skripta koju korisim Balkan Underground
opis problema :
Citat
else if (PlayerToPointStripped(1, playerid,2496.049804,-1695.238159,1014.742187, cx,cy,cz)) // koje ovde idu kordinate
{
//Groove street gang
if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18)
{
SetPlayerPos(playerid, 2495.3650,-1691.1384,14.7656); //koje ovde idu kordinate
GameTextForPlayer(playerid, "~w~Groove Street Baza",5000,1);
SetPlayerInterior(playerid,3);
SetPlayerFacingAngle(playerid, 1);
PlayerInfo[playerid][pInt] = 3;
}
else if(hqlock[iolock] == 0)
{
SetPlayerPos(playerid, 318.4700,1117.5127,1083.8828); //koje ovde idu kordinate
GameTextForPlayer(playerid, "~w~Groove Street baza",5000,1);
SetPlayerInterior(playerid,2);
SetPlayerFacingAngle(playerid, 0);
PlayerInfo[playerid][pInt] = 2;
}
else
{
GameTextForPlayer(playerid, "~r~Zakljucano",5000,1);
}
}
Citat: danijel123 poslato Septembar 20, 2011, 14:59:54 POSLE PODNE
skripta koju korisim Balkan Underground
opis problema :
Citat
else if (PlayerToPointStripped(1, playerid,2496.049804,-1695.238159,1014.742187, cx,cy,cz)) // koje ovde idu kordinate
{
//Groove street gang
if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18)
{
SetPlayerPos(playerid, 2495.3650,-1691.1384,14.7656); //koje ovde idu kordinate
GameTextForPlayer(playerid, "~w~Groove Street Baza",5000,1);
SetPlayerInterior(playerid,3);
SetPlayerFacingAngle(playerid, 1);
PlayerInfo[playerid][pInt] = 3;
}
else if(hqlock[iolock] == 0)
{
SetPlayerPos(playerid, 318.4700,1117.5127,1083.8828); //koje ovde idu kordinate
GameTextForPlayer(playerid, "~w~Groove Street baza",5000,1);
SetPlayerInterior(playerid,2);
SetPlayerFacingAngle(playerid, 0);
PlayerInfo[playerid][pInt] = 2;
}
else
{
GameTextForPlayer(playerid, "~r~Zakljucano",5000,1);
}
}
nisi napiso koji je problem nerazumijem...
samo nazive sam promeno neznam sta koje kordinate sluze to sam ja prekopiro od neke druge bande
neznam koje ovde trebaju kordinate da se stave
de sam napiso za groove
pa odes do kuce koje oces da ude i kucas /save
i odes My Documents\GTA San Andreas User Files\SAMP
udes u savedpositions
i nades neke kordinate nesto kao ovako..
AddPlayerClass(288,1466.3074,-1045.2728,23.8281,269.0867,0,0,0,0,0,0); //
da objasnim sta je sta
288- skn
1466.3074- x pozicija
-1045.2728- y pozicija
23.8281- z pozzicija
269.0867. f.angle
ovo dalje ti je nebitno
tebi treba xyz za ulaz
znaci islo bi ovako
else if (PlayerToPointStripped(1, playerid,1466.3074,-1045.2728,23.8281, cx,cy,cz))
ostalo ostavljas sve isto u ovoj liniji
SetPlayerPos(playerid, 2495.3650,-1691.1384,14.7656); //koje ovde idu kordinate
to kad igrac iz te bande stane na to mjesto di ga stavi znaci setplayerpos ove kordinate nades ovdje takodjer i idove inta http://weedarr.wikidot.com/interior
GameTextForPlayer(playerid, "~w~Groove Street Baza",5000,1); text
SetPlayerInterior(playerid,3); kad biras int imas i id interiora stavis ga tu
SetPlayerFacingAngle(playerid, 1); ovde stavis onaj f. angle sto dobije kod inta
PlayerInfo[playerid][pInt] = 3 i ovo je koji int igrac dobije kad ude
nadam se da si razumio
hvala brate moj to sam trazio