Kako da ubacim da kad neko brzo trci i skace da padne. Koristim edit od ath
Evo mozes ovako nesto da pokusas.. (testirao sam, radi)
[pawn]const MAX_BHOP_JUMPS = 3;
static gPlayerJumps[MAX_PLAYERS]; // 0
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if (newkeys & KEY_JUMP && oldkeys & KEY_SPRINT) {
++gPlayerJumps[playerid]; // 1, 2...
if (gPlayerJumps[playerid] == MAX_BHOP_JUMPS) {
ApplyAnimation(playerid, "PED", "KO_shot_front", Float: 4.0, 0, 1, 1, 0, 0);
gPlayerJumps[playerid] = 0;
}
}
return 1;
}[/pawn]
gde da stavim ovo u koju liniju
Pa napisao ti je covjek u OnPlayerStateChange callback da stavis