Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: sedin007 poslato Jul 29, 2011, 12:51:16 POSLE PODNE

Naslov: [POMOC] Mogu invite igrace iz druge org.
Poruka od: sedin007 poslato Jul 29, 2011, 12:51:16 POSLE PODNE
Skripta koju koristim: Moj gm
Detaljan opis problema: Pa kada dadnem lidera sedbi i drugom igracu ja njega opet mogu invite. Moze te mi napisati kako treba da ide da se nemoze invite igrac iz druge org?
Dio skripte:Nez bas sta da stavim. Pcetnik sam . ali moze ovo ? SendClientMessage(playerid, COLOR_GRAD2, "{168BFF}INFO: {959561} /invite {959561}[ID/DioImena] {838361}");
return 1;
}
new para1;
new ftext[20];
para1 = ReturnUser(temp);
if (PlayerInfo[playerid][pLeader] >= 1)
{
    if(IsPlayerConnected(para1))
    {
        if(para1 != INVALID_PLAYER_ID)

Neke slike/video za lakse dobivanje pomoci(neobavezno):
Naslov: Odg: [POMOC] Mogu invite igrace iz druge org.
Poruka od: Narco_VK poslato Jul 29, 2011, 13:07:02 POSLE PODNE
daj komandu /invite ali cijelu
Naslov: Odg: [POMOC] Mogu invite igrace iz druge org.
Poruka od: sedin007 poslato Jul 29, 2011, 13:17:43 POSLE PODNE
CMD:invite(playerid, params[])
{
new sendername[MAX_PLAYER_NAME];
new giveplayer[MAX_PLAYER_NAME];
new string[128];
new idx;

    if(IsPlayerConnected(playerid))
    {
temp = strtok(params, idx);
if(!strlen(temp))
{
SendClientMessage(playerid, COLOR_GRAD2, "{168BFF}INFO: {959561} /invite {959561}[ID/DioImena] {838361}");
return 1;
}
new para1;
new ftext[20];
para1 = ReturnUser(temp);
if (PlayerInfo[playerid][pLeader] >= 1)
{
    if(IsPlayerConnected(para1))
    {
        if(para1 != INVALID_PLAYER_ID)
        {
   // if (PlayerInfo[para1][pMember] == 0 && PlayerInfo[para1][pLeader] == 0)
//   {
       
