Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: [SC] ScHaLe poslato Jul 28, 2011, 17:12:55 POSLE PODNE

Naslov: [POMOC] /giverank mogu dat igracu koji nije u mojoj org
Poruka od: [SC] ScHaLe poslato Jul 28, 2011, 17:12:55 POSLE PODNE
Skripta koju koristim: BMW edit
Detaljan opis problema:/giverank mogu dati igracu rank iako nie u mojoj organizaciji
Dio skripte: if(strcmp(cmd, "/giverank", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_DGOLD, "Koristite: /giverank [playerid/PartOfName] [Number(1-6)]");
return 1;
}
new ftext;
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
            if(level > 6 || level < 0) { SendClientMessage(playerid, COLOR_GREY, " SERVER: Organizacija ima rank od 1 do 6."); return 1; }
if (PlayerInfo[playerid][pLeader] >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pRank] = level;
                        printf("AdmCmd: %s je dao novi rank %s u %s.", sendername, giveplayer, ftext);
format(string, sizeof(string), "%s: Dobili ste novi rank od strane lidera ove organizacije.", ftext, sendername);
    SendClientMessage(para1, COLOR_GOLD, string);
format(string, sizeof(string), "INFO: Dali ste novi rank clanu %s.", giveplayer);
SendClientMessage(playerid, COLOR_GOLD, string);
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
{
if(PlayerInfo[para1][pSex] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 284; SetPlayerSkin(para1, 284); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 284; SetPlayerSkin(para1, 284); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 280; SetPlayerSkin(para1, 280); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 280; SetPlayerSkin(para1, 280); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 281; SetPlayerSkin(para1, 281); }
else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 281; SetPlayerSkin(para1, 281); }
}
else if(PlayerInfo[para1][pSex] == 2)
{
PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
}
}
else if(PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12)
{
if(PlayerInfo[para1][pSex] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 174; SetPlayerSkin(para1, 71); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 174; SetPlayerSkin(para1, 283); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 116; SetPlayerSkin(para1, 283); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 116; SetPlayerSkin(para1, 284); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 114; SetPlayerSkin(para1, 288); }
else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 114; SetPlayerSkin(para1, 289); }
}
else if(PlayerInfo[para1][pSex] == 2)
{
PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
}
}
else if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)
{
if(PlayerInfo[para1][pSex] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
}
else if(PlayerInfo[para1][pSex] == 2)
{
PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
}
}
else if(PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13)
{
if(PlayerInfo[para1][pSex] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 102; SetPlayerSkin(para1, 102); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 102; SetPlayerSkin(para1, 102); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 103; SetPlayerSkin(para1, 103); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 103; SetPlayerSkin(para1, 103); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 104; SetPlayerSkin(para1, 104); }
else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 104; SetPlayerSkin(para1, 104); }
}
else if(PlayerInfo[para1][pSex] == 2)
{
PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
}
}
else if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
{
if(PlayerInfo[para1][pSex] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 111; SetPlayerSkin(para1, 111); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 111; SetPlayerSkin(para1, 111); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 125; SetPlayerSkin(para1, 125); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 125; SetPlayerSkin(para1, 125); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 124; SetPlayerSkin(para1, 124); }
else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 124; SetPlayerSkin(para1, 124); }
}
else if(PlayerInfo[para1][pSex] == 2)
{
PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
}
}
else if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
{
if(PlayerInfo[para1][pSex] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 107; SetPlayerSkin(para1, 107); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 107; SetPlayerSkin(para1, 107); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 105; SetPlayerSkin(para1, 105); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 105; SetPlayerSkin(para1, 105); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 106; SetPlayerSkin(para1, 106); }
else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 106; SetPlayerSkin(para1, 106); }
}
else if(PlayerInfo[para1][pSex] == 2)
{
PlayerInfo[para1][pChar] = 41; SetPlayerSkin(para1, 41);
}
}
else if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8)
{
if(PlayerInfo[para1][pSex] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 112; SetPlayerSkin(para1, 112); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 112; SetPlayerSkin(para1, 112); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 127; SetPlayerSkin(para1, 127); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 127; SetPlayerSkin(para1, 127); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 166; SetPlayerSkin(para1, 166); }
else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 166; SetPlayerSkin(para1, 166); }
}
else if(PlayerInfo[para1][pSex] == 2)
{
PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
}
}
else if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9)
{
if(PlayerInfo[para1][pSex] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 188; SetPlayerSkin(para1, 188); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 188; SetPlayerSkin(para1, 188); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 187; SetPlayerSkin(para1, 187); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 187; SetPlayerSkin(para1, 187); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 147; SetPlayerSkin(para1, 147); }
else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 147; SetPlayerSkin(para1, 147); }
}
else if(PlayerInfo[para1][pSex] == 2)
{
PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
}
}
else if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10)
{
if(PlayerInfo[para1][pSex] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 123; SetPlayerSkin(para1, 123); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 123; SetPlayerSkin(para1, 123); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 59; SetPlayerSkin(para1, 59); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 59; SetPlayerSkin(para1, 59); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 120; SetPlayerSkin(para1, 120); }
else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 120; SetPlayerSkin(para1, 120); }
}
else if(PlayerInfo[para1][pSex] == 2)
{
PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
}
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "   Nisi ovlasten za ovu komandu (Leaders Only)!");
}
}
return 1;
}

