Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: Salke poslato Jul 11, 2021, 11:30:27 PRE PODNE

Naslov: ae na brzaka ko zna
Poruka od: Salke poslato Jul 11, 2021, 11:30:27 PRE PODNE
Problem(error/warning): Kad se neko logira i pogresi lozinku ono njega stavlja na poziciju spawna a ja ne zelim tu nego da ostane u zraku gde je bio dok ne upise tacnu lozinku
Pawno Code:  https://www.youtube.com/watch?v=1xTQj3MZshs (https://www.youtube.com/watch?v=1xTQj3MZshs)
Dio skripte: [ pawn ]//[/pawn]
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): [ code ]nepotrbeno[ /code ]
Slika/video ingame problema(obavezno ako je ingame problem): //
Naslov: Odg: ae na brzaka ko zna
Poruka od: Muma poslato Jul 11, 2021, 11:38:51 PRE PODNE
Bon voyage idi ljubavi mojaa sve sam dala da bih bila tvojaa

Daj code od connecta do dialoga do spawna
Naslov: Odg: ae na brzaka ko zna
Poruka od: Salke poslato Jul 11, 2021, 11:40:34 PRE PODNE
[pawn]#include <a_samp>

#include <YSI\y_ini>

#define DIALOG_REGISTER    1
#define DIALOG_LOGIN       2

#define PATH "/Korisnici/%s.ini"

enum pInfo
{
   pLozinka,
   pNovac,
   pLevel,
   pAdmin
};
new PlayerInfo[MAX_PLAYERS][pInfo];

stock UserPath(playerid)
{
   new string[128],playername[MAX_PLAYER_NAME];
   GetPlayerName(playerid,playername,sizeof(playername));
   format(string,sizeof(string),PATH,playername);
   return string;
}

stock udb_hash(buf[])
{
   new length=strlen(buf);
   new s1 = 1;
   new s2 = 0;
   new n;
   for (n=0; n<length; n++)
   {
      s1 = (s1 + buf[n]) % 65521;
      s2 = (s2 + s1)     % 65521;
   }
   return (s2 << 16) + s1;
}

main ( ) { }
public OnGameModeInit()
{
   SetGameModeText("B:DM v1.0");
   return 1;
}

public OnGameModeExit()
{
   return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
   SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
   SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
   SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
   return 1;
}

public OnPlayerConnect(playerid)
{
   SendClientMessage(playerid, -1, "Dobrodosli na server!");
   if(fexist(UserPath(playerid)))
   {
       INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra=true, .extra=playerid);
       ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Login", "Unesite vasu lozinku:", "Prijavi se", "Odustani");
   }
   else
   {
        ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, "Register", "Unesite vasu lozinku:", "Registruj se", "Odustani");
   }
   return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
   new INI:File = INI_Open(UserPath(playerid));
   INI_SetTag(File, "data");
   INI_WriteInt(File, "Novac", GetPlayerMoney(playerid));
   INI_WriteInt(File, "Level", PlayerInfo[playerid][pLevel]);
   INI_WriteInt(File, "Admin", PlayerInfo[playerid][pAdmin]);
   INI_Close(File);
   return 1;
}

public OnPlayerSpawn(playerid)
{
   SetPlayerPos(playerid, 1126.4000,-2036.9590,69.8837);
   return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
   return 1;
}

public OnVehicleSpawn(vehicleid)
{
   return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
   return 1;
}

public OnPlayerText(playerid, text[])
{
   return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
   if (strcmp("/mycommand", cmdtext, true, 10) == 0)
   {
      // Do something here
      return 1;
   }
   return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
   return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
   return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
   return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
   return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
   return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
   return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
   return 1;
}

public OnRconCommand(cmd[])
{
   return 1;
}

public OnPlayerRequestSpawn(playerid)
{
   return 1;
}

public OnObjectMoved(objectid)
{
   return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
   return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
   return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
   return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
   return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
   return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
   return 1;
}

public OnPlayerExitedMenu(playerid)
{
   return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
   return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
   return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
   return 1;
}

public OnPlayerUpdate(playerid)
{
   return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
   return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
   return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
   return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
   return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
   switch(dialogid)
   {
       case DIALOG_REGISTER:
       {
          if(!response) return Kick(playerid);
          if(response)
          {
              if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, "Register", "Unesite vasu lozinku:", "Registruj se", "Odustani");
              new INI:File = INI_Open(UserPath(playerid));
              INI_SetTag(File, "data");
              INI_WriteInt(File, "Lozinka", udb_hash(inputtext));
              INI_WriteInt(File, "Novac", 25000);
              INI_WriteInt(File, "Level", 2);
              INI_WriteInt(File, "Admin", 0);
              INI_Close(File);
              SpawnPlayer(playerid);
              GivePlayerMoney(playerid, 25000);
              SetCameraBehindPlayer(playerid);
          }
       }
       case DIALOG_LOGIN:
       {
           if(!response) return Kick(playerid);
          if(response)
          {
              if(udb_hash(inputtext) == PlayerInfo[playerid][pLozinka])
              {
                  INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra=true, .extra=playerid);
                  GivePlayerMoney(playerid, PlayerInfo[playerid][pNovac]);
              }
              else
              {
                  ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Login", "Unesite vasu lozinku:", "Prijavi se", "Odustani");
              }
              return 1;
          }
       }
   }
   return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
   return 1;
}
forward LoadUser_data(playerid,name[],value[]);
public LoadUser_data(playerid,name[],value[])
{
   INI_Int("Lozinka",PlayerInfo[playerid][pLozinka]);
   INI_Int("Novac",PlayerInfo[playerid][pNovac]);
   INI_Int("Level",PlayerInfo[playerid][pLevel]);
   INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
   return 1;
}[/pawn]


pozdrav za JABUCICU XD
Naslov: Odg: ae na brzaka ko zna
Poruka od: Muma poslato Jul 11, 2021, 11:58:41 PRE PODNE
Mislim da ti OnPlayerRequestClass postavi poziciju i kameru
Naslov: Odg: ae na brzaka ko zna
Poruka od: V01D poslato Jul 11, 2021, 12:01:49 POSLE PODNE
[pawn]#include <a_samp>

