Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => SA-MP mape => Temu započeo: monkeypantzz poslato April 28, 2011, 10:13:31 PRE PODNE

Naslov: [MAP] Street Racers Baza
Poruka od: monkeypantzz poslato April 28, 2011, 10:13:31 PRE PODNE
Mapu izradio: Djea
Mapu objavio: Djea
Objekata: 62
Vozila: 11
Vrijeme mappanja: Davno sam je radio,ne sećam se.
Opis: Street Racers baza,ništa posebno,baza kao i svaka druga.
Slike:
http://slike.hr/slike/2/2_73c12.jpg
http://slike.hr/slike/1/1_79a08.jpg
http://slike.hr/slike/3/3_da008.jpg
Kod: CreateObject(13651,1010.19042969,-1052.15722656,7.55312395,0.00000000,0.00000000,0.00000000); //object(otunnel) (1)
CreateObject(12925,1039.37207031,-1085.64746094,22.82812500,0.00000000,0.00000000,359.74731445); //object(sw_shed01) (1)
CreateObject(13651,1010.11328125,-1067.07226562,7.55312395,0.00000000,0.00000000,0.00000000); //object(otunnel) (4)
CreateObject(984,1021.28234863,-1102.01538086,27.65331459,0.00000000,0.00000000,271.00000000); //object(fenceshit2) (1)
CreateObject(984,1011.63519287,-1102.13928223,27.65331459,0.00000000,0.00000000,270.49975586); //object(fenceshit2) (2)
CreateObject(983,1005.29693604,-1105.39746094,27.69136810,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (2)
CreateObject(983,1027.67797852,-1107.11242676,27.69694519,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (3)
CreateObject(3361,1030.44384766,-1102.86791992,24.91012383,0.00000000,0.00000000,1.25000000); //object(cxref_woodstair) (1)
CreateObject(983,998.79528809,-1094.58520508,23.76642799,0.00000000,0.00000000,270.75000000); //object(fenceshit3) (5)
CreateObject(983,1005.19171143,-1094.46582031,23.76642799,0.00000000,0.00000000,270.24743652); //object(fenceshit3) (7)
CreateObject(983,1024.23913574,-1094.29858398,23.76642799,0.00000000,0.00000000,269.99438477); //object(fenceshit3) (8)
CreateObject(983,1017.83251953,-1094.32739258,23.76642799,0.00000000,0.00000000,270.24438477); //object(fenceshit3) (9)
CreateObject(983,1030.61181641,-1094.30932617,23.76642799,0.00000000,0.00000000,269.49438477); //object(fenceshit3) (10)
CreateObject(983,1037.01171875,-1094.33984375,23.76642799,0.00000000,0.00000000,269.48913574); //object(fenceshit3) (11)
CreateObject(983,1043.36157227,-1094.37036133,23.76642799,0.00000000,0.00000000,269.48913574); //object(fenceshit3) (12)
CreateObject(983,1044.93542480,-1094.37780762,23.76642799,0.00000000,0.00000000,269.48913574); //object(fenceshit3) (13)
CreateObject(1508,1012.34332275,-1106.21325684,28.67169952,0.00000000,0.00000000,90.50000000); //object(dyn_garage_door) (1)
CreateObject(643,1008.28942871,-1103.97253418,27.47828293,0.00000000,0.00000000,0.00000000); //object(kb_chr_tbl_test) (1)
CreateObject(643,1017.34863281,-1104.15820312,27.47828293,0.00000000,0.00000000,0.00000000); //object(kb_chr_tbl_test) (5)
CreateObject(969,903.12402344,-1145.87011719,63.65843582,0.00000000,0.00000000,0.00000000); //object(electricgate) (1)
CreateObject(980,995.21240234,-1103.68713379,25.60151672,0.00000000,0.00000000,90.00000000); //object(airportgate) (2)
