Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: Darko a.k.a OptX poslato Jun 27, 2011, 15:01:41 POSLE PODNE

Naslov: [Pomoc] Naruci
Poruka od: Darko a.k.a OptX poslato Jun 27, 2011, 15:01:41 POSLE PODNE
Skripta koju koristim: SS FULL EDIT
Detaljan opis problema: Ovo sam uzeo sa FactionGame.Kako to sada da ubacim u svoj gm.Msm znam ja kako da ubacim,vec gde menjam kordinate kafica gde ce ovo da se nalazi?
Dio skripte:

if(strcmp(cmd, "/drink", true) == 0 || strcmp(cmd, "/naruci", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
        if(IsAtBar(playerid))
        {
            if(PlayerDrunk[playerid] < 10)
            {
                new Float:health;
                new x_nr[256];
x_nr = strtok(cmdtext, idx);
if(!strlen(x_nr)) {
SendClientMessage(playerid, COLOR_WHITE, "|______________________ Pub Lista Pica________________________|");
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /naruci [ime pica]");
  SendClientMessage(playerid, COLOR_GREY, "Nealkoholna: Voda ($1), Coca-Cola($2), Fanta($2)");
  SendClientMessage(playerid, COLOR_GREY, "Pivo: Tuborg ($6), Becks($6), Bavaria($6)");
  SendClientMessage(playerid, COLOR_GREY, "Zestoko Pice: Viski($15), Vodka($12), Jeger($10)");
  SendClientMessage(playerid, COLOR_GREY, "Zestoko Pice: Tequila($12), Rakija($8)");
  SendClientMessage(playerid, COLOR_GREY, "Kokteli: Djus-Vodka($14), Sex-On-The-Beach($16), Zabice ($18)");
  SendClientMessage(playerid, COLOR_GREY, "Kokteli: Zemljotres($18), Tequila-Sunrise($15), Cosmopolitan($20)");
  SendClientMessage(playerid, COLOR_GREY, "Kokteli: Margarita($20), Blue-Lagoon($15), B-52($20)");
SendClientMessage(playerid, COLOR_WHITE, "|____________________________________________________________|");
return 1;
}
//pivo
    if(strcmp(x_nr,"tuborg",true) == 0)
{
if(PlayerInfo[playerid][pAge] < 16)
{
    SendClientMessage(playerid, COLOR_WHITE, "Konobar: Morate imati preko 16 godina da biste pili ovo pice.");
    return 1;
}
    SafeJB_GivePlayerMoney(playerid, - 6);
    PlayerDrunk[playerid] += 1;
if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~w~Vi ste~n~~p~Pijani", 3500, 1); }
GetPlayerHealth(playerid, health);
if(health < 100)
{
    if(PlayerInfo[playerid][pAlcoholPerk] > 0) { PlayerDrunk[playerid] += 1; new hp = 2 * PlayerInfo[playerid][pAlcoholPerk]; hp += 10; SetPlayerHealth(playerid, health + hp); }
else { SetPlayerHealth(playerid, health + 10.0); }
}
//biznisi
if (PlayerToPoint(4, playerid,SBizzInfo[12][sbEntranceX], SBizzInfo[12][sbEntranceY], SBizzInfo[12][sbEntranceZ]))
{//kafic na plazi
    SBizzInfo[12][sbTill] += 6;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[13][sbEntranceX], SBizzInfo[13][sbEntranceY], SBizzInfo[13][sbEntranceZ]))
{//burg caffe
    SBizzInfo[13][sbTill] += 6;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[14][sbEntranceX], SBizzInfo[14][sbEntranceY], SBizzInfo[14][sbEntranceZ]))
{//alhambra
    SBizzInfo[14][sbTill] += 6;
    OnPropUpdate();
}
}
else if(strcmp(x_nr,"becks",true) == 0)
{
    if(PlayerInfo[playerid][pAge] < 16)
{
    SendClientMessage(playerid, COLOR_WHITE, "Konobar: Morate imati preko 16 godina da biste pili ovo pice.");
    return 1;
}
    SafeJB_GivePlayerMoney(playerid, - 6);
    PlayerDrunk[playerid] += 1;
if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~w~Vi ste~n~~p~Pijani", 3500, 1); }
GetPlayerHealth(playerid, health);
if(health < 100)
{
    if(PlayerInfo[playerid][pAlcoholPerk] > 0) { PlayerDrunk[playerid] += 1; new hp = 2 * PlayerInfo[playerid][pAlcoholPerk]; hp += 15; SetPlayerHealth(playerid, health + hp); }
else { SetPlayerHealth(playerid, health + 15.0); }
}
//biznisi
if (PlayerToPoint(4, playerid,SBizzInfo[12][sbEntranceX], SBizzInfo[12][sbEntranceY], SBizzInfo[12][sbEntranceZ]))
{//kafic na plazi
    SBizzInfo[12][sbTill] += 6;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[13][sbEntranceX], SBizzInfo[13][sbEntranceY], SBizzInfo[13][sbEntranceZ]))
{//burg caffe
    SBizzInfo[13][sbTill] += 6;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[14][sbEntranceX], SBizzInfo[14][sbEntranceY], SBizzInfo[14][sbEntranceZ]))
{//alhambra
    SBizzInfo[14][sbTill] += 6;
    OnPropUpdate();
}
}
else if(strcmp(x_nr,"bavaria",true) == 0)
