Problem(error/warning):Ovako,pokusavam napraviti register sistem(sifra,godine,pol drzava) sifra lepo radi ali kada sam pokusao napraviti pol ne zeli da sacuva skin i uvek se spawnam kao CJ,ako mi mozete reci gde i sta sam pogresio.Hvala svima unapred.
Dio skripte: [ pawn ] new PlayerInfo[MAX_PLAYERS][pInfo];
forward LoadUser_data(playerid,name[],value[]);
public LoadUser_data(playerid,name[],value[])
{
INI_Int("Password",PlayerInfo[playerid][pPass]);
INI_Int("Cash",PlayerInfo[playerid][pCash]);
INI_Int("Kills",PlayerInfo[playerid][pKills]);
INI_Int("Deaths",PlayerInfo[playerid][pDeaths]);
INI_Int("Pol",PlayerInfo[playerid][pPol]);
INI_Int("Drzava",PlayerInfo[playerid][pDrzava]);
INI_Int("Godine",PlayerInfo[playerid][pGodine]);
return 1;
}
stock UserPath(playerid)
{
new string[128],playername[MAX_PLAYER_NAME];
GetPlayerName(playerid,playername,sizeof(playername));
format(string,sizeof(string),PATH,playername);
return string;
}
/*Credits to Dracoblue*/
stock udb_hash(buf[]) {
new length=strlen(buf);
new s1 = 1;
new s2 = 0;
new n;
for (n=0; n<length; n++)
{
s1 = (s1 + buf[n]) % 65521;
s2 = (s2 + s1) % 65521;
}
return (s2 << 16) + s1;
}
//////////////////////////////////////////////
public OnPlayerConnect(playerid)
{
if(fexist(UserPath(playerid)))
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_WHITE"Ukucajte Vasu lozinku da se ulogujete.","Login","Quit");
}
else
{
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""COL_WHITE"Registering...",""COL_WHITE"Unesite zeljenu lozinku da se registrujete.","Register","Quit");
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]);
INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]);
INI_WriteInt(File,"Pol",PlayerInfo[playerid][pPol]);
INI_Close(File);
return 1;
}
public OnPlayerSpawn(playerid)
{
if(PlayerInfo[pInfo][pPol] == 1)
{
SetPlayerSkin(playerid,102);
}
else if(PlayerInfo[pInfo][pPol] == 2)
{
SetPlayerSkin(playerid,195);
}
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch( dialogid )
{
case DIALOG_REGISTER:
{
if (!response) return Kick(playerid);
if(response)
{
if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"Registering...",""COL_RED"Uneli ste neprihvatljivu lozinku.\n"COL_WHITE"Unesite zeljenu lozinku da se regitrujete.","Register","Quit");
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Password",udb_hash(inputtext));
INI_WriteInt(File,"Cash",0);
INI_WriteInt(File,"Kills",0);
INI_WriteInt(File,"Deaths",0);
INI_Close(File);
ShowPlayerDialog(playerid, DIALOG_POL, DIALOG_STYLE_LIST,"Hvala.Sada izaberite Vas pol:","Musko \nZesnko","Potvrdi","Odustani");
}
}
case DIALOG_LOGIN:
{
if ( !response ) return Kick ( playerid );
if( response )
{
if(udb_hash(inputtext) == PlayerInfo[playerid][pPass])
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
SpawnPlayer(playerid);
}
else
{
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_RED"Uneli ste netacnu lozinku.\n"COL_WHITE"Unesite Vasu lozinku da se ulogujete.","Login","Quit");
}
return 1;
}
}
}
if(dialogid == DIALOG_POL)
{
if(!response) return Kick(playerid);
if(response)
{
switch(listitem)
{
case 0:
{
new INI:File = INI_Open(UserPath(playerid));
INI_WriteInt(File,"Pol",1);
INI_Close(File);
SetPlayerSkin(playerid,102);
SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
SpawnPlayer(playerid);
}
case 1:
{
new INI:File = INI_Open(UserPath(playerid));
INI_WriteInt(File,"Pol",2);
INI_Close(File);
SetPlayerSkin(playerid,102);
SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
SpawnPlayer(playerid);
}
}
}
}
return 1;
}
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): /
Slika/video ingame problema(obavezno ako je ingame problem): /
nisam bas toliko upucen u INI-e, ali šta misliš da otvaraš samo jednom INI file, npr kada izabere pol, da tada kreira cijeli INI file i da piše u njega. npr.
umjesto
[pawn] if(response)
{
if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"Registering...",""COL_RED"Uneli ste neprihvatljivu lozinku.\n"COL_WHITE"Unesite zeljenu lozinku da se regitrujete.","Register","Quit");
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Password",udb_hash(inputtext));
INI_WriteInt(File,"Cash",0);
INI_WriteInt(File,"Kills",0);
INI_WriteInt(File,"Deaths",0);
INI_Close(File);
ShowPlayerDialog(playerid, DIALOG_POL, DIALOG_STYLE_LIST,"Hvala.Sada izaberite Vas pol:","Musko \nZesnko","Potvrdi","Odustani");
}[/pawn]
da ostaviš samo
[pawn]if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"Registering...",""COL_RED"Uneli ste neprihvatljivu lozinku.\n"COL_WHITE"Unesite zeljenu lozinku da se regitrujete.","Register","Quit");
ShowPlayerDialog(playerid, DIALOG_POL, DIALOG_STYLE_LIST,"Hvala.Sada izaberite Vas pol:","Musko \nZesnko","Potvrdi","Odustani");
[/pawn]
a kada izabere sam pol, da upisuje sve u INI file.
[pawn]
switch(listitem)
{
case 0:
{
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Password",udb_hash(inputtext));
INI_WriteInt(File,"Cash",0);
INI_WriteInt(File,"Kills",0);
INI_WriteInt(File,"Deaths",0);
INI_WriteInt(File,"Pol",1);
INI_Close(File);
SetPlayerSkin(playerid,102);
SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
SpawnPlayer(playerid);
}
[/pawn]
Aha,probacu hvala na odgovoru :)
@musoviich
Moras brate imat enum za skin. Mislim da je tako najlakse da se napravi.
SetSpawnInfo(playerid, 0, 0, ???
Znaš li parametre SetSpawnInfo funkcije?
O Boze sacuvaj nisam primetio ??? ??? Hvala! :D