CreateObject(1334,1035.40551758,-1090.38623047,23.96492577,0.00000000,0.00000000,179.75000000); //object(binnt04_la) (1)
CreateObject(1217,1030.80847168,-1082.90307617,23.28005409,0.00000000,0.00000000,0.00000000); //object(barrel2) (2)
CreateObject(1217,1032.56994629,-1090.12609863,23.28005409,0.00000000,0.00000000,0.00000000); //object(barrel2) (4)
CreateObject(1217,1030.73608398,-1088.24902344,23.18007851,89.49993896,0.00000000,332.00000000); //object(barrel2) (5)
CreateObject(1217,1030.51074219,-1082.01574707,23.28005409,0.00000000,0.00000000,0.00000000); //object(barrel2) (6)
CreateObject(1217,1031.66210938,-1090.10278320,23.28005409,0.00000000,0.00000000,0.00000000); //object(barrel2) (7)
CreateObject(1217,1032.14221191,-1090.04626465,24.33006096,0.00000000,0.00000000,0.00000000); //object(barrel2) (8)
CreateObject(1217,1030.64819336,-1089.84130859,23.20507812,89.49447632,0.00000000,221.99584961); //object(barrel2) (9)
CreateObject(1217,1029.65979004,-1088.77746582,23.28005409,0.00000000,0.00000000,0.00000000); //object(barrel2) (10)
CreateObject(2977,996.40100098,-1093.82397461,22.85029411,0.00000000,0.00000000,0.00000000); //object(kmilitary_crate) (1)
CreateObject(2977,996.36114502,-1092.66271973,22.85029411,0.00000000,0.00000000,0.00000000); //object(kmilitary_crate) (2)
CreateObject(2977,996.32672119,-1091.50390625,22.85029411,0.00000000,0.00000000,0.00000000); //object(kmilitary_crate) (3)
CreateObject(2977,996.05261230,-1092.07519531,23.85029411,0.00000000,0.00000000,0.00000000); //object(kmilitary_crate) (4)
CreateObject(2977,996.07012939,-1093.37207031,23.85029411,0.00000000,0.00000000,0.00000000); //object(kmilitary_crate) (5)
CreateObject(942,1039.61376953,-1090.33996582,25.29687881,0.00000000,0.00000000,358.25000000); //object(cj_df_unit_2) (1)
CreateObject(1431,1046.96948242,-1093.74731445,23.40251350,0.00000000,0.00000000,0.00000000); //object(dyn_box_pile) (1)
CreateObject(1431,1046.10205078,-1092.88574219,23.40251350,0.00000000,0.00000000,160.00000000); //object(dyn_box_pile) (2)
CreateObject(1431,1044.70886230,-1093.66882324,23.40251350,0.00000000,0.00000000,196.99938965); //object(dyn_box_pile) (3)
CreateObject(3633,1047.27465820,-1095.34143066,23.33761024,0.00000000,0.00000000,0.00000000); //object(imoildrum4_las) (1)
CreateObject(3633,1047.26733398,-1096.61425781,23.33761024,0.00000000,0.00000000,0.00000000); //object(imoildrum4_las) (3)
CreateObject(3633,1047.30505371,-1095.98681641,24.28762627,0.00000000,0.00000000,90.00000000); //object(imoildrum4_las) (6)
CreateObject(3798,1046.84997559,-1098.71557617,22.85489082,0.00000000,0.00000000,0.00000000); //object(acbox3_sfs) (2)
CreateObject(3798,1046.86853027,-1100.87939453,22.85489082,0.00000000,0.00000000,0.00000000); //object(acbox3_sfs) (3)
CreateObject(3798,1046.88720703,-1099.86669922,24.77989960,0.00000000,0.00000000,0.00000000); //object(acbox3_sfs) (4)
CreateObject(944,1042.16577148,-1095.51098633,23.74634743,0.00000000,0.00000000,0.00000000); //object(packing_carates04) (1)
