Skripta koju koristim: FactionGame
Detaljan opis problema: FactionGame\gamemodes\FG.pwn(34837) : error 001: expected token: ")", but found "-identifier-"
1 Error.
Dio skripte: if (strcmp("/eh", cmdtext, true, 10) == 0)
{
if(IsPlayerConnected(playerid))
{
SendClientMessage(playerid, COLOR_BLACK, "|_____________________________________________|");
if (PlayerInfo[playerid][pGameMaster] >= 1 || (PlayerInfo[playerid][pAdmin] >= 1)
SendClientMessage(playerid, COLOR_GREEN, "Da se portate kucajte /eport da stvorite vozila kucajte /vozila ");
SendClientMessage(playerid, COLOR_WHITE, "Cross Race: /crosso /crossz /cstarto /cstartz");
SendClientMessage(playerid, COLOR_WHITE, "Hell Race: /hello /hellz /bstarto /bstartz");
SendClientMessage(playerid, COLOR_WHITE, "Moto/Car Race: /raceo /racez /rstarto /rstartz");
SendClientMessage(playerid, COLOR_WHITE, "Monster: /monstero /monsterz");
SendClientMessage(playerid, COLOR_WHITE, "Survivor: /survivoro /survivorz");
SendClientMessage(playerid, COLOR_BLACK, "|_____________________________________________|");
}
return 1;
}
Neke slike/video za lakse dobivanje pomoci(neobavezno): /
Ovu liniju
if (PlayerInfo[playerid][pGameMaster] >= 1 || (PlayerInfo[playerid][pAdmin] >= 1)
stavi ovako
if (PlayerInfo[playerid][pGameMaster] >= 1) || (PlayerInfo[playerid][pAdmin] >= 1)
FactionGame\gamemodes\FG.pwn(34836) : error 029: invalid expression, assumed zero
FactionGame\gamemodes\FG.pwn(34836 -- 34837) : warning 215: expression has no effect
1 Error.
if (PlayerInfo[playerid][pGameMaster] >= 1) || (PlayerInfo[playerid][pAdmin] >= 1)
Stavio sam ovako i sad eno gore eror i warning.
Da li moze neko pomoci ko zna u cemu je problem
SendClientMessage(playerid, COLOR_GREEN, "Da se portate kucajte /eport da stvorite vozila kucajte /vozila ");
ovo je linija gde je eror
Stavi ovako na FG je pGm
if ((PlayerInfo[playerid][pGm] >= 1) || (PlayerInfo[playerid][pAdmin] >= 1))
if (strcmp("/eh", cmdtext, true, 10) == 0)
{
if (PlayerInfo[playerid][pGameMaster] < 1 && PlayerInfo[playerid][pAdmin] < 1) return SendClientMessage(playerid,1,"Neka poruka!");
SendClientMessage(playerid, COLOR_BLACK, "|_____________________________________________|");
SendClientMessage(playerid, COLOR_GREEN, "Da se portate kucajte /eport da stvorite vozila kucajte /vozila ");
SendClientMessage(playerid, COLOR_WHITE, "Cross Race: /crosso /crossz /cstarto /cstartz");
SendClientMessage(playerid, COLOR_WHITE, "Hell Race: /hello /hellz /bstarto /bstartz");
SendClientMessage(playerid, COLOR_WHITE, "Moto/Car Race: /raceo /racez /rstarto /rstartz");
SendClientMessage(playerid, COLOR_WHITE, "Monster: /monstero /monsterz");
SendClientMessage(playerid, COLOR_WHITE, "Survivor: /survivoro /survivorz");
SendClientMessage(playerid, COLOR_BLACK, "|_____________________________________________|");
return true;
}
hvala ovo gore radi ;D
A kako da namestim kad pritisnem odredjeno dugme da se motor vozila pali odmah a ne da pise ovo kao da pokusava da se upali nego cim pritisnem dugme da se upali
public StartingTheVehicle(playerid)
{
if(IsPlayerConnected(playerid))
{
if(IsPlayerInAnyVehicle(playerid))
{
new RandomStart;
new string[128];
new sendername[MAX_PLAYER_NAME];
RandomStart = random(4);
switch(RandomStart)
{
case 0,1,2:
{
engineOn[GetPlayerVehicleID(playerid)] = true;
TogglePlayerControllable(playerid,1);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Motor se upalio.");
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
gEngine[playerid] = 0;
}
case 3:
{
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Motor se nije upalio.");
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
gEngine[playerid] = 0;
}
}
}
else
{
gEngine[playerid] = 0;
}
}
return 1;
}
Moze li mi ko pomoci ?