Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: schatzi poslato Novembar 21, 2021, 01:59:17 PRE PODNE

Naslov: Pitanje
Poruka od: schatzi poslato Novembar 21, 2021, 01:59:17 PRE PODNE
Kako postaviti kilometrazu na td brzinomeru vec ima to u skripti samo da prebacim da bude u td-u
Naslov: Odg: Pitanje
Poruka od: rane poslato Novembar 21, 2021, 17:52:52 POSLE PODNE
new vehicle = GetPlayerVehicleID(playerid);
new speed[24];
format(speed, sizeof(speed), "%.0f", GetVehicleSpeed(vehicle));
PlayerTextDrawSetString(playerid, brzinometar, speed);

Float:GetVehicleSpeed(vehicleid)
{
   new Float:x,Float:y, Float:z;
   if(GetVehicleVelocity(vehicleid, x, y, z))
   {
      return floatsqroot((x * x) + (y * y) + (z * z)) * 181.5;
   }
   return 0.0;
}
Naslov: Odg: Pitanje
Poruka od: #luyn poslato Novembar 22, 2021, 21:03:37 POSLE PODNE
Citat: Common poslato Novembar 21, 2021, 17:52:52 POSLE PODNE
new vehicle = GetPlayerVehicleID(playerid);
new speed[24];
format(speed, sizeof(speed), "%.0f", GetVehicleSpeed(vehicle));
PlayerTextDrawSetString(playerid, brzinometar, speed);

Float:GetVehicleSpeed(vehicleid)
{
   new Float:x,Float:y, Float:z;
   if(GetVehicleVelocity(vehicleid, x, y, z))
   {
      return floatsqroot((x * x) + (y * y) + (z * z)) * 181.5;
   }
   return 0.0;
}


Vec kad pises mu ceo kod ,objasni sta je za sta da nauci i razume za drugi put... :)