        if(PlayerInfo[playerid][pLeader] == 1) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "Police Department"; ChosenSkin[para1] = 280; SetPlayerSkin(para1, 280); }
        else if(PlayerInfo[playerid][pLeader] == 2) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "FBI"; ChosenSkin[para1] = 286; SetPlayerSkin(para1, 286); }
        else if(PlayerInfo[playerid][pLeader] == 3) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "National Guard"; ChosenSkin[para1] = 287; SetPlayerSkin(para1, 287); }
        else if(PlayerInfo[playerid][pLeader] == 4) { PlayerInfo[para1][pTeam] = 1; gTeam[para1] = 1; ftext = "Medical Department"; ChosenSkin[para1] = 70; SetPlayerSkin(para1, 70); }
        else if(PlayerInfo[playerid][pLeader] == 5) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "la cosa nostra"; ChosenSkin[para1] = 258; SetPlayerSkin(para1, 120); }
        else if(PlayerInfo[playerid][pLeader] == 6) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Yakuza"; ChosenSkin[para1] = 120; SetPlayerSkin(para1, 258); }
        else if(PlayerInfo[playerid][pLeader] == 7) { return 1; }
        else if(PlayerInfo[playerid][pLeader] == 8) { PlayerInfo[para1][pTeam] = 10; gTeam[para1] = 12; ftext = "Hitman Agency"; ChosenSkin[para1] = 127; SetPlayerSkin(para1, 127); }
        else if(PlayerInfo[playerid][pLeader] == 9) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "CNN Studio"; ChosenSkin[para1] = 148; SetPlayerSkin(para1, 148); }
        else if(PlayerInfo[playerid][pLeader] == 10) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Taxi Cab Company"; ChosenSkin[para1] = 255; SetPlayerSkin(para1, 255); }
        else if(PlayerInfo[playerid][pLeader] == 11) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "School Instructors"; ChosenSkin[para1] = 59; SetPlayerSkin(para1, 59); }
                            else if(PlayerInfo[playerid][pLeader] == 12) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Grove Street Family"; ChosenSkin[para1] = 110; SetPlayerSkin(para1, 110); }
                            else if(PlayerInfo[playerid][pLeader] == 13) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Ballas"; ChosenSkin[para1] = 102; SetPlayerSkin(para1, 102); }
else { return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pLeader];
PlayerInfo[para1][pRank] = 1;
printf("%s je pozvao igraca %s da se prikljuci %s.", sendername, giveplayer, ftext);
format(string, sizeof(string), "   Prikljucio si se %s, pozvao te lider %s", ftext, sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "   Pozvao si %s da se pridruzi %s.", giveplayer,ftext);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
SetPlayerInterior(para1,0);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(para1, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(para1, gInviteSpawns[rand][3]);
SetPlayerCameraPos(para1,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
SetPlayerCameraLookAt(para1,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
TogglePlayerControllable(para1, 0);
    SelectChar[para1] = 255;
    SelectCharID[para1] = PlayerInfo[para1][pMember];
    SelectCharPlace[para1] = 1;
OdjecaID1[para1] = 1;
    PlayerInfo[para1][pModel] = ChosenSkin[para1];
    PlayerInfo[para1][pChar] = ChosenSkin[para1];
    SendClientMessage(para1, COLOR_LIGHTRED, "* Koristi Lijevi klik misa da biras skin.");
    SendClientMessage(para1, COLOR_LIGHTRED, "* Kada odaberes koristi C na tipkovnici.");
// }
//else
//{
//    SendClientMessage(playerid, COLOR_GREY, "  Taj igrac je vec u Mafiji/organizaciji.");
//    return 1;
//}
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "   Nisi ovlasten(lideri samo)!");
}
}
return 1;
}
CMD:uninvite(playerid, params[])
{
new sendername[MAX_PLAYER_NAME];
new giveplayer[MAX_PLAYER_NAME];
new string[128];

    if(IsPlayerConnected(playerid))
    {
new idx;
temp = strtok(params, idx);
if(!strlen(temp))
{
Naslov: Odg: [POMOC] Mogu invite igrace iz druge org.
Poruka od: Narco_VK poslato Jul 29, 2011, 13:29:44 POSLE PODNE
Citat: sedin007 poslato Jul 29, 2011, 13:17:43 POSLE PODNE
CMD:invite(playerid, params[])
{
new sendername[MAX_PLAYER_NAME];
new giveplayer[MAX_PLAYER_NAME];
new string[128];
new idx;

    if(IsPlayerConnected(playerid))
    {
temp = strtok(params, idx);
if(!strlen(temp))
{
SendClientMessage(playerid, COLOR_GRAD2, "{168BFF}INFO: {959561} /invite {959561}[ID/DioImena] {838361}");
return 1;
}
new para1;
new ftext[20];
para1 = ReturnUser(temp);
if (PlayerInfo[playerid][pLeader] >= 1)
{
    if(IsPlayerConnected(para1))
    {
        if(para1 != INVALID_PLAYER_ID)
        {
   // if (PlayerInfo[para1][pMember] == 0 && PlayerInfo[para1][pLeader] == 0)
//   {
       