{
    if(PlayerInfo[playerid][pAge] < 16)
{
    SendClientMessage(playerid, COLOR_WHITE, "Konobar: Morate imati preko 16 godina da biste pili ovo pice.");
    return 1;
}
    SafeJB_GivePlayerMoney(playerid, - 6);
    PlayerDrunk[playerid] += 1;
if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~w~Vi ste~n~~p~Pijani", 3500, 1); }
GetPlayerHealth(playerid, health);
if(health < 100)
{
    if(PlayerInfo[playerid][pAlcoholPerk] > 0) { PlayerDrunk[playerid] += 1; new hp = 2 * PlayerInfo[playerid][pAlcoholPerk]; hp += 20; SetPlayerHealth(playerid, health + hp); }
else { SetPlayerHealth(playerid, health + 20.0); }
}
//biznisi
if (PlayerToPoint(4, playerid,SBizzInfo[12][sbEntranceX], SBizzInfo[12][sbEntranceY], SBizzInfo[12][sbEntranceZ]))
{//kafic na plazi
    SBizzInfo[12][sbTill] += 6;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[13][sbEntranceX], SBizzInfo[13][sbEntranceY], SBizzInfo[13][sbEntranceZ]))
{//burg caffe
    SBizzInfo[13][sbTill] += 6;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[14][sbEntranceX], SBizzInfo[14][sbEntranceY], SBizzInfo[14][sbEntranceZ]))
{//alhambra
    SBizzInfo[14][sbTill] += 6;
    OnPropUpdate();
}
}
//zestoko pice
                    else if(strcmp(x_nr,"viski",true) == 0)
{
    if(PlayerInfo[playerid][pAge] < 18)
{
    SendClientMessage(playerid, COLOR_WHITE, "Konobar: Morate imati preko 18 godina da biste pili ovo pice.");
    return 1;
}
    SafeJB_GivePlayerMoney(playerid, - 15);
    PlayerDrunk[playerid] += 3;
if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~w~Vi ste~n~~p~Pijani", 3500, 1); }
GetPlayerHealth(playerid, health);
if(health < 100)
{
    if(PlayerInfo[playerid][pAlcoholPerk] > 0) { PlayerDrunk[playerid] += 1; new hp = 2 * PlayerInfo[playerid][pAlcoholPerk]; hp += 27; SetPlayerHealth(playerid, health + hp); }
else { SetPlayerHealth(playerid, health + 27.0); }
}
//biznisi
if (PlayerToPoint(4, playerid,SBizzInfo[12][sbEntranceX], SBizzInfo[12][sbEntranceY], SBizzInfo[12][sbEntranceZ]))
{//kafic na plazi
    SBizzInfo[12][sbTill] += 15;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[13][sbEntranceX], SBizzInfo[13][sbEntranceY], SBizzInfo[13][sbEntranceZ]))
{//burg caffe
    SBizzInfo[13][sbTill] += 15;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[14][sbEntranceX], SBizzInfo[14][sbEntranceY], SBizzInfo[14][sbEntranceZ]))
{//alhambra
    SBizzInfo[14][sbTill] += 15;
    OnPropUpdate();
}
}
      else if(strcmp(x_nr,"vodka",true) == 0)
{
    if(PlayerInfo[playerid][pAge] < 18)
{
    SendClientMessage(playerid, COLOR_WHITE, "Konobar: Morate imati preko 18 godina da biste pili ovo pice.");
    return 1;
}
    SafeJB_GivePlayerMoney(playerid, - 12);
    PlayerDrunk[playerid] += 3;
if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~w~Vi ste~n~~p~Pijani", 3500, 1); }
GetPlayerHealth(playerid, health);
if(health < 100)
{
    if(PlayerInfo[playerid][pAlcoholPerk] > 0) { PlayerDrunk[playerid] += 1; new hp = 2 * PlayerInfo[playerid][pAlcoholPerk]; hp += 27; SetPlayerHealth(playerid, health + hp); }
else { SetPlayerHealth(playerid, health + 27.0); }
}
//biznisi
if (PlayerToPoint(4, playerid,SBizzInfo[12][sbEntranceX], SBizzInfo[12][sbEntranceY], SBizzInfo[12][sbEntranceZ]))
{//kafic na plazi
    SBizzInfo[12][sbTill] += 12;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[13][sbEntranceX], SBizzInfo[13][sbEntranceY], SBizzInfo[13][sbEntranceZ]))
{//burg caffe
    SBizzInfo[13][sbTill] += 12;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[14][sbEntranceX], SBizzInfo[14][sbEntranceY], SBizzInfo[14][sbEntranceZ]))
{//alhambra
    SBizzInfo[14][sbTill] += 12;
    OnPropUpdate();
}
}
      else if(strcmp(x_nr,"jeger",true) == 0)
{
    if(PlayerInfo[playerid][pAge] < 18)
{
    SendClientMessage(playerid, COLOR_WHITE, "Konobar: Morate imati preko 18 godina da biste pili ovo pice.");
    return 1;
}
    SafeJB_GivePlayerMoney(playerid, - 10);
    PlayerDrunk[playerid] += 3;
if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~w~Vi ste~n~~p~Pijani", 3500, 1); }
GetPlayerHealth(playerid, health);
if(health < 100)
{
    if(PlayerInfo[playerid][pAlcoholPerk] > 0) { PlayerDrunk[playerid] += 1; new hp = 2 * PlayerInfo[playerid][pAlcoholPerk]; hp += 27; SetPlayerHealth(playerid, health + hp); }
