Citat: Claus poslato Jun 30, 2020, 12:58:55 POSLE PODNE
Mozda da postavis kod gde se postavlja cp?
[pawn]
case 13: {
if( Polaganje[ playerid ] >= 1 && GetVehicleModel( GetPlayerVehicleID( playerid ) ) == 405 && GetPlayerState( playerid ) == 2 ) {
Joey_DisablePlayerCheckpoint( playerid );
switch( Polaganje[ playerid ] ) {
case 0:
{
Polaganje[ playerid ] = 2;
Joey_SetPlayerCheckpoint( playerid, 2101.0637,-1731.4563,13.3945, 5.0 );
InfoMessage( playerid, "[Instruktor] {fd0000}Nastavi pratiti crvene markere! Pazi da ne ostetis vozilo!" );
}
case 1:
{
Polaganje[ playerid ] = 3;
Joey_SetPlayerCheckpoint( playerid, 2109.7720,-1706.5551,13.3828, 5.0 );
InfoMessage( playerid, "[Instruktor] {fd0000}Nastavi pratiti crvene markere! Lepo si ovo uradio!" );
}
case 2:
{
Polaganje[ playerid ] = 4;
Joey_SetPlayerCheckpoint( playerid, 2115.3909,-1474.8832,23.8139, 5.0 );
InfoMessage( playerid, "[Instruktor] {fd0000}Nastavi pratiti crvene markere! Ima neke nade za tebe!" );
}
case 3:
{
Polaganje[ playerid ] = 5;
Joey_SetPlayerCheckpoint( playerid, 1865.2924,-1459.8168,13.3828, 5.0 );
InfoMessage( playerid, "[Instruktor] {fd0000}Nastavi pratiti crvene markere! Samo tako nastavi!" );
}
case 4:
{
Polaganje[ playerid ] = 6;
Joey_SetPlayerCheckpoint( playerid, 1818.9824,-1607.3741,13.3784, 5.0 );
InfoMessage( playerid, "[Instruktor] {fd0000}Nastavi pratiti crvene markere! Dobro paazi da ne ostetis vozilo!" );
}
case 5:
{
Polaganje[ playerid ] = 17;
Joey_SetPlayerCheckpoint( playerid, 1939.3354,-1620.3693,13.3906, 5.0 );
InfoMessage( playerid, "[Instruktor] {fd0000}Nastavi pratiti crvene markere! Lepo si to odradio!" );
}
case 6:
{
Polaganje[ playerid ] = 18;
Joey_SetPlayerCheckpoint( playerid, 1939.9143,-1739.2455,13.3828, 5.0 );
InfoMessage( playerid, "[Instruktor] {fd0000}Nastavi pratiti crvene markere!" );
}
case 7:
{
Polaganje[ playerid ] = 19;
Joey_SetPlayerCheckpoint( playerid, 1958.7872,-1919.6593,13.3828, 5.0 );
InfoMessage( playerid, "[Instruktor] {fd0000}Nastavi pratiti crvene markere!" );
}
case 8:
{
Polaganje[ playerid ] = 20;
Joey_SetPlayerCheckpoint( playerid, 2054.6221,-1934.9481,13.3268, 5.0 );
InfoMessage( playerid, "[Instruktor] {fd0000}Nastavi pratiti crvene markere!" );
}
case 9:
{
Polaganje[ playerid ] = 21;
Joey_SetPlayerCheckpoint( playerid, 2054.4084,-1918.2346,13.5469, 5.0 );
InfoMessage( playerid, "[Instruktor] {fd0000}Nastavi pratiti crvene markere!" );
}
case 10:
{
Polaganje[ playerid ] = 0;
SetVehicleToRespawn( GetPlayerVehicleID( playerid ) );
new Float:HP; GetVehicleHealth( GetPlayerVehicleID( playerid ), HP );
if( HP < 950.0 )
{
InfoMessage( playerid, "Mnogo ste ostetili vozilo i pali ste na polaganju!" );
return 1;
}
PI[ playerid ][ xVozacka ] = 1;
SavePlayer( playerid );
InfoMessage( playerid, "Uspesno ste zavrsili polaganje B kategorije!" );
}
}
}
}
[/pawn]
ne znam sto su ovako zagrade pomesane ali u pawnu je sve lepo u liniji