        if(PlayerInfo[playerid][pLeader] == 1) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "Police Department"; ChosenSkin[para1] = 280; SetPlayerSkin(para1, 280); }
        else if(PlayerInfo[playerid][pLeader] == 2) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "FBI"; ChosenSkin[para1] = 286; SetPlayerSkin(para1, 286); }
        else if(PlayerInfo[playerid][pLeader] == 3) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "National Guard"; ChosenSkin[para1] = 287; SetPlayerSkin(para1, 287); }
        else if(PlayerInfo[playerid][pLeader] == 4) { PlayerInfo[para1][pTeam] = 1; gTeam[para1] = 1; ftext = "Medical Department"; ChosenSkin[para1] = 70; SetPlayerSkin(para1, 70); }
        else if(PlayerInfo[playerid][pLeader] == 5) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "la cosa nostra"; ChosenSkin[para1] = 258; SetPlayerSkin(para1, 120); }
        else if(PlayerInfo[playerid][pLeader] == 6) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Yakuza"; ChosenSkin[para1] = 120; SetPlayerSkin(para1, 258); }
        else if(PlayerInfo[playerid][pLeader] == 7) { return 1; }
        else if(PlayerInfo[playerid][pLeader] == 8) { PlayerInfo[para1][pTeam] = 10; gTeam[para1] = 12; ftext = "Hitman Agency"; ChosenSkin[para1] = 127; SetPlayerSkin(para1, 127); }
        else if(PlayerInfo[playerid][pLeader] == 9) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "CNN Studio"; ChosenSkin[para1] = 148; SetPlayerSkin(para1, 148); }
        else if(PlayerInfo[playerid][pLeader] == 10) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Taxi Cab Company"; ChosenSkin[para1] = 255; SetPlayerSkin(para1, 255); }
        else if(PlayerInfo[playerid][pLeader] == 11) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "School Instructors"; ChosenSkin[para1] = 59; SetPlayerSkin(para1, 59); }
                            else if(PlayerInfo[playerid][pLeader] == 12) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Grove Street Family"; ChosenSkin[para1] = 110; SetPlayerSkin(para1, 110); }
                            else if(PlayerInfo[playerid][pLeader] == 13) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Ballas"; ChosenSkin[para1] = 102; SetPlayerSkin(para1, 102); }
else { return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pLeader];
PlayerInfo[para1][pRank] = 1;
printf("%s je pozvao igraca %s da se prikljuci %s.", sendername, giveplayer, ftext);
format(string, sizeof(string), "   Prikljucio si se %s, pozvao te lider %s", ftext, sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "   Pozvao si %s da se pridruzi %s.", giveplayer,ftext);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
SetPlayerInterior(para1,0);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(para1, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(para1, gInviteSpawns[rand][3]);
SetPlayerCameraPos(para1,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
SetPlayerCameraLookAt(para1,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
TogglePlayerControllable(para1, 0);
    SelectChar[para1] = 255;
    SelectCharID[para1] = PlayerInfo[para1][pMember];
    SelectCharPlace[para1] = 1;
OdjecaID1[para1] = 1;
    PlayerInfo[para1][pModel] = ChosenSkin[para1];
    PlayerInfo[para1][pChar] = ChosenSkin[para1];
    SendClientMessage(para1, COLOR_LIGHTRED, "* Koristi Lijevi klik misa da biras skin.");
    SendClientMessage(para1, COLOR_LIGHTRED, "* Kada odaberes koristi C na tipkovnici.");
// }
//else
//{
//    SendClientMessage(playerid, COLOR_GREY, "  Taj igrac je vec u Mafiji/organizaciji.");
//    return 1;
//}
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "   Nisi ovlasten(lideri samo)!");
}
}
return 1;
}
CMD:uninvite(playerid, params[])
{
new sendername[MAX_PLAYER_NAME];
new giveplayer[MAX_PLAYER_NAME];
new string[128];

    if(IsPlayerConnected(playerid))
    {
new idx;
temp = strtok(params, idx);
if(!strlen(temp))
{

hmm.. nebi reko da je tvoj gm....
pa sam mozes vidit u cemu je rijec...

CMD:invite(playerid, params[])
{
new sendername[MAX_PLAYER_NAME];
new giveplayer[MAX_PLAYER_NAME];
new string[128];
new idx;

    if(IsPlayerConnected(playerid))
    {
temp = strtok(params, idx);
if(!strlen(temp))
{
SendClientMessage(playerid, COLOR_GRAD2, "{168BFF}INFO: {959561} /invite {959561}[ID/DioImena] {838361}");
return 1;
}
new para1;
new ftext[20];
para1 = ReturnUser(temp);
if (PlayerInfo[playerid][pLeader] >= 1)
{
    if(IsPlayerConnected(para1))
    {
        if(para1 != INVALID_PLAYER_ID)
        {
    if (PlayerInfo[para1][pMember] == 0 && PlayerInfo[para1][pLeader] == 0)
   {
       