#include <YSI\y_ini>

#define DIALOG_REGISTER    1
#define DIALOG_LOGIN       2

#define PATH "/Korisnici/%s.ini"

enum pInfo
{
   pLozinka,
   pNovac,
   pLevel,
   pAdmin
};
new PlayerInfo[MAX_PLAYERS][pInfo];

stock UserPath(playerid)
{
   new string[128],playername[MAX_PLAYER_NAME];
   GetPlayerName(playerid,playername,sizeof(playername));
   format(string,sizeof(string),PATH,playername);
   return string;
}

stock udb_hash(buf[])
{
   new length=strlen(buf);
   new s1 = 1;
   new s2 = 0;
   new n;
   for (n=0; n<length; n++)
   {
      s1 = (s1 + buf[n]) % 65521;
      s2 = (s2 + s1)     % 65521;
   }
   return (s2 << 16) + s1;
}

main ( ) { }
public OnGameModeInit()
{
   SetGameModeText("B:DM v1.0");
   return 1;
}

public OnGameModeExit()
{
   return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
   return 1;
}

public OnPlayerConnect(playerid)
{
   SendClientMessage(playerid, -1, "Dobrodosli na server!");
   if(fexist(UserPath(playerid)))
   {
       INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra=true, .extra=playerid);
       ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Login", "Unesite vasu lozinku:", "Prijavi se", "Odustani");
   }
   else
   {
        ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, "Register", "Unesite vasu lozinku:", "Registruj se", "Odustani");
   }
   return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
   new INI:File = INI_Open(UserPath(playerid));
   INI_SetTag(File, "data");
   INI_WriteInt(File, "Novac", GetPlayerMoney(playerid));
   INI_WriteInt(File, "Level", PlayerInfo[playerid][pLevel]);
   INI_WriteInt(File, "Admin", PlayerInfo[playerid][pAdmin]);
   INI_Close(File);
   return 1;
}

public OnPlayerSpawn(playerid)
{
   SetPlayerPos(playerid, 1126.4000,-2036.9590,69.8837);
   return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
   return 1;
}

public OnVehicleSpawn(vehicleid)
{
   return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
   return 1;
}

public OnPlayerText(playerid, text[])
{
   return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
   if (strcmp("/mycommand", cmdtext, true, 10) == 0)
   {
      // Do something here
      return 1;
   }
   return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
   return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
   return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
   return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
   return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
   return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
   return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
   return 1;
}

public OnRconCommand(cmd[])
{
   return 1;
}

public OnPlayerRequestSpawn(playerid)
{
   SpawnPlayer(playerid);
   return 1;
}

public OnObjectMoved(objectid)
{
   return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
   return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
   return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
   return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
   return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
   return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
   return 1;
}

public OnPlayerExitedMenu(playerid)
{
   return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
   return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
   return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
   return 1;
}

public OnPlayerUpdate(playerid)
{
   return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
   return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
   return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
   return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
   return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
   switch(dialogid)
   {
       case DIALOG_REGISTER:
       {
          if(!response) return Kick(playerid);
          if(response)
          {
              if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, "Register", "Unesite vasu lozinku:", "Registruj se", "Odustani");
              new INI:File = INI_Open(UserPath(playerid));
              INI_SetTag(File, "data");
              INI_WriteInt(File, "Lozinka", udb_hash(inputtext));
              INI_WriteInt(File, "Novac", 25000);
              INI_WriteInt(File, "Level", 2);
              INI_WriteInt(File, "Admin", 0);
              INI_Close(File);
              SpawnPlayer(playerid);
              GivePlayerMoney(playerid, 25000);
              SetCameraBehindPlayer(playerid);
          }
       }
       case DIALOG_LOGIN:
       {
           if(!response) return Kick(playerid);
          if(response)
          {
              if(udb_hash(inputtext) == PlayerInfo[playerid][pLozinka])
              {
                  INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra=true, .extra=playerid);
                  GivePlayerMoney(playerid, PlayerInfo[playerid][pNovac]);
                  SpawnPlayer(playerid);
                  return 1;
              }
              else
              {
                  ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Login", "Unesite vasu lozinku:", "Prijavi se", "Odustani");
                  return 1;
              }
          }
       }
   }
   return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
   return 1;
}
forward LoadUser_data(playerid,name[],value[]);
public LoadUser_data(playerid,name[],value[])
{
   INI_Int("Lozinka",PlayerInfo[playerid][pLozinka]);
   INI_Int("Novac",PlayerInfo[playerid][pNovac]);
   INI_Int("Level",PlayerInfo[playerid][pLevel]);
   INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
   return 1;
}[/pawn]

Odradi samo copy paste, mrzi me da objasnjavam...

Ukratko pogledaj OnPlayerRequestClass i OnPlayerRequestSpawn, takodje response za DIALOG_LOGIN i shvatices

Ako ces bas da postavis neki drugi spawn, koristi SetSpawnInfo
Naslov: Odg: ae na brzaka ko zna
Poruka od: Salke poslato Jul 11, 2021, 12:06:25 POSLE PODNE
HVALA CARE JA SE MUCIO 2 DANA DA OVO FIXAM
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