Skripta koju koristim: GF Edit
Detaljan opis problema: Kad napisem komandu /warall ili /disarmall server "rikne"!
Dio skripte: if(strcmp(cmd, "/warall", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] >= 1337)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "AdmWarn: Administrator %s je dao War Oruzja svim igracima na serveru!.", sendername);
SendAdminMessage(COLOR_LIGHTRED, string);
for(new i = 0; i < MAX_PLAYERS; i ++)
{
if(IsPlayerConnected(i))
{
SetPlayerHealth(i, 100);
SetPlayerArmour(i, 100);
GivePlayerWeapon(i, 33, 450);
GivePlayerWeapon(i, 24, 450);
GivePlayerWeapon(i, 31, 450);
GivePlayerWeapon(i, 29, 450);
GivePlayerWeapon(i, 25, 450);
SendClientMessage(i, COLOR_YELLOW2, "Administrator %s vam je dao War Oruzja(5) sa 450 metaka!", sendername);
}
}
}
else
{
SendClientMessage(playerid, COLOR_RED, "Niste autorizirani za koristenje ove naredbe !");
}
}
else
{
SendClientMessage(playerid, COLOR_RED, "Niste logirani !");
}
return 1;
}
if(strcmp(cmd, "/disarmall", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] >= 1337)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "AdmWarn: Administrator %s je oduzeo oruzja svim igracima na serveru!.", sendername);
SendAdminMessage(COLOR_LIGHTRED, string);
for(new i = 0; i < MAX_PLAYERS; i ++)
{
if(IsPlayerConnected(i))
{
ResetPlayerWeapons(i);
PlayerInfo[i][pGun1] = 0; PlayerInfo[i][pAmmo1] = 0;
PlayerInfo[i][pGun2] = 0; PlayerInfo[i][pAmmo2] = 0;
PlayerInfo[i][pGun3] = 0; PlayerInfo[i][pAmmo3] = 0;
PlayerInfo[i][pGun4] = 0; PlayerInfo[i][pAmmo4] = 0;
SendClientMessage(i, COLOR_YELLOW2, "Administrator %s vam je oduzeo oruzja!", sendername);
}
}
}
else
{
SendClientMessage(playerid, COLOR_RED, "Niste autorizirani za koristenje ove naredbe !");
}
}
else
{
SendClientMessage(playerid, COLOR_RED, "Niste logirani !");
}
return 1;
}
evo za /disarmall ja koristim ovo i radi perfektno
if(strcmp(cmd, "/disarms", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] >= 2)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "AdmWarn: %s je razoruzao sve igrace na serveru.", sendername);
ABroadCast(COLOR_LIGHTRED,string,1);
for(new i = 0; i < MAX_PLAYERS; i ++)
{
if(IsPlayerConnected(i))
{
ResetPlayerWeapons(i);
}
}
}
else
{
SendClientMessage(playerid, COLOR_RED, "Niste autorizovani za koriscenje ove komande !");
}
}
else
{
SendClientMessage(playerid, COLOR_RED, "Niste logirani !");
}
return 1;
}