Citat: Gotti747 poslato Oktobar 15, 2011, 18:05:00 POSLE PODNE
Informacije o crashu ?
Nekuzim, dodas do toga CPa i crasha ti
AddStaticPickup(1239, 23, 1214.6567,-910.6033,53.1591); //lift u burgu
//liftdole
if(PlayerToPoint(3.0, i, 1214.6567,-910.6033,53.1591))
{
GameTextForPlayer( i, "~Doljni kat Burga ~r~/liftdole", 5000, 5);
}
Citat: [TeG|AG]Ï...ÊŸÑ,ıмαÑ,ε poslato Oktobar 16, 2011, 09:24:45 PRE PODNE
ma nezanimaju nas informacije o tvojoj skripti nego o crashu :-[
SA-MP 0.3c-R3
Exception At Address: 0x00727B45
Registers:
EAX: 0x42C80000 EBX: 0x00BA0002 ECX: 0x00C71AD0 EDX: 0x00C6E339
ESI: 0x00BAAF40 EDI: 0x00000000 EBP: 0x00BAE483 ESP: 0x0022FB64
EFLAGS: 0x00210206
Stack:
+0000: 0x00719867 0x00BA0002 0x44000000 0xFFE1E1E1
+0010: 0x0071A01D 0x00BAAF77 0x0022FBA4 0x00000000
+0020: 0x00719F48 0x00000000 0x00BAAF40 0x00BAE483
+0030: 0x00BA0002 0xFF000000 0x00000000 0x00719DE7
+0040: 0x43BA0000 0x43B84926 0x00BAAF40 0x00000000
+0050: 0x00000000 0x44000000 0x00BAE483 0x00BAAF40
+0060: 0x00BAAF00 0xFFE1E1E1 0x00000000 0x0071A56A
+0070: 0x43BB999A 0x43BA0001 0xFFE1E1E1 0x40000000
+0080: 0x00000000 0x44000000 0x43BA0001 0x77017E90
+0090: 0x00BAAF40 0x53000000 0x4388CCCC 0x43BB999A
+00A0: 0x00000001 0x4388CCCC 0x00000002 0x43BA0001
+00B0: 0x43233333 0x00000000 0xFFE1E1E1 0x00000000
+00C0: 0x00000000 0x00000000 0x00000000 0x00000000
+00D0: 0x00000000 0x00000000 0x00000000 0x00000000
+00E0: 0x00000000 0x00000000 0x00000000 0x00000000
+00F0: 0x00000000 0x00000000 0x00000000 0x00000000
+0100: 0x00000000 0x00000000 0x00000000 0x00000000
+0110: 0x00000000 0x00000000 0x00000000 0x00000000
+0120: 0x00000000 0x00000000 0x00000000 0x00000000
+0130: 0x00000000 0x00000000 0x00000000 0x00000000
+0140: 0x00000000 0x00000000 0x00000000 0x00000000
+0150: 0x00000000 0x00000000 0x00000000 0x00000000
+0160: 0x00000000 0x00000000 0x00000000 0x00000000
+0170: 0x00000000 0x00000000 0x00000000 0x00000000
+0180: 0x00000000 0x00000000 0x00000000 0x00000000
+0190: 0x00000000 0x00000000 0x00000000 0x00000000
+01A0: 0x00000000 0x00000000 0x00000000 0x00000000
+01B0: 0x00000000 0x00000000 0x00000000 0x00000000
+01C0: 0x0071A807 0x00000001 0x44000000 0x43BA0001
+01D0: 0x00BAAF40 0x0000001A 0x00000026 0x00000000
+01E0: 0x000000E1 0x000000E1 0x000000E1 0x000000FF
+01F0: 0x0058D21F 0x44000000 0x43BA0001 0x00BAAF40
+0200: 0x0058FD06 0x00000200 0x0053E504 0x00000001
+0210: 0x00000001 0x77017E90 0x0022FD90 0x00000000
+0220: 0x000000B4 0x00B6F028 0x03AEDAE1 0x0000001A
+0230: 0x00000001 0x00000000 0x0053EB17 0x44000000
+0240: 0x43C00000 0x0053ECC2 0x00000001 0x00619B71
+0250: 0x0000001A 0x00000001 0x00000001 0x0000000A
+0260: 0x00748DA0 0x0000001A 0x00000001 0x76CF2877
+0270: 0x00000000 0x0022FF88 0x7FFDF000 0x01730000
SCM Op: 0x470, lDbg: 0
Game Version: US 1.0
State Information: Ped Context: 0
Nije isto, moja linija ne crasha client, tvoja crasha. Primjeti tildu poslje navodnika u drugom parametru funkcije.
Citat: Sic Macko :D poslato Oktobar 15, 2011, 20:25:11 POSLE PODNE
Citat: Gotti747 poslato Oktobar 15, 2011, 18:05:00 POSLE PODNE
Informacije o crashu ?
Nekuzim, dodas do toga CPa i crasha ti
AddStaticPickup(1239, 23, 1214.6567,-910.6033,53.1591); //lift u burgu
//liftdole
if(PlayerToPoint(3.0, i, 1214.6567,-910.6033,53.1591))
{
GameTextForPlayer( i, "~Doljni kat Burga ~r~/liftdole", 5000, 5);
}
Makni ovaj znak "~" ispred "Doljni kat Burga"
Takodje ti savetujem da umesto PlayerToPoint funkcije koristis
IsPlayerInRangeOfPoint, mada to nema veze sada sa ovom temom, jesi resio problem ?
Jer je IsPlayerInRangeOfPoint bolja i brza funkcija, no ovo vec prelazi u skriptanje, LOCK jer si resio problem.