if(strcmp(cmd, "/drag", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
{
tmp = strtok(cmdtext, idx);
if (!strlen(tmp))
return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /drag [playerid/PartOfName] [seatid]");
giveplayerid = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
if (!strlen(tmp))
return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /drag [playerid/PartOfName] [seatid]");
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(seat < 1 || seat > 3) // this stays, that or the moron /detain'ing will put his suspect as driver
{
SendClientMessage(playerid, COLOR_GRAD1, "The ID of seat cannot be above 3 or below 1.");
return 1;
}
if(IsPlayerInAnyVehicle(giveplayerid)) // no need to explain
{
SendClientMessage(playerid, COLOR_GREY, " Player is in car get him out 1st!");
return 1;
}
if (ProxDetectorS(8.0, playerid, giveplayerid))
{
if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "You cannot drag yourself!"); return 1; }
if(PlayerCuffed[giveplayerid] == 1)
{
GetPlayerPos( playerid, DPositions[0][0], DPositions[0][1], DPositions[0][2]);
GetPlayerPos( giveplayerid, DPositions[1][0], DPositions[1][1], DPositions[1][2]);
GetVehiclePos( carid, DPositions[2][0], DPositions[2][1], DPositions[2][2]); // makes it so you need to be close to your car
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* You were drug by %s .", sendername);
SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* You drug %s .", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* %s throws %s in the back of the Ambulance.", sendername ,giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GameTextForPlayer(giveplayerid, "~r~Dragged", 2500, 3);
ClearAnimations(giveplayerid);
TogglePlayerControllable(giveplayerid, 0);
PutPlayerInVehicle(giveplayerid,carid,seat);
}
else
{
SendClientMessage(playerid, COLOR_GREY, " That player isn't Sterile !"); // for this, i have a /cuff
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Your not close enough to the player or your car!"); // fixed
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " That player is Offline !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " You are not a Medic");
}
}
return 1;
}
Kako od ovoga da napravim filterscriptu probao sam na nekoliko nacina ali nije uspelo...
Molim za pomoc.