imam mta 1.0.3 i trudi se napravio puno toga kad ono nemogu ih prebacit u pawno jer nemoze mi naci filove kad sam na internetu u kojem mta trebam radit
pa udi u tu mapu u kojoj si napravio objekte/aute i sada imas npr. ovakav kod
<map mod="race" version="1.0">
<meta>
<author>YourNameHere</author>
<description>Converted using Maps.ServerHex.com</description>
<version>0</version>
</meta>
<options>
<respawn>timelimit</respawn>
</options>
<spawnpoint name="spawnpoint">
<position>1285.073853 1318.149536 10.480690</position>
<rotation>271</rotation>
<vehicle>522</vehicle>
</spawnpoint>
</map>
i odi ovdje http://maps.serverhex.com/ (http://maps.serverhex.com/) copy paste taj kod i stisni convert i dobi ces ovakav kod
CreateVehicle(522, 1285.073853, 1318.149536, 10.480690, 271, -1, -1, 300); // spawnpoint
i sada ga samo kopiraj u gamemode ali pazi da imas ovaj kod ispod svih objekata
Npr. ovako
CreateObject(914, 1277.847168, 1711.601074, 14.109590, 0, 0, 89.9999813789); // object (41)
return 1;
}
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
sretno ;)
ty :) idem provat