[code]Skripta koju koristim: SA Reloaded Vega edit
Detaljan opis problema: Dodo sam RoadBlock stvari sve kako je na Ravensu ali muce me ovi errori
Dio skripte:
[code]C:\gamemodes\YuBa4.pwn(982) : error 017: undefined symbol "Roadblocks"
C:\gamemodes\YuBa4.pwn(982) : error 036: empty statement
C:\gamemodes\YuBa4.pwn(982) : error 017: undefined symbol "i"
Stock u kojoj je 982 linija: stock CreateRoadblock(Object,Float:x,Float:y,Float:z,Float:Angle)
{
for(new i = 0; i < sizeof(Roadblocks); i++)
{
if(Roadblocks[i][sCreated] == 0)
{
Roadblocks[i][sCreated] = 1;
Roadblocks[i][sX] = x;
Roadblocks[i][sY] = y;
Roadblocks[i][sZ] = z-0.7;
Roadblocks[i][sObject] = CreateDynamicObject(Object, x, y, z-0.9, 0, 0, Angle);
return 1;
}
}
return 0;
}
Linija 982: for(new i = 0; i < sizeof(Roadblocks); i++)
Neke slike/video za lakse dobivanje pomoci(neobavezno):[/code][/code]
Citat: SeYziicH poslato Jul 31, 2011, 19:33:56 POSLE PODNE
[code]Skripta koju koristim: SA Reloaded Vega edit
Detaljan opis problema: Dodo sam RoadBlock stvari sve kako je na Ravensu ali muce me ovi errori
Dio skripte:
[code]C:\gamemodes\YuBa4.pwn(982) : error 017: undefined symbol "Roadblocks"
C:\gamemodes\YuBa4.pwn(982) : error 036: empty statement
C:\gamemodes\YuBa4.pwn(982) : error 017: undefined symbol "i"
Stock u kojoj je 982 linija: stock CreateRoadblock(Object,Float:x,Float:y,Float:z,Float:Angle)
{
for(new i = 0; i < sizeof(Roadblocks); i++)
{
if(Roadblocks[i][sCreated] == 0)
{
Roadblocks[i][sCreated] = 1;
Roadblocks[i][sX] = x;
Roadblocks[i][sY] = y;
Roadblocks[i][sZ] = z-0.7;
Roadblocks[i][sObject] = CreateDynamicObject(Object, x, y, z-0.9, 0, 0, Angle);
return 1;
}
}
return 0;
}
Linija 982: for(new i = 0; i < sizeof(Roadblocks); i++)
Neke slike/video za lakse dobivanje pomoci(neobavezno):[/code][/code]
Nije ti definiran roadblocks ...
moras ih new roadblock = ... i sta ti je to ...
Pokuso sam findat u ravensu i nigdje tog nema a ja ocu rb napravit tamo di se igrac bude nalazio kad pise komandu :S
to ti mora bit prije komande
stock CreateRoadblock(Object,Float:x,Float:y,Float:z,Float:Angle)
{
//tu negdje
for(new i = 0; i < sizeof(Roadblocks); i++)
{
if(Roadblocks[i][sCreated] == 0)
{
Roadblocks[i][sCreated] = 1;
Roadblocks[i][sX] = x;
Roadblocks[i][sY] = y;
Roadblocks[i][sZ] = z-0.7;
Roadblocks[i][sObject] = CreateDynamicObject(Object, x, y, z-0.9, 0, 0, Angle);
return 1;
}
}
return 0;
}
trea ti pisat
new Roadblocks = i navedes sta je to .... ja neznam sta je to pa nemogu definirat
Citat: EM|Rick Dunn aka NaNx poslato Jul 31, 2011, 19:44:31 POSLE PODNE
to ti mora bit prije komande
stock CreateRoadblock(Object,Float:x,Float:y,Float:z,Float:Angle)
{
//tu negdje
for(new i = 0; i < sizeof(Roadblocks); i++)
{
if(Roadblocks[i][sCreated] == 0)
{
Roadblocks[i][sCreated] = 1;
Roadblocks[i][sX] = x;
Roadblocks[i][sY] = y;
Roadblocks[i][sZ] = z-0.7;
Roadblocks[i][sObject] = CreateDynamicObject(Object, x, y, z-0.9, 0, 0, Angle);
return 1;
}
}
return 0;
}
trea ti pisat
new Roadblocks = i navedes sta je to .... ja neznam sta je to pa nemogu definirat
To je blokada,koju PD/FBI postavlja.Stave na cestu da ne mozes proci.
znaci to je objekt ili sta=
ako je objekt onda ovako
new roadblock = taj objekt koji je ...
nek ti ovi iskusni objasne bolje
Stavis ovako :
new Roadblocks[MAX_ROADBLOCKS][rInfo];