Skripta koju koristim:Moja
Detaljan opis problema:Kako da stavim da lotto izvlacenje bude uz payday?
Dio skripte:PayDay i Lotto
Neke slike/video za lakse dobivanje pomoci(neobavezno)://
PayDay Public:
public PayDay()
{
new string[128];
new account,interest;
new rent = 0;
foreach (Player, i)
{
if(PlayerInfo[i][pLevel] > 0)
{
if(MoneyMessage[i]==1)
{
SendClientMessage(i, COLOR_LIGHTRED, "Niste uspjeli da vratite dug, idete u zatvor.");
GameTextForPlayer(i, "~r~Uhapsen!", 2000, 1);
SetPlayerInterior(i, 6);
PlayerInfo[i][pInt] = 6;
SetPlayerPos(i, 264.6288,77.5742,1001.0391);
PlayerInfo[i][pJailed] = 1;
SafeResetPlayerWeapons(i);
SafeResetPlayerMoney(i);
WantedPoints[i] = 0;
PlayerInfo[i][pJailTime] = 240;
format(string, sizeof(string), "Uhapseni ste na %d sekundi. Kaucija: Nedostupna", PlayerInfo[i][pJailTime]);
SendClientMessage(i, COLOR_WHITE, string);
}
new playername2[MAX_PLAYER_NAME];
GetPlayerName(i, playername2, sizeof(playername2));
account = PlayerInfo[i][pAccount];
new key = PlayerInfo[i][pPhousekey];
if(key != 255)
{
rent = HouseInfo[key][hRent];
if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
rent = 0;
}
else if(rent > GetPlayerMoney(i))
{
PlayerInfo[i][pPhousekey] = 255;
SendClientMessage(i, COLOR_WHITE, "Iseljeni ste.");
rent = 0;
}
HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
}
new tmpintrate;
if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
if(PlayerInfo[i][pDonateRank] > 0) { tmpintrate = intrate+4; }
else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel]
}
else
{
if(PlayerInfo[i][pDonateRank] > 0) { tmpintrate = 3; }
else { tmpintrate = 1; }
}
if(PlayerInfo[i][pPayDay] >= 5)
{
Tax += TaxValue;//Should work for every player online
PlayerInfo[i][pAccount] -= TaxValue;
new checks = PlayerInfo[i][pPayCheck] / 5;
if(PlayerInfo[i][pDonateRank] > 0)
{
new bonus = PlayerInfo[i][pPayCheck] / 10;
checks += bonus;
}
new ebill = (PlayerInfo[i][pAccount]/10000)*(PlayerInfo[i][pLevel]);
account += checks;
if(PlayerInfo[i][pAccount] > 0)
{
PlayerInfo[i][pAccount] -= ebill;
SBizzInfo[4][sbTill] += ebill;
}
else
{
ebill = 0;
}
interest = (PlayerInfo[i][pAccount]/1000)*(tmpintrate);
PlayerInfo[i][pExp]++;
PlayerInfo[i][pAccount] = account+interest;
SendClientMessage(i, COLOR_GREEN, "|___ IZJAVA BANKE ___|");
format(string, sizeof(string), " Plata: $%d Takse: -$%d", checks, TaxValue);
SendClientMessage(i, COLOR_WHITE, string);
if(PlayerInfo[i][pPhousekey] != 255 || PlayerInfo[i][pPbiskey] != 255)
{
format(string, sizeof(string), " Racun za struju: -$%d", ebill);
SendClientMessage(i, COLOR_GRAD1, string);
}
format(string, sizeof(string), " Staro stanje: $%d", account - checks);
SendClientMessage(i, COLOR_WHITE, string);
format(string, sizeof(string), " Kamata: 0.%d posto",tmpintrate);
SendClientMessage(i, COLOR_GRAD2, string);
format(string, sizeof(string), " Kamatni interes $%d", interest);
SendClientMessage(i, COLOR_GRAD3, string);
SendClientMessage(i, COLOR_GREEN, "|--------------------------------------|");
format(string, sizeof(string), " Novo stanje: $%d", PlayerInfo[i][pAccount]);
SendClientMessage(i, COLOR_GRAD5, string);
format(string, sizeof(string), " Renta: -$%d", rent);
SendClientMessage(i, COLOR_GRAD5, string);
format(string, sizeof(string), " Ukupan Kredit: $%d", PlayerInfo[i][pKredit]);
SendClientMessage(i, COLOR_GRAD5, string);
if(PlayerInfo[i][pKredit] != 0)
{
SendClientMessage(i, COLOR_GRAD5," Rata: $500");
PlayerInfo[i][pKredit] -= 500;
PlayerInfo[i][pAccount] -= 500;
}
format(string, sizeof(string), "~y~Plata~n~~w~Plata je stigla na vas racun");
GameTextForPlayer(i, string, 5000, 1);
rent = 0;
PlayerInfo[i][pPayDay] = 0;
PlayerInfo[i][pPayCheck] = 0;
PlayerInfo[i][pConnectTime] += 1;
if(FarmerVar[i] == 0)
{
FarmerPickup[i][0] = 0;
}
if(DrugFarmerVar[i] == 0)
{
DrugFarmerPickup[i][0] = 0;
}
if(SmugglerWork[i] == 0)
{
PayDaySecure[i] = 0;
}
if(PlayerInfo[i][pDonateRank] > 0)
{
PlayerInfo[i][pPayDayHad] += 1;
if(PlayerInfo[i][pPayDayHad] >= 5)
{
PlayerInfo[i][pExp]++;
PlayerInfo[i][pPayDayHad] = 0;
}
}
}
else
{
SendClientMessage(i, COLOR_WHITE, "* Niste igrali dovoljno dugo da biste dobili platu.");
}
}
}
SaveAccounts();
Checkprop();
return 1;
}
I lotto ako treba:
if(strcmp(cmd, "/lotto", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pLottoNr] > 0)
{
SendClientMessage(playerid, COLOR_GREY, " Vec imate listic za lotto !");
return 1;
}
if(GetPlayerMoney(playerid) < 50)
{
SendClientMessage(playerid, COLOR_GREY, " Treba vam $50 za lotto listic !");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE,"Koriscenje: /lotto [number]");
return 1;
}
new lottonr = strval(tmp);
if(lottonr < 1 || lottonr > 80) { SendClientMessage(playerid, COLOR_GREY, " Lotto broj moze biti od 1 do 80 !"); return 1; }
format(string, sizeof(string), "* Kupili ste listic za lotto sa brojem: %d.", lottonr);
SendClientMessage(playerid, COLOR_WHITE, string);
SafeGivePlayerMoney(playerid, - 50);
PlayerInfo[playerid][pLottoNr] = lottonr;
}
return 1;
}
Izvoli ;)
Kako nebimoglo daj postaj public PayDay()
Eo stavio sam PayDay i lotto public
@Falcao, ako je to zaista tvoj mod od 0, skidam si kapu.
Pošto nam ne želiš reći koji mod koristiš reći ću ti samo površno:
NapraviÅ¡ funkciju u kojoj će se nalaziti izvlaÄenje, i na paydayu pozoveÅ¡ tu funkciju.
Mislim da ima još neka komanda koja pokreće, /startlotto ili tako nešto...
Molim Lock Gagi_Corleone(Car) Mi je pomogao.