Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: Mihi poslato Jul 26, 2011, 14:06:29 POSLE PODNE

Naslov: [pomoc] Warninzi
Poruka od: Mihi poslato Jul 26, 2011, 14:06:29 POSLE PODNE

Skripta koju koristim: LARP
Detaljan opis problema: /
Dio skripte:/
Neke slike/video za lakse dobivanje pomoci(neobavezno):/

Evo skinih GM i puno warninga :S

(5662) : warning 219: local variable "msg" shadows a variable at a preceding level
new tmp3[50],msg[128], name[24];

(5681) : warning 219: local variable "msg" shadows a variable at a preceding level

new tmp3[50],msg[128], name[24];
(6287) : warning 217: loose indentation
Textdraw116 = TextDrawCreate(680.000000, -10.000000, "New Textdraw");
 
(6820) : warning 217: loose indentation
Textdraw1[playerid] = TextDrawCreate(400.000000, 2.000000, " "); // jail time

(7625) : warning 209: function "Streamer_OnPlayerDisconnect" should return a value
   }
(7703) : warning 217: loose indentation
                    if (PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)//Police Force spawn
(7869) : warning 217: loose indentation
        if(!IsPlayerNPC(playerid))
(10242) : warning 217: loose indentation
  if(IsFarmingWeed[playerid] > 0)

Znaci 1. je warning a 2 je ta linija..Ako neko zna molim pomoc..PLS
Naslov: Odg: [pomoc] Warninzi
Poruka od: [TG:RP]$--L84S--$ poslato Jul 26, 2011, 15:14:01 POSLE PODNE
prva dva warninga samo obrisi msg [128] zato sto  ti je definiran negdje prije pa ga nemzoes 2 puta definirat.
a loose indetitaton
npr...
Textdraw116 = TextDrawCreate(680.000000, -10.000000, "New Textdraw");
   TextdrawColor()
         TextdrawOutline()
   Textdraw..........

moras poravnati da bude ovako :
Textdraw116 = TextDrawCreate(680.000000, -10.000000, "New Textdraw");
TextdrawColor()
TextdrawOutline()
Textdraw..........