Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: Skripter Propali poslato Maj 01, 2020, 19:19:08 POSLE PODNE

Naslov: Interior
Poruka od: Skripter Propali poslato Maj 01, 2020, 19:19:08 POSLE PODNE
Problem(error/warning): //
Dio skripte: [pawn]   if(IsPlayerInRangeOfPoint(playerid, 2.0, 1480.9457,-1771.4850,18.7958))
   {
       SetPlayerPos(playerid, 2813.62500, -1685.09802, -9.91998);
       SetCameraBehindPlayer(playerid);
   }
   if(IsPlayerInRangeOfPoint(playerid, 2.0,2813.62500, -1685.09802, -9.91998))
   {
       SetPlayerPos(playerid, 2813.62500, -1685.09802, -9.9199);
       SetPlayerFacingAngle(playerid, 177.7135);
       SetCameraBehindPlayer(playerid);
   }[/pawn]
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): //
Slika/video ingame problema(obavezno ako je ingame problem): napravio sam interior i ubacio da se moze uci i izaci i nema errora ni warninga kada ocu da udzem u objekat u kojem je interior koji sam napravio nece da udje  moze pomoc?
Naslov: Odg: Interior
Poruka od: V01D poslato Maj 01, 2020, 19:22:52 POSLE PODNE
[pawn]if(IsPlayerInRangeOfPoint(playerid, 2.0,2813.62500, -1685.09802, -9.91998))
   {
       SetPlayerPos(playerid, 2813.62500, -1685.09802, -9.9199);
       SetPlayerFacingAngle(playerid, 177.7135);
       SetCameraBehindPlayer(playerid);
   }[/pawn]

Prevod: Ako je igrac u range of pointa 2.0, na koordinatama 2813.62500, -1685.09802, -9.91998, uradi : Postavi mu koordinate 2813.62500, -1685.09802, -9.91998...

Sto znaci, postavlja ti koordinate na isto mesto gde si kliknuo dugme :D
Naslov: Odg: Interior
Poruka od: dazer poslato Maj 01, 2020, 19:44:13 POSLE PODNE
[pawn]   if(IsPlayerInRangeOfPoint(playerid, 2.0, 1480.9457,-1771.4850,18.7958))
   {
       SetPlayerPos(playerid, 2813.62500, -1685.09802, -9.91998);
       SetCameraBehindPlayer(playerid);
   }
   if(IsPlayerInRangeOfPoint(playerid, 2.0,2813.62500, -1685.09802, -9.91998))
   {
       SetPlayerPos(playerid, 1480.9457,-1771.4850,18.7958);
       SetPlayerFacingAngle(playerid, 177.7135);
       SetCameraBehindPlayer(playerid);
   }[/pawn]