Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => SA-MP mape => Temu započeo: Nemanja_Anca poslato Jul 02, 2011, 12:05:43 POSLE PODNE

Naslov: [MAP]Kruzni Tok
Poruka od: Nemanja_Anca poslato Jul 02, 2011, 12:05:43 POSLE PODNE
Ime mape: Kruzni tok
Maper:Nemanaj_Anca
Vreme izrade:nzm
Slike:
http://imageshack.us/f/402/kruzni.png/
http://imageshack.us/f/232/kruzni2.png/
http://imageshack.us/f/812/kruzni3.png/

Obavezno: Ocijenite 1/10

CreateObject(1361,1364.11779785,-942.98699951,33.93792725,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (1)
CreateObject(1361,1366.30236816,-946.02453613,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (2)
CreateObject(1361,1364.46533203,-935.91870117,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (3)
CreateObject(1361,1367.09948730,-932.92346191,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (4)
CreateObject(1361,1376.45092773,-946.85534668,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (5)
CreateObject(1361,1378.84130859,-944.08813477,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (6)
CreateObject(1361,1379.55065918,-936.64154053,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (7)
CreateObject(1361,1377.28454590,-933.39099121,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (8)
CreateObject(1361,1374.10864258,-931.84155273,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (10)
CreateObject(1361,1369.98217773,-931.51782227,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (11)
CreateObject(1361,1363.36914062,-939.24591064,33.93792725,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (12)
CreateObject(1361,1369.30249023,-947.64843750,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (13)
CreateObject(1361,1372.92602539,-947.82116699,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (14)
CreateObject(1361,1380.13037109,-940.48486328,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (15)
CreateObject(1361,1365.05908203,-944.66186523,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (16)
CreateObject(1361,1367.74194336,-946.96929932,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (17)
CreateObject(1361,1371.05200195,-947.92730713,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (18)
CreateObject(1361,1374.86682129,-947.45501709,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (19)
CreateObject(1361,1377.82006836,-945.51544189,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (20)
CreateObject(1361,1379.79736328,-942.32946777,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (21)
CreateObject(1361,1380.01391602,-938.60888672,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (22)
CreateObject(1361,1378.57238770,-934.83367920,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (23)
CreateObject(1361,1375.91088867,-932.34210205,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (24)
CreateObject(1361,1372.22216797,-931.41638184,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (25)
CreateObject(1361,1365.64160156,-934.13586426,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (26)
CreateObject(1361,1363.86096191,-937.49401855,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (27)
CreateObject(1361,1363.59851074,-941.21752930,33.93792725,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (28)
CreateObject(1361,1368.47375488,-932.04418945,33.93084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (29)
CreateObject(6965,1371.93676758,-939.62133789,34.79996490,0.00000000,0.00000000,0.00000000); //object(venefountain02) (1)
CreateObject(869,1366.10278320,-940.83685303,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (1)
CreateObject(869,1369.20776367,-940.43035889,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (2)
CreateObject(869,1367.06481934,-943.21459961,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (3)
CreateObject(869,1369.94689941,-942.16784668,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (4)
CreateObject(869,1371.79052734,-942.26373291,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (5)
CreateObject(869,1374.52331543,-940.49438477,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (6)
CreateObject(869,1374.19506836,-937.93719482,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (7)
CreateObject(869,1377.35302734,-940.39428711,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (8)
CreateObject(869,1377.32373047,-937.75067139,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (9)
CreateObject(869,1370.61059570,-936.80688477,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (10)
CreateObject(869,1369.28063965,-938.19519043,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (11)
CreateObject(869,1366.39733887,-938.32464600,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (12)
