Mod koji koristim:Raven's
Problem:Evo ovako u raven's kad skipute recimo 4 respecta koji vam trebaju za lvlup trebate kucat /levelup a kako da napravim da automatski prebavi na veci level...
stavi kod koi ti povecava lvl pod komandom /buylevel pod public PayDay
Možeš ti to ubacit evo public payday
public PayDay()
{
new string[128];
new account,interest;
new rent = 0;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && !IsPlayerNPC(i))
{
if(PlayerInfo
[pLevel] > 0)
{
if(MoneyMessage==1)
{
new bank = PlayerInfo[pAccount];
SendClientMessage(i, COLOR_LIGHTRED, "U minusu si, pa ides u zavor.");
GameTextForPlayer(i, "~r~Uhicen!", 2000, 1);
SafeSetPlayerInterior(i, 6);
SafeSetPlayerPos(i, 264.6288,77.5742,1001.0391);
PlayerInfo[pJailed] = 1;
SafeResetPlayerWeapons(i);
SafeResetPlayerMoney(i);
SafeGivePlayerMoney(i, 1);
WantedPoints = 0;
PlayerInfo[pAccount] = (bank + DebtMoney);
DebtMoney = 0;
PlayerInfo[pJailTime] = 240;
TextDrawShowForPlayer(i, Textdraw1);
format(string, sizeof(string), "Zatvoren si na %d sekunda.", PlayerInfo[pJailTime]);
SendClientMessage(i, COLOR_WHITE, string);
}
new playername2[MAX_PLAYER_NAME];
GetPlayerName(i, playername2, sizeof(playername2));
account = PlayerInfo[pAccount];
new key = PlayerInfo[pPhousekey];
if(key != 999)
{
rent = HouseInfo[key][hRent];
if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
rent = 0;
}
else if(rent > GetPlayerMoney(i))
{
PlayerInfo[pPhousekey] = 999;
SendClientMessage(i, COLOR_WHITE, "Izbacen si iz kuce.");
rent = 0;
}
HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
}
new tmpintrate;
if (key != 999 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
if(PlayerInfo[pRegularRank] > 0) { tmpintrate = intrate+4; }
else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel]
}
else
{
if(PlayerInfo[pRegularRank] > 0) { tmpintrate = 3; }
else { tmpintrate = 1; }
}
if(PlayerInfo[pPayDay] >= 5)
{
Tax += TaxValue;//Should work for every player online
PlayerInfo[pAccount] -= TaxValue;
new checks = PlayerInfo[pPayCheck] / 5;
if(PlayerInfo[pRegularRank] > 0)
{
new bonus = PlayerInfo[pPayCheck] / 10;
checks += bonus;
}
new ebill = (PlayerInfo[pAccount]/10000)*(PlayerInfo[pLevel]);
account += checks;
if(PlayerInfo[pAccount] > 0)
{
PlayerInfo[pAccount] -= ebill;
SBizzInfo[4][sbTill] += ebill;
}
else
{
ebill = 0;
}
interest = (PlayerInfo[pAccount]/1000)*(tmpintrate);
PlayerInfo[pExp]++;
PlayerPlayMusic(i);
PlayerInfo[pAccount] = account+interest;
SendClientMessage(i, COLOR_GREEN, "|___ LOS SANTOS BANKA ___|");
format(string, sizeof(string), " Profit: $%d Najam: -$%d", checks, TaxValue);
SendClientMessage(i, COLOR_WHITE, string);
if(PlayerInfo[pPhousekey] != 999 || PlayerInfo[pPbiskey] != 255)
{
format(string, sizeof(string), " Rezije: -$%d", ebill);
SendClientMessage(i, COLOR_GRAD1, string);
}
format(string, sizeof(string), " Iznos Racuna: $%d", account - checks);
SendClientMessage(i, COLOR_WHITE, string);
format(string, sizeof(string), " Kamata: 0.%d posto",tmpintrate);
SendClientMessage(i, COLOR_GRAD2, string);
format(string, sizeof(string), " Dobijeno od kamate $%d", interest);
SendClientMessage(i, COLOR_GRAD3, string);
SendClientMessage(i, COLOR_GREEN, "|--------------------------------------|");
