Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: [TS] Killer NO. 1 poslato April 26, 2011, 13:08:11 POSLE PODNE

Naslov: [Pomoc] Opet objekti :/
Poruka od: [TS] Killer NO. 1 poslato April 26, 2011, 13:08:11 POSLE PODNE
Skripta koju koristim: Balkane Evlution moj neki edit
Detaljan opis problema: Skidao sma neke ove mape i ubacivao ne prijavljuje nikakv error prilikom compile-a, ali nece da mi ih prikazuje u igri..menjao sam streamer, ali nista nisam postigao..nestalo mi je pola objekata da li moze pomoc u vezi toga??
Dio skripte://
Neke slike/video za lakse dobivanje pomoci(neobavezno)://
Naslov: Odg: [Pomoc] Opet objekti :/
Poruka od: System32 poslato April 26, 2011, 13:10:18 POSLE PODNE
jesi dobro metnio u server.cfg strimer itd. u u modu staviti #include <streamer> ?
Naslov: Odg: [Pomoc] Opet objekti :/
Poruka od: [TS] Killer NO. 1 poslato April 26, 2011, 13:11:30 POSLE PODNE
Citat: System32 poslato April 26, 2011, 13:10:18 POSLE PODNE
jesi dobro metnio u server.cfg strimer itd. u u modu staviti #include <streamer> ?

Server.cfg

echo Executing Server Config...
lanmode 1
rcon_password test123456
maxplayers 100
port 7777
hostname [E]Kucni server test
gamemode0 BalkanEvolution
filterscripts
announce 0
plugins streamer sscanf
query 1
weburl //
maxnpc 99
onfoot_rate 40
incar_rate 40
weapon_rate 40
stream_distance 300.0
stream_rate 1000


na vrhi skripte ima to sto si rekao
Naslov: Odg: [Pomoc] Opet objekti :/
Poruka od: dragan12 poslato April 26, 2011, 13:12:46 POSLE PODNE
Probaj umesto plugins streamer sscanf staviti ovako ali neverujem ili ako je linux .so
plugins sscanf.dll streamer.dll
Naslov: Odg: [Pomoc] Opet objekti :/
Poruka od: [TS] Killer NO. 1 poslato April 26, 2011, 13:16:40 POSLE PODNE
Citat: [BRP] ναηιâ,,"â,,"α.αмχâ—,, â,,–¹ poslato April 26, 2011, 13:15:03 POSLE PODNE
reko sam ti vec : CreateObject u CreateDynamicObject ako koristis y_lessov

ma sve sam probao..ista stvar.....
Naslov: Odg: [Pomoc] Opet objekti :/
Poruka od: Keso poslato April 26, 2011, 13:33:28 POSLE PODNE
pa trebas nakraju dodati i brojke za distance ucitavanja lol
Naslov: Odg: [Pomoc] Opet objekti :/
Poruka od: [TS] Killer NO. 1 poslato April 26, 2011, 13:35:06 POSLE PODNE
Citat: .:RTV:. poslato April 26, 2011, 13:33:28 POSLE PODNE
pa trebas nakraju dodati i brojke za distance ucitavanja lol

