Skripta koju koristim: Faction Game
Detaljan opis problema: Nikako i nikako da slozim taj spawn moslim vas mozete mi pomoc kako to da namjestim
Dio skripte: dat cu kad mi kazete sta treba
Neke slike/video za lakse dobivanje pomoci(neobavezno): -
nadji u modu ovo
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
i ti tu stavis svoje kordinate... Posto nerazumijem sta drugo trazis...
Citat: fixman|AND1| poslato Septembar 21, 2011, 12:31:05 POSLE PODNE
nadji u modu ovo
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
i ti tu stavis svoje kordinate... Posto nerazumijem sta drugo trazis...
da ali kako da ja naredim tocno spawn
kako znam da kordinate su bas na tome spawnu
Citat: McEnnedy poslato Septembar 21, 2011, 14:08:34 POSLE PODNE
Citat: fixman|AND1| poslato Septembar 21, 2011, 12:31:05 POSLE PODNE
nadji u modu ovo
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
i ti tu stavis svoje kordinate... Posto nerazumijem sta drugo trazis...
da ali kako da ja naredim tocno spawn
kako znam da kordinate su bas na tome spawnu
odes tamo di oces da bude spawn i kucas /save
onda odes moj dokumenti GTA SanAndreas USer Files pa samp i savedpostion i nades nes slicno ko sto ti je fixman dao i onda odes u pwn pod setplayerspawn nades taj spawn i zamjenis xyz
Sve je ok ono sto ti je dao decko meni radi
Citat: danijel123 poslato Septembar 21, 2011, 15:19:40 POSLE PODNE
ja sam ubacio da mi se popravi ceo auto i izgled ko sto je ovaj decko dao i sve je ok
Kakve veze ima auto sa ovom temom :P
Sad ovo pise
AddPlayerClass(Peds[i][0],2218.0776,-1149.5503,1025.7969,221.8060,0,0,0,0,0,0
A ja sam stavio ovo
250,694.6855,-498.7479,16.3359,357.3250,0,0,0,0,0,0
Reci di zelis da ti bude spawn, ili mi daj koordinate. Skinuo sam FG i sad pokusavam to napraviti.
Ovo zelim za spawn!
Citat: [ED]Marac poslato Septembar 21, 2011, 20:06:02 POSLE PODNE
Ovo zelim za spawn!
Koje? xD
Ali tebe spawna najprije na aeru i onda te spawna u onom Imigracionom Odsjeku. Tako da moras malo bolje pojasnit sta zelis!
Citat: [LC]OptX poslato Septembar 21, 2011, 20:08:05 POSLE PODNE
Citat: [ED]Marac poslato Septembar 21, 2011, 20:06:02 POSLE PODNE
Ovo zelim za spawn!
Koje? xD
Ali tebe spawna najprije na aeru i onda te spawna u onom Imigracionom Odsjeku. Tako da moras malo bolje pojasnit sta zelis!
250,694.6855,-498.7479,16.3359,357.3250,0,0,0,0,0,0
Evo ako na ovo mislis:
{//4155
SetPlayerToTeamColor(playerid);//4156
SetPlayerPos(playerid,694.6855,-498.7479,16.3359,357.3250);//4157
SetPlayerFacingAngle(playerid, 0);//4158
SetPlayerInterior(playerid,0);//4159
PlayerInfo[playerid][pInt] = 0;//4160
return 1;//4161
}//4162
}//4163
return 1;//4164
}//4165
ovo //TEXT sam ti napisao linije
Citat: [LC]OptX poslato Septembar 21, 2011, 20:18:05 POSLE PODNE
Evo ako na ovo mislis:
{//4155
SetPlayerToTeamColor(playerid);//4156
SetPlayerPos(playerid,694.6855,-498.7479,16.3359,357.3250);//4157
SetPlayerFacingAngle(playerid, 0);//4158
SetPlayerInterior(playerid,0);//4159
PlayerInfo[playerid][pInt] = 0;//4160
return 1;//4161
}//4162
}//4163
return 1;//4164
}//4165
ovo //TEXT sam ti napisao linije
C:\Users\Korisnik\Desktop\Mod koji obradujem\gamemodes\FactionGame.pwn(4157) : warning 202: number of arguments does not match
Ovo mi pokazuje
else
{
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid,694.6855,-498.7479,16.3359,357.3250);
SetPlayerFacingAngle(playerid, 0);
