Skripta koju koristim: DT (GF)
Detaljan opis problema: kako da napravim komandu odbrojavanja ...da pise kao /cnnn 3 2 1 gogogo??
Dio skripte: //
Neke slike/video za lakse dobivanje pomoci(neobavezno): //
if(strcmp(cmdtext,"/broji",true) == 0)
{
new Float:X, Float:Y, Float:Z;
new pName[30];
if (auts == false)
{
if (PlayerInfo[playerid][pAdmin] >= 4)
{
auts = true;
GetPlayerName(playerid, pName, 30);
format(string, 280, "Admin : %s je pokrenio brojac.", pName);
SendClientMessageToAll(COLOR_LIGHTGREEN, string);
for(new i; i < MAX_PLAYERS; i++)
{
GameTextForPlayer(i, "~n~~n~~n~~n~~n~~n~~n~~w~:::: ~r~3 ~w~::::",1000,3);
GetPlayerPos(i, X,Y,Z);
}
SetTimer("count2",1000,0);
SetTimer("count1",2000,0);
SetTimer("countgo",3000,0);
}
}
}
forward count2();
forward count1();
forward countgo();
public count2()
{
new Float:X, Float:Y, Float:Z;
for(new i; i < MAX_PLAYERS; i++) {
GameTextForPlayer(i,"~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~g~-~y~ 2 ~g~-",1000,3);
GetPlayerPos(i, X,Y,Z);
}
}
public count1()
{
new Float:X, Float:Y, Float:Z;
for(new i; i < MAX_PLAYERS; i++) {
GameTextForPlayer(i,"~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~g~-~y~ 1 ~g~-",1000,3);
GetPlayerPos(i, X,Y,Z);
}
}
public countgo()
{
new Float:X, Float:Y, Float:Z;
for(new i; i < MAX_PLAYERS; i++) {
GetPlayerPos(i, X,Y,Z);
GameTextForPlayer(i,"~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~g~-~y~]~g~-~g~START~g~-~y~]~g~-",1000,3);
PlayerPlaySound(i,1057,X,Y,Z);
}
}
Probaj ovako ovo je iz mog moda..
sredio sam hvala puno...
moze lock..