Problem(error/warning): Errora ni warninga nema ali, kada zapocnem rob odma se zavrsi i kaze da sam opljackao 0$ u pitanju Savana by Smoke
Deo skripte:
[pawn]
forward PljackanjeBankice( playerid );
public PljackanjeBankice( playerid ) {
new string[ 128 ];
if( IsPlayerInRangeOfPoint( playerid, 2, 919.4484,-24.7338,1493.4854 ) ) {
if( PljackaVreme[ playerid ] > 0 ) {
new novac = random(51)+300;
if( ServerInfo[ NovacBanka ] >= (PljackaNovac[ playerid ] + novac) ) {
PljackaNovac[ playerid ] += novac;
format( string, sizeof( string ), "~b~Ostanite u sefu jos ~w~%d ~b~sekundi", PljackaVreme[ playerid ] );
GameTextForPlayer( playerid, string, 1000, 4 ) ;
PljackaVreme[ playerid ]--;
ApplyAnimation(playerid,"BOMBER","BOM_PLANT_LOOP",4.0,1,0,0,0,-1);
}
else if( ServerInfo[ NovacBanka ] < (PljackaNovac[ playerid ] + novac) ) {
GameTextForPlayer( playerid, "~w~Nema vise novca u sefu!", 1000, 4) ;
PljackaVreme[ playerid ] = 0;
SendClientMessageEx( playerid, NARACRVENA, "Opljackali ste Los Angeles banku i uzeli ~g~$%d !", PljackaNovac[ playerid ] );
SetPlayerAttachedObject(playerid, 3, 1550, 1, 0.1, -0.3, 0, 0, 40, 0, 1, 1, 1); // Da mu stavi money bag
ClearAnimations(playerid);
TogglePlayerControllable(playerid, 1);
Chupo_KillterTime( PljackanjeBankeTimer[ playerid ] );
new orgID = PlayerInfo [ playerid ] [ xClan ];
Chupo_SetPlayerCheckpoint(playerid, OI[ orgID ][ oPozExtX ], OI[ orgID ][ oPozExtY ], OI[ orgID ][ oPozExtZ ], 2.0 );
CheckpointStatus[ playerid ] = 43;
Pljackas[ playerid ] = 1;
PljackaUToku = false;
ServerInfo[ NovacBanka ] -= PljackaNovac[ playerid ];
SaveServerStats( );
new novacstring[ 256 ];
format( novacstring, sizeof( novacstring ), ""col_white"Trenutno u sefu ima "col_srvboja"$%d\n"col_white"Da opljackate banku koristite\n"col_srvboja"[ /postavidinamit /provalilozinku /pljackajbanku ]", ServerInfo[ NovacBanka ] );
UpdateDynamic3DTextLabelText( ServerInfo[ NovacLabel ], BELA, novacstring );
format( novacstring, sizeof( novacstring ), ""col_white"- STANJE NOVCA -\n"col_white"Trenutno u sefu ima "col_srvboja"$%d\n"col_white"Maksimalno moze imati "col_srvboja"1 000 000$\n"col_srvboja"Banka", ServerInfo[ NovacBanka ] );
UpdateDynamic3DTextLabelText( ServerInfo[ NovacLabel2 ], BELA, novacstring );
format( globalstring, sizeof( globalstring ), "[CNN] Vesti | "col_white"Glavna Banka Los Angelesa je opljackana i ukradeno je $%d.", PljackaNovac[ playerid ] );
OOCNews( 0xFFA500AA, globalstring );
}
}
else if( PljackaVreme[ playerid ] == 0 ) {
PljackaNovac[ playerid ] = random(950) + 100;
if(PlayerInfo[playerid][xLevel] == 5) PljackaNovac[ playerid ] += 6000;
if(PlayerInfo[playerid][xLevel] == 6) PljackaNovac[ playerid ] += 8000;
if(PlayerInfo[playerid][xLevel] == 7) PljackaNovac[ playerid ] += 10000;
if(PlayerInfo[playerid][xLevel] == 8) PljackaNovac[ playerid ] += 12000;
if(PlayerInfo[playerid][xLevel] == 9) PljackaNovac[ playerid ] += 14000;
if(PlayerInfo[playerid][xLevel] == 10) PljackaNovac[ playerid ] += 16000;
if(PlayerInfo[playerid][xLevel] == 11) PljackaNovac[ playerid ] += 18000;
if(PlayerInfo[playerid][xLevel] == 12) PljackaNovac[ playerid ] += 20000;
if(PlayerInfo[playerid][xLevel] == 13) PljackaNovac[ playerid ] += 22000;
if(PlayerInfo[playerid][xLevel] == 14) PljackaNovac[ playerid ] += 24000;
if(PlayerInfo[playerid][xLevel] == 15) PljackaNovac[ playerid ] += 26000;
if(PlayerInfo[playerid][xLevel] == 16) PljackaNovac[ playerid ] += 28000;
if(PlayerInfo[playerid][xLevel] == 17) PljackaNovac[ playerid ] += 30000;
if(PlayerInfo[playerid][xLevel] == 18) PljackaNovac[ playerid ] += 32000;