EVO TI OBJEKATA PA MI RECI STA NE VALJA
CreateDynamicObject(3484, 1536.5479736328, -2167.599609375, 19.190000534058, 0, 0, 0);
CreateDynamicObject(3483, 1506.3116455078, -2167.7099609375, 19.520000457764, 0, 0, 0);
CreateDynamicObject(3486, 1476.0424804688, -2167.73828125, 19.520000457764, 0, 0, 0);
CreateDynamicObject(3485, 1566.0219726563, -2167.8637695313, 19.519144058228, 0, 0, 0);
CreateDynamicObject(3353, 1597.7874755859, -2165.6748046875, 13.5546875, 0, 0, 0);
CreateDynamicObject(3351, 1618.6716308594, -2166.1752929688, 15.891563415527, 0, 0, 0);
CreateDynamicObject(3313, 1643.6376953125, -2172.3757324219, 15.409999847412, 0, 0, 0);
CreateDynamicObject(7191, 1461.0225830078, -2153.060546875, -7.7084465026855, 90, 179.92407226563, 180.07592773438);
CreateDynamicObject(7191, 1461.0225830078, -2156.9943847656, -7.7084465026855, 90, 179.92309570313, 180.07141113281);
CreateDynamicObject(7191, 1461.0225830078, -2160.9282226563, -7.7084465026855, 90, 179.92309570313, 180.07141113281);
CreateDynamicObject(7191, 1461.0225830078, -2164.8442382813, -7.7084465026855, 90, 179.92309570313, 180.07141113281);
CreateDynamicObject(7191, 1461.0225830078, -2168.7766113281, -7.7084465026855, 90, 179.92309570313, 180.07141113281);
CreateDynamicObject(7191, 1461.0225830078, -2172.6899414063, -7.7084465026855, 90, 179.92309570313, 180.07141113281);
CreateDynamicObject(7191, 1461.0225830078, -2176.6345214844, -7.7084465026855, 90, 179.92309570313, 180.07141113281);
CreateDynamicObject(7191, 1461.0225830078, -2180.5703125, -7.7084465026855, 90, 179.92309570313, 180.07141113281);
CreateDynamicObject(7191, 1461.0225830078, -2182.7739257813, -7.7084465026855, 90, 179.92309570313, 180.07141113281);
CreateDynamicObject(7191, 1656.0472412109, -2161.8305664063, -7.7084465026855, 90, 179.92309570313, 180.07141113281);
CreateDynamicObject(7191, 1656.0472412109, -2165.7770996094, -7.7084465026855, 90, 179.92309570313, 180.07141113281);
CreateDynamicObject(7191, 1656.0472412109, -2169.734375, -7.7084465026855, 90, 179.92309570313, 180.07141113281);
CreateDynamicObject(7191, 1656.0472412109, -2173.666015625, -7.7084465026855, 90, 179.92309570313, 180.07141113281);
CreateDynamicObject(7191, 1656.0472412109, -2177.6354980469, -7.7084465026855, 90, 179.92309570313, 180.07141113281);
CreateDynamicObject(7191, 1656.0472412109, -2181.5693359375, -7.7084465026855, 90, 179.92309570313, 180.07141113281);
CreateDynamicObject(7191, 1656.0472412109, -2182.8732910156, -7.7084465026855, 90, 179.92309570313, 180.07141113281);
CreateDynamicObject(3089, 1620.4818115234, -2167.865234375, 15.561613082886, 0, 0, 0);
CreateDynamicObject(3089, 1594.0062255859, -2170.4602050781, 15.56848526001, 0, 0, 0);
CreateDynamicObject(1594, 1515.3856201172, -2160.8442382813, 13.049983978271, 0, 0, 0);
CreateDynamicObject(1594, 1517.8251953125, -2164.7185058594, 13.043867111206, 0, 0, 0);
CreateDynamicObject(1594, 1515.3530273438, -2167.9367675781, 13.049983978271, 0, 0, 0);
CreateDynamicObject(1594, 1517.87890625, -2170.583984375, 13.043867111206, 0, 0, 0);
CreateDynamicObject(946, 1517.3676757813, -2151.9599609375, 14.972403526306, 0, 2, 180);
CreateDynamicObject(3065, 1517.7794189453, -2151.8645019531, 12.913774490356, 0, 0, 0);
CreateDynamicObject(1670, 1517.9392089844, -2170.5622558594, 13.521483421326, 0, 0, 0);
CreateDynamicObject(1670, 1515.3485107422, -2167.9633789063, 13.527600288391, 0, 0, 0);
CreateDynamicObject(1670, 1517.796875, -2164.8034667969, 13.521483421326, 0, 0, 0);
CreateDynamicObject(1670, 1515.3436279297, -2160.8247070313, 13.527600288391, 0, 0, 0);
CreateDynamicObject(3515, 1518.6079101563, -2182.1457519531, 11.787082672119, 0, 0, 0);
CreateDynamicObject(3515, 1518.5432128906, -2177.8818359375, 11.787082672119, 0, 0, 0);
CreateDynamicObject(9833, 1524.2886962891, -2181.001953125, 15.767543792725, 0, 0, 0);
CreateDynamicObject(1432, 1525.6502685547, -2160.2448730469, 12.565000534058, 0, 0, 0);
CreateDynamicObject(1432, 1525.3641357422, -2165.0686035156, 12.571196556091, 0, 0, 0);
CreateDynamicObject(1408, 1603.1663818359, -2184.7734375, 13.15661907196, 0, 0, 0);
CreateDynamicObject(1408, 1597.9108886719, -2184.7736816406, 13.156595230103, 0, 0, 0);
CreateDynamicObject(1408, 1609.2264404297, -2184.9235839844, 13.142245292664, 0, 0, 0);
CreateDynamicObject(1408, 1628.0483398438, -2184.8908691406, 13.159412384033, 0, 0, 0);
CreateDynamicObject(869, 1600.8475341797, -2176.3662109375, 13.737565040588, 0, 0, 0);
CreateDynamicObject(869, 1602.4764404297, -2178.1010742188, 13.569528579712, 0, 0, 0);
CreateDynamicObject(869, 1601.2641601563, -2179.9663085938, 13.46648311615, 0, 0, 0);
CreateDynamicObject(869, 1599.8947753906, -2178.0395507813, 13.640112876892, 0, 0, 0);
CreateDynamicObject(3515, 1601.1350097656, -2178.66796875, 11.848317146301, 0, 0, 0);
CreateDynamicObject(672, 1609.9918212891, -2177.248046875, 13.103746414185, 0, 0, 0);
CreateDynamicObject(870, 1607.9351806641, -2165.0961914063, 13.813811302185, 0, 0, 0);
CreateDynamicObject(870, 1608.07421875, -2162.6499023438, 13.812508583069, 0, 0, 0);
CreateDynamicObject(870, 1607.8170166016, -2159.94921875, 13.807860374451, 0, 0, 0);
CreateDynamicObject(870, 1607.8386230469, -2156.9953613281, 13.805144309998, 0, 0, 0);
CreateDynamicObject(870, 1610.3909912109, -2164.9931640625, 13.825317382813, 0, 0, 0);
CreateDynamicObject(870, 1610.3864746094, -2162.5612792969, 13.82114315033, 0, 0, 0);
CreateDynamicObject(870, 1607.8934326172, -2154.0119628906, 13.797747612, 0, 0, 0);
CreateDynamicObject(870, 1607.9150390625, -2151.1691894531, 13.797747612, 0, 0, 0);
CreateDynamicObject(870, 1610.4602050781, -2151.4616699219, 13.804032325745, 0, 0, 0);
CreateDynamicObject(870, 1610.2774658203, -2154.3579101563, 13.806199073792, 0, 0, 0);
CreateDynamicObject(870, 1610.4538574219, -2159.6354980469, 13.816405296326, 0, 0, 0);
CreateDynamicObject(870, 1610.4079589844, -2156.9787597656, 13.808086395264, 0, 0, 0);
CreateDynamicObject(1825, 1624.8551025391, -2157.6811523438, 13.562870025635, 0, 0, 0);
CreateDynamicObject(869, 1628.5953369141, -2149.5412597656, 14.012692451477, 0, 0, 0);
CreateDynamicObject(869, 1628.7683105469, -2163.642578125, 14.006392478943, 0, 0, 0);
CreateDynamicObject(869, 1628.4948730469, -2156.45703125, 14.004672050476, 0, 0, 0);
CreateDynamicObject(1408, 1635.9881591797, -2184.8303222656, 13.159452438354, 0, 0, 0);
CreateDynamicObject(1408, 1641.4455566406, -2184.83984375, 13.158559799194, 0, 0, 0);
CreateDynamicObject(1594, 1647.6224365234, -2181.3979492188, 13.141573905945, 0, 0, 0);
CreateDynamicObject(671, 1647.3402099609, -2173.9396972656, 12.806268692017, 0, 0, 0);