format(string, sizeof(string), " Novi iznos racuna: $%d", PlayerInfo[pAccount]);
SendClientMessage(i, COLOR_GRAD5, string);
format(string, sizeof(string), " Rent: -$%d", rent);
SendClientMessage(i, COLOR_GRAD5, string);
format(string, sizeof(string), "~y~Placa~n~~w~Dobio si novce na svoj racun");
GameTextForPlayer(i, string, 5000, 1);
rent = 0;
PlayerInfo[pPayDay] = 0;
PlayerInfo[pPayCheck] = 0;
if(FarmerVar == 0)
{
FarmerPickup- = 0;
}
if(DrugFarmerVar == 0)
{
DrugFarmerPickup- = 0;
}
if(SmugglerWork == 0)
{
PayDaySecure = 0;
}
if(PlayerInfo[pRegularRank] > 0)
{
PlayerInfo[pPayDayHad] += 1;
if(PlayerInfo[pPayDayHad] >= 5)
{
PlayerInfo[pExp]++;
PlayerInfo[pPayDayHad] = 0;
}
}
}
else
{
SendClientMessage(i, COLOR_WHITE, "* Nisi igrao dovoljno dugo da bi dobio placu.");
}
}
}
}
SaveAccounts();
Checkprop();
new rand = random(1000); rand += 545;
Jackpot += rand;
SaveStuff();
format(string, sizeof(string), "Loto Vijesti: Jackpot nagrada: $%d.", Jackpot);
OOCOff(COLOR_WHITE, string);
return 1;
}
I evo /levelup komanda
if (strcmp(cmd, "/levelup", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (gPlayerLogged[playerid] != 0)
{
/*PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);*/
if(PlayerInfo[playerid][pLevel] >= 0)
{
new nxtlevel = PlayerInfo[playerid][pLevel]+1;
/*new costlevel = nxtlevel*levelcost;//10k for testing purposes*/
new expamount = nxtlevel*levelexp;
new infostring[256];
/*if(GetPlayerMoney(playerid) < costlevel)
{
format(infostring, 256, " You do not have enough Cash ($%d)!",costlevel);
SendClientMessage(playerid, COLOR_GRAD1, infostring);
return 1;
}*/
if (PlayerInfo[playerid][pExp] < expamount)
{
format(infostring, 256, "** Za level up potrebno vam je %d respecta, vi imate [%d] !",expamount,PlayerInfo[playerid][pExp]);
SendClientMessage(playerid, COLOR_GRAD1, infostring);
return 1;
}
else
{
format(string, sizeof(string), "~g~LEVEL UP~n~~w~Vi ste sad level %d", nxtlevel);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
PlayerPlayMusic(playerid);
/*SafeGivePlayerMoney(playerid, (-costlevel));*/
PlayerInfo[playerid][pLevel]++;
if(PlayerInfo[playerid][pRegularRank] > 0)
{
PlayerInfo[playerid][pExp] -= expamount;
new total = PlayerInfo[playerid][pExp];
if(total > 0)
{
PlayerInfo[playerid][pExp] = total;
}
else
{
PlayerInfo[playerid][pExp] = 0;
}
}
else
{
PlayerInfo[playerid][pExp] = 0;
}
PlayerInfo[playerid][gPupgrade] = PlayerInfo[playerid][gPupgrade]+2;
GameTextForPlayer(playerid, string, 5000, 1);
format(infostring, 256, " Vi ste sad level %d Upisite /upgrade", nxtlevel);
SendClientMessage(playerid, COLOR_GRAD1, infostring);
format(infostring, 256, " You gave %d unspent Upgrade Points",PlayerInfo[playerid][gPupgrade]);
SendClientMessage(playerid, COLOR_GRAD2, infostring);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /levelup (%d)",d,m,y,h,mi,s,sendername,nxtlevel);
CommandLog(string);
}
}
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " You are not Logged in !");
}
}
return 1;
}
public PayDay()
{
new string[128];
new account,interest;
new rent = 0;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && !IsPlayerNPC(i))
{
if(PlayerInfo[pLevel] > 0)
{
if(PlayerInfo[playerid][pLevel] >= 0)
{
new nxtlevel = PlayerInfo[playerid][pLevel]+1;
/*new costlevel = nxtlevel*levelcost;//10k for testing purposes*/