else { SetPlayerHealth(playerid, health + 27.0); }
}
//biznisi
if (PlayerToPoint(4, playerid,SBizzInfo[12][sbEntranceX], SBizzInfo[12][sbEntranceY], SBizzInfo[12][sbEntranceZ]))
{//kafic na plazi
    SBizzInfo[12][sbTill] += 10;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[13][sbEntranceX], SBizzInfo[13][sbEntranceY], SBizzInfo[13][sbEntranceZ]))
{//burg caffe
    SBizzInfo[13][sbTill] += 10;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[14][sbEntranceX], SBizzInfo[14][sbEntranceY], SBizzInfo[14][sbEntranceZ]))
{//alhambra
    SBizzInfo[14][sbTill] += 10;
    OnPropUpdate();
}
}
      else if(strcmp(x_nr,"tequila",true) == 0)
{
    if(PlayerInfo[playerid][pAge] < 18)
{
    SendClientMessage(playerid, COLOR_WHITE, "Konobar: Morate imati preko 18 godina da biste pili ovo pice.");
    return 1;
}
    SafeJB_GivePlayerMoney(playerid, - 10);
    PlayerDrunk[playerid] += 3;
if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~w~Vi ste~n~~p~Pijani", 3500, 1); }
GetPlayerHealth(playerid, health);
if(health < 100)
{
    if(PlayerInfo[playerid][pAlcoholPerk] > 0) { PlayerDrunk[playerid] += 1; new hp = 2 * PlayerInfo[playerid][pAlcoholPerk]; hp += 27; SetPlayerHealth(playerid, health + hp); }
else { SetPlayerHealth(playerid, health + 27.0); }
}
//biznisi
if (PlayerToPoint(4, playerid,SBizzInfo[12][sbEntranceX], SBizzInfo[12][sbEntranceY], SBizzInfo[12][sbEntranceZ]))
{//kafic na plazi
    SBizzInfo[12][sbTill] += 10;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[13][sbEntranceX], SBizzInfo[13][sbEntranceY], SBizzInfo[13][sbEntranceZ]))
{//burg caffe
    SBizzInfo[13][sbTill] += 10;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[14][sbEntranceX], SBizzInfo[14][sbEntranceY], SBizzInfo[14][sbEntranceZ]))
{//alhambra
    SBizzInfo[14][sbTill] += 10;
    OnPropUpdate();
}
}
      else if(strcmp(x_nr,"rakija",true) == 0)
{
    if(PlayerInfo[playerid][pAge] < 18)
{
    SendClientMessage(playerid, COLOR_WHITE, "Konobar: Morate imati preko 18 godina da biste pili ovo pice.");
    return 1;
}
    SafeJB_GivePlayerMoney(playerid, - 10);
    PlayerDrunk[playerid] += 3;
if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~w~Vi ste~n~~p~Pijani", 3500, 1); }
GetPlayerHealth(playerid, health);
if(health < 100)
{
    if(PlayerInfo[playerid][pAlcoholPerk] > 0) { PlayerDrunk[playerid] += 1; new hp = 2 * PlayerInfo[playerid][pAlcoholPerk]; hp += 27; SetPlayerHealth(playerid, health + hp); }
else { SetPlayerHealth(playerid, health + 27.0); }
}
//biznisi
if (PlayerToPoint(4, playerid,SBizzInfo[12][sbEntranceX], SBizzInfo[12][sbEntranceY], SBizzInfo[12][sbEntranceZ]))
{//kafic na plazi
    SBizzInfo[12][sbTill] += 10;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[13][sbEntranceX], SBizzInfo[13][sbEntranceY], SBizzInfo[13][sbEntranceZ]))
{//burg caffe
    SBizzInfo[13][sbTill] += 10;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[14][sbEntranceX], SBizzInfo[14][sbEntranceY], SBizzInfo[14][sbEntranceZ]))
{//alhambra
    SBizzInfo[14][sbTill] += 10;
    OnPropUpdate();
}
}
//kokteli
                    else if(strcmp(x_nr,"djus-vodka",true) == 0)
{
    if(PlayerInfo[playerid][pAge] < 18)
{
    SendClientMessage(playerid, COLOR_WHITE, "Konobar: Morate imati preko 18 godina da biste pili ovo pice.");
    return 1;
}
    SafeJB_GivePlayerMoney(playerid, - 14);
    PlayerDrunk[playerid] += 3;
if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~w~Vi ste~n~~p~Pijani", 3500, 1); }
GetPlayerHealth(playerid, health);
if(health < 100)
{
    if(PlayerInfo[playerid][pAlcoholPerk] > 0) { PlayerDrunk[playerid] += 1; new hp = 2 * PlayerInfo[playerid][pAlcoholPerk]; hp += 27; SetPlayerHealth(playerid, health + hp); }
else { SetPlayerHealth(playerid, health + 27.0); }
}
//biznisi
if (PlayerToPoint(4, playerid,SBizzInfo[12][sbEntranceX], SBizzInfo[12][sbEntranceY], SBizzInfo[12][sbEntranceZ]))
{//kafic na plazi
    SBizzInfo[12][sbTill] += 14;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[13][sbEntranceX], SBizzInfo[13][sbEntranceY], SBizzInfo[13][sbEntranceZ]))
{//burg caffe