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
return 1;
}
}
return 1;
}
Nadji public SetPlayerSpawn
onda idi malo na dole i nadji check if(FirstSpawn[playerid] != 1)
ispod toga imas dosta funkcija a jedna od njih je i:
SetPlayerPos(playerid, x, y, z);
umesto toga stavi:
SetPlayerPos(playerid, 694.6855,-498.7479,16.3359);
Citat: Gotti747 poslato Septembar 21, 2011, 20:34:42 POSLE PODNE
Nadji public SetPlayerSpawn
onda idi malo na dole i nadji check if(FirstSpawn[playerid] != 1)
ispod toga imas dosta funkcija a jedna od njih je i:
SetPlayerPos(playerid, x, y, z);
umesto toga stavi:
SetPlayerPos(playerid, 694.6855,-498.7479,16.3359);
Evo sad cu compilat
ja sam ubaco tako i spawna mi se na mjesto koje zelim i samo mi pookaze objekat pored mene i nista vise pomocc plss
moze pomoc oko OVOG:
C:\Users\Korisnik\Desktop\Mod koji obradujem\gamemodes\FactionGame.pwn(4157) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
EDIT: Stavio sam onako Gotti i opet propadam, oces skinut mod i probat plizz ?
Daj tu liniju i pogledaj OVO (http://balkan-samp.com/forum/index.php?topic=26756.0)
Citat: [ED]Marac poslato Septembar 21, 2011, 20:38:44 POSLE PODNE
moze pomoc oko OVOG:
C:\Users\Korisnik\Desktop\Mod koji obradujem\gamemodes\FactionGame.pwn(4157) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
EDIT: Stavio sam onako Gotti i opet propadam, oces skinut mod i probat plizz ?
Necu naravno, nego postavi ovde SetPlayerSpawn callback ili tacnije FirstSpawn check
Citat: Emir_Odobasic poslato Septembar 21, 2011, 20:37:26 POSLE PODNE
ja sam ubaco tako i spawna mi se na mjesto koje zelim i samo mi pookaze objekat pored mene i nista vise pomocc plss
Mozda ce ti neko i pomoci kad bi znao da objasnis problem, i otvori svoju temu
Citat: Gotti747 poslato Septembar 21, 2011, 20:44:05 POSLE PODNE
Citat: [ED]Marac poslato Septembar 21, 2011, 20:38:44 POSLE PODNE
moze pomoc oko OVOG:
C:\Users\Korisnik\Desktop\Mod koji obradujem\gamemodes\FactionGame.pwn(4157) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
EDIT: Stavio sam onako Gotti i opet propadam, oces skinut mod i probat plizz ?
Necu naravno, nego postavi ovde SetPlayerSpawn callback ili tacnije FirstSpawn check
Citat: Emir_Odobasic poslato Septembar 21, 2011, 20:37:26 POSLE PODNE
ja sam ubaco tako i spawna mi se na mjesto koje zelim i samo mi pookaze objekat pored mene i nista vise pomocc plss
Mozda ce ti neko i pomoci kad bi znao da objasnis problem, i otvori svoju temu
E gotti daj mi tocno napisi sta moram napisat i di i hvala svima na dosadasnjoj pomoci !
Citat: [ED]Marac poslato Septembar 21, 2011, 20:45:50 POSLE PODNE
Citat: Gotti747 poslato Septembar 21, 2011, 20:44:05 POSLE PODNE
Citat: [ED]Marac poslato Septembar 21, 2011, 20:38:44 POSLE PODNE
moze pomoc oko OVOG:
C:\Users\Korisnik\Desktop\Mod koji obradujem\gamemodes\FactionGame.pwn(4157) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
EDIT: Stavio sam onako Gotti i opet propadam, oces skinut mod i probat plizz ?
Necu naravno, nego postavi ovde SetPlayerSpawn callback ili tacnije FirstSpawn check
Citat: Emir_Odobasic poslato Septembar 21, 2011, 20:37:26 POSLE PODNE
ja sam ubaco tako i spawna mi se na mjesto koje zelim i samo mi pookaze objekat pored mene i nista vise pomocc plss
Mozda ce ti neko i pomoci kad bi znao da objasnis problem, i otvori svoju temu
E gotti daj mi tocno napisi sta moram napisat i di i hvala svima na dosadasnjoj pomoci !
