Skripta koju koristim: Street Stories full edit
Detaljan opis problema: Imam problem na serveru.Ja sam pd i kada me ubiju stvorim se negdje bog zna gdje,nista ne vidim...Gde se menja taj spawn posle ubitstva?Hocu da se stvorim u PD bazu?
Dio skripte: Nez gde se nalazi...
Neke slike/video za lakse dobivanje pomoci(neobavezno): /
OnPlayerDeath i OnPlayerSpawn
I za GF edite SetPlayerSpawn(playerid)
Ok,kako sada da podesim spawn za PD?
PA lijepo, nadjes tamo PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1
i ispod stavis SetPlayerPos i SetPlayerInterior...
Citat: Darko a.k.a OptX poslato Jul 02, 2011, 16:16:51 POSLE PODNE
Skripta koju koristim: Street Stories full edit
Detaljan opis problema: Imam problem na serveru.Ja sam pd i kada me ubiju stvorim se negdje bog zna gdje,nista ne vidim...Gde se menja taj spawn posle ubitstva?Hocu da se stvorim u PD bazu?
Dio skripte: Nez gde se nalazi...
Neke slike/video za lakse dobivanje pomoci(neobavezno): /
kad se tu stvoris kucaj /save odes u dokuments/GTA San Andreas User Files/SAMP/savedpositions....
i nadjes to skroz dole kopiras samo ovo crveno
AddPlayerClass(121,1271.1555,-796.0762,1084.1719,205.7392,0,0,0,0,0,0); i to crveno kad kopiras u GModu stisnes Control + F i kopiras to i nadjes lepo izbri ako se stvara u ineterijeru stavis ID interijera ako se stvara na pravoj mapi stavis 0
i ako oces promenis kordinate :) poz
Joj,nisam bas razumio...Evo kako to izgleda kod mene :
if (PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)//Police Force spawn
{
SetPlayerToTeamColor(playerid);
rand = random(sizeof(gCopPlayerSpawns));
SetPlayerPos(playerid, gCopPlayerSpawns[rand][0], gCopPlayerSpawns[rand][1], gCopPlayerSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(playerid, 270.0);
SetPlayerInterior(playerid,6);
PlayerInfo[playerid][pInt] = 6;
return 1;
}
A evo kako to bukvalno izgleda : (http://zaslike.com/files/ch6ejh5ofafwz83vck_thumb.png) (http://zaslike.com/viewer.php?file=ch6ejh5ofafwz83vck.png)
Molim te pojasni mi,sta sad da uradim?
Probaj ovako trebalo bi da ti radi ;)
if (PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)//Police Force spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid,6);
rand = random(sizeof(gCopPlayerSpawns));
SetPlayerPos(playerid, gCopPlayerSpawns[rand][0], gCopPlayerSpawns[rand][1], gCopPlayerSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(playerid, 270.0);
PlayerInfo[playerid][pInt] = 6;
return 1;
}
EDIT: i ovo
new Float:gCopPlayerSpawns[2][3] = {
{216.9725,79.1339,1005.0391},
{219.8852,75.5487,1005.0391}
};
Mozda si ti sebi postavljao INT ili Vw pa te stalno vraca u taj int ili VW...pokusaj da preko komande /setint ili /setvw da vratis u normalu
I da, dodaj OBAVEZNO u OnGameModeInti()
AddPlayerClass()
Citat: Eazy_Eye poslato Jul 02, 2011, 22:15:39 POSLE PODNE
Probaj ovako trebalo bi da ti radi ;)
if (PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)//Police Force spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid,6);
rand = random(sizeof(gCopPlayerSpawns));
SetPlayerPos(playerid, gCopPlayerSpawns[rand][0], gCopPlayerSpawns[rand][1], gCopPlayerSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(playerid, 270.0);
PlayerInfo[playerid][pInt] = 6;
return 1;
}
EDIT: i ovo
new Float:gCopPlayerSpawns[2][3] = {
{216.9725,79.1339,1005.0391},
{219.8852,75.5487,1005.0391}
};
Izvini a gde taj edit dodajem?
Citat: Darko a.k.a OptX poslato Jul 02, 2011, 22:35:51 POSLE PODNE
Citat: Eazy_Eye poslato Jul 02, 2011, 22:15:39 POSLE PODNE
Probaj ovako trebalo bi da ti radi ;)
if (PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)//Police Force spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid,6);
rand = random(sizeof(gCopPlayerSpawns));
SetPlayerPos(playerid, gCopPlayerSpawns[rand][0], gCopPlayerSpawns[rand][1], gCopPlayerSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(playerid, 270.0);
PlayerInfo[playerid][pInt] = 6;
return 1;
}
EDIT: i ovo
new Float:gCopPlayerSpawns[2][3] = {
{216.9725,79.1339,1005.0391},
{219.8852,75.5487,1005.0391}
};
Izvini a gde taj edit dodajem?
pa stavis tamo de ti je ono staro a new isto nadji msm da imas u gmodu
EDIT: pritisni control+f i trazi ovo
new Float:gCopPlayerSpawns[2][3] = {
i zameni sa ovom sto sam ti ja dao a i tako sa ovom gornjom komandom ;)