new expamount = nxtlevel*levelexp;
new infostring[256];
/*if(GetPlayerMoney(playerid) < costlevel)
{
format(infostring, 256, " You do not have enough Cash ($%d)!",costlevel);
SendClientMessage(playerid, COLOR_GRAD1, infostring);
return 1;
}*/
if (PlayerInfo[playerid][pExp] < expamount)
{
format(infostring, 256, "** Za level up potrebno vam je %d respecta, vi imate [%d] !",expamount,PlayerInfo[playerid][pExp]);
SendClientMessage(playerid, COLOR_GRAD1, infostring);
return 1;
}
else
{
format(string, sizeof(string), "~g~LEVEL UP~n~~w~Vi ste sad level %d", nxtlevel);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
PlayerPlayMusic(playerid);
/*SafeGivePlayerMoney(playerid, (-costlevel));*/
PlayerInfo[playerid][pLevel]++;
if(PlayerInfo[playerid][pRegularRank] > 0)
{
PlayerInfo[playerid][pExp] -= expamount;
new total = PlayerInfo[playerid][pExp];
if(total > 0)
{
PlayerInfo[playerid][pExp] = total;
}
else
{
PlayerInfo[playerid][pExp] = 0;
}
}
else
{
PlayerInfo[playerid][pExp] = 0;
}
if(MoneyMessage==1)
{
new bank = PlayerInfo[pAccount];
SendClientMessage(i, COLOR_LIGHTRED, "U minusu si, pa ides u zavor.");
GameTextForPlayer(i, "~r~Uhicen!", 2000, 1);
SafeSetPlayerInterior(i, 6);
SafeSetPlayerPos(i, 264.6288,77.5742,1001.0391);
PlayerInfo[pJailed] = 1;
SafeResetPlayerWeapons(i);
SafeResetPlayerMoney(i);
SafeGivePlayerMoney(i, 1);
WantedPoints = 0;
PlayerInfo[pAccount] = (bank + DebtMoney);
DebtMoney = 0;
PlayerInfo[pJailTime] = 240;
TextDrawShowForPlayer(i, Textdraw1);
format(string, sizeof(string), "Zatvoren si na %d sekunda.", PlayerInfo[pJailTime]);
SendClientMessage(i, COLOR_WHITE, string);
}
new playername2[MAX_PLAYER_NAME];
GetPlayerName(i, playername2, sizeof(playername2));
account = PlayerInfo[pAccount];
new key = PlayerInfo[pPhousekey];
if(key != 999)
{
rent = HouseInfo[key][hRent];
if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
rent = 0;
}
else if(rent > GetPlayerMoney(i))
{
PlayerInfo[pPhousekey] = 999;
SendClientMessage(i, COLOR_WHITE, "Izbacen si iz kuce.");
rent = 0;
}
HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
}
new tmpintrate;
if (key != 999 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
if(PlayerInfo[pRegularRank] > 0) { tmpintrate = intrate+4; }
else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel]
}
else
{
if(PlayerInfo[pRegularRank] > 0) { tmpintrate = 3; }
else { tmpintrate = 1; }
}
if(PlayerInfo[pPayDay] >= 5)
{
Tax += TaxValue;//Should work for every player online
PlayerInfo[pAccount] -= TaxValue;
new checks = PlayerInfo[pPayCheck] / 5;
if(PlayerInfo[pRegularRank] > 0)
{
new bonus = PlayerInfo[pPayCheck] / 10;
checks += bonus;
}
new ebill = (PlayerInfo[pAccount]/10000)*(PlayerInfo[pLevel]);
account += checks;
if(PlayerInfo[pAccount] > 0)
{
PlayerInfo[pAccount] -= ebill;
SBizzInfo[4][sbTill] += ebill;
}
else
{
ebill = 0;
}
interest = (PlayerInfo[pAccount]/1000)*(tmpintrate);
PlayerInfo[pExp]++;
PlayerPlayMusic(i);
PlayerInfo[pAccount] = account+interest;
SendClientMessage(i, COLOR_GREEN, "|___ LOS SANTOS BANKA ___|");
format(string, sizeof(string), " Profit: $%d Najam: -$%d", checks, TaxValue);
SendClientMessage(i, COLOR_WHITE, string);
if(PlayerInfo[pPhousekey] != 999 || PlayerInfo[pPbiskey] != 255)
