Skripta koju koristim:Empire-Gaming
Detaljan opis problema:Kako da promenim skin igraca u toj organizaciji (na primer Groove Street ,swe sam uradio interijer promenio ime organizacije bazu ubaio nova auta swe radi ali mi je ostavo stari skin od grove mafije ja bi teo da izmenim skinove ,ako moze mala pomoc)
Dio skripte://
Neke slike/video za lakse dobivanje pomoci(neobavezno)://
Komanda /makeleader i komanda /invite
Pa nadjes u skirpti org Groove i tamo su id-ovi skinova i promijenis ID..
jel znate kako je do tacno definisamno trazio sam menjo ali dzaba
:'(
Daj nam komandu /makeleader i /invite
CMD:makeleader
CMD:invite
TO trazi jer je u ZCMD-u
//invite
if(strcmp(cmd, "/invite", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTENJE: /invite [playerid/DioImena]");
return 1;
}
new para1;
new ftext[20];
para1 = ReturnUser(tmp);
if (PlayerInfo[playerid][pLeader] >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if (gTeam[para1]==TEAM_GREEN && PlayerInfo[para1][pMember] == 0 && PlayerInfo[para1][pFMember] == 255)
{
if(PlayerInfo[playerid][pLeader] == 1) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "Police Force"; ChosenSkin[para1] = 280; SetPlayerSkin(para1, 280); }
else if(PlayerInfo[playerid][pLeader] == 2) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "FBI/ATF"; ChosenSkin[para1] = 286; SetPlayerSkin(para1, 286); }
else if(PlayerInfo[playerid][pLeader] == 3) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "National Guard"; ChosenSkin[para1] = 287; SetPlayerSkin(para1, 287); }
else if(PlayerInfo[playerid][pLeader] == 4) { PlayerInfo[para1][pTeam] = 1; gTeam[para1] = 1; ftext = "Salvatores"; ChosenSkin[para1] = 122; SetPlayerSkin(para1, 122); }
else if(PlayerInfo[playerid][pLeader] == 5) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Black Dragons"; ChosenSkin[para1] = 258; SetPlayerSkin(para1, 120); }
else if(PlayerInfo[playerid][pLeader] == 6) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Yakuza"; ChosenSkin[para1] = 120; SetPlayerSkin(para1, 258); }
else if(PlayerInfo[playerid][pLeader] == 7) { return 1; }
else if(PlayerInfo[playerid][pLeader] == 8) { PlayerInfo[para1][pTeam] = 10; gTeam[para1] = 12; ftext = "Hitman Agency"; ChosenSkin[para1] = 127; SetPlayerSkin(para1, 127); }
else if(PlayerInfo[playerid][pLeader] == 9) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Novinari"; ChosenSkin[para1] = 148; SetPlayerSkin(para1, 148); }
else if(PlayerInfo[playerid][pLeader] == 10) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Taxi Cab Company"; ChosenSkin[para1] = 255; SetPlayerSkin(para1, 255); }
else if(PlayerInfo[playerid][pLeader] == 11) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Balkan Gangs"; ChosenSkin[para1] = 110; SetPlayerSkin(para1, 110); }//105
else { return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pLeader];
PlayerInfo[para1][pRank] = 1;
printf("AdmCmd: %s je pozvao %s da se pridruzi %s.", sendername, giveplayer, ftext);
format(string, sizeof(string), " Pridruzio si se %s, pozvan si od strane leadera %s", ftext, sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), " Stavio si %s u %s.", giveplayer,ftext);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
SetPlayerInterior(para1,0);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(para1, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(para1, gInviteSpawns[rand][3]);
SetPlayerCameraPos(para1,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
SetPlayerCameraLookAt(para1,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
TogglePlayerControllable(para1, 0);
SelectChar[para1] = 255;
SelectCharID[para1] = PlayerInfo[para1][pMember];
SelectCharPlace[para1] = 1;
PlayerInfo[para1][pModel] = ChosenSkin[para1];
PlayerInfo[para1][pChar] = ChosenSkin[para1];
SendClientMessage(para1, COLOR_LIGHTRED, "* Koristi 'next' dok ne nades skin koji zelis.");
SendClientMessage(para1, COLOR_LIGHTRED, "* Ako si nasao skin koji zelis upisi 'done'.");