    SBizzInfo[13][sbTill] += 14;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[14][sbEntranceX], SBizzInfo[14][sbEntranceY], SBizzInfo[14][sbEntranceZ]))
{//alhambra
    SBizzInfo[14][sbTill] += 14;
    OnPropUpdate();
}
}
                    else if(strcmp(x_nr,"sex-on-the-beach",true) == 0)
{
    if(PlayerInfo[playerid][pAge] < 18)
{
    SendClientMessage(playerid, COLOR_WHITE, "Konobar: Morate imati preko 18 godina da biste pili ovo pice.");
    return 1;
}
    SafeJB_GivePlayerMoney(playerid, - 16);
    PlayerDrunk[playerid] += 4;
if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~w~Vi ste~n~~p~Pijani", 3500, 1); }
GetPlayerHealth(playerid, health);
if(health < 100)
{
    if(PlayerInfo[playerid][pAlcoholPerk] > 0) { PlayerDrunk[playerid] += 1; new hp = 2 * PlayerInfo[playerid][pAlcoholPerk]; hp += 40; SetPlayerHealth(playerid, health + hp); }
else { SetPlayerHealth(playerid, health + 40.0); }
}
//biznisi
if (PlayerToPoint(4, playerid,SBizzInfo[12][sbEntranceX], SBizzInfo[12][sbEntranceY], SBizzInfo[12][sbEntranceZ]))
{//kafic na plazi
    SBizzInfo[12][sbTill] += 16;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[13][sbEntranceX], SBizzInfo[13][sbEntranceY], SBizzInfo[13][sbEntranceZ]))
{//burg caffe
    SBizzInfo[13][sbTill] += 16;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[14][sbEntranceX], SBizzInfo[14][sbEntranceY], SBizzInfo[14][sbEntranceZ]))
{//alhambra
    SBizzInfo[14][sbTill] += 16;
    OnPropUpdate();
}
}
      else if(strcmp(x_nr,"zabice",true) == 0)
{
    if(PlayerInfo[playerid][pAge] < 18)
{
    SendClientMessage(playerid, COLOR_WHITE, "Konobar: Morate imati preko 18 godina da biste pili ovo pice.");
    return 1;
}
    SafeJB_GivePlayerMoney(playerid, - 18);
    PlayerDrunk[playerid] += 3;
if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~w~Vi ste~n~~p~Pijani", 3500, 1); }
GetPlayerHealth(playerid, health);
if(health < 100)
{
    if(PlayerInfo[playerid][pAlcoholPerk] > 0) { PlayerDrunk[playerid] += 1; new hp = 2 * PlayerInfo[playerid][pAlcoholPerk]; hp += 40; SetPlayerHealth(playerid, health + hp); }
else { SetPlayerHealth(playerid, health + 40.0); }
}
//biznisi
if (PlayerToPoint(4, playerid,SBizzInfo[12][sbEntranceX], SBizzInfo[12][sbEntranceY], SBizzInfo[12][sbEntranceZ]))
{//kafic na plazi
    SBizzInfo[12][sbTill] += 18;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[13][sbEntranceX], SBizzInfo[13][sbEntranceY], SBizzInfo[13][sbEntranceZ]))
{//burg caffe
    SBizzInfo[13][sbTill] += 18;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[14][sbEntranceX], SBizzInfo[14][sbEntranceY], SBizzInfo[14][sbEntranceZ]))
{//alhambra
    SBizzInfo[14][sbTill] += 18;
    OnPropUpdate();
}
}
      else if(strcmp(x_nr,"zemljotres",true) == 0)
{
    if(PlayerInfo[playerid][pAge] < 18)
{
    SendClientMessage(playerid, COLOR_WHITE, "Konobar: Morate imati preko 18 godina da biste pili ovo pice.");
    return 1;
}
    SafeJB_GivePlayerMoney(playerid, - 18);
    PlayerDrunk[playerid] += 5;
if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~w~Vi ste~n~~p~Pijani", 3500, 1); }
GetPlayerHealth(playerid, health);
if(health < 100)
{
    if(PlayerInfo[playerid][pAlcoholPerk] > 0) { PlayerDrunk[playerid] += 1; new hp = 2 * PlayerInfo[playerid][pAlcoholPerk]; hp += 40; SetPlayerHealth(playerid, health + hp); }
else { SetPlayerHealth(playerid, health + 40.0); }
}
//biznisi
if (PlayerToPoint(4, playerid,SBizzInfo[12][sbEntranceX], SBizzInfo[12][sbEntranceY], SBizzInfo[12][sbEntranceZ]))
{//kafic na plazi
    SBizzInfo[12][sbTill] += 18;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[13][sbEntranceX], SBizzInfo[13][sbEntranceY], SBizzInfo[13][sbEntranceZ]))
{//burg caffe
    SBizzInfo[13][sbTill] += 18;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[14][sbEntranceX], SBizzInfo[14][sbEntranceY], SBizzInfo[14][sbEntranceZ]))
{//alhambra
    SBizzInfo[14][sbTill] += 18;
    OnPropUpdate();
}
}
      else if(strcmp(x_nr,"tequila-sunrise",true) == 0)
{
    if(PlayerInfo[playerid][pAge] < 18)
{
    SendClientMessage(playerid, COLOR_WHITE, "Konobar: Morate imati preko 18 godina da biste pili ovo pice.");
    return 1;
}
    SafeJB_GivePlayerMoney(playerid, - 15);
    PlayerDrunk[playerid] += 3;
if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~w~Vi ste~n~~p~Pijani", 3500, 1); }
