Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => SA-MP mape => Temu započeo: .::[UN]Ademir_Cooper::. poslato Mart 20, 2011, 12:42:07 POSLE PODNE

Naslov: [MAP]Ghetto mafia u San Fierro
Poruka od: .::[UN]Ademir_Cooper::. poslato Mart 20, 2011, 12:42:07 POSLE PODNE




Ovo je moja prva mapa tako da me nemojte brukat ako sam sta pogresila... prva mi je mapa...





Video:
http://www.youtube.com/watch?v=tOaxq3ZaaUg





Ocjena:[0/10]





Objecti:
//vozila
AddStaticVehicleEx(567,-2227.18701172,-114.72844696,35.29865265,0.00000000,2,2,15); //Savanna
AddStaticVehicleEx(536,-2216.44360352,-121.44408417,35.17031097,0.00000000,2,2,15); //Blade
AddStaticVehicleEx(492,-2225.02856445,-103.45203400,35.22031403,269.08001709,2,2,15); //Greenwood
AddStaticVehicleEx(492,-2217.33520508,-103.58610535,35.22031403,269.07714844,2,2,15); //Greenwood
AddStaticVehicleEx(412,-2213.90209961,-109.38065338,35.27031326,179.32495117,2,2,15); //Voodoo
AddStaticVehicleEx(461,-2215.59619141,-134.15933228,34.99481583,0.00000000,2,2,15); //PCJ-600
AddStaticVehicleEx(461,-2215.57324219,-130.81835938,34.99481583,0.00000000,2,2,15); //PCJ-600
AddStaticVehicleEx(567,-2227.08569336,-123.93894196,35.29865265,0.00000000,2,2,15); //Savanna
AddStaticVehicleEx(567,-2226.86694336,-132.85540771,35.29865265,0.00000000,2,2,15); //Savanna
AddStaticVehicleEx(567,-2226.92407227,-142.40480042,35.29865265,0.00000000,2,2,15); //Savanna
AddStaticVehicleEx(487,-2232.41406250,-90.72799683,51.75197983,89.68505859,2,2,15); //Maverick
//Objecti
CreateObject(969,2582.66503906,-2210.75878906,2.05000043,0.00000000,0.00000000,0.00000000); //object(electricgate) (2)
CreateObject(969,-2221.85302734,-101.65251160,34.40540314,0.00000000,0.00000000,0.00000000); //object(electricgate) (1)
CreateObject(969,-2205.04077148,-104.98590851,34.40540314,0.00000000,0.00000000,157.40002441); //object(electricgate) (3)
CreateObject(974,-2228.62207031,-100.30184174,37.09805298,0.00000000,0.00000000,268.32998657); //object(tall_fence) (1)
CreateObject(986,-2208.25097656,-119.55370331,36.07028198,0.00000000,0.00000000,92.80499268); //object(gate_autol) (6)
CreateObject(986,-2208.49560547,-111.55161285,36.07028198,0.00000000,0.00000000,270.64343262); //object(gate_autol) (7)
CreateObject(10009,-2219.70898438,-136.32119751,46.48106384,0.00000000,0.00000000,227.32189941); //object(fer_cars3_sfe) (2)
CreateObject(3606,-2209.94604492,-127.18372345,37.72442245,0.00000000,0.00000000,270.35998535); //object(bevbrkhus1) (1)
CreateObject(3626,-2235.27197266,-105.06645203,46.35469437,21.83499146,0.00000000,0.00000000); //object(dckwrkhut) (1)
CreateObject(3626,-2235.34692383,-103.40133667,47.42969894,35.72482300,0.00000000,0.00000000); //object(dckwrkhut) (2)
CreateObject(3626,-2235.27880859,-107.32704926,45.55470657,13.88983154,0.00000000,0.00000000); //object(dckwrkhut) (3)
CreateObject(3626,-2235.24707031,-108.54769135,45.12971115,3.96173096,0.00000000,0.00000000); //object(dckwrkhut) (4)
CreateObject(3626,-2235.25317383,-111.77603912,44.00470352,29.76556396,0.00000000,0.00000000); //object(dckwrkhut) (5)
CreateObject(3626,-2232.10742188,-105.47048187,45.12971115,278.93908691,51.55242920,323.72146606); //object(dckwrkhut) (6)
CreateObject(3626,-2232.16748047,-103.36616516,45.57967758,278.93737793,51.54785156,323.71768188); //object(dckwrkhut) (7)
CreateObject(3626,-2232.23974609,-102.00907898,46.05463028,278.93737793,51.54785156,323.71765137); //object(dckwrkhut) (8)
CreateObject(3626,-2232.17675781,-100.81048584,46.60461807,278.93737793,51.54785156,323.71765137); //object(dckwrkhut) (9)
CreateObject(3626,-2232.13281250,-100.01066589,47.07960129,278.93737793,51.54785156,323.71771240); //object(dckwrkhut) (10)
CreateObject(3626,-2232.21899414,-98.98708344,47.62960434,278.93737793,51.54785156,323.71765137); //object(dckwrkhut) (12)
CreateObject(968,-2224.53466797,-138.96691895,49.64428711,88.74523926,264.97100830,144.08013916); //object(barrierturn) (1)
CreateObject(968,-2224.68798828,-139.16317749,49.64428711,88.74212646,264.96820068,144.07479858); //object(barrierturn) (2)
CreateObject(968,-2224.84130859,-139.35946655,49.64428711,88.74212646,264.96820068,144.07479858); //object(barrierturn) (3)
CreateObject(968,-2224.99877930,-139.52064514,49.64428711,88.74212646,264.96820068,144.07479858); //object(barrierturn) (4)
