Dakle svi vjerovatno znate kako izgleda ovaj dialog. DIALOG_STYLE_MSGBOX
Slika (CLICK) (http://www.google.hr/imgres?imgurl=http://img651.imageshack.us/img651/7796/tmgamytfownt.png&imgrefurl=http://www.pawnoscripting.com/foro/viewtopic.php%3Ff%3D14%26t%3D6207&usg=__--otyuOc7t5SH1MyM2CrY5yZEY8=&h=105&w=242&sz=24&hl=hr&start=0&zoom=1&tbnid=ugCllh37XgldZM:&tbnh=84&tbnw=193&prev=/images%3Fq%3DDIALOG_STYLE_MSGBOX%26um%3D1%26hl%3Dhr%26sa%3DN%26biw%3D1024%26bih%3D617%26tbs%3Disch:1&um=1&itbs=1&iact=rc&dur=671&ei=qNrTTODaOdW6jAflwPzNCQ&oei=qNrTTODaOdW6jAflwPzNCQ&esq=1&page=1&ndsp=15&ved=1t:429,r:9,s:0&tx=65&ty=50/)[/size][/b]
I sada mene zanima kako da napravim kad igrac upre tipku ok da mu pokaze sljedeci dialog a ako upre tipku cancle da ga kick iz igre.
ides u onplayerdialogresponse i ispises sta hoces da uradi kad klikne na prvi gumb a na drugi ako oces onda samo dodas
else
{
SendClientMessage(playerid, COLOR_RED, "Razlog Kicka");
Kick;
}
probaj ovo u kodu da stavis ali tek posle onog sto si napisao u onplayerdialogresponse
Pogledaj kako sam ja to ali meni nece.
komanda.
if(!strcmp(cmdtext, "/opustanje", true))
{
ShowPlayerDialog(playerid, 200, DIALOG_STYLE_MSGBOX, "Dali ste sigurni?", "Jeste li sigurni da imate vremena za opuštanje?", "da", "ne");
return 1;
}
di su ostali dialogi.
if(dialogid == 200)
{
if(response)
{
switch(listitem)
{
case 0:
{
SendClientMessage(playerid, COLOR_GRAD1, "** ok sada se opustate!");
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_SPRUNK);
}
case 1:
{
SendClientMessage(playerid, COLOR_GRAD1, "** nazalost ne opustate se!");
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_BEER);
}
}
}
}
Npr stavi ovo di su ti komande.
if(strcmp(cmd, "/zelimkick", true) == 0) // by lopa
{
ShowPlayerDialog(playerid,200,DIALOG_STYLE_MSGBOX,"Jeste li sigurni?","Jeste li sigurne da zelite dobiti kick!","ne","da");
}
i ovo stavi di su ti ostali dialogi.
if(dialogid == 200)
{
if(response)
{
//stavis sta zelis
}
if(!response)
{
Kick(playerid);
}
return 1;
}