Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => SA-MP mape => Temu započeo: [TS] Killer NO. 1 poslato April 24, 2011, 12:29:33 POSLE PODNE

Naslov: [MAP] Baza za Neku bandu UPDATE!!
Poruka od: [TS] Killer NO. 1 poslato April 24, 2011, 12:29:33 POSLE PODNE
Evo bilo mi je dosadno...pa sam nesto beze uradio...
Ovde obicno prave bazu z LCN, nez kako se zove ovo podrucije :D ... Ovo jos nije dovrseno, isao sam na ideju da se tu napravi kao neka opasna zona, gde npr Familija LCN obavlja svoje ilealne poslove, tj tu i zivi i to tako sve, zato su tu neke kuce okolo...Iza ove glavne kuce je sve ogradjeno, to se ne vidi na ovoj slici, ispred sam postavio par objekata, sada planiram parking da im sredim, da dodam neko mesto za sastajenje, neki kafic..za pocetak ovo, ovo je moja prva mapa. Poceo sam da se patim sa Pawnom i ostalim programima :D

Slika:
(http://imagehost.serbian-warez.in.rs/images/mtascriji.png)
(http://imagehost.serbian-warez.in.rs/images/mtascrzfz.png)
(http://imagehost.serbian-warez.in.rs/images/mtascryqy.png)

