Skripta koju koristim:GF EDIT
Detaljan opis problema:Ovako kako da napravim ove sekunde i to sto pise na slici kada neko bude u zatvoru kako to da uradim moze li mi neko reci ili pomoci da ja napravim hvala puno ;(
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):
Slika 1: (http://www.zaslike.com/files/6ylurhtzvfq62zurxn42_thumb.jpg) (http://www.zaslike.com/viewer.php?file=6ylurhtzvfq62zurxn42.jpg)
Povlacim post... ja sam razumeo da kad kuca /time
Stavis ovako samo neznam kako je kdo tebe u GM sve pa ti ubaci umjesto mog teksta,...
format(string, 256, "%s (%d) - Preostalo vremena: %d Sekunde", sendername, i,kako ti je definiran za verijeme);
SendClientMessage(playerid, COLOR_WHITE, string);
Jel on misli da kad kuca /time (/vreme) da mu izadje, ili kad ga uhapse ?
Ako mislis da kad kucas /time da ti izadje koliko je ostalo, onda mozes ovo...
Ovo je iz jednog gf edita, tako da je verovatno isto...
if(strcmp(cmd, "/time", true) == 0 || strcmp(cmd, "/vreme", true) == 0)
{
if(IsPlayerConnected(playerid))
{
new mtext[20];
new year, month,day;
getdate(year, month, day);
if(month == 1) { mtext = "Januar"; }
else if(month == 2) { mtext = "Februar"; }
else if(month == 3) { mtext = "Mart"; }
else if(month == 4) { mtext = "April"; }
else if(month == 5) { mtext = "Maj"; }
else if(month == 6) { mtext = "Jun"; }
else if(month == 7) { mtext = "Jul"; }
else if(month == 8) { mtext = "Avgust"; }
else if(month == 9) { mtext = "Septembar"; }
else if(month == 10) { mtext = "Oktobar"; }
else if(month == 11) { mtext = "Novembar"; }
else if(month == 12) { mtext = "Decembar"; }
new hour,minuite,second;
gettime(hour,minuite,second);
FixHour(hour);
hour = shifthour;
if (minuite < 10)
{
if (PlayerInfo[playerid][pJailTime] > 0)
{
if(PlayerInfo[playerid][pWatch] == 1)
{
format(string, sizeof(string), "~y~%d %s~n~~g~|~w~%d:0%d~g~|~n~~w~Jail Vremena ostalo: %d sec", day, mtext, hour, minuite, PlayerInfo[playerid][pJailTime]-10);
}
else
{
format(string, sizeof(string), "~w~Zatvorska kazna: %d sec", PlayerInfo[playerid][pJailTime]-10);
}
}
else
{
if(PlayerInfo[playerid][pWatch] == 1)
{
format(string, sizeof(string), "~y~%d %s~n~~g~|~w~%d:0%d~g~|", day, mtext, hour, minuite);
}
else
{
format(string, sizeof(string), "~r~Nemate sat");
}
}
}
else
{
if (PlayerInfo[playerid][pJailTime] > 0)
{
if(PlayerInfo[playerid][pWatch] == 1)
{
format(string, sizeof(string), "~y~%d %s~n~~g~|~w~%d:%d~g~|~n~~w~Zatvorska kazna: %d sec", day, mtext, hour, minuite, PlayerInfo[playerid][pJailTime]-10);
}
else
{
format(string, sizeof(string), "~w~Zatvorska kazna: %d sec", PlayerInfo[playerid][pJailTime]-10);
}
}
else
{
if(PlayerInfo[playerid][pWatch] == 1)
{
format(string, sizeof(string), "~y~%d %s~n~~g~|~w~%d:%d~g~|", day, mtext, hour, minuite);
}
else
{
format(string, sizeof(string), "~r~Nemate sat");
}
}
}
GameTextForPlayer(playerid, string, 5000, 1);
GetPlayerName(playerid, sendername, sizeof(sendername));
if(PlayerInfo[playerid][pWatch] == 1)
{
if(PlayerInfo[playerid][pSex] == 1) { format(string, sizeof(string), "* %s podize ruku i gleda koliko je sati.", sendername); }
else { format(string, sizeof(string), "* %s podize ruku i gleda koliko je sati.", sendername); }
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
//ApplyAnimation(playerid,"COP_AMBIENT","Coplook_watch",4.1,0,0,0,0,0);
}
return 1;
}