CreateObject(968,-2225.17065430,-139.67514038,49.64428711,88.74212646,264.96810913,144.07482910); //object(barrierturn) (5)
CreateObject(968,-2225.33447266,-139.86203003,49.64428711,88.74212646,264.96820068,144.07476807); //object(barrierturn) (6)
CreateObject(968,-2218.69531250,-143.08195496,49.64428711,88.74212646,264.96820068,52.18975830); //object(barrierturn) (10)
CreateObject(968,-2218.53759766,-143.24935913,49.64428711,88.74212646,264.96289062,52.18493652); //object(barrierturn) (11)
CreateObject(968,-2218.37988281,-143.41720581,49.64428711,88.74212646,264.96279907,52.18502808); //object(barrierturn) (12)
CreateObject(968,-2218.22265625,-143.58517456,49.64428711,88.74212646,264.96279907,52.18502808); //object(barrierturn) (13)
CreateObject(968,-2218.06542969,-143.75314331,49.64428711,88.74212646,264.96289062,52.18493652); //object(barrierturn) (14)
CreateObject(968,-2228.23242188,-153.11123657,47.71930695,74.18194580,355.39855957,139.90948486); //object(barrierturn) (15)
CreateObject(968,-2228.06103516,-153.30824280,47.71930695,74.17968750,355.39672852,139.90539551); //object(barrierturn) (16)
CreateObject(968,-2227.86621094,-153.49533081,47.71930695,74.17968750,355.39672852,139.90539551); //object(barrierturn) (17)
CreateObject(968,-2227.69482422,-153.69300842,47.71930695,74.17968750,355.39672852,139.90539551); //object(barrierturn) (18)
CreateObject(10009,-2232.43554688,-142.13011169,46.08106995,0.00000000,0.00000000,269.13812256); //object(fer_cars3_sfe) (6)
CreateObject(970,-2240.37792969,-102.40101624,50.93845367,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (1)
CreateObject(970,-2228.80126953,-102.41415405,50.93845367,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (2)
CreateObject(970,-2224.64965820,-102.40616608,50.93845367,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (3)
CreateObject(970,-2223.57861328,-102.40658569,50.93845367,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (4)
CreateObject(970,-2221.52807617,-100.30612946,50.93845367,0.00000000,0.00000000,89.18499756); //object(fencesmallb) (5)
CreateObject(970,-2221.44580078,-96.20333099,50.93845367,0.00000000,0.00000000,89.18151855); //object(fencesmallb) (6)
CreateObject(970,-2221.37963867,-92.09229279,50.93845367,0.00000000,0.00000000,89.18151855); //object(fencesmallb) (7)
CreateObject(970,-2221.35302734,-87.98494720,50.93845367,0.00000000,0.00000000,89.68151855); //object(fencesmallb) (8)
CreateObject(970,-2221.34301758,-83.86037445,50.93845367,0.00000000,0.00000000,89.68139648); //object(fencesmallb) (9)
CreateObject(970,-2221.31762695,-81.93491364,50.93845367,0.00000000,0.00000000,89.68139648); //object(fencesmallb) (10)
CreateObject(970,-2223.36767578,-79.84793091,50.93845367,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (12)
CreateObject(970,-2227.44921875,-79.85257721,50.93845367,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (13)
CreateObject(970,-2231.53100586,-79.85746765,50.93845367,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (14)
CreateObject(970,-2235.66064453,-79.85930634,50.93845367,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (15)
CreateObject(970,-2239.14599609,-79.94927216,50.93845367,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (16)
CreateObject(970,-2241.61816406,-81.98414612,50.93845367,0.00000000,0.00000000,78.99139404); //object(fencesmallb) (18)
CreateObject(970,-2242.10229492,-85.96572876,50.93845367,0.00000000,0.00000000,88.91119385); //object(fencesmallb) (19)
CreateObject(970,-2242.18554688,-90.04252625,50.93845367,0.00000000,0.00000000,88.90686035); //object(fencesmallb) (20)
CreateObject(970,-2242.25830078,-94.16600037,50.93845367,0.00000000,0.00000000,88.90686035); //object(fencesmallb) (21)
CreateObject(970,-2242.35375977,-98.24533844,50.93845367,0.00000000,0.00000000,88.90686035); //object(fencesmallb) (22)
CreateObject(970,-2242.40991211,-100.27178955,50.93845367,0.00000000,0.00000000,88.90686035); //object(fencesmallb) (23)
CreateObject(3934,-2232.39990234,-90.53419495,50.48698044,0.00000000,0.00000000,0.00000000); //object(helipad01) (1)
CreateObject(10009,-2223.25805664,-141.58438110,38.86106873,0.00000000,0.00000000,87.73809814); //object(fer_cars3_sfe) (7)






