Molio bi svakoga ko moze da pomogne o ovom' bugu,jer je jedini kojeg imam na serveru izgleda lagan,ali nezz u cemu je problem
Editujem: Raven's
Opis problema: Ako npr sada 2 igraca dodju da pljackaju alhambru ili banku prvom nece nisto doci sto se tice novca,a drugome koji je poceo da pljacka dolazi novac neprestano,dok u drugome slucaju ako sam igrac dodje sve bude u redu evo dio skripte
Dio Skripte:
}
if(strcmp(cmd, "/robalhambra", true) == 0)
{
if(PlayerInfo[playerid][pMask] == 0)
{
SendClientMessage(playerid, COLOR_GRAD1, "** Da bi mogao pljackati moras imati masku");
return 1;
}
new success = random(2);
if(AlhambraRobbedRecently == 1)
{
SendClientMessage(playerid, COLOR_GREY, "* Ova lokacija je nedavno opljackana, pokusajte kasnije");
return 1;
}
if(PlayerInfo[playerid][pRobTime] >= 1)
{
SendClientMessage(playerid, COLOR_GREY, "* Nedavno ste pokusali ili uspjesno nesto opljackali, molimo sacekajte.");
return 1;
}
if(IsPlayerInRangeOfPoint(playerid, 2, 499.6341,-20.3592,1000.6797))
{
if(GetPlayerWeapon(playerid) >= 24 && GetPlayerWeapon(playerid) <= 40)
{
if(PlayerInfo[playerid][pDuty] == 0)
{
if(success == 1)
{
SendClientMessage(playerid, COLOR_ORANGE, "* Sada pljackate Alhambra Club, ostanite u checkpointu 45 Sekundi!");
RobbingTime[playerid] = 45;
RobAlhambraTimer = SetTimerEx("RobAlhambra",1000,true,"i",playerid);
WantedPoints[playerid] = 5;
SetPlayerCriminal(playerid,255, "Pljacka Alhambra Club-a");
PlayerInfo[playerid][pRobTime] = 900;
AlhambraRobbedRecently = 0;
SetTimer("UnsetAlhambraRob",1500000,false);
OnePlayAnim(playerid, "SHOP", "ROB_Shifty", 4.0, 0, 0, 0, 0, 0); // Rob Lookout
}
else
{
SendClientMessage(playerid, COLOR_ORANGE, "* Niste uspijeli opljackati Alhambra Club!");
WantedPoints[playerid] = 2;
SetPlayerCriminal(playerid,255, "Pokusaj pljacke Alhambra Club-a");
PlayerInfo[playerid][pRobTime] = 500;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "* Ne smijete biti na dužnosti!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "* Morate imati vatreno oruzje da bi pokusali nesto ovakvo!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "* Niste na mjestu pljacke!");
return 1;
}
return 1;
Eh sada sledece kada treba dobiti novac:
}
public RobAlhambra(playerid)
{
new string[128];
if(IsPlayerInRangeOfPoint(playerid, 2,499.6341,-20.3592,1000.6797))
{
if(RobbingTime[playerid] > 0)
{
RobbingTime[playerid] --;
GameTextForPlayer(playerid, "~w~Pricekajte za otvaranje kase ~r~Za novac ~w~do kraja vremena!", 1000,4);
}
else
{
RobbingTime[playerid] = 0;
KillTimer(RobAlhambraTimer);
new money = random(1000);
SafeGivePlayerMoney(playerid, money);
format(string, sizeof(string),"~w~Opljackali ste ~g~$%d ~w~Iz ~y~Alhambra Club!", money);
GameTextForPlayer(playerid, string, 6000, 4);
format(string, sizeof(string),"* Opljackali ste $%d Iz Alhambra Club!",money);
SendClientMessage(playerid, COLOR_GREY, string);
WantedPoints[playerid] = 10;
SetPlayerCriminal(playerid,255, "Opljackana Alhambra Club");
}
}
else
{
GameTextForPlayer(playerid, "~w~Napustio si Checkpoint!", 1000,4);
RobbingTime[playerid] = 0;
KillTimer(RobAlhambraTimer);
}
aj ti prije procitaj pravila!