Skripta koju koristim: LARP
Detaljan opis problema: kad kucam repair i popravim popravi se samo motor ..Ja bi da se cjeli kompletni auto popravi..Ak zna ko
Dio skripte:
if(strcmp(cmd, "/repair", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(!IsPlayerInRangeOfPoint(playerid, 8.0, 2348.1140,-1996.3184,13.0348)) return SendClientMessage(playerid,-1,"Niste u blizini mehanicarske baze.");
{
if(PlayerInfo[playerid][pJob] != 7)
{
SendClientMessage(playerid, COLOR_GREY, " Nisi automehanicar!");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KoriÅ¡tenje: /repair [ID IgraÄa/Dio Imena] [cijena]");
return 1;
}
new playa;
new money;
playa = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
money = strval(tmp);
if(money < 1 || money > 100) { SendClientMessage(playerid, COLOR_GREY, " Cijena nemoze bit manja od 1 ili veca od 100$!"); return 1; }
if(IsPlayerConnected(playa))
{
if(playa != INVALID_PLAYER_ID)
{
if(ProxDetectorS(8.0, playerid, playa)&& IsPlayerInAnyVehicle(playa))
{
if(playa == playerid) { SendClientMessage(playerid, COLOR_GREY, " Nemozes to uciniti!"); return 1; }
GetPlayerName(playa, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* You offerd %s to fix his car for $%d .",giveplayer,money);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Auto mehanicar %s zeli popraviti tvoj auto za $%d, (kucaj /accept repair) da bi prihvatio.",sendername,money);
SendClientMessage(playa, COLOR_WHITE, string);
RepairOffer[playa] = playerid;
RepairPrice[playa] = money;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " IgraÄ nije u blizini / not in a car.");
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " IgraÄ je Offline.");
}
}
}
return 1;
}
Neke slike/video za lakse dobivanje pomoci(neobavezno): Hitno je pls
RepairVehicle(GetPlayerVehicleID(playerid));
To koristis
EDIT:
Samo to bi trebalo da ti ide tamo pod /accept pa pod repair
Probaj ovako staviti mora da ide ako ne ide javi nam
CMD:repair(playerid, params[])
{
if(IsPlayerConnected(playerid))
{
new string[128];
new idx;
new sendername[MAX_PLAYER_NAME];
new giveplayer[MAX_PLAYER_NAME];
if(GetPVarInt(playerid, "Posao") != 7)
{
SendClientMessage(playerid, COLOR_GREY, " Nisi AutoMehanicar!");
return 1;
}
temp = strtok(params, idx);
if(!strlen(temp))
{
SendClientMessage(playerid, COLOR_GRAD2, "{168BFF}INFO: {959561} /repair {959561}[ID/DioImena] {838361} [cijena]");
return 1;
}
new playa;
new money;
playa = ReturnUser(temp);
temp = strtok(params, idx);
money = strval(temp);
if(money < 1 || money > 800) { SendClientMessage(playerid, COLOR_GREY, " Cijena ne moze biti ispod 1 i preko 800!"); return 1; }
if(IsPlayerConnected(playa))
{
if(playa != INVALID_PLAYER_ID)
{
if(ProxDetectorS(8.0, playerid, playa)&& IsPlayerInAnyVehicle(playa))
{
if(playa == playerid) { SendClientMessage(playerid, COLOR_GREY, " Ne mozes to uraditi!"); return 1; }
GetPlayerName(playa, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* Ponudio si igracu %s da mu popravis vozilo za $%d .",giveplayer,money);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* AutoMehanicar %s zeli da ti popravi vozilo za $%d, (pisi /prihvati repair da prihvatis).",sendername,money);
SendClientMessage(playa, COLOR_LIGHTBLUE, string);
RepairOffer[playa] = playerid;
RepairPrice[playa] = money;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Taj igrac nije blizu tebe / nije u vozilu.");
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Taj igrac je offline.");
}
}
return 1;
}
Citat: Medis poslato Oktobar 29, 2011, 12:51:16 POSLE PODNE
Probaj ovako staviti mora da ide ako ne ide javi nam
CMD:repair(playerid, params[])
{
if(IsPlayerConnected(playerid))
{
new string[128];
new idx;
new sendername[MAX_PLAYER_NAME];
new giveplayer[MAX_PLAYER_NAME];
if(GetPVarInt(playerid, "Posao") != 7)
{
SendClientMessage(playerid, COLOR_GREY, " Nisi AutoMehanicar!");
return 1;
}
temp = strtok(params, idx);
if(!strlen(temp))
{
SendClientMessage(playerid, COLOR_GRAD2, "{168BFF}INFO: {959561} /repair {959561}[ID/DioImena] {838361} [cijena]");
return 1;
}
new playa;
new money;
playa = ReturnUser(temp);
temp = strtok(params, idx);
money = strval(temp);
if(money < 1 || money > 800) { SendClientMessage(playerid, COLOR_GREY, " Cijena ne moze biti ispod 1 i preko 800!"); return 1; }
if(IsPlayerConnected(playa))
{
if(playa != INVALID_PLAYER_ID)
{
if(ProxDetectorS(8.0, playerid, playa)&& IsPlayerInAnyVehicle(playa))
{
if(playa == playerid) { SendClientMessage(playerid, COLOR_GREY, " Ne mozes to uraditi!"); return 1; }
GetPlayerName(playa, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* Ponudio si igracu %s da mu popravis vozilo za $%d .",giveplayer,money);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* AutoMehanicar %s zeli da ti popravi vozilo za $%d, (pisi /prihvati repair da prihvatis).",sendername,money);
SendClientMessage(playa, COLOR_LIGHTBLUE, string);
RepairOffer[playa] = playerid;
RepairPrice[playa] = money;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Taj igrac nije blizu tebe / nije u vozilu.");
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Taj igrac je offline.");
}
}
return 1;
}
To si izvadio iz nekog moda i dao mu. I tu nemas nista drugacije neko tamo. I tu su PVar-ovi, a ne emulatori tako da mu nece raditi to.