{
format(string, sizeof(string), " Rezije: -$%d", ebill);
SendClientMessage(i, COLOR_GRAD1, string);
}
format(string, sizeof(string), " Iznos Racuna: $%d", account - checks);
SendClientMessage(i, COLOR_WHITE, string);
format(string, sizeof(string), " Kamata: 0.%d posto",tmpintrate);
SendClientMessage(i, COLOR_GRAD2, string);
format(string, sizeof(string), " Dobijeno od kamate $%d", interest);
SendClientMessage(i, COLOR_GRAD3, string);
SendClientMessage(i, COLOR_GREEN, "|--------------------------------------|");
format(string, sizeof(string), " Novi iznos racuna: $%d", PlayerInfo[pAccount]);
SendClientMessage(i, COLOR_GRAD5, string);
format(string, sizeof(string), " Rent: -$%d", rent);
SendClientMessage(i, COLOR_GRAD5, string);
format(string, sizeof(string), "~y~Placa~n~~w~Dobio si novce na svoj racun");
GameTextForPlayer(i, string, 5000, 1);
rent = 0;
PlayerInfo[pPayDay] = 0;
PlayerInfo[pPayCheck] = 0;
if(FarmerVar == 0)
{
FarmerPickup
= 0;
}
if(DrugFarmerVar == 0)
{
DrugFarmerPickup
= 0;
}
if(SmugglerWork == 0)
{
PayDaySecure = 0;
}
if(PlayerInfo[pRegularRank] > 0)
{
PlayerInfo[pPayDayHad] += 1;
if(PlayerInfo[pPayDayHad] >= 5)
{
PlayerInfo[pExp]++;
PlayerInfo[pPayDayHad] = 0;
}
}
}
else
{
SendClientMessage(i, COLOR_WHITE, "* Nisi igrao dovoljno dugo da bi dobio placu.");
}
}
}
}
SaveAccounts();
Checkprop();
new rand = random(1000); rand += 545;
Jackpot += rand;
SaveStuff();
format(string, sizeof(string), "Loto Vijesti: Jackpot nagrada: $%d.", Jackpot);
OOCOff(COLOR_WHITE, string);
return 1;
}
//
evo ispravljeno
public PayDay()
{
new string[128];
new account,interest;
new rent = 0;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && !IsPlayerNPC(i))
{
if(PlayerInfo[pLevel] > 0)
{
if(PlayerInfo[i][pLevel] >= 0)
{
new nxtlevel = PlayerInfo[i][pLevel]+1;
/*new costlevel = nxtlevel*levelcost;//10k for testing purposes*/
new expamount = nxtlevel*levelexp;
new infostring[256];
/*if(GetPlayerMoney(i) < costlevel)
{
format(infostring, 256, " You do not have enough Cash ($%d)!",costlevel);
SendClientMessage(i, COLOR_GRAD1, infostring);
return 1;
}*/
if (PlayerInfo[i][pExp] < expamount)
{
format(infostring, 256, "** Za level up potrebno vam je %d respecta, vi imate [%d] !",expamount,PlayerInfo[i][pExp]);
SendClientMessage(i, COLOR_GRAD1, infostring);
return 1;
}
else
{
format(string, sizeof(string), "~g~LEVEL UP~n~~w~Vi ste sad level %d", nxtlevel);
PlayerPlaySound(i, 1052, 0.0, 0.0, 0.0);
PlayerPlayMusic(i);
/*SafeGivePlayerMoney(i, (-costlevel));*/
PlayerInfo[i][pLevel]++;
if(PlayerInfo[i][pRegularRank] > 0)
{
PlayerInfo[i][pExp] -= expamount;
new total = PlayerInfo[i][pExp];
if(total > 0)
{
PlayerInfo[i][pExp] = total;
}
else
{
PlayerInfo[i][pExp] = 0;
}
}
else
{
PlayerInfo[i][pExp] = 0;
}
if(MoneyMessage==1)
{
new bank = PlayerInfo[pAccount];
SendClientMessage(i, COLOR_LIGHTRED, "U minusu si, pa ides u zavor.");
GameTextForPlayer(i, "~r~Uhicen!", 2000, 1);
SafeSetPlayerInterior(i, 6);
SafeSetPlayerPos(i, 264.6288,77.5742,1001.0391);
PlayerInfo[pJailed] = 1;
SafeResetPlayerWeapons(i);
SafeResetPlayerMoney(i);
SafeGivePlayerMoney(i, 1);
WantedPoints = 0;
PlayerInfo[pAccount] = (bank + DebtMoney);
DebtMoney = 0;
PlayerInfo[pJailTime] = 240;
TextDrawShowForPlayer(i, Textdraw1);