Decko si ti nadrogiran ili sta? Napisao sam ti do sada vec u 2 posta "
SETPLAYERSPAWN public, tacnije FIRST SPAWN check, ako ne znas taj check da izvodis onda daj ceo public
I da.. ja sam ti vec gore objasnio kako treba i ti si rekao da i dalje "propadas", tada si umeo da zamenis a sada ne umes da kopiras? Ne shvatam te.. ::)
Ovo je linija s warningom! SetPlayerPos(playerid,694.6855,-498.7479,16.3359,357.3250);
evo Publicpublic SetPlayerSpawn(playerid)
{
if(IsPlayerConnected(playerid))
{
SetPlayerSkin(playerid, PlayerInfo[playerid][pChar]);
if(PlayerInfo[playerid][pTut] == 0)
{
TextDrawShowForPlayer(playerid,lbt);
TextDrawShowForPlayer(playerid,lbb);
gOoc[playerid] = 1; gNews[playerid] = 1; gFam[playerid] = 1;
SetPlayerInterior(playerid, 3);
PlayerInfo[playerid][pInt] = 3;
SetPlayerPos(playerid, 330.6825,163.6688,1014.1875);
SetPlayerFacingAngle(playerid, 280);
TogglePlayerControllable(playerid, 0);
RegistrationStep[playerid] = 1;
ClearChatbox(playerid, 10);
SendClientMessage(playerid, COLOR_GREEN, "----------------------------------------------------------------");
SendClientMessage(playerid, COLOR_WHITE, "Dobrodosli! Sada cemo vas odvesti u Imigracioni Odsjek.");
SendClientMessage(playerid, COLOR_WHITE, "1. Da li ste musko ili zensko?.");
SendClientMessage(playerid, COLOR_GREEN, "----------------------------------------------------------------");
ClearChatbox(playerid, 2);
return 1;
}
if(AdminSpec[playerid] == 1)
{
return 1;
}
new rand;
new house = PlayerInfo[playerid][pPhousekey];
if(PlayerPaintballing[playerid] != 0)
{
SafeResetPlayerWeapons(playerid);
SafeJB_GivePlayerWeapon(playerid, 29, 999);
rand = random(sizeof(PaintballSpawns));
SetPlayerPos(playerid, PaintballSpawns[rand][0], PaintballSpawns[rand][1], PaintballSpawns[rand][2]);
return 1;
}
if(PlayerInfo[playerid][pJailed] == 1)
{
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid,-1123.5748,-999.8547,129.2187);
SetPlayerWorldBounds(playerid,-1052.6142,-1179.6550,-931.2334,-1058.4941)
SendClientMessage(playerid, COLOR_LIGHTRED, "Nepotpuna zatvorska kazna, nazad u zatvor!.");
return 1;
}
if(PlayerInfo[playerid][pJailed] == 2)
{
SetPlayerInterior(playerid, 0);
PlayerInfo[playerid][pInt] = 0;
SetPlayerPos(playerid,268.5777,1857.9351,9.8133);
SetPlayerWorldBounds(playerid, 337.5694,101.5826,1940.9759,1798.7453); //285.3481,96.9720,1940.9755,1799.0811
return 1;
}
if(MedicBill[playerid] == 1 && PlayerInfo[playerid][pJailed] == 0 && PlayerPaintballing[playerid] == 0)
{
if(FirstSpawn[playerid] != 1)
{
//new string[256];
new cut = deathcost;
SafeJB_GivePlayerMoney(playerid, -cut);
MedicBill[playerid] = 0;
MedicTime[playerid] = 0;
NeedMedicTime[playerid] = 0;
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid,694.6855,-498.7479,16.3359);
SetPlayerFacingAngle(playerid, 0);
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
/*SetPlayerHealth(playerid, 50.0);
PlayerInfo[playerid][pDeaths] += 1;
SetPlayerInterior(playerid, 3);
PlayerInfo[playerid][pInt] = 3;
rand = random(sizeof(gMedicSpawns));
SetPlayerPos(playerid, gMedicSpawns[rand][0], gMedicSpawns[rand][1], gMedicSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(playerid, 0);
TogglePlayerControllable(playerid, 0);
GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~w~You need to rest now ...", 30000, 3);
JustDied[playerid] = 1;
MedicTime[playerid] = 1;
ApplyAnimation(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0);
if(PlayerInfo[playerid][pDonateRank] > 0)
{
NeedMedicTime[playerid] = 30;
}
else
{
NeedMedicTime[playerid] = 40;
}*/
return 1;
}
}
if(JustDied[playerid] == 1)
{
if(GetPlayerVirtualWorld(playerid) != 0 || PlayerInfo[playerid][pVirWorld] != 0)
