stock Float:GetDistanceBetweenPoints(Float:Xx, Float:Yy, Float:Zz, Float:PointX, Float:PointY, Float:PointZ)
{
new Float:Distancec;
Distancec = floatabs(floatsub(Xx, PointX)) + floatabs(floatsub(Yy, PointY)) + floatabs(floatsub(Zz, PointZ));
return Distancec;
}
C:\Users\Hristijan\Desktop\Dark Moon Roleplay by Nelsy\gamemodes\IG.pwn(71393) : warning 208: function with tag result used before definition, forcing reparse
Jel postoji nacin, kako da resim ovo probao sam sve i ne ide.
function with tag result used before definition. Sve pise.
Samo treba da je pomeris negde na vrh da bude definisana pre nego sto je ikad iskoristena.
a mozes i da je ostavis gde jeste ali da je forward negde pri vrhu...