Pawno:
CreateObject(1232, 164.6286315918, -1350.3720703125, 73.413719177246, 0, 0, 2);
CreateObject(1232, 174.93232727051, -1351.0759277344, 73.41764831543, 0, 0, 0);
CreateObject(1478, 206.36022949219, -1354.2104492188, 50.336730957031, 0, 0, 44);
CreateObject(10009, 179.68121337891, -1286.8367919922, 73.303001403809, 0, 0, 270);
CreateObject(14416, 179.95816040039, -1293.7193603516, 73.56372833252, 0, 0, 2);
CreateObject(983, 204.51644897461, -1356.5877685547, 50.239585876465, 356, 0, 130);
CreateObject(1231, 206.83770751953, -1353.419921875, 54.976257324219, 0, 0, 42);
CreateObject(1231, 214.68788146973, -1346.5106201172, 54.777267456055, 0, 0, 38);
CreateObject(1432, 1415.1116943359, -613.46978759766, 91.970611572266, 0, 0, 0);
CreateObject(1341, 973.10791015625, -694.95959472656, 121.12665557861, 0, 0, 212);
CreateObject(3528, 288.55841064453, -1144.4295654297, 87.820625305176, 0, 0, 224);
CreateObject(3528, 310.06665039063, -1166.1068115234, 87.906761169434, 0, 0, 220);
CreateObject(638, 298.43978881836, -1151.7318115234, 80.60693359375, 0, 0, 44);
CreateObject(2763, 865.05755615234, -22.926162719727, 62.600498199463, 0, 0, 0);
CreateObject(1810, 865.24951171875, -22.099102020264, 62.1953125, 0, 0, 0);
CreateObject(1810, 865.10693359375, -23.857360839844, 62.1953125, 0, 0, 186);
CreateObject(3276, 863.8984375, -34.391033172607, 63.097831726074, 0, 0, 158);
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CreateObject(3276, 874.55676269531, -38.90901184082, 63.092544555664, 0, 0, 158);
CreateObject(3276, 885.47387695313, -42.956634521484, 63.097831726074, 0, 0, 160);
CreateObject(3276, 841.82330322266, -30.002935409546, 62.400535583496, 350.02459716797, 4.0614929199219, 186.70472717285);
CreateObject(1337, 877.48400878906, -22.321136474609, 62.4453125, 0, 0, 0);
CreateObject(3276, 896.11920166016, -46.724979400635, 63.191219329834, 0, 2, 160);
CreateObject(847, 896.92419433594, -33.502418518066, 64.658027648926, 0, 0, 0);
CreateObject(845, 880.64324951172, -45.054264068604, 61.881507873535, 0, 0, 310);
CreateObject(762, 830.05834960938, -20.389541625977, 65.462272644043, 0, 0, 0);
CreateObject(762, 825.05651855469, -15.338645935059, 66.976600646973, 0, 0, 0);
CreateObject(762, 837.61657714844, -38.421516418457, 63.434326171875, 0, 0, 0);
CreateObject(762, 843.24450683594, -51.299915313721, 57.606559753418, 0, 0, 0);
CreateObject(762, 840.15405273438, -44.207656860352, 61.663261413574, 0, 0, 0);
CreateObject(762, 830.45257568359, -24.335342407227, 65.593910217285, 0, 0, 356);
CreateObject(1463, 853.37689208984, -12.92138671875, 63.471977233887, 0, 0, 0);
CreateObject(1463, 881.52258300781, -24.428413391113, 62.535621643066, 0, 0, 336);
CreateObject(1463, 881.97521972656, -22.908599853516, 62.55099105835, 0, 0, 340);
CreateObject(3749, 1286.2020263672, -2056.3896484375, 63.427593231201, 0, 0, 268.49951171875);
CreateObject(9270, 1154.439453125, -2070.943359375, 73.398826599121, 0, 0, 87.994995117188);
CreateObject(9271, 1173.21484375, -2072.6943359375, 74.373397827148, 0, 0, 0);
CreateObject(9271, 1137.23828125, -2072.2998046875, 74.373397827148, 0, 0, 0);
CreateObject(5520, 1190.181640625, -2073.189453125, 73.14533996582, 0, 0, 179.99450683594);
CreateObject(8210, 1256.0538330078, -2002.4606933594, 61.487285614014, 0, 0, 358.75);
CreateObject(3471, 1289.3903808594, -2064.177734375, 59.086963653564, 0, 0, 0);
CreateObject(3471, 1289.6899414063, -2048.5366210938, 59.08625793457, 0, 0, 0);
CreateObject(3471, 1237.388671875, -2041.0185546875, 61.30578994751, 0, 0, 0);
CreateObject(3471, 1237.3898925781, -2033.0256347656, 61.30578994751, 0, 0, 0);
CreateObject(983, 1201.4533691406, -2071.8239746094, 68.691368103027, 0, 0, 90);
CreateObject(983, 1206.9202880859, -2071.6049804688, 68.691368103027, 0, 0, 94);
CreateObject(9833, 1127.9541015625, -2025.6182861328, 71.210357666016, 0, 0, 0);
CreateObject(9833, 1127.9677734375, -2047.9451904297, 71.210357666016, 0, 0, 322);
CreateObject(984, 1103.6397705078, -2017.5928955078, 68.644493103027, 0, 0, 0);
CreateObject(984, 1103.6187744141, -2004.4826660156, 68.644493103027, 0, 0, 0);
CreateObject(983, 1103.6363525391, -1996.3929443359, 68.691368103027, 0, 0, 0);
CreateObject(982, 1116.7521972656, -1993.181640625, 68.723915100098, 0, 0, 90);
CreateObject(983, 1132.6893310547, -1993.1437988281, 68.691368103027, 0, 0, 270);
CreateObject(983, 1100.1435546875, -2024.4173583984, 68.691368103027, 0, 0, 270);
CreateObject(951, 1103.5570068359, -2024.4462890625, 68.757995605469, 0, 0, 218);
CreateObject(1231, 1137.4659423828, -2033.1303710938, 70.731002807617, 0, 0, 96);
CreateObject(1231, 1137.6055908203, -2040.5633544922, 70.738204956055, 0, 0, 90);
CreateObject(1231, 1164.4104003906, -2033.4715576172, 70.731002807617, 0, 0, 0);
CreateObject(1231, 1164.4722900391, -2040.6931152344, 70.738204956055, 0, 0, 0);
CreateObject(1231, 1169.8557128906, -2046.7858886719, 70.738204956055, 0, 0, 90);
CreateObject(1231, 1180.1218261719, -2046.6159667969, 70.738204956055, 0, 0, 90);
CreateObject(1231, 1169.9598388672, -2027.6909179688, 70.738204956055, 0, 0, 92);
CreateObject(1231, 1180.0859375, -2027.1715087891, 70.738204956055, 0, 0, 90);
CreateObject(1231, 1169.7309570313, -2007.8713378906, 70.731002807617, 0, 0, 0);
CreateObject(1231, 1180.3129882813, -2007.7456054688, 70.738204956055, 0, 0, 0);
CreateObject(1231, 1186.1921386719, -2033.3293457031, 70.738204956055, 0, 0, 0);
CreateObject(1231, 1185.9072265625, -2040.6687011719, 70.731002807617, 0, 0, 0);
CreateObject(982, 1122.1599121094, -2080.7543945313, 68.626739501953, 0, 0, 90);
CreateObject(982, 1103.6875, -2062.5834960938, 68.691368103027, 0, 0, 0);
CreateObject(983, 1103.7209472656, -2077.48828125, 68.691368103027, 0, 0, 0);
CreateObject(983, 1106.8756103516, -2080.8540039063, 68.691368103027, 0, 0, 90);
CreateObject(983, 1100.0314941406, -2049.7551269531, 68.691368103027, 0, 0, 90);
CreateObject(2600, 1103.5206298828, -2049.6635742188, 68.780082702637, 0, 0, 322);
CreateObject(1616, 1123.6037597656, -2032.6665039063, 74.41242980957, 0, 0, 132);
CreateObject(1616, 1123.5270996094, -2041.1726074219, 74.532440185547, 0, 0, 300);
CreateObject(3092, 2477.5791015625, -1688.4974365234, 19.164516448975, 0, 0, 0);
CreateObject(3119, 2507.091796875, -1704.1807861328, 12.802263259888, 0, 0, 0);
CreateObject(851, 2506.4787597656, -1709.6881103516, 12.825338363647, 0, 0, 0);
CreateObject(2866, 2507, -1704.2015380859, 12.499727249146, 0, 0, 0);
CreateObject(2860, 2505.5646972656, -1703.6185302734, 12.519485473633, 0, 0, 0);
CreateObject(2302, 2506.4248046875, -1703.2471923828, 12.519453048706, 0, 0, 0);
CreateObject(2302, 2507.2856445313, -1706.7912597656, 12.473485946655, 0, 0, 288);
CreateObject(2302, 2502.7209472656, -1713.6794433594, 12.566346168518, 0, 0, 0);

