Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: Snich poslato Decembar 31, 2010, 18:38:30 POSLE PODNE

Naslov: [POMOC] Koordinate za Bazu
Poruka od: Snich poslato Decembar 31, 2010, 18:38:30 POSLE PODNE
Moze neko pomoci?
Ovako, zelio bih da promjenim jednu postojecu Bazu, pa zelim da od nje napravim drugu ali me muce koordinate , mislim neznam gdje da stavim ULAZ i IZLAZ za objekat
Pa ako neko zna, nek objasni

//Nova Banda
      if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)
      {
         SetPlayerPos(playerid, 2352.1885,-1180.9219,1027.9766);
         GameTextForPlayer(playerid, "~w~Banda  HQ",5000,1);
         SetPlayerInterior(playerid,5);
         SetPlayerFacingAngle(playerid, 90);
         PlayerInfo[playerid][pInt] = 5;
      }
      else if(hqlock[surlock] == 0)
      {
          SetPlayerPos(playerid, 1237.8329,-833.3148,1084.0078);
         GameTextForPlayer(playerid, "~w~Banda  HQ",5000,1);
         SetPlayerInterior(playerid,5);
         SetPlayerFacingAngle(playerid, 90);
         PlayerInfo[playerid][pInt] = 5;
      }
      else
      {
          GameTextForPlayer(playerid, "~r~Locked",5000,1);
      }
   }
   else if (PlayerToPointStripped(1, playerid,2352.9187,-1180.9679,1027.9766, cx,cy,cz))
   {
      //Nova Banda
      SetPlayerPos(playerid, 1828.1904,-1981.0223,13.5469);
      GameTextForPlayer(playerid, "~w~Los Santos",5000,1);
      SetPlayerInterior(playerid,0);
      SetPlayerFacingAngle(playerid, 179);
      PlayerInfo[playerid][pInt] = 0;
   }
   else if (PlayerToPointStripped(1, playerid,1481.0206,-1771.1138,18.7958, cx,cy,cz))
   {
Naslov: Odg: [POMOC] Koordinate za Bazu
Poruka od: [Bp]jovan poslato Decembar 31, 2010, 19:46:20 POSLE PODNE
(PlayerToPointStripped(1, playerid,  Kucaj to i izaci ce ti ulaz u pd izlaz pd i td tu imas ime te bande i promenis kordinate