Evo kao sto sam obecao pustam vam jos jednu mappu na slikama cete vidjet da je " malo " izmappano evo zasto vecina stunt servera ima vec LS SF i LV izmapan pa ovo smatram kao neki patch .... evo slike
http://www.zaslike.com/viewer.php?file=2pd5ua1xu5kuvg4yrvja.png
http://www.zaslike.com/viewer.php?file=8tzalf5c668t7zy2rbw.png
http://www.zaslike.com/viewer.php?file=28jl7i6jtz1sds5fmbx1.png
evo objekti
CreateDynamicObject(13641, 1562.9396972656, 1427.0477294922, 10.521768569946, 0, 0, 0);
CreateDynamicObject(13641, 1579.5294189453, 1428.1745605469, 16.083526611328, 0, 0, 0);
CreateDynamicObject(13641, 1595.9979248047, 1429.7452392578, 21.578243255615, 0, 0, 0);
CreateDynamicObject(13641, 1612.5388183594, 1430.0288085938, 27.2109375, 0, 0, 0);
CreateDynamicObject(1634, 1646.2630615234, 1430.8209228516, 27.211385726929, 0, 0, 324);
CreateDynamicObject(13592, 1596.5809326172, 1447.2534179688, 41.521862030029, 0, 0, 100);
CreateDynamicObject(13592, 1589.5649414063, 1446.9293212891, 41.509880065918, 0, 0, 100);
CreateDynamicObject(13592, 1582.2646484375, 1446.9268798828, 41.544185638428, 0, 0, 98);
CreateDynamicObject(13592, 1574.7651367188, 1447.1744384766, 41.671085357666, 0, 0, 98);
CreateDynamicObject(13592, 1567.3740234375, 1447.1755371094, 41.598503112793, 0, 0, 97.5);
CreateDynamicObject(13592, 1560.1397705078, 1447.2562255859, 41.511604309082, 0, 0, 96);
CreateDynamicObject(13592, 1552.9139404297, 1447.6810302734, 41.545291900635, 0, 0, 94);
CreateDynamicObject(13592, 1545.7813720703, 1448.0988769531, 41.480175018311, 0, 0, 94);
CreateDynamicObject(13592, 1538.6506347656, 1448.4315185547, 41.448291778564, 0, 0, 95);
CreateDynamicObject(13592, 1531.5153808594, 1448.5769042969, 41.413291931152, 0, 0, 96);
CreateDynamicObject(13592, 1524.3630371094, 1448.724609375, 41.290328979492, 0, 0, 94.25);
CreateDynamicObject(13592, 1517.2626953125, 1449.0355224609, 41.337875366211, 0, 0, 96);
CreateDynamicObject(13592, 1509.935546875, 1449.4312744141, 41.334602355957, 0, 0, 95.25);
CreateDynamicObject(13592, 1503.3161621094, 1449.7888183594, 41.294677734375, 0, 0, 94);
CreateDynamicObject(13592, 1496.4926757813, 1450.4083251953, 41.240924835205, 0, 0, 90.75);
CreateDynamicObject(13592, 1490.0245361328, 1451.0598144531, 41.140918731689, 0, 0, 92);
CreateDynamicObject(13592, 1483.4848632813, 1451.5242919922, 41.07995223999, 0, 0, 93.5);
CreateDynamicObject(13592, 1476.4644775391, 1451.9763183594, 41.028839111328, 0, 0, 94);
CreateDynamicObject(13641, 1477.0360107422, 1451.9711914063, 33.070308685303, 0, 0, 178);
CreateDynamicObject(13641, 1460.4301757813, 1451.8598632813, 38.5703125, 0, 0, 174);
CreateDynamicObject(13641, 1443.8231201172, 1452.9085693359, 44.045295715332, 0, 0, 176);
CreateDynamicObject(13641, 1427.2716064453, 1453.2846679688, 49.635475158691, 0, 0, 174);
