Problem(error/warning): kada PD ukuca /tazer i dobije tazer i krene da puca igraca sa WL-om samo mu skida HP ne tazuje ga (UP mod)
Deo skripte: ako treba poslacu cmd:tazer ili sta vec treba
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log):
Citat: Fergosonn poslato Jun 19, 2021, 14:57:51 POSLE PODNE
[pawn]if(IgracPolicajac(issuerid))
{
if(GetPlayerWeapon(issuerid) == 23)
{
new string[512];
if(PlayerInfo[playerid][pTrazeniLevel] == 0) return SCM(issuerid,-1,""SRWBOJA"[GRESKA] "SIVA"Igrac nema Wanted Level!");
if(IgracPolicajac(playerid)) return SCM(issuerid,-1,""SRWBOJA"INFO | "SIVA"Ne mozes tazovati PD!");
if(PlayerInfo[issuerid][pRank] == 0) return SCM(issuerid,-1,""SRWBOJA"INFO | "SIVA"Suspendovan si!");
if(AdminDuty[playerid] == 1) return SCM(issuerid,-1,""SRWBOJA"INFO | "SIVA"Taj igrac je Admin na duznosti!");
format(string, sizeof(string), "%s puca tazerom na %s-a i pogadja ga.", GetName(issuerid) ,GetName(playerid));
e_RadiusMSG(30.0, playerid, HEX_PROX, string);
new Float: health;
GetPlayerHealth(playerid, health);
SetPlayerHealth(playerid, health + amount);
TogglePlayerControllable(playerid, 0); IgracTazovan[playerid] = 1;
TazerTimer[playerid] = SetTimerEx("TazovanTajmer", 15000, true, "i", playerid);
OnePlayAnim(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0);
}
}[/pawn]
[pawn]new string[512]; ?[/pawn]
Provjeri onplayertakedamage
Citat: ʟᴀᴋᴇʀɪɴɢ poslato Jun 19, 2021, 15:36:04 POSLE PODNE
[pawn]new string[512]; ?[/pawn]
Ovdje skripteri samo za string znaju pametovat, ostalo rade i sami isto hahahahahaha
Citat: ʟᴀᴋᴇʀɪɴɢ poslato Jun 19, 2021, 15:36:04 POSLE PODNE
[pawn]new string[512]; ?[/pawn]
Druže, lik ima 200 grešaka ovde a ti mu za string sereš :D
A ti momak nauči da printaš u konzolu ispod svake linije koda i da vidiš gde stane provera
[pawn]public OnPlayerDamage(&playerid, &Float:amount, &issuerid, &weapon, &bodypart)
{
if(issuerid != INVALID_PLAYER_ID)
{
if(OI[PI[issuerid][xClan]][oTip] == ORG_TIP_PD && GetPlayerWeapon(issuerid) == 23 && !IsPlayerInAnyVehicle(issuerid) && !IsPlayerInAnyVehicle(playerid))
{
new Float: Poz[3];
GetPlayerPos(playerid, Poz[0], Poz[1], Poz[2]);
if(IsPlayerInRangeOfPoint(issuerid, 10.0, Poz[0], Poz[1], Poz[2]))
{
if( GetFactionType( playerid ) == ORG_TIP_PD ) return SCM( issuerid, CRVENA, "Ne mozes tazovati PD!" );
if(PI[playerid][xWanted] <= 0) return SCM( issuerid, CRVENA, "Taj igrac nema wanted pa ga ne mozes tazovati!");
if(PlayerCuffed[playerid] == 2) return ErrorMessage(playerid, "Taj igrac ima lisice!");
PorukaRadius(playerid, 20.0, LJUBICASTA, "%s puca tazerom na %s-a i pogadja ga.", ImeIgraca( issuerid ), ImeIgraca(playerid));
TogglePlayerControllable( playerid, false );
if( PljackaVreme[ playerid ] > 0 ) {
Joey_KillTimer( PljackanjeBankeTimer[ playerid ] ), PljackaUToku = false;
PljackaVreme[ playerid ] = 0;
}
if( ZlatoVreme[ playerid ] > 0 ) {
Joey_KillTimer( PljackanjeZlatareTimer[ playerid ] ), ZlataraUToku = false;
ZlatoVreme[ playerid ] = 0;
}
PlayerCuffed[ playerid ] = 1;
amount = 3.0;
//SetPlayerHealth( playerid, 50 );
SetPVarInt( playerid, "CuffTimerCalled", 1 );
TazerTimer[ playerid ] = O
@("TazovanTajmer", 15000, false, "i", playerid );
OnePlayAnim( playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0 );
}
}
}
return 1;
}[/pawn]
Mislim da je isti mod...