GetPlayerHealth(playerid, health);
if(health < 100)
{
    if(PlayerInfo[playerid][pAlcoholPerk] > 0) { PlayerDrunk[playerid] += 1; new hp = 2 * PlayerInfo[playerid][pAlcoholPerk]; hp += 40; SetPlayerHealth(playerid, health + hp); }
else { SetPlayerHealth(playerid, health + 40.0); }
}
//biznisi
if (PlayerToPoint(4, playerid,SBizzInfo[12][sbEntranceX], SBizzInfo[12][sbEntranceY], SBizzInfo[12][sbEntranceZ]))
{//kafic na plazi
    SBizzInfo[12][sbTill] += 15;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[13][sbEntranceX], SBizzInfo[13][sbEntranceY], SBizzInfo[13][sbEntranceZ]))
{//burg caffe
    SBizzInfo[13][sbTill] += 15;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[14][sbEntranceX], SBizzInfo[14][sbEntranceY], SBizzInfo[14][sbEntranceZ]))
{//alhambra
    SBizzInfo[14][sbTill] += 15;
    OnPropUpdate();
}
}
      else if(strcmp(x_nr,"cosmopolitan",true) == 0)
{
    if(PlayerInfo[playerid][pAge] < 18)
{
    SendClientMessage(playerid, COLOR_WHITE, "Konobar: Morate imati preko 18 godina da biste pili ovo pice.");
    return 1;
}
    SafeJB_GivePlayerMoney(playerid, - 20);
    PlayerDrunk[playerid] += 2;
if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~w~Vi ste~n~~p~Pijani", 3500, 1); }
GetPlayerHealth(playerid, health);
if(health < 100)
{
    if(PlayerInfo[playerid][pAlcoholPerk] > 0) { PlayerDrunk[playerid] += 1; new hp = 2 * PlayerInfo[playerid][pAlcoholPerk]; hp += 40; SetPlayerHealth(playerid, health + hp); }
else { SetPlayerHealth(playerid, health + 40.0); }
}
//biznisi
if (PlayerToPoint(4, playerid,SBizzInfo[12][sbEntranceX], SBizzInfo[12][sbEntranceY], SBizzInfo[12][sbEntranceZ]))
{//kafic na plazi
    SBizzInfo[12][sbTill] += 20;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[13][sbEntranceX], SBizzInfo[13][sbEntranceY], SBizzInfo[13][sbEntranceZ]))
{//burg caffe
    SBizzInfo[13][sbTill] += 20;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[14][sbEntranceX], SBizzInfo[14][sbEntranceY], SBizzInfo[14][sbEntranceZ]))
{//alhambra
    SBizzInfo[14][sbTill] += 20;
    OnPropUpdate();
}
}
      else if(strcmp(x_nr,"margarita",true) == 0)
{
    if(PlayerInfo[playerid][pAge] < 18)
{
    SendClientMessage(playerid, COLOR_WHITE, "Konobar: Morate imati preko 18 godina da biste pili ovo pice.");
    return 1;
}
    SafeJB_GivePlayerMoney(playerid, - 20);
    PlayerDrunk[playerid] += 3;
if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~w~Vi ste~n~~p~Pijani", 3500, 1); }
GetPlayerHealth(playerid, health);
if(health < 100)
{
    if(PlayerInfo[playerid][pAlcoholPerk] > 0) { PlayerDrunk[playerid] += 1; new hp = 2 * PlayerInfo[playerid][pAlcoholPerk]; hp += 40; SetPlayerHealth(playerid, health + hp); }
else { SetPlayerHealth(playerid, health + 40.0); }
}
//biznisi
if (PlayerToPoint(4, playerid,SBizzInfo[12][sbEntranceX], SBizzInfo[12][sbEntranceY], SBizzInfo[12][sbEntranceZ]))
{//kafic na plazi
    SBizzInfo[12][sbTill] += 20;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[13][sbEntranceX], SBizzInfo[13][sbEntranceY], SBizzInfo[13][sbEntranceZ]))
{//burg caffe
    SBizzInfo[13][sbTill] += 20;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[14][sbEntranceX], SBizzInfo[14][sbEntranceY], SBizzInfo[14][sbEntranceZ]))
{//alhambra
    SBizzInfo[14][sbTill] += 20;
    OnPropUpdate();
}
}
      else if(strcmp(x_nr,"blue-lagoon",true) == 0)
{
    if(PlayerInfo[playerid][pAge] < 18)
{
    SendClientMessage(playerid, COLOR_WHITE, "Konobar: Morate imati preko 18 godina da biste pili ovo pice.");
    return 1;
}
    SafeJB_GivePlayerMoney(playerid, - 15);
    PlayerDrunk[playerid] += 2;
if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~w~Vi ste~n~~p~Pijani", 3500, 1); }
GetPlayerHealth(playerid, health);
if(health < 100)
{
    if(PlayerInfo[playerid][pAlcoholPerk] > 0) { PlayerDrunk[playerid] += 1; new hp = 2 * PlayerInfo[playerid][pAlcoholPerk]; hp += 40; SetPlayerHealth(playerid, health + hp); }
else { SetPlayerHealth(playerid, health + 40.0); }
}
//biznisi
if (PlayerToPoint(4, playerid,SBizzInfo[12][sbEntranceX], SBizzInfo[12][sbEntranceY], SBizzInfo[12][sbEntranceZ]))
{//kafic na plazi