if(PlayerInfo[playerid][xLevel] == 19) PljackaNovac[ playerid ] += 34000;
if(PlayerInfo[playerid][xLevel] == 20) PljackaNovac[ playerid ] += 36000;
if(PlayerInfo[playerid][xLevel] == 21) PljackaNovac[ playerid ] += 38000;
if(PlayerInfo[playerid][xLevel] == 22) PljackaNovac[ playerid ] += 40000;
if(PlayerInfo[playerid][xLevel] == 23) PljackaNovac[ playerid ] += 42000;
if(PlayerInfo[playerid][xLevel] == 24) PljackaNovac[ playerid ] += 44000;
if(PlayerInfo[playerid][xLevel] == 25) PljackaNovac[ playerid ] += 46000;
if(PlayerInfo[playerid][xLevel] == 26) PljackaNovac[ playerid ] += 48000;
if(PlayerInfo[playerid][xLevel] == 27) PljackaNovac[ playerid ] += 50000;
if(PlayerInfo[playerid][xLevel] == 28) PljackaNovac[ playerid ] += 52000;
if(PlayerInfo[playerid][xLevel] == 29) PljackaNovac[ playerid ] += 54000;
if(PlayerInfo[playerid][xLevel] == 30) PljackaNovac[ playerid ] += 56000;
if(PlayerInfo[playerid][xLevel] >= 31) PljackaNovac[ playerid ] += 58000;
format(string, sizeof( string ),"~w~Opljackali ste glavnu banku i uzeli ~g~$%d !", PljackaNovac[ playerid ] );
GameTextForPlayer( playerid, string, 6000, 4 );
SendClientMessageEx( playerid, NARACRVENA, "Opljackali ste glavnu banku i uzeli $%d !",PljackaNovac[ playerid ] );
SetPlayerAttachedObject(playerid, 3, 1550, 1, 0.1, -0.3, 0, 0, 40, 0, 1, 1, 1); // Da mu stavi money bag
SetPlayerAttachedObject(playerid, 3, 1550, 1, 0.1, -0.3, 0, 0, 40, 0, 1, 1, 1); // Da mu stavi money bag
SetPlayerAttachedObject(playerid, 3, 1550, 1, 0.1, -0.3, 0, 0, 40, 0, 1, 1, 1); // Da mu stavi money bag
SetPlayerAttachedObject(playerid, 3, 1550, 1, 0.1, -0.3, 0, 0, 40, 0, 1, 1, 1); // Da mu stavi money bag
SetPlayerAttachedObject(playerid, 3, 1550, 1, 0.1, -0.3, 0, 0, 40, 0, 1, 1, 1); // Da mu stavi money bag
SetPlayerAttachedObject(playerid, 3, 1550, 1, 0.1, -0.3, 0, 0, 40, 0, 1, 1, 1); // Da mu stavi money bag
Chupo_KillterTime( PljackanjeBankeTimer[ playerid ] );
PljackaVreme[ playerid ] = 0;
ClearAnimations(playerid);
TogglePlayerControllable(playerid, 1);
PljackaUToku = false;
new orgID = PlayerInfo [ playerid ] [ xClan ];
Chupo_SetPlayerCheckpoint(playerid, OI[ orgID ][ oPozExtX ], OI[ orgID ][ oPozExtY ], OI[ orgID ][ oPozExtZ ], 2.0 );
CheckpointStatus[ playerid ] = 43;
ServerInfo[ NovacBanka ] -= PljackaNovac[ playerid ];
SaveServerStats( );
Pljackas[ playerid ] = 1;
new novacstring[ 256 ];
format( novacstring, sizeof( novacstring ), ""col_white"Trenutno u sefu ima "col_srvboja"$%d\n"col_white"Da opljackate banku koristite\n"col_srvboja"[ /postavidinamit /provalilozinku /pljackajbanku ]", ServerInfo[ NovacBanka ] );
UpdateDynamic3DTextLabelText( ServerInfo[ NovacLabel ], BELA, novacstring );
format( novacstring, sizeof( novacstring ), ""col_white"- STANJE NOVCA -\n"col_white"Trenutno u sefu ima "col_srvboja"$%d\n"col_white"Maksimalno moze imati "col_srvboja"1 000 000$\n"col_srvboja"Banka", ServerInfo[ NovacBanka ] );
UpdateDynamic3DTextLabelText( ServerInfo[ NovacLabel2 ], BELA, novacstring );
format( globalstring, sizeof( globalstring ), "[CNN] Vesti | "col_white"Banka je opljackana i opljackano je $%d.", PljackaNovac[ playerid ] );
OOCNews( 0xFFA500AA, globalstring );
}
}
return true;
}
[/pawn]
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): //
objasnio sam ti na discordu, pogledaj DM.. Novac u sefu moras staviti :D
Citat: ꜱᴍᴏᴋᴇ poslato Septembar 14, 2021, 19:18:59 POSLE PODNE
objasnio sam ti na discordu, pogledaj DM.. Novac u sefu moras staviti :D
Novac u sefu vec ima...neko drugi pomoci?????
