[pawn]new level[50];
format(level, sizeof(level), "LEVEL:_%d", PlayerInfo[playerid][xLevel]);
LevelIgraca[playerid] = CreatePlayerTextDraw(playerid, 357.300109, 436.822937, level);
PlayerTextDrawLetterSize(playerid, LevelIgraca[playerid], 0.133000, 0.971554);
PlayerTextDrawAlignment(playerid, LevelIgraca[playerid], 1);
PlayerTextDrawColor(playerid, LevelIgraca[playerid], -1);
PlayerTextDrawSetShadow(playerid, LevelIgraca[playerid], 0);
PlayerTextDrawSetOutline(playerid, LevelIgraca[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, LevelIgraca[playerid], -8126209);
PlayerTextDrawFont(playerid, LevelIgraca[playerid], 2);
PlayerTextDrawSetProportional(playerid, LevelIgraca[playerid], 1);
PlayerTextDrawSetShadow(playerid, LevelIgraca[playerid], 0);
PlayerTextDrawSetString(playerid, LevelIgraca[playerid], level);[/pawn]
Znam da nije po formularu zurio sam
Problem je u tome što mi level stoji na 0 na textdrawu