Evo jos Slika i malo je nesto doradjeno, dopunjeni su i pawno codovi
Naslov: Odg: [MAP] Mesto gde obicno bude LCN baza
Poruka od: Mikic95 poslato April 24, 2011, 12:39:12 POSLE PODNE
SviÄ'a mi se, 9/10.
Naslov: Odg: [MAP] Mesto gde obicno bude LCN baza
Poruka od: Just Say OmG poslato April 24, 2011, 12:41:35 POSLE PODNE
Super za prvu 9/10  ;D
Naslov: Odg: [MAP] Mesto gde obicno bude LCN baza
Poruka od: [TS] Killer NO. 1 poslato April 24, 2011, 12:42:49 POSLE PODNE
Hvala Vam Puno :)
Naslov: Odg: [MAP] Mesto gde obicno bude LCN baza
Poruka od: Firefox.pwn poslato April 24, 2011, 12:44:42 POSLE PODNE
super samo nazovi nekako deugacije a ne
Citat[MAP] Mesto gde obicno bude LCN baza
:D
Naslov: Odg: [MAP] Mesto gde obicno bude LCN baza
Poruka od: [TS] Killer NO. 1 poslato April 24, 2011, 12:46:17 POSLE PODNE
Citat: Firefox.pwn poslato April 24, 2011, 12:44:42 POSLE PODNE
super samo nazovi nekako deugacije a ne
Citat[MAP] Mesto gde obicno bude LCN baza
:D
Hvala