Posalji komandu gdje zapocinjes rob usput, ovo izgleda ocajno pa sam malo rewrite
[pawn]
if(PlayerInfo[playerid][xLevel] == 5) PljackaNovac[ playerid ] += 6000;
if(PlayerInfo[playerid][xLevel] == 6) PljackaNovac[ playerid ] += 8000;
if(PlayerInfo[playerid][xLevel] == 7) PljackaNovac[ playerid ] += 10000;
if(PlayerInfo[playerid][xLevel] == 8) PljackaNovac[ playerid ] += 12000;
if(PlayerInfo[playerid][xLevel] == 9) PljackaNovac[ playerid ] += 14000;
if(PlayerInfo[playerid][xLevel] == 10) PljackaNovac[ playerid ] += 16000;
if(PlayerInfo[playerid][xLevel] == 11) PljackaNovac[ playerid ] += 18000;
if(PlayerInfo[playerid][xLevel] == 12) PljackaNovac[ playerid ] += 20000;
if(PlayerInfo[playerid][xLevel] == 13) PljackaNovac[ playerid ] += 22000;
if(PlayerInfo[playerid][xLevel] == 14) PljackaNovac[ playerid ] += 24000;
if(PlayerInfo[playerid][xLevel] == 15) PljackaNovac[ playerid ] += 26000;
if(PlayerInfo[playerid][xLevel] == 16) PljackaNovac[ playerid ] += 28000;
if(PlayerInfo[playerid][xLevel] == 17) PljackaNovac[ playerid ] += 30000;
if(PlayerInfo[playerid][xLevel] == 18) PljackaNovac[ playerid ] += 32000;
if(PlayerInfo[playerid][xLevel] == 19) PljackaNovac[ playerid ] += 34000;
if(PlayerInfo[playerid][xLevel] == 20) PljackaNovac[ playerid ] += 36000;
if(PlayerInfo[playerid][xLevel] == 21) PljackaNovac[ playerid ] += 38000;
if(PlayerInfo[playerid][xLevel] == 22) PljackaNovac[ playerid ] += 40000;
if(PlayerInfo[playerid][xLevel] == 23) PljackaNovac[ playerid ] += 42000;
if(PlayerInfo[playerid][xLevel] == 24) PljackaNovac[ playerid ] += 44000;
if(PlayerInfo[playerid][xLevel] == 25) PljackaNovac[ playerid ] += 46000;
if(PlayerInfo[playerid][xLevel] == 26) PljackaNovac[ playerid ] += 48000;
if(PlayerInfo[playerid][xLevel] == 27) PljackaNovac[ playerid ] += 50000;
if(PlayerInfo[playerid][xLevel] == 28) PljackaNovac[ playerid ] += 52000;
if(PlayerInfo[playerid][xLevel] == 29) PljackaNovac[ playerid ] += 54000;
if(PlayerInfo[playerid][xLevel] == 30) PljackaNovac[ playerid ] += 56000;
if(PlayerInfo[playerid][xLevel] >= 31) PljackaNovac[ playerid ] += 58000;
[/pawn]
Zamijeni sa https://fiddle.sa-mp.dev/RitzyBlithesomeWoollybearcaterpillar
Ovo koristis 10 puta iz nepoznatog razloga dovoljna je samo jedna linija
SetPlayerAttachedObject(playerid, 3, 1550, 1, 0.1, -0.3, 0, 0, 40, 0, 1, 1, 1); // Da mu stavi money bag
posalji nam cmd za pljackanje banke, da vidimo na koliko je setano PljackaVreme
Ti attachovi su izbrisani kao i sami rob kreirao sam svoj sys....timer je bio dobar Timer je na 1 sekundu a PljackaVreme na 120, i svaku sekundu bi trebao dobivati novac...ali je uvijek bilo 0$, hvala svima sto su pokusali pomoc.