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac je trenutno u drugoj Organizaciji/Mafiji.");
return 1;
}
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " (Odbijeno) Nisi lider !!");
}
}
return 1;
}
//makelea if(strcmp(cmd, "/invite", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTENJE: /invite [playerid/DioImena]");
return 1;
}
new para1;
new ftext[20];
para1 = ReturnUser(tmp);
if (PlayerInfo[playerid][pLeader] >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if (gTeam[para1]==TEAM_GREEN && PlayerInfo[para1][pMember] == 0 && PlayerInfo[para1][pFMember] == 255)
{
if(PlayerInfo[playerid][pLeader] == 1) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "Police Force"; ChosenSkin[para1] = 280; SetPlayerSkin(para1, 280); }
else if(PlayerInfo[playerid][pLeader] == 2) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "FBI/ATF"; ChosenSkin[para1] = 286; SetPlayerSkin(para1, 286); }
else if(PlayerInfo[playerid][pLeader] == 3) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "National Guard"; ChosenSkin[para1] = 287; SetPlayerSkin(para1, 287); }
else if(PlayerInfo[playerid][pLeader] == 4) { PlayerInfo[para1][pTeam] = 1; gTeam[para1] = 1; ftext = "Salvatores"; ChosenSkin[para1] = 122; SetPlayerSkin(para1, 122); }
else if(PlayerInfo[playerid][pLeader] == 5) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Black Dragons"; ChosenSkin[para1] = 258; SetPlayerSkin(para1, 120); }
else if(PlayerInfo[playerid][pLeader] == 6) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Yakuza"; ChosenSkin[para1] = 120; SetPlayerSkin(para1, 258); }
else if(PlayerInfo[playerid][pLeader] == 7) { return 1; }
else if(PlayerInfo[playerid][pLeader] == 8) { PlayerInfo[para1][pTeam] = 10; gTeam[para1] = 12; ftext = "Hitman Agency"; ChosenSkin[para1] = 127; SetPlayerSkin(para1, 127); }
else if(PlayerInfo[playerid][pLeader] == 9) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Novinari"; ChosenSkin[para1] = 148; SetPlayerSkin(para1, 148); }
else if(PlayerInfo[playerid][pLeader] == 10) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Taxi Cab Company"; ChosenSkin[para1] = 255; SetPlayerSkin(para1, 255); }
else if(PlayerInfo[playerid][pLeader] == 11) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Balkan Gangs"; ChosenSkin[para1] = 110; SetPlayerSkin(para1, 110); }//105
else { return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pLeader];
PlayerInfo[para1][pRank] = 1;
printf("AdmCmd: %s je pozvao %s da se pridruzi %s.", sendername, giveplayer, ftext);
format(string, sizeof(string), " Pridruzio si se %s, pozvan si od strane leadera %s", ftext, sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), " Stavio si %s u %s.", giveplayer,ftext);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
SetPlayerInterior(para1,0);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(para1, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(para1, gInviteSpawns[rand][3]);
SetPlayerCameraPos(para1,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
SetPlayerCameraLookAt(para1,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
TogglePlayerControllable(para1, 0);
SelectChar[para1] = 255;
SelectCharID[para1] = PlayerInfo[para1][pMember];
SelectCharPlace[para1] = 1;
PlayerInfo[para1][pModel] = ChosenSkin[para1];
PlayerInfo[para1][pChar] = ChosenSkin[para1];
SendClientMessage(para1, COLOR_LIGHTRED, "* Koristi 'next' dok ne nades skin koji zelis.");
SendClientMessage(para1, COLOR_LIGHTRED, "* Ako si nasao skin koji zelis upisi 'done'.");
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac je trenutno u drugoj Organizaciji/Mafiji.");
return 1;
}
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " (Odbijeno) Nisi lider !!");
}
}
return 1;
}der
Dva puta si stavio /invite
Koje bi ti skinove?
da promenim skinove org................ na primer banda mi se zove Ballas a ono clanovi nose grove skinove
Stavljaj komande u [code=c]
jer budu preglednije!!
