Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: .G.h.0.s.T. poslato Avgust 25, 2011, 13:17:39 POSLE PODNE

Naslov: [pomoc] cmd /mute
Poruka od: .G.h.0.s.T. poslato Avgust 25, 2011, 13:17:39 POSLE PODNE
Skripta koju koristim: mod od 0
Detaljan opis problema: pokusao sam napraviti cmd /mute ... al nikako da mi uspije mutat igraca.... Koristim Vilkov account sistem
Dio skripte: COMMAND:mute(playerid, params[])
{
new giveplayerid, string[128], Name[24];
GetPlayerName(giveplayerid, Name, sizeof(Name));
if(!gPlayerLogged[playerid]) return SCM(playerid, BOJA_CRVENA, "You need to login first!");
if(PlayerInfo[playerid][pAdminLevel] >=1)
{
if(sscanf(params, "u", giveplayerid)) return SCM(playerid, BOJA_NARANDJASTA, "USAGE: /mute [playerid]");
  if(PlayerInfo[giveplayerid][pMuted] == 0)
{
    PlayerInfo[giveplayerid][pMuted] = 1;
    format(string, sizeof(string), "%s has been muted by an Admin.",Name);
    SCMTA(BOJA_BIJELA,string);
}
else
{
    SCM(playerid, BOJA_CRVENA, "Player is already muted!");
}
}
return 1;
}


pod enum pInfo:
pMuted,

pod public OnPlayerDisconnect:
dini_IntSet(file, "Muted",PlayerInfo[playerid][pMuted]);

pod register dialog:
dini_IntSet(file, "Muted",PlayerInfo[playerid][pMuted]);

pod login dialog:
PlayerInfo[playerid][pMuted] = dini_Int(file, "Muted");

Neke slike/video za lakse dobivanje pomoci(neobavezno):
Naslov: Odg: [pomoc] cmd /mute
Poruka od: ‹Fox› poslato Avgust 25, 2011, 14:06:35 POSLE PODNE
Pod OnPlayerText stavi
if(PlayerInfo[playerid][pMuted] == 1)
{
SCM(playerid,  BOJA_CRVENA, "Muted");
return 0;
}
Naslov: Odg: [pomoc] cmd /mute
Poruka od: .G.h.0.s.T. poslato Avgust 25, 2011, 14:18:32 POSLE PODNE
Citat: [GG] Fox poslato Avgust 25, 2011, 14:06:35 POSLE PODNE
Pod OnPlayerText stavi
if(PlayerInfo[playerid][pMuted] == 1)
{
SCM(playerid,  BOJA_CRVENA, "Muted");
return 0;
}


stari, hvala ti puno :D

ljudi, moze lock...