        if(PlayerInfo[playerid][pLeader] == 1) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "Police Department"; ChosenSkin[para1] = 280; SetPlayerSkin(para1, 280); }
        else if(PlayerInfo[playerid][pLeader] == 2) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "FBI"; ChosenSkin[para1] = 286; SetPlayerSkin(para1, 286); }
        else if(PlayerInfo[playerid][pLeader] == 3) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "National Guard"; ChosenSkin[para1] = 287; SetPlayerSkin(para1, 287); }
        else if(PlayerInfo[playerid][pLeader] == 4) { PlayerInfo[para1][pTeam] = 1; gTeam[para1] = 1; ftext = "Medical Department"; ChosenSkin[para1] = 70; SetPlayerSkin(para1, 70); }
        else if(PlayerInfo[playerid][pLeader] == 5) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "la cosa nostra"; ChosenSkin[para1] = 258; SetPlayerSkin(para1, 120); }
        else if(PlayerInfo[playerid][pLeader] == 6) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Yakuza"; ChosenSkin[para1] = 120; SetPlayerSkin(para1, 258); }
        else if(PlayerInfo[playerid][pLeader] == 7) { return 1; }
        else if(PlayerInfo[playerid][pLeader] == 8) { PlayerInfo[para1][pTeam] = 10; gTeam[para1] = 12; ftext = "Hitman Agency"; ChosenSkin[para1] = 127; SetPlayerSkin(para1, 127); }
        else if(PlayerInfo[playerid][pLeader] == 9) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "CNN Studio"; ChosenSkin[para1] = 148; SetPlayerSkin(para1, 148); }
        else if(PlayerInfo[playerid][pLeader] == 10) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Taxi Cab Company"; ChosenSkin[para1] = 255; SetPlayerSkin(para1, 255); }
        else if(PlayerInfo[playerid][pLeader] == 11) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "School Instructors"; ChosenSkin[para1] = 59; SetPlayerSkin(para1, 59); }
                            else if(PlayerInfo[playerid][pLeader] == 12) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Grove Street Family"; ChosenSkin[para1] = 110; SetPlayerSkin(para1, 110); }
                            else if(PlayerInfo[playerid][pLeader] == 13) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Ballas"; ChosenSkin[para1] = 102; SetPlayerSkin(para1, 102); }
else { return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pLeader];
PlayerInfo[para1][pRank] = 1;
printf("%s je pozvao igraca %s da se prikljuci %s.", sendername, giveplayer, ftext);
format(string, sizeof(string), "   Prikljucio si se %s, pozvao te lider %s", ftext, sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "   Pozvao si %s da se pridruzi %s.", giveplayer,ftext);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
SetPlayerInterior(para1,0);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(para1, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(para1, gInviteSpawns[rand][3]);
SetPlayerCameraPos(para1,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
SetPlayerCameraLookAt(para1,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
TogglePlayerControllable(para1, 0);
    SelectChar[para1] = 255;
    SelectCharID[para1] = PlayerInfo[para1][pMember];
    SelectCharPlace[para1] = 1;
OdjecaID1[para1] = 1;
    PlayerInfo[para1][pModel] = ChosenSkin[para1];
    PlayerInfo[para1][pChar] = ChosenSkin[para1];
    SendClientMessage(para1, COLOR_LIGHTRED, "* Koristi Lijevi klik misa da biras skin.");
    SendClientMessage(para1, COLOR_LIGHTRED, "* Kada odaberes koristi C na tipkovnici.");
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Taj igrac je vec u Mafiji/organizaciji.");
    return 1;
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "   Nisi ovlasten(lideri samo)!");
}
}
return 1;
}




sad bi trebalo radit
Naslov: Odg: [POMOC] Mogu invite igrace iz druge org.
Poruka od: sedin007 poslato Jul 29, 2011, 13:37:19 POSLE PODNE
Postavio sam ovo i opet mi je isti problem ??
Naslov: Odg: [POMOC] Mogu invite igrace iz druge org.
Poruka od: [Crolife]Cooper poslato Jul 29, 2011, 14:58:42 POSLE PODNE
taj mod imam ja to je noxicus roleplay
isto se i meni desava