CreateObject(869,1367.03625488,-935.99157715,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (13)
CreateObject(869,1369.00976562,-934.15393066,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (14)
CreateObject(869,1373.03942871,-935.64422607,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (15)
CreateObject(869,1371.93200684,-933.68853760,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (16)
CreateObject(869,1375.12084961,-935.23419189,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (17)
CreateObject(869,1374.81420898,-934.33081055,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (18)
CreateObject(869,1376.00878906,-935.59533691,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (19)
CreateObject(869,1368.49841309,-944.40832520,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (20)
CreateObject(869,1373.72509766,-942.86315918,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (21)
CreateObject(869,1374.15856934,-944.64758301,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (22)
CreateObject(869,1371.74304199,-944.42578125,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (23)
CreateObject(869,1371.25744629,-945.69586182,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (24)
CreateObject(869,1376.03503418,-942.24890137,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (25)
CreateObject(869,1377.25183105,-942.45123291,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (26)
CreateObject(869,1375.80627441,-944.43200684,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (27)
CreateObject(869,1374.49206543,-945.56268311,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (28)
CreateObject(869,1369.58679199,-945.39068604,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (29)
CreateObject(869,1377.94189453,-939.57653809,33.63732147,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (30)
CreateObject(994,1370.09936523,-955.57983398,33.38312531,0.00000000,0.00000000,263.50000000); //object(lhouse_barrier2) (1)
CreateObject(994,1386.33105469,-926.62823486,33.37749481,0.00000000,0.00000000,307.49609375); //object(lhouse_barrier2) (2)
CreateObject(994,1353.78283691,-947.82940674,33.39612579,0.00000000,0.00000000,307.49084473); //object(lhouse_barrier2) (3)
CreateObject(994,1356.25329590,-927.27197266,33.35865402,0.00000000,0.00000000,37.49084473); //object(lhouse_barrier2) (4)
CreateObject(994,1383.05029297,-956.25756836,33.36451721,0.00000000,0.00000000,37.49084473); //object(lhouse_barrier2) (5)
CreateObject(994,1374.82153320,-918.41607666,33.32283401,0.00000000,0.00000000,263.49609375); //object(lhouse_barrier2) (7)
CreateObject(997,1368.49926758,-955.36523438,33.42298889,0.00000000,0.00000000,353.25000000); //object(lhouse_barrier3) (1)
CreateObject(997,1372.50439453,-924.39562988,33.18665695,0.00000000,0.00000000,353.24890137); //object(lhouse_barrier3) (2)
CreateObject(1215,1388.21301270,-952.39794922,33.92726898,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateObject(1215,1383.00732422,-956.42303467,33.91513443,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateObject(1215,1386.23852539,-926.58477783,33.94289398,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateObject(1215,1390.19726562,-931.71380615,33.91588593,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateObject(1215,1356.12585449,-927.31329346,33.92240906,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
CreateObject(1215,1361.37658691,-923.50073242,34.10442734,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
CreateObject(1215,1357.64514160,-952.93829346,33.97110748,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
CreateObject(1215,1353.68457031,-947.75720215,33.95913315,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
CreateObject(1215,1370.12145996,-955.35852051,33.95294571,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9)
CreateObject(1215,1374.07592773,-924.79901123,33.75508881,0.00000000,0.00000000,0.00000000); //object(bollardlight) (10)
Naslov: Odg: Kruzni Tok
Poruka od: mafica .pwn poslato Jul 02, 2011, 12:09:06 POSLE PODNE
Nista posebno ;)
CreateObject stavi u kod
CreateObject stavi u kod
Stavi prefiks [MAP]
Ocjena: 4/10
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: FireMan poslato Jul 02, 2011, 12:13:07 POSLE PODNE
Nije lose,ovako nesto cu si ja napravit za RP server samo sa strelicama oko kruznog toka da igraci znaju kuda se trebaju vrtit xD
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: Richard Bentley poslato Jul 02, 2011, 12:16:44 POSLE PODNE
3/10
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: vlado_plavsic poslato Jul 02, 2011, 12:25:49 POSLE PODNE
Ako si pravio za RP server (a mislim da jesi) Odmah da ti kazem da je totalno Non-RP...
Cvece iz betona!? ...:S

