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PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: [WS]Falcao poslato Avgust 01, 2011, 13:47:44 POSLE PODNE

Naslov: [Pomoc]Moze li?
Poruka od: [WS]Falcao poslato Avgust 01, 2011, 13:47:44 POSLE PODNE
Skripta koju koristim:Moja
Detaljan opis problema:Kako da stavim da lotto izvlacenje bude uz payday?
Dio skripte:PayDay i Lotto
Neke slike/video za lakse dobivanje pomoci(neobavezno)://


PayDay Public:
public PayDay()
{
new string[128];
new account,interest;
new rent = 0;
foreach (Player, i)
{
    if(PlayerInfo[i][pLevel] > 0)
    {
    if(MoneyMessage[i]==1)
{
    SendClientMessage(i, COLOR_LIGHTRED, "Niste uspjeli da vratite dug, idete u zatvor.");
    GameTextForPlayer(i, "~r~Uhapsen!", 2000, 1);
    SetPlayerInterior(i, 6);
    PlayerInfo[i][pInt] = 6;
    SetPlayerPos(i, 264.6288,77.5742,1001.0391);
            PlayerInfo[i][pJailed] = 1;
            SafeResetPlayerWeapons(i);
            SafeResetPlayerMoney(i);
WantedPoints[i] = 0;
PlayerInfo[i][pJailTime] = 240;
format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: Nedostupna", PlayerInfo[i][pJailTime]);
SendClientMessage(i, COLOR_WHITE, string);
}
new playername2[MAX_PLAYER_NAME];
GetPlayerName(i, playername2, sizeof(playername2));
account = PlayerInfo[i][pAccount];
new key = PlayerInfo[i][pPhousekey];
if(key != 255)
{
rent = HouseInfo[key][hRent];
if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
rent = 0;
}
else if(rent > GetPlayerMoney(i))
{
PlayerInfo[i][pPhousekey] = 255;
SendClientMessage(i, COLOR_WHITE, "Iseljeni ste.");
rent = 0;
}
HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
}
new tmpintrate;
if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
    if(PlayerInfo[i][pDonateRank] > 0) { tmpintrate = intrate+4; }
else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel]
}
else
{
    if(PlayerInfo[i][pDonateRank] > 0) { tmpintrate = 3; }
else { tmpintrate = 1; }
}
if(PlayerInfo[i][pPayDay] >= 5)
{
    Tax += TaxValue;//Should work for every player online
    PlayerInfo[i][pAccount] -= TaxValue;
new checks = PlayerInfo[i][pPayCheck] / 5;
if(PlayerInfo[i][pDonateRank] > 0)
{
    new bonus = PlayerInfo[i][pPayCheck] / 10;
    checks += bonus;
}
    new ebill = (PlayerInfo[i][pAccount]/10000)*(PlayerInfo[i][pLevel]);
    account += checks;
    if(PlayerInfo[i][pAccount] > 0)
    {
    PlayerInfo[i][pAccount] -= ebill;
    SBizzInfo[4][sbTill] += ebill;
}
else
{
    ebill = 0;
}
interest = (PlayerInfo[i][pAccount]/1000)*(tmpintrate);
PlayerInfo[i][pExp]++;
PlayerInfo[i][pAccount] = account+interest;
SendClientMessage(i, COLOR_GREEN, "|___ IZJAVA BANKE ___|");
format(string, sizeof(string), "  Plata: $%d   Takse: -$%d", checks, TaxValue);
SendClientMessage(i, COLOR_WHITE, string);
if(PlayerInfo[i][pPhousekey] != 255 || PlayerInfo[i][pPbiskey] != 255)
{
    format(string, sizeof(string), "  Racun za struju: -$%d", ebill);
SendClientMessage(i, COLOR_GRAD1, string);
}
format(string, sizeof(string), "  Staro stanje: $%d", account - checks);
SendClientMessage(i, COLOR_WHITE, string);
format(string, sizeof(string), "  Kamata: 0.%d posto",tmpintrate);
SendClientMessage(i, COLOR_GRAD2, string);
format(string, sizeof(string), "  Kamatni interes $%d", interest);
SendClientMessage(i, COLOR_GRAD3, string);
SendClientMessage(i, COLOR_GREEN, "|--------------------------------------|");
format(string, sizeof(string), "  Novo stanje: $%d", PlayerInfo[i][pAccount]);
SendClientMessage(i, COLOR_GRAD5, string);
format(string, sizeof(string), "  Renta: -$%d", rent);
SendClientMessage(i, COLOR_GRAD5, string);
format(string, sizeof(string), "  Ukupan Kredit: $%d", PlayerInfo[i][pKredit]);
SendClientMessage(i, COLOR_GRAD5, string);
if(PlayerInfo[i][pKredit] != 0)
{
SendClientMessage(i, COLOR_GRAD5,"  Rata: $500");
PlayerInfo[i][pKredit] -= 500;
PlayerInfo[i][pAccount] -= 500;
}
format(string, sizeof(string), "~y~Plata~n~~w~Plata je stigla na vas racun");
GameTextForPlayer(i, string, 5000, 1);
rent = 0;
PlayerInfo[i][pPayDay] = 0;
PlayerInfo[i][pPayCheck] = 0;
PlayerInfo[i][pConnectTime] += 1;
if(FarmerVar[i] == 0)
{
FarmerPickup[i][0] = 0;
}
if(DrugFarmerVar[i] == 0)
{
DrugFarmerPickup[i][0] = 0;
}
if(SmugglerWork[i] == 0)
{
PayDaySecure[i] = 0;
}
if(PlayerInfo[i][pDonateRank] > 0)
{
    PlayerInfo[i][pPayDayHad] += 1;
    if(PlayerInfo[i][pPayDayHad] >= 5)
    {
        PlayerInfo[i][pExp]++;
        PlayerInfo[i][pPayDayHad] = 0;
    }
}
}
else
{
    SendClientMessage(i, COLOR_WHITE, "* Niste igrali dovoljno dugo da biste dobili platu.");
}
}
}
SaveAccounts();
Checkprop();
return 1;
}