format(string, sizeof(string), "Zatvoren si na %d sekunda.", PlayerInfo[pJailTime]);
SendClientMessage(i, COLOR_WHITE, string);
}
new playername2[MAX_PLAYER_NAME];
GetPlayerName(i, playername2, sizeof(playername2));
account = PlayerInfo[pAccount];
new key = PlayerInfo[pPhousekey];
if(key != 999)
{
rent = HouseInfo[key][hRent];
if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
rent = 0;
}
else if(rent > GetPlayerMoney(i))
{
PlayerInfo[pPhousekey] = 999;
SendClientMessage(i, COLOR_WHITE, "Izbacen si iz kuce.");
rent = 0;
}
HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
}
new tmpintrate;
if (key != 999 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
if(PlayerInfo[pRegularRank] > 0) { tmpintrate = intrate+4; }
else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel]
}
else
{
if(PlayerInfo[pRegularRank] > 0) { tmpintrate = 3; }
else { tmpintrate = 1; }
}
if(PlayerInfo[pPayDay] >= 5)
{
Tax += TaxValue;//Should work for every player online
PlayerInfo[pAccount] -= TaxValue;
new checks = PlayerInfo[pPayCheck] / 5;
if(PlayerInfo[pRegularRank] > 0)
{
new bonus = PlayerInfo[pPayCheck] / 10;
checks += bonus;
}
new ebill = (PlayerInfo[pAccount]/10000)*(PlayerInfo[pLevel]);
account += checks;
if(PlayerInfo[pAccount] > 0)
{
PlayerInfo[pAccount] -= ebill;
SBizzInfo[4][sbTill] += ebill;
}
else
{
ebill = 0;
}
interest = (PlayerInfo[pAccount]/1000)*(tmpintrate);
PlayerInfo[pExp]++;
PlayerPlayMusic(i);
PlayerInfo[pAccount] = account+interest;
SendClientMessage(i, COLOR_GREEN, "|___ LOS SANTOS BANKA ___|");
format(string, sizeof(string), " Profit: $%d Najam: -$%d", checks, TaxValue);
SendClientMessage(i, COLOR_WHITE, string);
if(PlayerInfo[pPhousekey] != 999 || PlayerInfo[pPbiskey] != 255)
{
format(string, sizeof(string), " Rezije: -$%d", ebill);
SendClientMessage(i, COLOR_GRAD1, string);
}
format(string, sizeof(string), " Iznos Racuna: $%d", account - checks);
SendClientMessage(i, COLOR_WHITE, string);
format(string, sizeof(string), " Kamata: 0.%d posto",tmpintrate);
SendClientMessage(i, COLOR_GRAD2, string);
format(string, sizeof(string), " Dobijeno od kamate $%d", interest);
SendClientMessage(i, COLOR_GRAD3, string);
SendClientMessage(i, COLOR_GREEN, "|--------------------------------------|");
format(string, sizeof(string), " Novi iznos racuna: $%d", PlayerInfo[pAccount]);
SendClientMessage(i, COLOR_GRAD5, string);
format(string, sizeof(string), " Rent: -$%d", rent);
SendClientMessage(i, COLOR_GRAD5, string);
format(string, sizeof(string), "~y~Placa~n~~w~Dobio si novce na svoj racun");
GameTextForPlayer(i, string, 5000, 1);
rent = 0;
PlayerInfo[pPayDay] = 0;
PlayerInfo[pPayCheck] = 0;
if(FarmerVar == 0)
{
FarmerPickup
= 0;
}
if(DrugFarmerVar == 0)
{
DrugFarmerPickup
= 0;
}
if(SmugglerWork == 0)
{
PayDaySecure = 0;
}
if(PlayerInfo[pRegularRank] > 0)
{
PlayerInfo[pPayDayHad] += 1;
if(PlayerInfo[pPayDayHad] >= 5)
{
PlayerInfo[pExp]++;
PlayerInfo[pPayDayHad] = 0;
}
}
}
else
{
SendClientMessage(i, COLOR_WHITE, "* Nisi igrao dovoljno dugo da bi dobio placu.");
}
}
}
}
SaveAccounts();
Checkprop();
new rand = random(1000); rand += 545;
Jackpot += rand;
SaveStuff();
format(string, sizeof(string), "Loto Vijesti: Jackpot nagrada: $%d.", Jackpot);
OOCOff(COLOR_WHITE, string);
return 1;
}