    SBizzInfo[12][sbTill] += 15;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[13][sbEntranceX], SBizzInfo[13][sbEntranceY], SBizzInfo[13][sbEntranceZ]))
{//burg caffe
    SBizzInfo[13][sbTill] += 15;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[14][sbEntranceX], SBizzInfo[14][sbEntranceY], SBizzInfo[14][sbEntranceZ]))
{//alhambra
    SBizzInfo[14][sbTill] += 15;
    OnPropUpdate();
}
}
      else if(strcmp(x_nr,"b-52",true) == 0)
{
    if(PlayerInfo[playerid][pAge] < 18)
{
    SendClientMessage(playerid, COLOR_WHITE, "Konobar: Morate imati preko 18 godina da biste pili ovo pice.");
    return 1;
}
    SafeJB_GivePlayerMoney(playerid, - 20);
    PlayerDrunk[playerid] += 4;
if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~w~Vi ste~n~~p~Pijani", 3500, 1); }
GetPlayerHealth(playerid, health);
if(health < 100)
{
    if(PlayerInfo[playerid][pAlcoholPerk] > 0) { PlayerDrunk[playerid] += 1; new hp = 2 * PlayerInfo[playerid][pAlcoholPerk]; hp += 40; SetPlayerHealth(playerid, health + hp); }
else { SetPlayerHealth(playerid, health + 40.0); }
}
//biznisi
if (PlayerToPoint(4, playerid,SBizzInfo[12][sbEntranceX], SBizzInfo[12][sbEntranceY], SBizzInfo[12][sbEntranceZ]))
{//kafic na plazi
    SBizzInfo[12][sbTill] += 20;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[13][sbEntranceX], SBizzInfo[13][sbEntranceY], SBizzInfo[13][sbEntranceZ]))
{//burg caffe
    SBizzInfo[13][sbTill] += 20;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[14][sbEntranceX], SBizzInfo[14][sbEntranceY], SBizzInfo[14][sbEntranceZ]))
{//alhambra
    SBizzInfo[14][sbTill] += 20;
    OnPropUpdate();
}
}
//bezalkoholno
else if(strcmp(x_nr,"voda",true) == 0)
{
    SafeJB_GivePlayerMoney(playerid, - 1);
GetPlayerHealth(playerid, health);
    if(health < 100)
{
    if(PlayerInfo[playerid][pAlcoholPerk] > 0) { new hp = 2 * PlayerInfo[playerid][pAlcoholPerk]; hp += 5; SetPlayerHealth(playerid, health + hp); }
else { SetPlayerHealth(playerid, health + 30.0); }
}
else if(health > 100)
{
    SetPlayerHealth(playerid, 100);
}
//biznisi
if (PlayerToPoint(4, playerid,SBizzInfo[12][sbEntranceX], SBizzInfo[12][sbEntranceY], SBizzInfo[12][sbEntranceZ]))
{//kafic na plazi
    SBizzInfo[12][sbTill] += 1;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[13][sbEntranceX], SBizzInfo[13][sbEntranceY], SBizzInfo[13][sbEntranceZ]))
{//burg caffe
    SBizzInfo[13][sbTill] += 1;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[14][sbEntranceX], SBizzInfo[14][sbEntranceY], SBizzInfo[14][sbEntranceZ]))
{//alhambra
    SBizzInfo[14][sbTill] += 1;
    OnPropUpdate();
}
}
else if(strcmp(x_nr,"fanta",true) == 0)
{
    SafeJB_GivePlayerMoney(playerid, - 2);
GetPlayerHealth(playerid, health);
    if(health < 100)
{
    if(PlayerInfo[playerid][pAlcoholPerk] > 0) { new hp = 2 * PlayerInfo[playerid][pAlcoholPerk]; hp += 5; SetPlayerHealth(playerid, health + hp); }
else { SetPlayerHealth(playerid, health + 20.0); }
}
else if(health > 100)
{
    SetPlayerHealth(playerid, 100);
}
//biznisi
if (PlayerToPoint(4, playerid,SBizzInfo[12][sbEntranceX], SBizzInfo[12][sbEntranceY], SBizzInfo[12][sbEntranceZ]))
{//kafic na plazi
    SBizzInfo[12][sbTill] += 2;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[13][sbEntranceX], SBizzInfo[13][sbEntranceY], SBizzInfo[13][sbEntranceZ]))
{//burg caffe
    SBizzInfo[13][sbTill] += 2;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[14][sbEntranceX], SBizzInfo[14][sbEntranceY], SBizzInfo[14][sbEntranceZ]))
{//alhambra
    SBizzInfo[14][sbTill] += 2;
    OnPropUpdate();
}
}
else if(strcmp(x_nr,"coca-cola",true) == 0)//radise
{
    SafeJB_GivePlayerMoney(playerid, - 2);
GetPlayerHealth(playerid, health);
    if(health < 100)
{
    if(PlayerInfo[playerid][pAlcoholPerk] > 0) { new hp = 2 * PlayerInfo[playerid][pAlcoholPerk]; hp += 5; SetPlayerHealth(playerid, health + hp); }
else { SetPlayerHealth(playerid, health + 20.0); }
}
else if(health > 100)
{
    SetPlayerHealth(playerid, 100);
}
//biznisi
if (PlayerToPoint(4, playerid,SBizzInfo[12][sbEntranceX], SBizzInfo[12][sbEntranceY], SBizzInfo[12][sbEntranceZ]))
{//kafic na plazi
    SBizzInfo[12][sbTill] += 2;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[13][sbEntranceX], SBizzInfo[13][sbEntranceY], SBizzInfo[13][sbEntranceZ]))