Neke slike/video za lakse dobivanje pomoci(neobavezno):
Naslov: Odg: [POMOC] /giverank mogu dat igracu koji nije u mojoj org
Poruka od: [MX] MineCraft Kruno1407 SoaD Macaskill.cpp poslato Jul 28, 2011, 23:24:52 POSLE PODNE
printf("AdmCmd: %s je dao novi rank %s u %s.", sendername, giveplayer, ftext);

Rekao bih da je to admin komanda..
Naslov: Odg: [POMOC] /giverank mogu dat igracu koji nije u mojoj org
Poruka od: [SC] ScHaLe poslato Jul 29, 2011, 00:05:13 PRE PODNE
Nije
Naslov: Odg: [POMOC] /giverank mogu dat igracu koji nije u mojoj org
Poruka od: Nxidza poslato Jul 29, 2011, 00:27:44 PRE PODNE
Citat: [MX] MineCraft Kruno1407 SoaD Macaskill.cpp poslato Jul 28, 2011, 23:24:52 POSLE PODNE
printf("AdmCmd: %s je dao novi rank %s u %s.", sendername, giveplayer, ftext);

Rekao bih da je to admin komanda..
Ja bih rekao da ti lupas mnogo...?

if(strcmp(cmd, "/giverank", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_DGOLD, "Koristite: /giverank [playerid/PartOfName] [Number(1-6)]");
return 1;
}
new ftext;
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
            if(level > 6 || level < 0) { SendClientMessage(playerid, COLOR_GREY, " SERVER: Organizacija ima rank od 1 do 6."); return 1; }
                        if(PlayerInfo[playerid][pLeader] == 2 && PlayerInfo[para1][pMember] != 2)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Ptistup odbijen!");
return 1;
}
                        if(PlayerInfo[playerid][pLeader] == 3 && PlayerInfo[para1][pMember] != 3)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Ptistup odbijen!");
return 1;
}
if (PlayerInfo[playerid][pLeader] >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pRank] = level;
                        printf("AdmCmd: %s je dao novi rank %s u %s.", sendername, giveplayer, ftext);
format(string, sizeof(string), "%s: Dobili ste novi rank od strane lidera ove organizacije.", ftext, sendername);
    SendClientMessage(para1, COLOR_GOLD, string);
format(string, sizeof(string), "INFO: Dali ste novi rank clanu %s.", giveplayer);
SendClientMessage(playerid, COLOR_GOLD, string);
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
{
if(PlayerInfo[para1][pSex] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 284; SetPlayerSkin(para1, 284); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 284; SetPlayerSkin(para1, 284); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 280; SetPlayerSkin(para1, 280); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 280; SetPlayerSkin(para1, 280); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 281; SetPlayerSkin(para1, 281); }
else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 281; SetPlayerSkin(para1, 281); }
}
else if(PlayerInfo[para1][pSex] == 2)
{
PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
}
}
else if(PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12)
{
if(PlayerInfo[para1][pSex] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 174; SetPlayerSkin(para1, 71); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 174; SetPlayerSkin(para1, 283); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 116; SetPlayerSkin(para1, 283); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 116; SetPlayerSkin(para1, 284); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 114; SetPlayerSkin(para1, 288); }
else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 114; SetPlayerSkin(para1, 289); }
}
else if(PlayerInfo[para1][pSex] == 2)
{
PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
}
}
else if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)
{
if(PlayerInfo[para1][pSex] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 287; SetPlayerSkin(para1, 287); }
}
else if(PlayerInfo[para1][pSex] == 2)
{
PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
}
}
else if(PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13)
{
if(PlayerInfo[para1][pSex] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 102; SetPlayerSkin(para1, 102); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 102; SetPlayerSkin(para1, 102); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 103; SetPlayerSkin(para1, 103); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 103; SetPlayerSkin(para1, 103); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 104; SetPlayerSkin(para1, 104); }
else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 104; SetPlayerSkin(para1, 104); }
}
else if(PlayerInfo[para1][pSex] == 2)
{
PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
}
}
else if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
{
if(PlayerInfo[para1][pSex] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 111; SetPlayerSkin(para1, 111); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 111; SetPlayerSkin(para1, 111); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 125; SetPlayerSkin(para1, 125); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 125; SetPlayerSkin(para1, 125); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 124; SetPlayerSkin(para1, 124); }
else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 124; SetPlayerSkin(para1, 124); }
}
else if(PlayerInfo[para1][pSex] == 2)
{
PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
}
}
else if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
{
if(PlayerInfo[para1][pSex] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 107; SetPlayerSkin(para1, 107); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 107; SetPlayerSkin(para1, 107); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 105; SetPlayerSkin(para1, 105); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 105; SetPlayerSkin(para1, 105); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 106; SetPlayerSkin(para1, 106); }
else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 106; SetPlayerSkin(para1, 106); }
}
else if(PlayerInfo[para1][pSex] == 2)
{
PlayerInfo[para1][pChar] = 41; SetPlayerSkin(para1, 41);
}
}
else if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8)
{
if(PlayerInfo[para1][pSex] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 112; SetPlayerSkin(para1, 112); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 112; SetPlayerSkin(para1, 112); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 127; SetPlayerSkin(para1, 127); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 127; SetPlayerSkin(para1, 127); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 166; SetPlayerSkin(para1, 166); }
else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 166; SetPlayerSkin(para1, 166); }
}
else if(PlayerInfo[para1][pSex] == 2)
{
PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
}
}
else if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9)
{
if(PlayerInfo[para1][pSex] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 188; SetPlayerSkin(para1, 188); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 188; SetPlayerSkin(para1, 188); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 187; SetPlayerSkin(para1, 187); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 187; SetPlayerSkin(para1, 187); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 147; SetPlayerSkin(para1, 147); }
else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 147; SetPlayerSkin(para1, 147); }
}
else if(PlayerInfo[para1][pSex] == 2)
{
PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
}
}
else if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10)
{
if(PlayerInfo[para1][pSex] == 1)
{
//Male Skin
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 123; SetPlayerSkin(para1, 123); }
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 123; SetPlayerSkin(para1, 123); }
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 59; SetPlayerSkin(para1, 59); }
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 59; SetPlayerSkin(para1, 59); }
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 120; SetPlayerSkin(para1, 120); }
else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 120; SetPlayerSkin(para1, 120); }
}
else if(PlayerInfo[para1][pSex] == 2)
{
PlayerInfo[para1][pChar] = 211; SetPlayerSkin(para1, 211);
}
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "   Nisi ovlasten za ovu komandu (Leaders Only)!");
}
}
return 1;
}


Dodao sam ovo

if(PlayerInfo[playerid][pLeader] == 2 && PlayerInfo[para1][pMember] != 2)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Ptistup odbijen!");
return 1;
}
if(PlayerInfo[playerid][pLeader] == 3 && PlayerInfo[para1][pMember] != 3)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Ptistup odbijen!");
return 1;
}
  ti dodaji posle 4 ,5,6 i koliko vec imas org ...Nisam testirao i ne garantujem ali mislim da je tako
Naslov: Odg: [POMOC] /giverank mogu dat igracu koji nije u mojoj org
Poruka od: [SC] ScHaLe poslato Jul 29, 2011, 09:29:34 PRE PODNE
Ubaci jesam..

Moram jos testat..Pa cu vam rec jeli rijesen problem.

EDIT: Rijeseno Hvala na pomoci ;)

Ovdje moze lock