btw ocena 4/10 za trud....Poz
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: Spike poslato Jul 02, 2011, 13:27:13 POSLE PODNE
6/10...
to ti je ocjena za trud,nije rp  ???
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: Sandek_Biscic poslato Jul 02, 2011, 13:47:52 POSLE PODNE
Kritizeri pjevajte vi ;)

ocjena 8/10 malo samo cvjece iz betona.. al svakom slucaju svidja mi se ;)
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: [SC] Davidâ„¢ poslato Jul 02, 2011, 14:08:20 POSLE PODNE
Lijepo je, ali ima greski 6/10.
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: [A]hidroKrilac poslato Jul 02, 2011, 14:26:05 POSLE PODNE
2/10

izvini ali tako je Kuda ti planiras da ti kamion prodje?

(http://imagehost.serbian-warez.in.rs/images/dsadsa.png)
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: Darko a.k.a OptX poslato Jul 02, 2011, 14:38:01 POSLE PODNE
Citat: [A]Ricky poslato Jul 02, 2011, 14:26:05 POSLE PODNE
2/10

izvini ali tako je Kuda ti planiras da ti kamion prodje?

(http://imagehost.serbian-warez.in.rs/images/dsadsa.png)

Lepo zamisljeno,ali stvarno preveliko je...Kao sto Ricky kaze kako planiras da kamio prodje ? XD
4/10
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: XxKeKoxX poslato Jul 02, 2011, 15:05:23 POSLE PODNE
3/10 Za trud jer je non rp i nemoze cak ni auto proc kamoli kamio sta johnny kaze....
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: Eazy_Eye poslato Jul 02, 2011, 15:06:22 POSLE PODNE
Cvecce na betonu raste ? boze petra :D XD 1/10 svaka cast za trpanje bespotrebnih stvari u mapu :D
a za lika sto je pravio sliku sa strelicama 9/10 mozes i bolje da nacrtas xD
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: [A]hidroKrilac poslato Jul 02, 2011, 15:07:47 POSLE PODNE
Citat: Eazy_Eye poslato Jul 02, 2011, 15:06:22 POSLE PODNE
Cvecce na betonu raste ? boze petra :D XD 1/10 svaka cast za trpanje bespotrebnih stvari u mapu :D
a za lika sto je pravio sliku sa strelicama 9/10 mozes i bolje da nacrtas xD

Hvala potrudio sam se za strelice hahahahhahaahahahahaahh
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: Zgruvoâ„¢ poslato Jul 03, 2011, 18:16:46 POSLE PODNE
Ojjj ovde jedva biciklo da proÄ'e, 2/10 samo zbog truda...
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: [BURPG] Wistaa poslato Jul 04, 2011, 00:15:29 PRE PODNE
Slabo zaista mali prostor da prodje neko vozilo malo vece,jeste malo i nezgodno mjesto za ovdje to praviti,ali mogao si to dotjerati
4.4/10
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: Xmolâ„¢ poslato Jul 04, 2011, 13:34:29 POSLE PODNE
Uhh..slabo je ovo...a i non rp...2/10 eto za trud...:S
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: BalcanNation poslato Jul 04, 2011, 14:17:39 POSLE PODNE
A nije non-rp, rp je ali nije bas nesto uredeno :S

Naslov: Odg: [MAP]Kruzni Tok
Poruka od: vlado_plavsic poslato Jul 04, 2011, 14:26:46 POSLE PODNE
Citat: BalcanNation poslato Jul 04, 2011, 14:17:39 POSLE PODNE
A nije non-rp, rp je ali nije bas nesto uredeno :S



Jel me dr*as?

Gde si u RL video da cvece raste iz betona na sred auto-puta?
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: Sineša poslato Jul 05, 2011, 11:38:39 PRE PODNE
preveliko je,cvjece ide iz betona,fali pola fontane (posto onaj gornji dio kad prsce nije rp da voda ide po ulici xD ) itd.. uglavnom 4/10 ya trud trebalo je vremena postavit ono cvjece  :) :)
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: RG|B-u-B-i poslato Jul 05, 2011, 12:37:24 POSLE PODNE
Dobro je zamisljeno, ali nije dobro uradjeno 
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: Petar Pan poslato Jul 05, 2011, 13:33:03 POSLE PODNE
Dobro uradjeno samo nije RP cvijece iz betona da raste  ??? ???
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: Pixel poslato Jul 05, 2011, 14:18:24 POSLE PODNE
Samo za trud si dobio 2/10!
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: panameR. poslato Jul 07, 2011, 23:25:11 POSLE PODNE
Citat: [A]Ricky poslato Jul 02, 2011, 14:26:05 POSLE PODNE
2/10

izvini ali tako je Kuda ti planiras da ti kamion prodje?

(http://imagehost.serbian-warez.in.rs/images/dsadsa.png)

Vidi ovu sliku. Covjek ti je objasnio dje si pogrjesio. 4/10 za trud samo
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: Vilko poslato Jul 26, 2011, 12:24:19 POSLE PODNE
Izvinite na refreshu, ali.. Moram komentirat

Zašto bi kamion morao proć SVAKOM cestom?
Primjera radi, mi u gradu imamo jedan.. mali kružni tok
Susjed mi ima tvrtku sa kamionima itd.
Prije dok nije bilo tog kružnog toka, bez problema je prolazio kamion, sada, kada je kružni tok, ide okolo grada!
Prilagodite se cesti i uvjetima na cesti
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: Sineša poslato Jul 26, 2011, 13:12:32 POSLE PODNE
Citat: [MX]Vilko poslato Jul 26, 2011, 12:24:19 POSLE PODNE
Izvinite na refreshu, ali.. Moram komentirat