{//burg caffe
    SBizzInfo[13][sbTill] += 2;
    OnPropUpdate();
}
else if (PlayerToPoint(4, playerid,SBizzInfo[14][sbEntranceX], SBizzInfo[14][sbEntranceY], SBizzInfo[14][sbEntranceZ]))
{//alhambra
    SBizzInfo[14][sbTill] += 2;
    OnPropUpdate();
}
}
else
{
    SendClientMessage(playerid, COLOR_WHITE, "Kelner: Nisam nikad cuo za to pice.");
    return 1;
}
GetPlayerHealth(playerid, health);
if (health > 100) SetPlayerHealth(playerid, 100);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s pije %s.", sendername ,x_nr);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
            }
            else
            {
                SendClientMessage(playerid, COLOR_GREY, "   Ne smijete vise piti, povratit cete!");
                return 1;
            }
        }
        else if(PlayerToPoint(5, playerid, 1040.2201,-1166.1444,32.9297))
        {
            if(PlayerDrunk[playerid] < 10)
            {
                new Float:health;
                new x_nr[256];
x_nr = strtok(cmdtext, idx);
if(!strlen(x_nr)) {
SendClientMessage(playerid, COLOR_WHITE, "|____________________ Bar Pice ______________________|");
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /drink [drinkname]");
  SendClientMessage(playerid, COLOR_GREY, "Kafa: Cappuccino ($4), Latte($5), Macchiato($5)");
  SendClientMessage(playerid, COLOR_GREY, "Likeri: Limoncello($8), Amaretto($7), Martini($12)");
  SendClientMessage(playerid, COLOR_GREY, "Vino: Merlot ($15), Sangiovese($18), Frizzante($16)");
  SendClientMessage(playerid, COLOR_LIGHT_BLUE, "Upozorenje! Od mnogo pica se dobija ostecenje jetre");
SendClientMessage(playerid, COLOR_WHITE, "|______________________________________________________|");
return 1;
}
else if(strcmp(x_nr,"cappuccino",true) == 0)
{
GetPlayerHealth(playerid, health);
if(health < 100)
    {
SafeJB_GivePlayerMoney(playerid, - 4);
        SetPlayerHealth(playerid, health + 30);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s pije cappucino iz solje.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
    }
}
else if(strcmp(x_nr,"latte",true) == 0)
{
SafeJB_GivePlayerMoney(playerid, - 5);
        SetPlayerHealth(playerid, health + 30);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s pije Caffe Latte.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else if(strcmp(x_nr,"macchiato",true) == 0)
{
SafeJB_GivePlayerMoney(playerid, - 5);
        SetPlayerHealth(playerid, health + 30);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s pije Caffe Macchiato.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
    else if(strcmp(x_nr,"limoncello",true) == 0)
{
    SafeJB_GivePlayerMoney(playerid, - 8);
    PlayerDrunk[playerid] += 3;
if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~w~Vi ste~n~~p~Pijani", 3500, 1); }
if(GetPlayerHealth(playerid, health) < 100)
{
    if(PlayerInfo[playerid][pAlcoholPerk] > 0)
{
PlayerDrunk[playerid] += 1;
new hp = 2 * PlayerInfo[playerid][pAlcoholPerk];
hp += 30;
SetPlayerHealth(playerid, health + hp);
format(string, sizeof(string), "* %s pije Limoncello.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else
{
SetPlayerHealth(playerid, health + 30.0);
format(string, sizeof(string), "* %s pije Limoncello.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
}
    else if(strcmp(x_nr,"amaretto",true) == 0)
{
    SafeJB_GivePlayerMoney(playerid, - 7);
    PlayerDrunk[playerid] += 2;
if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~w~Vi ste~n~~p~Pijani", 3500, 1); }
if(GetPlayerHealth(playerid, health) < 100)
{
    if(PlayerInfo[playerid][pAlcoholPerk] > 0)
{
PlayerDrunk[playerid] += 1;
new hp = 2 * PlayerInfo[playerid][pAlcoholPerk];
hp += 30;
SetPlayerHealth(playerid, health + hp);
format(string, sizeof(string), "* %s pije Amaretto.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else
{
SetPlayerHealth(playerid, health + 30.0);
format(string, sizeof(string), "* %s pije Amaretto.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
}
    else if(strcmp(x_nr,"martini",true) == 0)
{
    SafeJB_GivePlayerMoney(playerid, - 12);
    PlayerDrunk[playerid] += 3;
if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~w~Vi ste~n~~p~Pijani", 3500, 1); }