:D :D eto stavio sam nesto..nez sta bi stavio :D
Naslov: Odg: [MAP] Baza za Neku bandu UPDATE!!
Poruka od: [MRP]a.amar poslato April 24, 2011, 13:39:18 POSLE PODNE
Super odraÄ'eno 10/10
Naslov: Odg: [MAP] Baza za Neku bandu UPDATE!!
Poruka od: Johnny poslato April 24, 2011, 13:59:35 POSLE PODNE
10/10 :)
Naslov: Odg: [MAP] Baza za Neku bandu UPDATE!!
Poruka od: [RTVTDM] Waka-Waka.exe poslato April 24, 2011, 16:20:19 POSLE PODNE
Lijepo ;)
9/10
btw. moj 900 post :D
Naslov: Odg: [MAP] Baza za Neku bandu UPDATE!!
Poruka od: [CL]AnniFox poslato April 24, 2011, 16:36:09 POSLE PODNE
9/10
Naslov: Odg: [MAP] Baza za Neku bandu UPDATE!!
Poruka od: [TS] Killer NO. 1 poslato April 24, 2011, 19:01:10 POSLE PODNE
Hvala Puno Svima :)
Naslov: Odg: [MAP] Baza za Neku bandu UPDATE!!
Poruka od: Hitman poslato April 27, 2011, 00:22:51 PRE PODNE
9/10  ;D
Naslov: Odg: [MAP] Baza za Neku bandu UPDATE!!
Poruka od: Joey_ poslato April 27, 2011, 01:17:55 PRE PODNE
Ako ti je ovo prva mapa, svaka čast! ;) 10/10
Naslov: Odg: [MAP] Baza za Neku bandu UPDATE!!
Poruka od: [TS] Killer NO. 1 poslato April 27, 2011, 01:19:15 PRE PODNE
Citat: [AG] Paradox poslato April 27, 2011, 01:17:55 PRE PODNE
Ako ti je ovo prva mapa, svaka čast! ;) 10/10

Jeste,

Hvala Svima....Nadam se da ce biti jos radova od mene ;D
Naslov: Odg: [MAP] Baza za Neku bandu UPDATE!!
Poruka od: .::Wuj0::. poslato April 27, 2011, 14:00:21 POSLE PODNE
Bolje nego shto neki namapaju LCN bazu :) 10/10
Naslov: Odg: [MAP] Baza za Neku bandu UPDATE!!
Poruka od: [TS] Killer NO. 1 poslato April 27, 2011, 14:58:59 POSLE PODNE
Citat: [TP]Wujo97 poslato April 27, 2011, 14:00:21 POSLE PODNE
Bolje nego shto neki namapaju LCN bazu :) 10/10

Hvala :)
Naslov: Odg: [MAP] Baza za Neku bandu UPDATE!!
Poruka od: Petar Pan poslato April 27, 2011, 15:12:54 POSLE PODNE
a nema auta????
Naslov: Odg: [MAP] Baza za Neku bandu UPDATE!!
Poruka od: [TS] Killer NO. 1 poslato April 27, 2011, 21:26:53 POSLE PODNE
Citat: Petar Pan poslato April 27, 2011, 15:12:54 POSLE PODNE
a nema auta????

Druze to je samo MAPA CITAJ STA TI PISE

Preko Mta ne mozes da dodajes auta!!!!!!!!!!!

zar ti je tesko otici u igru kada dodas mapu

stvoriti auto na /veh parkirati gde hoces zatim kcuati /save i u gm dodati auto?

jer preko mta ne mozes dobiti kodove za auto
Naslov: Odg: [MAP] Baza za Neku bandu UPDATE!!
Poruka od: [TS] Killer NO. 1 poslato April 27, 2011, 21:28:26 POSLE PODNE
Citat: [BRP] ναηιâ,,"â,,"α.αмχâ—,, â,,–¹ poslato April 27, 2011, 21:27:51 POSLE PODNE
Citat: matematicar poslato April 27, 2011, 21:26:53 POSLE PODNE
Citat: Petar Pan poslato April 27, 2011, 15:12:54 POSLE PODNE
a nema auta????

Druze to je samo MAPA CITAJ STA TI PISE

Preko Mta ne mozes da dodajes auta!!!!!!!!!!!

zar ti je tesko otici u igru kada dodas mapu

stvoriti auto na /veh parkirati gde hoces zatim kcuati /save i u gm dodati auto?

jer preko mta ne mozes dobiti kodove za auto

mozes preko mta ubacivat vozila.


:/ kako sada to? znam da ih spawnas i sve to..koji treba uzeti onaj da ti konvertuje i vozila?
Naslov: Odg: [MAP] Baza za Neku bandu UPDATE!!
Poruka od: [TS] Killer NO. 1 poslato April 27, 2011, 21:30:28 POSLE PODNE
Jbg ja ovoga ciku koristim za to :D

http://gtamap.delux-host.com/converter/