Zašto bi kamion morao proć SVAKOM cestom?
Primjera radi, mi u gradu imamo jedan.. mali kružni tok
Susjed mi ima tvrtku sa kamionima itd.
Prije dok nije bilo tog kružnog toka, bez problema je prolazio kamion, sada, kada je kružni tok, ide okolo grada!
Prilagodite se cesti i uvjetima na cesti
ha ha ti neki bas pametan lik ? jel vidis da je ovo AUTOPUT a tu kamioni moraju moci prolazit ....e sada daj mi sliku bilo koje petlje od autoputa na SVIJETU gdje kamion nemoze proci ?
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: V_More poslato Jul 26, 2011, 13:14:37 POSLE PODNE
Meni se iskreno ne svidja, pogotovo jer je NoNRP, tako ocjena od mene za tebe ide 2/10
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: [CL]Baban poslato Jul 26, 2011, 18:38:20 POSLE PODNE
3/10 Zbog truda i zasto svi tu prave kruzni tok zar se ne moze napraviti na nekom drugom mjestu nego tu na ravnini toj...:P
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: MosT_WanteD poslato Jul 26, 2011, 19:12:27 POSLE PODNE
Totalno non RP kao sto kazu cvjece iz betona.
5/10 za trud
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: Rick Dunn aka NaNx poslato Jul 26, 2011, 19:16:20 POSLE PODNE
Hmmmmm
necu vrijedat al FAIL?
I vrijeme izrade nisi ubacio ... :/
1.5/10
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: Vilko poslato Jul 26, 2011, 20:17:32 POSLE PODNE
Citat: Saul_Hudson poslato Jul 26, 2011, 13:12:32 POSLE PODNE
Citat: [MX]Vilko poslato Jul 26, 2011, 12:24:19 POSLE PODNE
Izvinite na refreshu, ali.. Moram komentirat

Zašto bi kamion morao proć SVAKOM cestom?
Primjera radi, mi u gradu imamo jedan.. mali kružni tok
Susjed mi ima tvrtku sa kamionima itd.
Prije dok nije bilo tog kružnog toka, bez problema je prolazio kamion, sada, kada je kružni tok, ide okolo grada!
Prilagodite se cesti i uvjetima na cesti
ha ha ti neki bas pametan lik ? jel vidis da je ovo AUTOPUT a tu kamioni moraju moci prolazit ....e sada daj mi sliku bilo koje petlje od autoputa na SVIJETU gdje kamion nemoze proci ?

To je AUTOPUT?! Ti si prolupo!
To je silazak s autoputa, opet ti dajem primjer, kod mene u gradu kamion nemože s autoputa skrenit na brzu cestu (odnosno cesta što spaja grad do autoceste)
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: Sineša poslato Jul 27, 2011, 11:15:55 PRE PODNE
Citat: [MX]Vilko poslato Jul 26, 2011, 20:17:32 POSLE PODNE
Citat: Saul_Hudson poslato Jul 26, 2011, 13:12:32 POSLE PODNE
Citat: [MX]Vilko poslato Jul 26, 2011, 12:24:19 POSLE PODNE
Izvinite na refreshu, ali.. Moram komentirat

Zašto bi kamion morao proć SVAKOM cestom?
Primjera radi, mi u gradu imamo jedan.. mali kružni tok
Susjed mi ima tvrtku sa kamionima itd.
Prije dok nije bilo tog kružnog toka, bez problema je prolazio kamion, sada, kada je kružni tok, ide okolo grada!
Prilagodite se cesti i uvjetima na cesti
ha ha ti neki bas pametan lik ? jel vidis da je ovo AUTOPUT a tu kamioni moraju moci prolazit ....e sada daj mi sliku bilo koje petlje od autoputa na SVIJETU gdje kamion nemoze proci ?

To je AUTOPUT?! Ti si prolupo!
To je silazak s autoputa, opet ti dajem primjer, kod mene u gradu kamion nemože s autoputa skrenit na brzu cestu (odnosno cesta što spaja grad do autoceste)
Pa mora moc' sic sa autoputa  ::) ::) ::) ::)
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: [BSRP]Marko Scarleta poslato Jul 27, 2011, 13:14:05 POSLE PODNE
Nije lose 7/10
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: [CH]Rony poslato Avgust 04, 2011, 11:38:18 PRE PODNE
Mal prostor..
Al dosta truda ulozeno jer tria dugo da se namisti glupo cvice -.-
ocjena 7/10..
Mozes mi rec ID tih pitara Okolo sta stoe ?
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: Niko Bellic poslato Avgust 04, 2011, 15:44:53 POSLE PODNE
5-6/10
Ne razumijem se bas u te stvari, ali kao sto su vec neki rekli: cvijece viri iz betona i malo je mjesta da prolaze vozila (moraju po plocniku ici)
Naslov: Odg: [MAP]Kruzni Tok
Poruka od: Milanče™ poslato Septembar 11, 2011, 11:58:56 PRE PODNE
Malo je ukradena ideja sa najboljeg srpskog servera? ;)