Samo treba kod /accept repair da doda tamo ono sto sam mu dao.
evo pod accept repair
else if(strcmp(x_job,"repair",true) == 0)
{
if(RepairOffer[playerid] < 999)
{
if(GetPlayerMoney(playerid) > RepairPrice[playerid])
{
if(IsPlayerInAnyVehicle(playerid))
{
if(IsPlayerConnected(RepairOffer[playerid]))
{
GetPlayerName(RepairOffer[playerid], giveplayer, sizeof(giveplayer));
RepairCar[playerid] = GetPlayerVehicleID(playerid);
SetVehicleHealth(RepairCar[playerid], 1000.0);
format(string, sizeof(string), "* Popravljen ti je vozilo za $%d od mehanicara %s.",RepairPrice[playerid],giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* popravio si %s's auto, $%d je dodano u tvoju placu.",sendername,RepairPrice[playerid]);
SendClientMessage(RepairOffer[playerid], COLOR_WHITE, string);
PlayerInfo[RepairOffer[playerid]][pMechSkill] ++;
if(PlayerInfo[RepairOffer[playerid]][pMechSkill] == 50)
{ SendClientMessage(RepairOffer[playerid], COLOR_YELLOW, "* Tvoj Auto Mehanicar skill je sada Level 2, sada mozes tociti vise goriva."); }
else if(PlayerInfo[RepairOffer[playerid]][pMechSkill] == 100)
{ SendClientMessage(RepairOffer[playerid], COLOR_YELLOW, "* Tvoj Auto Mehanicar skill je sada Level 3, sada mozes tociti vise goriva."); }
else if(PlayerInfo[RepairOffer[playerid]][pMechSkill] == 200)
{ SendClientMessage(RepairOffer[playerid], COLOR_YELLOW, "* Tvoj Auto Mehanicar skill je sada Level 4, sada mozes tociti vise goriva."); }
else if(PlayerInfo[RepairOffer[playerid]][pMechSkill] == 400)
{ SendClientMessage(RepairOffer[playerid], COLOR_YELLOW, "* Tvoj Auto Mehanicar Skill je sada Level 5, sada mozes tociti vise goriva."); }
PlayerInfo[RepairOffer[playerid]][pPayCheck] += RepairPrice[playerid] * 5;
SafeGivePlayerMoney(playerid, -RepairPrice[playerid]);
RepairOffer[playerid] = 999;
RepairPrice[playerid] = 0;
return 1;
}
return 1;
}
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Nemozes si priustiti popravak !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Nitko ti nije ponudio popravak automobila !");
return 1;
}
}
else { return 1; }
}//not connected
return 1;
}
else if(strcmp(x_job,"repair",true) == 0)
{
if(RepairOffer[playerid] < 999)
{
if(GetPlayerMoney(playerid) > RepairPrice[playerid])
{
if(IsPlayerInAnyVehicle(playerid))
{
if(IsPlayerConnected(RepairOffer[playerid]))
{
GetPlayerName(RepairOffer[playerid], giveplayer, sizeof(giveplayer));
RepairCar[playerid] = GetPlayerVehicleID(playerid);
SetVehicleHealth(RepairCar[playerid], 1000.0);
RepairVehicle(GetPlayerVehicleID(playerid));
format(string, sizeof(string), "* Popravljen ti je vozilo za $%d od mehanicara %s.",RepairPrice[playerid],giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* popravio si %s's auto, $%d je dodano u tvoju placu.",sendername,RepairPrice[playerid]);
SendClientMessage(RepairOffer[playerid], COLOR_WHITE, string);
PlayerInfo[RepairOffer[playerid]][pMechSkill] ++;
if(PlayerInfo[RepairOffer[playerid]][pMechSkill] == 50)
{ SendClientMessage(RepairOffer[playerid], COLOR_YELLOW, "* Tvoj Auto Mehanicar skill je sada Level 2, sada mozes tociti vise goriva."); }
else if(PlayerInfo[RepairOffer[playerid]][pMechSkill] == 100)
{ SendClientMessage(RepairOffer[playerid], COLOR_YELLOW, "* Tvoj Auto Mehanicar skill je sada Level 3, sada mozes tociti vise goriva."); }
else if(PlayerInfo[RepairOffer[playerid]][pMechSkill] == 200)
{ SendClientMessage(RepairOffer[playerid], COLOR_YELLOW, "* Tvoj Auto Mehanicar skill je sada Level 4, sada mozes tociti vise goriva."); }
else if(PlayerInfo[RepairOffer[playerid]][pMechSkill] == 400)
{ SendClientMessage(RepairOffer[playerid], COLOR_YELLOW, "* Tvoj Auto Mehanicar Skill je sada Level 5, sada mozes tociti vise goriva."); }
PlayerInfo[RepairOffer[playerid]][pPayCheck] += RepairPrice[playerid] * 5;
SafeGivePlayerMoney(playerid, -RepairPrice[playerid]);
RepairOffer[playerid] = 999;
RepairPrice[playerid] = 0;
return 1;
}
return 1;
}
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Nemozes si priustiti popravak !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Nitko ti nije ponudio popravak automobila !");
return 1;
}
}
else { return 1; }
}//not connected
return 1;
}
Eto ti probaj.
Hvala radi moze lock..Btw pogledajte moju temu dole buyprods nema ni jednog odg