Daj komandu /makeleader[/code]
if(strcmp(cmd, "/invite", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTENJE: /invite [playerid/DioImena]");
return 1;
}
new para1;
new ftext[20];
para1 = ReturnUser(tmp);
if (PlayerInfo[playerid][pLeader] >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if (gTeam[para1]==TEAM_GREEN && PlayerInfo[para1][pMember] == 0 && PlayerInfo[para1][pFMember] == 255)
{
if(PlayerInfo[playerid][pLeader] == 1) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "Police Force"; ChosenSkin[para1] = 280; SetPlayerSkin(para1, 280); }
else if(PlayerInfo[playerid][pLeader] == 2) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "FBI/ATF"; ChosenSkin[para1] = 286; SetPlayerSkin(para1, 286); }
else if(PlayerInfo[playerid][pLeader] == 3) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "National Guard"; ChosenSkin[para1] = 287; SetPlayerSkin(para1, 287); }
else if(PlayerInfo[playerid][pLeader] == 4) { PlayerInfo[para1][pTeam] = 1; gTeam[para1] = 1; ftext = "Salvatores"; ChosenSkin[para1] = 122; SetPlayerSkin(para1, 122); }
else if(PlayerInfo[playerid][pLeader] == 5) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Black Dragons"; ChosenSkin[para1] = 258; SetPlayerSkin(para1, 120); }
else if(PlayerInfo[playerid][pLeader] == 6) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Yakuza"; ChosenSkin[para1] = 120; SetPlayerSkin(para1, 258); }
else if(PlayerInfo[playerid][pLeader] == 7) { return 1; }
else if(PlayerInfo[playerid][pLeader] == { PlayerInfo[para1][pTeam] = 10; gTeam[para1] = 12; ftext = "Hitman Agency"; ChosenSkin[para1] = 127; SetPlayerSkin(para1, 127); }
else if(PlayerInfo[playerid][pLeader] == 9) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Novinari"; ChosenSkin[para1] = 148; SetPlayerSkin(para1, 148); }
else if(PlayerInfo[playerid][pLeader] == 10) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Taxi Cab Company"; ChosenSkin[para1] = 255; SetPlayerSkin(para1, 255); }
else if(PlayerInfo[playerid][pLeader] == 11) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Balkan Gangs"; ChosenSkin[para1] = 102; SetPlayerSkin(para1, 102); }//105
else { return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pLeader];
PlayerInfo[para1][pRank] = 1;
printf("AdmCmd: %s je pozvao %s da se pridruzi %s.", sendername, giveplayer, ftext);
format(string, sizeof(string), " Pridruzio si se %s, pozvan si od strane leadera %s", ftext, sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), " Stavio si %s u %s.", giveplayer,ftext);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
SetPlayerInterior(para1,0);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(para1, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(para1, gInviteSpawns[rand][3]);
SetPlayerCameraPos(para1,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
SetPlayerCameraLookAt(para1,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
TogglePlayerControllable(para1, 0);
SelectChar[para1] = 255;
SelectCharID[para1] = PlayerInfo[para1][pMember];
SelectCharPlace[para1] = 1;
PlayerInfo[para1][pModel] = ChosenSkin[para1];