CreateObject(1217,1045.57287598,-1096.90832520,23.20507812,89.48907471,0.00000000,221.99523926); //object(barrel2) (11)
CreateObject(1217,1044.30554199,-1096.37573242,23.20507812,89.48913574,0.00000000,337.99523926); //object(barrel2) (12)
CreateObject(1217,1045.55798340,-1095.23168945,23.20507812,89.48913574,0.00000000,271.99523926); //object(barrel2) (13)
CreateObject(1217,1044.81738281,-1097.36193848,23.28005409,0.00000000,0.00000000,0.00000000); //object(barrel2) (14)
CreateObject(1217,1045.13769531,-1098.34118652,23.28005409,0.00000000,0.00000000,0.00000000); //object(barrel2) (15)
CreateObject(925,1028.08850098,-1082.22827148,23.92000961,0.00000000,0.00000000,0.00000000); //object(rack2) (1)
CreateObject(925,1025.30908203,-1082.12963867,23.92000961,0.00000000,0.00000000,0.00000000); //object(rack2) (2)
CreateObject(1217,1028.60583496,-1082.31616211,25.35506821,89.48907471,0.00000000,221.99523926); //object(barrel2) (16)
CreateObject(1217,1025.35681152,-1082.21508789,25.35506821,89.48913574,0.00000000,51.99523926); //object(barrel2) (17)
CreateObject(1217,1027.64294434,-1082.25683594,25.35505295,0.00000000,0.00000000,0.00000000); //object(barrel2) (18)
CreateObject(1623,1008.02661133,-1106.28173828,30.51885223,0.00000000,0.00000000,270.00000000); //object(nt_aircon3_01) (1)
CreateObject(643,1021.51788330,-1104.39575195,27.47828293,0.00000000,0.00000000,50.00000000); //object(kb_chr_tbl_test) (5)
CreateObject(2567,1024.22082520,-1100.66210938,24.78434753,0.00000000,0.00000000,1.25000000); //object(ab_warehouseshelf) (1)
CreateObject(2567,1017.55255127,-1100.74316406,24.78434753,0.00000000,0.00000000,0.74987793); //object(ab_warehouseshelf) (2)
CreateObject(3576,1002.85693359,-1106.07629395,24.34463310,0.00000000,0.00000000,0.00000000); //object(dockcrates2_la) (1)
CreateObject(3576,1002.88262939,-1104.49731445,24.34463310,0.00000000,0.00000000,0.00000000); //object(dockcrates2_la) (2)
// Odavde pa nadalje idu vozila
AddStaticVehicleEx(411,997.71166992,-1084.55236816,23.65068817,180.00000000,11,11,15); //Infernus
AddStaticVehicleEx(411,1001.11175537,-1084.58386230,23.65068817,180.00000000,11,11,15); //Infernus
AddStaticVehicleEx(411,1004.63696289,-1084.58825684,23.65068817,180.00000000,11,11,15); //Infernus
AddStaticVehicleEx(411,1007.90881348,-1084.57287598,23.65068817,180.00000000,11,11,15); //Infernus
AddStaticVehicleEx(522,1046.40625000,-1105.36535645,23.51515961,0.00000000,11,11,15); //NRG-500
AddStaticVehicleEx(522,1044.65966797,-1105.25671387,23.51515961,0.00000000,11,11,15); //NRG-500
AddStaticVehicleEx(522,1042.66308594,-1105.13183594,23.51515961,0.00000000,11,11,15); //NRG-500
AddStaticVehicleEx(522,1040.66699219,-1105.00781250,23.51515961,0.00000000,11,11,15); //NRG-500
AddStaticVehicleEx(494,1013.34027100,-1084.95471191,23.82450294,179.49993896,11,13,15); //Hotring
AddStaticVehicleEx(494,1016.58905029,-1084.89221191,23.82450294,179.49462891,11,13,15); //Hotring
AddStaticVehicleEx(494,1019.83807373,-1084.82971191,23.82450294,179.49462891,11,13,15); //Hotring