CreateDynamicObject(12990, 1400.5220947266, 1454.5205078125, 53.637176513672, 0, 0, 268);
CreateDynamicObject(13592, 1562.2037353516, 1426.3795166016, 18.921592712402, 0, 0, 278);
CreateDynamicObject(13592, 1555.6599121094, 1426.4801025391, 18.811981201172, 0, 0, 275.25);
CreateDynamicObject(13592, 1549.1363525391, 1426.7266845703, 18.767398834229, 0, 0, 96);
CreateDynamicObject(13592, 1542.1538085938, 1427.0356445313, 18.734941482544, 0, 0, 276.75);
CreateDynamicObject(13592, 1535.4732666016, 1427.2923583984, 18.609407424927, 0, 0, 98);
CreateDynamicObject(13641, 1383.8194580078, 1455.029296875, 55.364151000977, 0, 0, 176);
CreateDynamicObject(13641, 1367.1417236328, 1455.5775146484, 60.897369384766, 0, 0, 176);
CreateDynamicObject(13641, 1350.4932861328, 1455.9274902344, 66.442375183105, 0, 0, 174);
CreateDynamicObject(13641, 1334.0415039063, 1457.0833740234, 71.900024414063, 0, 0, 172.75);
CreateDynamicObject(13641, 1317.3588867188, 1458.5385742188, 77.385375976563, 0, 0, 172.75);
CreateDynamicObject(13641, 1300.6807861328, 1459.9123535156, 82.929344177246, 0, 0, 173.75);
Pozz od Dextera !
meni se ne svidja, 5/10
:P
Nije cini ti se ovi gornji kolutovi su skroz precizni .... ali tnx za ocjenu :-*
2/10
3/10 ne svida mi se
Ne svidja mi se ali nema veze ;)
5/10
Dobro je ali mozes malo vise to uradit ... i kodove stavi u
7/10
4/10 bezveze
Citat: [CH:PTG] Razerâ,,¢ poslato Maj 08, 2011, 14:07:32 POSLE PODNE
Citat: Dexter poslato Maj 08, 2011, 13:28:30 POSLE PODNE
Citat: [CH:PTG] Razerâ,,¢ poslato Maj 08, 2011, 13:26:18 POSLE PODNE
2/10
hm... :-*
Sta ti ovo znaci ?
znacnje : jbg nisam posebno sretan ali volim kad netko kaze iskreno ako nevalja nevalja
Po meni i nije toliko lose ali mozes i bolje, 7/10 ;)
Loše,oni krugovi ti stoje u zraku?? ???
8/10
-Ne svidjaju mi se ovi krugovi previse ih je i stoj u vazduhu malo non rp ..
NIje nista pretjerano, ali neka bude 6/10
Krugovi let jer treba da letee .......
7/10 pohvale za trud
oni objekti loop(nezz jel se tak zove :D) ugl oni krugovi to mi je zakon
Nije baš nešto, no zanimljivo je ono sa Ringovima (http://www.zaslike.com/viewer.php?file=28jl7i6jtz1sds5fmbx1.png)
6/10 za trud ;).
Citat: SteXi.ılllı. poslato Maj 08, 2011, 22:53:29 POSLE PODNE
8/10
-Ne svidjaju mi se ovi krugovi previse ih je i stoj u vazduhu malo non rp ..
Hahahahh pa vidis da je stunt a ne rp
Citat: SteXi.ılllı. poslato Maj 08, 2011, 22:53:29 POSLE PODNE
8/10
-Ne svidjaju mi se ovi krugovi previse ih je i stoj u vazduhu malo non rp ..
NOn RP? pa ovoje stunt mappa idi*te.. -.-
Mappa : 8/10
Nije Lose 7/10
Nesvidja mi se bas 6/10.
Jao. Pa ova mapa vam nije za RP jeste vi normalni? covjek radi za Stunt(Fun servere) a ne za RP
to nemora znacit, da treba podporne stubove za one krugove...
8/10 Mora se jos doradit al ok je.
Moze to mnogo mnogo bolje
4/10
Nije lose 7/10
nije mi bas nesto .. 4/10