{
SetPlayerVirtualWorld(playerid, 0);
PlayerInfo[playerid][pVirWorld] = 0;
}
SetPlayerPos(playerid, 1182.5638,-1323.5256,13.5790);
SetPlayerFacingAngle(playerid, 270.0);
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
return 1;
}
if(PlayerInfo[playerid][pCrashed] == 1)
{
if(TutTime[playerid] == 0 && PlayerInfo[playerid][pTut] == 1 && RegistrationStep[playerid] == 0 && AfterTutorial[playerid] == 0 && FirstSpawn[playerid] == 1)
{
SetPlayerVirtualWorld(playerid,PlayerInfo[playerid][pVirWorld]);
SetPlayerInterior(playerid,PlayerInfo[playerid][pInt]);
SetPlayerPos(playerid, PlayerInfo[playerid][pPos_x], PlayerInfo[playerid][pPos_y], PlayerInfo[playerid][pPos_z] + 1);
//SendClientMessage(playerid, COLOR_WHITE, "Crashed, returning where you been.");
//GameTextForPlayer(playerid, "~p~Crashed~n~~w~returning where you been", 5000, 1);
return 1;
}
}
if(house !=255)
{
if(SpawnChange[playerid]) //If 1, then you get to your house, else spawn somewhere else
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid,HouseInfo[house][hInt]);
SetPlayerVirtualWorld(playerid,HouseInfo[house][hWorld]);
SetPlayerPos(playerid, HouseInfo[house][hExitx], HouseInfo[house][hExity],HouseInfo[house][hExitz]); // Warp the player
PlayerInfo[playerid][pLocal] = house;
HouseEntered[playerid] = house;
PlayerInfo[playerid][pInt] = HouseInfo[house][hInt];
return 1;
}
}
if(PlayerInfo[playerid][pLeader] == 7)//Mayor spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid, 3);
SetPlayerPos(playerid, 356.2998,151.9914,1025.7891);
PlayerInfo[playerid][pInt] = 3;
PlayerInfo[playerid][pLocal] = 241;
return 1;
}
if (PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)//Police Force spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid,6);
rand = random(sizeof(gCopPlayerSpawns));
SetPlayerPos(playerid, gCopPlayerSpawns[rand][0], gCopPlayerSpawns[rand][1], gCopPlayerSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(playerid, 270.0);
PlayerInfo[playerid][pInt] = 6;
return 1;
}
if (PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)//FBI spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid,3);
SetPlayerPos(playerid, 299.7097,183.1322,1007.1719);
SetPlayerFacingAngle(playerid, 90);
PlayerInfo[playerid][pInt] = 3;
return 1;
}
if (PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)//National Guard spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid, 2731.5229,-2451.3643,17.5937);
PlayerInfo[playerid][pInt] = 0;
return 1;
}
if (PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)//Fire/Ambulance spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid, 2289.8146,-1209.5230,-18.0088);
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid, 0);
PlayerInfo[playerid][pInt] = 0;
return 1;
}
if (PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)//Yakuza spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid, 3);
SetPlayerPos(playerid, 961.40710449219,-53.224853515625,1001.1245727539);
SafeJB_GivePlayerWeapon(playerid,30,300);
PlayerInfo[playerid][pInt] = 5;
return 1;
}
if (PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)//LCN spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid, 5);
SetPlayerPos(playerid, 1265.4475,-794.9257,1084.0078);
SafeJB_GivePlayerWeapon(playerid,30,300);
PlayerInfo[playerid][pInt] = 5;
return 1;
}
if (PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8) //Hitman spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid, 1102.7017,-299.0774,73.9922);
SafeJB_GivePlayerWeapon(playerid,30,300);
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
return 1;
}