I hope you like it. :)
Naslov: Odg: [MAP] Street Racers Baza
Poruka od: Gotti747 poslato April 28, 2011, 10:19:59 PRE PODNE
Odlicna je baza, bravo
Naslov: Odg: [MAP] Street Racers Baza
Poruka od: Sabbath poslato April 28, 2011, 10:58:11 PRE PODNE
NoNP poredjana vozila, ostalo je solidno. 8/10
Naslov: Odg: [MAP] Street Racers Baza
Poruka od: Vilko poslato April 28, 2011, 11:00:24 PRE PODNE
Kako da ovi s autima izadju van? 4/10
Naslov: Odg: [MAP] Street Racers Baza
Poruka od: monkeypantzz poslato April 28, 2011, 11:11:18 PRE PODNE
Citat: [AG] Vilko poslato April 28, 2011, 11:00:24 PRE PODNE
Kako da ovi s autima izadju van? 4/10

Tako Å¡to otvore ogradu i izaÄ'u?

Citat: ьшлш.jpg poslato April 28, 2011, 10:58:11 PRE PODNE
NoNP poredjana vozila, ostalo je solidno. 8/10

Niko nije rekao da je za RP servere.
Naslov: Odg: [MAP] Street Racers Baza
Poruka od: [Banana$]ReadMe.txt poslato April 28, 2011, 11:19:29 PRE PODNE
Jako dobro i zanimljivo..
7.9/10
Naslov: Odg: [MAP] Street Racers Baza
Poruka od: Troyanac poslato April 28, 2011, 15:55:58 POSLE PODNE
Nista pretjerano :) 7/10
Naslov: Odg: [MAP] Street Racers Baza
Poruka od: Richard Bentley poslato April 28, 2011, 16:00:04 POSLE PODNE
Extra ideja :)
Naslov: Odg: [MAP] Street Racers Baza
Poruka od: monkeypantzz poslato April 28, 2011, 19:33:44 POSLE PODNE
Hvala svima,gledao sam da bude dosta detalja a jednostavno u isto vreme.
Naslov: Odg: [MAP] Street Racers Baza
Poruka od: [Minecraft] Sonny poslato April 29, 2011, 03:38:05 PRE PODNE
Citat: Djea Djea poslato April 28, 2011, 11:11:18 PRE PODNE
Citat: [AG] Vilko poslato April 28, 2011, 11:00:24 PRE PODNE
Kako da ovi s autima izadju van? 4/10

Tako Å¡to otvore ogradu i izaÄ'u?

Citat: ьшлш.jpg poslato April 28, 2011, 10:58:11 PRE PODNE
NoNP poredjana vozila, ostalo je solidno. 8/10

Niko nije rekao da je za RP servere.
Kao racere ces stavit u DM.
Postoji razlika izmedju NonRP mapa i DM mapa...

Btw. Mapa je ok... Nije RP ali je dobro mapano... 7/10
Naslov: Odg: [MAP] Street Racers Baza
Poruka od: Hitman poslato April 29, 2011, 11:58:21 PRE PODNE
Nije loÅ¡e, 8/10  ;D
Naslov: Odg: [MAP] Street Racers Baza
Poruka od: [RTVTDM] Waka-Waka.exe poslato April 29, 2011, 12:28:25 POSLE PODNE
Meni uopce nije lose
7/10
Naslov: Odg: [MAP] Street Racers Baza
Poruka od: SrKi_KinG poslato April 30, 2011, 19:29:02 POSLE PODNE
LEpa mapa ali je baza nekako mala a i ograde su krive 8/10  :)
Naslov: Odg: [MAP] Street Racers Baza
Poruka od: Keso poslato April 30, 2011, 19:31:15 POSLE PODNE
8/10,malo "ukopaj" kapiju,previsoka je,i malo vise vrsta vozila  ;)
Naslov: Odg: [MAP] Street Racers Baza
Poruka od: [PG]Korda poslato Maj 02, 2011, 09:15:02 PRE PODNE
super :d 10/10