Objkata:58
Vozila:11
Naslov: Odg: [MAP]Ghetto mafia u San Fierro
Poruka od: Just Say OmG poslato Mart 20, 2011, 12:53:15 POSLE PODNE
Pifff ako je prva onda odlicno 10/10 samo nastavi imas moju podrsku  8)
Naslov: Odg: [MAP]Ghetto mafia u San Fierro
Poruka od: cristiane poslato Mart 20, 2011, 13:02:37 POSLE PODNE
http://balkan-samp.com/forum/index.php?action=profile;u=3258 (http://balkan-samp.com/forum/index.php?action=profile;u=3258)
http://balkan-samp.com/forum/index.php?action=profile;u=2911 (http://balkan-samp.com/forum/index.php?action=profile;u=2911)
Očekujem objašnjenje zašto dupli korisnički račun?

Inaće mapa nije loša za početak.
Naslov: Odg: [MAP]Ghetto mafia u San Fierro
Poruka od: [TG:RP]$--L84S--$ poslato Mart 20, 2011, 13:10:25 POSLE PODNE
Nije loas mapa za prvi put 9.5/10 samo ono kad se penjes malo popravi. ;D
Naslov: Odg: [MAP]Ghetto mafia u San Fierro
Poruka od: .::[UN]Ademir_Cooper::. poslato Mart 20, 2011, 13:33:37 POSLE PODNE
pardon za to.... a hvala vam svima...
Naslov: Odg: [MAP]Ghetto mafia u San Fierro
Poruka od: Don Stone poslato Mart 20, 2011, 14:12:53 POSLE PODNE
Mapa nevalja nista..

Zezam se 9/10  ;D
Naslov: Odg: [MAP]Ghetto mafia u San Fierro
Poruka od: m-a-r-k-o poslato Mart 20, 2011, 14:23:35 POSLE PODNE
Mapa je super za prvi put 8.5/10
Naslov: Odg: [MAP]Ghetto mafia u San Fierro
Poruka od: Spaka poslato Mart 20, 2011, 14:29:08 POSLE PODNE
10/10 super mapa.
Naslov: Odg: [MAP]Ghetto mafia u San Fierro
Poruka od: [CH] Dedica poslato Mart 20, 2011, 14:32:33 POSLE PODNE
ja sam ljubitelj RP mapa a ova tvoja ima par visecih objekata  :o  :o

zato 6/10
Naslov: Odg: [MAP]Ghetto mafia u San Fierro
Poruka od: BCk. poslato Mart 20, 2011, 14:59:38 POSLE PODNE
Ako si žensko + ako je prva extra je
Naslov: Odg: [MAP]Ghetto mafia u San Fierro
Poruka od: Hitman poslato Mart 20, 2011, 16:50:03 POSLE PODNE
9/10  :)
Naslov: Odg: [MAP]Ghetto mafia u San Fierro
Poruka od: Richard Bentley poslato Mart 23, 2011, 16:38:21 POSLE PODNE
Ako je prva, onda je odlicna. Samo tako nastavi !
Naslov: Odg: [MAP]Ghetto mafia u San Fierro
Poruka od: Johnny poslato Mart 23, 2011, 16:43:44 POSLE PODNE
Dobra mapa jako dobra 9/10...  ;)
Naslov: Odg: [MAP]Ghetto mafia u San Fierro
Poruka od: мσмαк. ^ [5]. poslato Mart 23, 2011, 17:36:47 POSLE PODNE
Ema, objasni mi zaÅ¡to na tvojoj IP ima 5-6 registrovanih acc-ova ?  -.-

Od toga jedan banovan.

Sad ćeš i ti i tvoji accovi elegantno razguliti odavdje.
Naslov: Odg: [MAP]Ghetto mafia u San Fierro
Poruka od: [nV]Zuba_Willson poslato Mart 23, 2011, 18:28:06 POSLE PODNE
Dobro je 8.5/10 :D  :D  :D  ;)
Naslov: Odg: [MAP]Ghetto mafia u San Fierro
Poruka od: Sergio poslato Mart 23, 2011, 20:48:58 POSLE PODNE
Lepo,9.7/10 ;)
Naslov: Odg: [MAP]Ghetto mafia u San Fierro
Poruka od: Mikic95 poslato Mart 23, 2011, 22:23:08 POSLE PODNE
Solidna mapa, 8/10.
Naslov: Odg: [MAP]Ghetto mafia u San Fierro
Poruka od: Godra_Montana poslato Mart 24, 2011, 00:02:51 PRE PODNE
Nije bas nesto, de moze ghetto mafija? LOL ako je geto de moze mafija da bude :D
Nije bas RP, 3/10