Skripta koju koristim:Gta RP
Detaljan opis problema:Erori oko Gm chata
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):
C:\Documents and Settings\Korisnik\Desktop\EDIT GTA RP\GTARP\gamemodes\gtarp.pwn(18698) : error 021: symbol already defined: "ABroadCast"
C:\Documents and Settings\Korisnik\Desktop\EDIT GTA RP\GTARP\gamemodes\gtarp.pwn(37130) : error 017: undefined symbol "GBroadCast"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
2 Errors.
stavi liniju gdje je error
//------------------------------------GMCHAT-----------------------------
if(strcmp(cmd, "/gm", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_GREY, " You havent logged in yet !");
return 1;
}
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[80];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/gm [chat]");
return 1;
}
if (PlayerInfo[playerid][pGameMaster] >= 1)
{
format(string, sizeof(string), "(( ** GameMaster ** %s: %s ))", sendername, result);
OOCOff(COLOR_DBLUE,string);
printf("%s", string);
}
}
return 1;
}
if(strcmp(cmd, "/pomoc", true) == 0)
{
if(IsPlayerConnected(playerid))
{
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, 256, "%s je novi igrac i treba mu pomoć", sendername);
GBroadCast(COLOR_YELLOW,string,1);
SendClientMessage(playerid, COLOR_YELLOW, "Prijava je poslana GameMastersima.");
}
return 1;
}
ovako...
"ABroadCast" vec imas definirano. znaci ima 2. jedan obrisi...
a ovo drugo "GBroadCast" ces definirati ovako...ako mislis na gamemastere
kod "forwarda" dodaj ovakav code:
forward GBroadCast(color,const string[],level);
i na kraj skripte dodaj ovo:
public GBroadCast(color,const string[],level)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if (PlayerInfo[i][pGameMaster] >= level)
{
SendClientMessage(i, color, string);
printf("%s", string);
}
}
}
return 1;
}
EDIT: i drugi puta koristi CODE kad ubacujes komande...
E Hvala napravio sam bio je problem do Gbroada stavio sam ABroad a za ovaj ABroad bio je 2 puta jedan sam izbriso uglavnom sad radi.
Hvala jos jednom.
Moze Lock! ;)