if (PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9) //News spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid,3);
SetPlayerPos(playerid, 355.7899,204.0173,1008.3828);
PlayerInfo[playerid][pInt] = 3;
SafeJB_GivePlayerWeapon(playerid, 43, 20);
return 1;
}
if (PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10) //Taxi Cab Company spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid, 1226.62, -1816.01,16.243);
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
return 1;
}
if(PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12) //tec spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid, 1979.5685,-2068.7363,13.3850);
SafeJB_GivePlayerWeapon(playerid,30,300);
SetPlayerFacingAngle(playerid, 180);
PlayerInfo[playerid][pInt] = 0;
return 1;
}
if(PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13) //??? spawn triads
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid,2);
SetPlayerPos(playerid, 2572.9370,-1298.3284,1060.9843);
SafeJB_GivePlayerWeapon(playerid,30,300);
SetPlayerFacingAngle(playerid, 180);
PlayerInfo[playerid][pInt] = 2;
return 1;
}
/*if (PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLeader] == 14)//Yamaguchi spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid, 1);
SetPlayerPos(playerid, -779.6406,501.2036,1371.7422);
PlayerInfo[playerid][pInt] = 1;
return 1;
}
*/
if (PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)//Honnor Crew Spawn Point
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid, 3);
SetPlayerPos(playerid, 2495.2605,-1703.7449,1018.3438);
SafeJB_GivePlayerWeapon(playerid,30,300);
PlayerInfo[playerid][pInt] = 3;
return 1;
}
if (PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16)//Bikeri Spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid, 11);
SetPlayerPos(playerid, 501.980987,-69.150199,998.757812);
SafeJB_GivePlayerWeapon(playerid,30,300);
PlayerInfo[playerid][pInt] = 11;
return 1;
}
if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0) //Spawn za igrace
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid,15);
SetPlayerPos(playerid, 2218.0776,-1149.5503,1025.7969);
SetPlayerFacingAngle(playerid, 180);
PlayerInfo[playerid][pInt] = 15;
return 1;
}
if ((gTeam[playerid]) == 1)
{
SetPlayerToTeamColor(playerid);
rand = random(sizeof(gMedPlayerSpawns));
SetPlayerPos(playerid, gMedPlayerSpawns[rand][0], gMedPlayerSpawns[rand][1], gMedPlayerSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(playerid, 270.0);
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
return 1;
}
/*if(PlayerInfo[playerid][pFMember] != 255)
{
new family = PlayerInfo[playerid][pFMember];
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid, FamilyInfo[family][FamilyInterior]);
SetPlayerPos(playerid, FamilyInfo[family][FamilySpawn][0],FamilyInfo[family][FamilySpawn][1],FamilyInfo[family][FamilySpawn][2]);
SetPlayerFacingAngle(playerid, FamilyInfo[family][FamilySpawn][3]);
return 1;
}*/
else
{
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid,694.6855,-498.7479,16.3359,357.3250);
SetPlayerFacingAngle(playerid, 0);
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
return 1;
}
}
return 1;
}
Citat: [ED]Marac poslato Septembar 21, 2011, 20:53:32 POSLE PODNE
Ovo je linija s warningom! SetPlayerPos(playerid,694.6855,-498.7479,16.3359,357.3250);
SetPlayerPos(playerid,694.6855,-498.7479,16.3359,357.3250);
Stavio si cetiri kordinate tacnije x,y,z,a a to znaci da ti zadnja netreba
SetPlayerPos(playerid,694.6855,-498.7479,16.3359);
Molim vas pomoc
Pa Äovjeće Gotti ti je objasnio i naveo kodove pomoću kojih trebaÅ¡ da odradiÅ¡ taj spawn, zaÅ¡to se potrudiÅ¡ da to i ućiniÅ¡?
Daj mi koordinate koje imaš za svoj novi spawn?
