Ovako:
Verovatno imam vise kuca sa istim interierom..E sad ja sam kupio jednu kucu da isprobam da li sve radi ..I super sve..! Nego kad izlazim napolje on me stvori ispred neke desete kuce.Verovatno jer su isti interieri
Kako to da resim,kada vise kuca ima isti interier ???
virtualworld.... sta drugo da ti kazem..
Znam da ima nesto stim..
Ali mozes malo pojasniti kako se to radi..
pretpostavljam da je mod GF??
ako jeste probaj ovako to resiti,nisam siguran da ces uspjeti,postoje mnogi nacini,mozda je jedan ovaj sto cu ti napisati dole..
if(strcmp(cmd,"/exit",true) == 0)
{
for(new i=0; i<sizeof(HouseInfo); i++)
{
if(IsPlayerInRangeOfPoint(playerid,5.0,HouseInfo[i][hExitX],HouseInfo[i][hExitY],HouseInfo[i][hExitZ]) && GetPlayerVirtualWorld(playerid) == HouseInfo[i][hVirtualWorld])
{
SetPlayerPos(playerid,HouseInfo[i][hEntranceX],HouseInfo[i][hEntranceY],HouseInfo[i][hEntranceZ]);
SetPlayerVirtualWorld(playerid,0);
SetPlayerInterior(playerid,0);
return 1;
}
}
return 1;
}
Jeste GF je.....
Evo meni kako je...
else if ((newkeys & KEY_SECONDARY_ATTACK))
{
for(new i = 0; i < sizeof(HouseInfo); i++)
{
//printf("House :%d",i);
if (PlayerToPoint(3, playerid,HouseInfo[i][hExitx], HouseInfo[i][hExity], HouseInfo[i][hExitz]))
{
SetPlayerInterior(playerid,0);
SetPlayerVirtualWorld(playerid,0);
SetPlayerPos(playerid,HouseInfo[i][hEntrancex],HouseInfo[i][hEntrancey],HouseInfo[i][hEntrancez]);
PlayerInfo[playerid][pInt] = 0;
PlayerInfo[playerid][pLocal] = 255;
SetPlayerVirtualWorld(playerid,0);
if(HouseInfo[i][hHel] == 1)
{
new Float:tempheal;
GetPlayerHealth(playerid,tempheal);
if(tempheal < 100.0)
{
SetPlayerHealth(playerid,100.0);
}
}
}
}
}
probaj ovako al ovo ti je vjerovatnost da ce raditi 5% :D
else if ((newkeys & KEY_SECONDARY_ATTACK))
{
for(new i=0; i<sizeof(HouseInfo); i++)
{
if(IsPlayerInRangeOfPoint(playerid,5.0,HouseInfo[i][hExitX],HouseInfo[i][hExitY],HouseInfo[i][hExitZ]) && GetPlayerVirtualWorld(playerid) == HouseInfo[i][hVirtualWorld])
{
SetPlayerPos(playerid,HouseInfo[i][hEntranceX],HouseInfo[i][hEntranceY],HouseInfo[i][hEntranceZ]);
SetPlayerVirtualWorld(playerid,0);
SetPlayerInterior(playerid,0);
return 1;
}
}
}
A i neda mi se raditi vise nista u vezi GFa...
ne radi...
sad sam dokazao da je 95% jace od 5%.. xD
Ali i u onoj mojoj komandi ima za VirtualWorld...Trebalo bi da radi jbt... :/
ipak ti Hvala sto si hteo pomoci.. ;)