if(GetPlayerHealth(playerid, health) < 100)
{
    if(PlayerInfo[playerid][pAlcoholPerk] > 0)
{
PlayerDrunk[playerid] += 1;
new hp = 2 * PlayerInfo[playerid][pAlcoholPerk];
hp += 30;
SetPlayerHealth(playerid, health + hp);
format(string, sizeof(string), "* %s pije Martini.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else
{
SetPlayerHealth(playerid, health + 30.0);
format(string, sizeof(string), "* %s pije Martini.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
}
    else if(strcmp(x_nr,"merlot",true) == 0)
{
    SafeJB_GivePlayerMoney(playerid, - 15);
    PlayerDrunk[playerid] += 2;
if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~w~Vi ste~n~~p~Pijani", 3500, 1); }
if(GetPlayerHealth(playerid, health) < 100)
{
    if(PlayerInfo[playerid][pAlcoholPerk] > 0)
{
PlayerDrunk[playerid] += 1;
new hp = 2 * PlayerInfo[playerid][pAlcoholPerk];
hp += 30;
SetPlayerHealth(playerid, health + hp);
format(string, sizeof(string), "* %s pije Merlot.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else
{
SetPlayerHealth(playerid, health + 30.0);
format(string, sizeof(string), "* %s pije Merlot.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
}
    else if(strcmp(x_nr,"sangiovese",true) == 0)
{
    SafeJB_GivePlayerMoney(playerid, - 18);
    PlayerDrunk[playerid] += 2;
if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~w~Vi ste~n~~p~Pijani", 3500, 1); }
if(GetPlayerHealth(playerid, health) < 100)
{
    if(PlayerInfo[playerid][pAlcoholPerk] > 0)
{
PlayerDrunk[playerid] += 1;
new hp = 2 * PlayerInfo[playerid][pAlcoholPerk];
hp += 30;
SetPlayerHealth(playerid, health + hp);
format(string, sizeof(string), "* %s pije Sangiovese.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else
{
SetPlayerHealth(playerid, health + 30.0);
format(string, sizeof(string), "* %s pije Sangiovese.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
}
    else if(strcmp(x_nr,"frizzante",true) == 0)
{
    SafeJB_GivePlayerMoney(playerid, - 16);
    PlayerDrunk[playerid] += 2;
if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~w~Vi ste~n~~p~Pijani", 3500, 1); }
if(GetPlayerHealth(playerid, health) < 100)
{
    if(PlayerInfo[playerid][pAlcoholPerk] > 0)
{
PlayerDrunk[playerid] += 1;
new hp = 2 * PlayerInfo[playerid][pAlcoholPerk];
hp += 30;
SetPlayerHealth(playerid, health + hp);
format(string, sizeof(string), "* %s pije Frizzante.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else
{
SetPlayerHealth(playerid, health + 30.0);
format(string, sizeof(string), "* %s pije Frizzante.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
}
GetPlayerHealth(playerid, health);
if (health > 100) SetPlayerHealth(playerid, 100);
}
        }
        else
        {
            SendClientMessage(playerid, COLOR_GREY, "   Niste u kaficu/za sankom!");
            return 1;
        }
    }
    return 1;
}

Neke slike/video za lakse dobivanje pomoci(neobavezno): /
Naslov: Odg: [Pomoc] Naruci
Poruka od: sampzone poslato Jun 27, 2011, 15:13:17 POSLE PODNE
if(IsAtBar(playerid)) to odredjuje gdje se komanda pokrece tj u baru samo umjesto tog stavi ovo if(IsPlayerInRangeOfPoint(playerid, 5, 1404.7249,-1040.3148,24.4018))
Naslov: Odg: [Pomoc] Naruci
Poruka od: K4[Я]!K3 poslato Jun 27, 2011, 16:30:37 POSLE PODNE
if(IsAtBar(playerid)) // samo tu dodas koordinate
ukucaj na CTRL+F  if(IsAtBar(playerid)) i sve ce ti bit jasno (:

Citat: sampzone poslato Jun 27, 2011, 15:13:17 POSLE PODNE
if(IsAtBar(playerid)) to odredjuje gdje se komanda pokrece tj u baru samo umjesto tog stavi ovo if(IsPlayerInRangeOfPoint(playerid, 5, 1404.7249,-1040.3148,24.4018))

onda mu nece radit na ostalim mjestima :/
Naslov: Odg: [Pomoc] Naruci
Poruka od: sampzone poslato Jun 27, 2011, 16:37:22 POSLE PODNE
pa nek doda jos mjesta jbt ja mu dao samo primjer kako da odredi pozicije na kojim on hoce!
Naslov: Odg: [Pomoc] Naruci
Poruka od: Darko a.k.a OptX poslato Jun 27, 2011, 17:47:22 POSLE PODNE
Moze mi neko dati svoju komandu /naruci ovo mi izbaci mnogo errora i warninga.Mrzi me sve da copy/paste :S
Naslov: Odg: [Pomoc] Naruci
Poruka od: sampzone poslato Jun 27, 2011, 17:51:31 POSLE PODNE
ajde ti nama copy paste i daj nam komandu kako si ti uradio tj kako si je prepravio!