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PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: Trotinetaa_ poslato Avgust 20, 2023, 17:02:18 POSLE PODNE

Naslov: Helpy
Poruka od: Trotinetaa_ poslato Avgust 20, 2023, 17:02:18 POSLE PODNE
Iz koje god skripte ubacim dobjem jebeni errore koje ne znam fixat pomoc? ( admin ic chat u pitanju )

https://imgur.com/a/mlJF723
Naslov: Odg: Helpy
Poruka od: cofilinko poslato Avgust 20, 2023, 17:08:57 POSLE PODNE
Citat: tony_ poslato Avgust 20, 2023, 17:02:18 POSLE PODNE
Iz koje god skripte ubacim dobjem jebeni errore koje ne znam fixat pomoc? ( admin ic chat u pitanju )

https://imgur.com/a/mlJF723
Pa nemas definisanu funkciju e_RadiusMSG ?
Pretpostavljam da ti je to za radius u kome se poruka salje. Evo ti ovo
[pawn]
forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
{
   if(IsPlayerConnected(playerid))
   {
      new Float:posx, Float:posy, Float:posz;
      new Float:oldposx, Float:oldposy, Float:oldposz;
      new Float:tempposx, Float:tempposy, Float:tempposz;
      GetPlayerPos(playerid, oldposx, oldposy, oldposz);
      for(new i = 0; i <= GetPlayerPoolSize(); i++)
      {
           if(IsPlayerConnected(i))
         {
            if(IsPlayerConnected(i) && (GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i)))
            {
               GetPlayerPos(i, posx, posy, posz);
               tempposx = (oldposx -posx);
               tempposy = (oldposy -posy);
               tempposz = (oldposz -posz);
            }
            if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
            {
               SendClientMessage(i, col1, string);
            }
            else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))
            {
               SendClientMessage(i, col2, string);
            }
            else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
            {
               SendClientMessage(i, col3, string);
            }
            else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
            {
               SendClientMessage(i, col4, string);
            }
            else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
            {
                SendClientMessage(i, col5, string);
            }
         }
      }
   }
   return true;
}
[/pawn]
Primer koriscenja
[pawn]
new string[128];
format(string, sizeof(string), "%s uzima meso i stavlja u korpu.",GetName(playerid));
ProxDetector(10.0, playerid, string, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
[/pawn]
Naslov: Odg: Helpy
Poruka od: Trotinetaa_ poslato Avgust 20, 2023, 17:16:00 POSLE PODNE
Citat: cofilinko poslato Avgust 20, 2023, 17:08:57 POSLE PODNE
Pa nemas definisanu funkciju e_RadiusMSG ?
Pretpostavljam da ti je to za radius u kome se poruka salje. Evo ti ovo
[pawn]
forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
{
   if(IsPlayerConnected(playerid))
   {
      new Float:posx, Float:posy, Float:posz;
      new Float:oldposx, Float:oldposy, Float:oldposz;
      new Float:tempposx, Float:tempposy, Float:tempposz;
      GetPlayerPos(playerid, oldposx, oldposy, oldposz);
      for(new i = 0; i <= GetPlayerPoolSize(); i++)
      {
           if(IsPlayerConnected(i))
         {
            if(IsPlayerConnected(i) && (GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i)))
            {
               GetPlayerPos(i, posx, posy, posz);
               tempposx = (oldposx -posx);
               tempposy = (oldposy -posy);
               tempposz = (oldposz -posz);
            }
            if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
            {
               SendClientMessage(i, col1, string);
            }
            else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))
            {
               SendClientMessage(i, col2, string);
            }
            else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
            {
               SendClientMessage(i, col3, string);
            }
            else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
            {
               SendClientMessage(i, col4, string);
            }
            else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
            {
                SendClientMessage(i, col5, string);
            }
         }
      }
   }
   return true;
}
[/pawn]
Primer koriscenja
[pawn]
new string[128];
format(string, sizeof(string), "%s uzima meso i stavlja u korpu.",GetName(playerid));
ProxDetector(10.0, playerid, string, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
[/pawn]
Ubacio sam to šta si mi poslo i opet isto. https://imgur.com/a/WPhGnFv , jel imaš a mi das cjeli ispis coda (( admin %s ... itd
Naslov: Odg: Helpy
Poruka od: Wizzard1 poslato Avgust 20, 2023, 21:52:27 POSLE PODNE
[pawn]format(string, sizeof(string), ""BOJA"upisi sta ti treba");
e_RadiusMSG(20.0, playerid, -1, string);

stock e_RadiusMSG(Float:RadiusBa, playerid, color, const string[])
{
    new Float:PosX, Float:PosY, Float:PosZ;
    GetPlayerPos(playerid, PosX, PosY, PosZ);
   for(new i = 0; i <= GetPlayerPoolSize(); i++)
   {
         if(IsPlayerInRangeOfPoint(i, RadiusBa, PosX, PosY, PosZ)) SCM(i, color, string);
   }
    return 0;
}[/pawn]
Naslov: Odg: Helpy
Poruka od: devster poslato Avgust 21, 2023, 07:50:52 PRE PODNE
Formular ?
Naslov: Odg: Helpy
Poruka od: Rooy poslato Avgust 24, 2023, 18:17:36 POSLE PODNE
Ako nisi resio javi se .radovic discord.
Naslov: Odg: Helpy
Poruka od: schatzi poslato Avgust 25, 2023, 11:22:58 PRE PODNE
kompajler ti sve kaze ti ako nemas 2grama u mozak onda sta da ti radim
Naslov: Odg: Helpy
Poruka od: Fr0z3n poslato Avgust 31, 2023, 03:03:22 PRE PODNE
Neaktivno, lock.