Evo ja sam uradio i spawna mi se na mjesto koje zelim i nece da mi sliku ucita
evo viditee
http://imageshack.us/photo/my-images/31/samp000sa.png/
Evo sredio sam spawn samo kad se logiram stavime na moj spawn onda mi ide ona muzika i trebam pricekat 20 30 sekundi i onda me opet baci na spawn kako mogu napravit da me odma spawna a ne spawn pa traje muzika pa me opet stvori na spawnu i tek onda mogu pocet igrat!
Citat: [ED]Marac poslato Septembar 21, 2011, 21:56:19 POSLE PODNE
Evo sredio sam spawn samo kad se logiram stavime na moj spawn onda mi ide ona muzika i trebam pricekat 20 30 sekundi i onda me opet baci na spawn kako mogu napravit da me odma spawna a ne spawn pa traje muzika pa me opet stvori na spawnu i tek onda mogu pocet igrat!
Probaj da nadješ ovo: SetPlayerPos(playerid, 2217.2744,-1150.4946,1025.7969);
Ako nadješ to, umjesto ovih koordinata postavi svoje ...
Znaći, brišeš ovo: 2217.2744,-1150.4946,1025.7969
Stavljaš svoje koordinate.
Hvala snich napravio sam tako, opet propadam neznam sta je al jbg svejedeno hvala!
Citat: Emir_Odobasic poslato Septembar 21, 2011, 21:52:39 POSLE PODNE
Evo ja sam uradio i spawna mi se na mjesto koje zelim i nece da mi sliku ucita
evo viditee
http://imageshack.us/photo/my-images/31/samp000sa.png/
postavi da igracu koji se spawna postavi Interior na 0
Citat: [ED]Marac poslato Septembar 21, 2011, 22:06:28 POSLE PODNE
Hvala snich napravio sam tako, opet propadam neznam sta je al jbg svejedeno hvala!
Vidi ovako, razlog tvog "propadanja" je da imaš dvije razlićite koordinate za civilno spawnanje.
Znaći, moraš da promjeniš ove kordinate SetPlayerPos(playerid, 2217.2744,-1150.4946,1025.7969); gdje god se nalaze u skripti.
CTRL+H na prvo prazno polje stavi ove koordinate 2217.2744,-1150.4946,1025.7969 a a drugo prazno polje stavi koordinate koje si dobio.
Te kordinate sam ja vec izbrisao i stavio svoje!
Edit: ovo }
if(dialogid == 1249)
{
if(response)
{
if(listitem == 0)
{
SendClientMessage(playerid, COLOR_GREY,"* Netacan odgovor, vracen na tutorial");
TutTime[playerid] = 1;
}
else if(listitem == 1)
{
SendClientMessage(playerid, COLOR_GREY,"* Netacan odgovor, vracen na tutorial");
TutTime[playerid] = 1;
}
else if(listitem == 2)
{
SendClientMessage(playerid, COLOR_WHITE,"* Tacan odgovor");
SetPlayerPos(playerid, 694.6855,-498.7479,16.3359);
SetPlayerInterior(playerid, 0);
}
}
else
{
Kick(playerid);
}
}
Uredu, a ovo:
if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0) //Spawn za igrace
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid,15);
SetPlayerPos(playerid, 2217.2744,-1150.4946,1025.7969);
SetPlayerFacingAngle(playerid, 180);
PlayerInfo[playerid][pInt] = 15;
return 1;
}
Baš sam skinuo moj stari FG mod, promjenio koordinate i Ok mi sve, znaći nemam nikakvu više predstavu sta te mući.
if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0) //Spawn za igrace
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid, 694.6855,-498.7479,16.3359);
SetPlayerFacingAngle(playerid, 180);
PlayerInfo[playerid][pInt] = 15;
return 1;
}
Evo i ovo je namjesteno
Sve je sad oke al kako da maknem onu muziku i kad se logiram da me spawna i odma mogu pocet igrat a ne da se spawnam pa cekm i svira ona muzika i onda me opet ponovo baci na spawn ?
Postavio sam interior na 0 i oppet nista
E i da poslije svakog /gmx opet sam tamo i propadam!
Citat: [ED]Marac poslato Septembar 21, 2011, 22:48:57 POSLE PODNE
E i da poslije svakog /gmx opet sam tamo i propadam!
Ma nisi ti Marac ti si magarac