Naslov: Odg: [Pomoc] Opet objekti :/
Poruka od: BloodMaster poslato April 26, 2011, 13:38:04 POSLE PODNE
Syntax:

CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 200.0);

Kolko vidim nemas distance....
Naslov: Odg: [Pomoc] Opet objekti :/
Poruka od: [TS] Killer NO. 1 poslato April 26, 2011, 13:39:15 POSLE PODNE
Citat: BloodMaster.amx poslato April 26, 2011, 13:38:04 POSLE PODNE
Syntax:

CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 200.0);

Kolko vidim nemas distance....

Kako bi mi onda trebalo izgledati ovo:
CreateDynamicObject(3484, 1536.5479736328, -2167.599609375, 19.190000534058, 0, 0, 0);

Koristio sma ovaj convertor
http://gtamap.delux-host.com/converter/
Naslov: Odg: [Pomoc] Opet objekti :/
Poruka od: BloodMaster poslato April 26, 2011, 13:42:15 POSLE PODNE
Zastario je, npr:


CreateDynamicObject(3484, 1536.5479736328, -2167.599609375, 19.190000534058, 0, 0, 0,250);

Oznaci sve objekte kojim zelis to dodati, onda CTRL + H stavi kvacicu na "selected text only", u gornji kvadrat napisi ");"   (bez navodnika) a u donji ",200);" bez navodnika i samo pici yes ili jednostavno yes to all
Naslov: Odg: [Pomoc] Opet objekti :/
Poruka od: [TS] Killer NO. 1 poslato April 26, 2011, 13:53:30 POSLE PODNE
Edit resio sma sve..moze lock

Hvala svima :)