if(playertextid == logregtd[playerid][4])
{
if(fexist(UserPath(playerid)))
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra=true, .extra=playerid);
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Login", "Vnesete ja vasata lozinka:", "Login", "Otkazi");
PlayerInfo[playerid][pNeededRep]=PlayerInfo[playerid][pLevel]*2+4;
}
}
if(playertextid == logregtd[playerid][5])
{
if(!fexist(UserPath(playerid)))
{
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, "Register", "Vnesete ja vasata lozinka:", "Register", "Otkazi");
}
}