Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: gonss poslato Januar 03, 2011, 22:58:30 POSLE PODNE

Naslov: [Pomoć]Warning?
Poruka od: gonss poslato Januar 03, 2011, 22:58:30 POSLE PODNE
Evo izbacilo mi ove warninge
C:\Users\Marko\Desktop\srv\gamemodes\oveRated-STUNT.pwn(1372) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Marko\Desktop\srv\gamemodes\oveRated-STUNT.pwn(1389) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Marko\Desktop\srv\gamemodes\oveRated-STUNT.pwn(1437) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Marko\Desktop\srv\gamemodes\oveRated-STUNT.pwn(2647) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Marko\Desktop\srv\gamemodes\oveRated-STUNT.pwn(2679) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Marko\Desktop\srv\gamemodes\oveRated-STUNT.pwn(2701) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Marko\Desktop\srv\gamemodes\oveRated-STUNT.pwn(2717) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Marko\Desktop\srv\gamemodes\oveRated-STUNT.pwn(3092) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Marko\Desktop\srv\gamemodes\oveRated-STUNT.pwn(3098) : warning 219: local variable "string" shadows a variable at a preceding level
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase


9 Warnings.

Eh znam da ništa ne smeta radi srv, ali ipak želim da ih uklonim, kako?
Naslov: Odg: [Pomoć]Warning?
Poruka od: cristiane poslato Januar 04, 2011, 12:42:11 POSLE PODNE
Postaj linije na kojim imas warninge
Naslov: Odg: [Pomoć]Warning?
Poruka od: gonss poslato Januar 04, 2011, 12:51:20 POSLE PODNE
1980
new pname[MAX_PLAYER_NAME], string[22 + MAX_PLAYER_NAME];
1997
new pname[MAX_PLAYER_NAME], string[39 + MAX_PLAYER_NAME];
2045
new string[256];
3281
string[128],
3313
string[128]
3335
string[128]
3351
new string[256],year,month,day,hours,minutes,seconds;
3726
new string[250];
3732
new string[300];