I lotto ako treba:
if(strcmp(cmd, "/lotto", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
        if(PlayerInfo[playerid][pLottoNr] > 0)
        {
            SendClientMessage(playerid, COLOR_GREY, "   Vec imate listic za lotto !");
            return 1;
        }
        if(GetPlayerMoney(playerid) < 50)
        {
            SendClientMessage(playerid, COLOR_GREY, "   Treba vam $50 za lotto listic !");
            return 1;
        }
        tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE,"Koriscenje: /lotto [number]");
return 1;
}
new lottonr = strval(tmp);
if(lottonr < 1 || lottonr > 80) { SendClientMessage(playerid, COLOR_GREY, "   Lotto broj moze biti od 1 do 80 !"); return 1; }
format(string, sizeof(string), "* Kupili ste listic za lotto sa brojem: %d.", lottonr);
SendClientMessage(playerid, COLOR_WHITE, string);
SafeGivePlayerMoney(playerid, - 50);
PlayerInfo[playerid][pLottoNr] = lottonr;
    }
    return 1;
}

Izvoli ;)
Naslov: Odg: [Pomoc]Moze li?
Poruka od: [TG:RP]$--L84S--$ poslato Avgust 01, 2011, 16:07:28 POSLE PODNE
Kako nebimoglo daj postaj public PayDay()
Naslov: Odg: [Pomoc]Moze li?
Poruka od: [WS]Falcao poslato Avgust 01, 2011, 18:10:20 POSLE PODNE
Eo stavio sam PayDay i lotto public
Naslov: Odg: [Pomoc]Moze li?
Poruka od: mikec poslato Avgust 01, 2011, 21:09:37 POSLE PODNE
@Falcao, ako je to zaista tvoj mod od 0, skidam si kapu.

Pošto nam ne želiš reći koji mod koristiš reći ću ti samo površno:


Napraviš funkciju u kojoj će se nalaziti izvlačenje, i na paydayu pozoveš tu funkciju.
Naslov: Odg: [Pomoc]Moze li?
Poruka od: BloodMaster poslato Avgust 01, 2011, 22:05:48 POSLE PODNE
Mislim da ima još neka komanda koja pokreće, /startlotto ili tako nešto...
Naslov: Odg: [Pomoc]Moze li?
Poruka od: [WS]Falcao poslato Avgust 02, 2011, 12:10:58 POSLE PODNE
Molim Lock Gagi_Corleone(Car) Mi je pomogao.