PlayerInfo[para1][pChar] = ChosenSkin[para1];
SendClientMessage(para1, COLOR_LIGHTRED, "* Koristi 'next' dok ne nades skin koji zelis.");
SendClientMessage(para1, COLOR_LIGHTRED, "* Ako si nasao skin koji zelis upisi 'done'.");
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac je trenutno u drugoj Organizaciji/Mafiji.");
return 1;
}
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " (Odbijeno) Nisi lider !!");
}
}
return 1;
}
COMMAND:makeleader(playerid,params[])
{
new
id,
level,
otext[50],
ime[MAX_PLAYER_NAME],
ime2[MAX_PLAYER_NAME],
string[128];
if (sscanf(params, "ud", id,level)) SendClientMessage(playerid, COLOR_GRAD2, "Koristi: /makeleader [ID] [1-11]");
else if (id == INVALID_PLAYER_ID) SendClientMessage(playerid, COLOR_GRAD2, "[Greska]: Igrac nije online.");
else
{
if(level > 11 || level < 0) { SCM(playerid,COLOR_GRAD4,"[Greska]: Minimalno 0 i maximalno 11."); return 1; }
if(PlayerInfo[playerid][pAdmin] >= 1337)
{
if(level == 0) { PlayerInfo[id][pChar] = 17; otext = "nista"; PlayerInfo[id][pTeam] = 0;}
else if(level == 1) { PlayerInfo[id][pChar] = 288; otext = "Policia"; }
else if(level == 2) { PlayerInfo[id][pChar] = 286; otext = "FBI";}
else if(level == 3) { PlayerInfo[id][pChar] = 287; otext = "Bolnica";}
else if(level == 4) { PlayerInfo[id][pChar] = 122; otext = "Salvatores"; }
else if(level == 5) { PlayerInfo[id][pChar] = 113; otext = "Black Dragon Familia"; }
else if(level == 6) { PlayerInfo[id][pChar] = 120; otext = "Yakuza"; }
else if(level == 7) { PlayerInfo[id][pChar] = 147; otext = "Gradonacelnik"; }
else if(level == 8) { PlayerInfo[id][pChar] = 294; otext = "Hitman"; }
else if(level == 9) { PlayerInfo[id][pChar] = 227; otext = "Novinar"; }
else if(level == 10){ PlayerInfo[id][pChar] = 61; otext = "Taxi Club"; }
else if(level == 11){ PlayerInfo[id][pChar] = 106; otext = "Balkan Bikers"; }
PlayerInfo[id][pLeader] = level;
PlayerInfo[id][pMember] = level;
PlayerInfo[id][pRank] = 6;
GetPlayerName(playerid, ime, sizeof(ime));
GetPlayerName(id, ime2, sizeof(ime2));
format(string, sizeof string,"Postavljen si da vodis %s | Od strane admina: %s",otext,ime);
SCM(id,COLOR_Text,string);
format(string, sizeof string,"Postavio si %s da vodi %s",ime2,otext);
SCM(playerid,COLOR_Text,string);
gTeam[id] = 10;
PlayerInfo[id][pTeam] = 10;
SetPlayerSkin(id, PlayerInfo[id][pChar]);
}
else
{
SCM(playerid,COLOR_GRAD4,"[Greska]: (Odbijeno) Nisi admin.");
}
}
return 1;
}
obrati paznju na ove podebljane brojeve :
else if(level == 1) { PlayerInfo[id][pChar] = 288; otext = "Policia"; }
else if(level == 2) { PlayerInfo[id][pChar] = 286; otext = "FBI";}
else if(level == 3) { PlayerInfo[id][pChar] = 287; otext = "Bolnica";}
else if(level == 4) { PlayerInfo[id][pChar] = 122; otext = "Salvatores"; }
i tako sve to to su ti ID-ovi od skinova njih mozes naci ovdije : http://wiki.sa-mp.com/wiki/Category:Skins
nades i zamjenes takoder isto ti je sa clanovima samo te brojeve nades i sve je to i zamjens kontas ?
HVALA moze Lock
;)
ako moze pomoc ovde http://balkan-samp.com/forum/index.php?topic=28131.0