Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: Sonicc poslato April 16, 2020, 11:36:19 PRE PODNE

Naslov: Pomoc oko weapon-config
Poruka od: Sonicc poslato April 16, 2020, 11:36:19 PRE PODNE
Problem(error/warning): Ne mogu ubaciti weapon-config
Dio skripte: [ pawn ]nema[ /pawn ]
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): [ code nema[ /code ]
Slika/video ingame problema(obavezno ako je ingame problem): nema
Bi li mogao netko na anydesk se spojiti da mi pomogne tu ubaciti ako nije problem?
Naslov: Odg: Pomoc oko weapon-config
Poruka od: trifun poslato April 16, 2020, 11:55:08 PRE PODNE
https://github.com/oscar-broman/samp-weapon-config
Naslov: Odg: Pomoc oko weapon-config
Poruka od: Sonicc poslato April 16, 2020, 11:57:33 PRE PODNE
Pa ja to skinem i ubacim ali imam dosta errora i warninga
Naslov: Odg: Pomoc oko weapon-config
Poruka od: trifun poslato April 16, 2020, 12:29:17 POSLE PODNE
Citat: Sonicc poslato April 16, 2020, 11:57:33 PRE PODNE
Pa ja to skinem i ubacim ali imam dosta errora i warninga
[pawn]
#include <weapon-config>
public OnPlayerDamage(&playerid, &Float:amount, &issuerid, &weapon, &bodypart)
public OnGameModeInit() {
    SetVehiclePassengerDamage(true);
    SetDisableSyncBugs(true);
}
[/pawn]
Naslov: Odg: Pomoc oko weapon-config
Poruka od: Sonicc poslato April 16, 2020, 12:33:34 POSLE PODNE
Dakle to sam sve ubacio pratio sam onaj readme i sto mi je tamo pisalo to sam i napravio ali svjdno mi nije htjelo
Naslov: Odg: Pomoc oko weapon-config
Poruka od: trifun poslato April 16, 2020, 12:38:10 POSLE PODNE
Citat: Sonicc poslato April 16, 2020, 12:33:34 POSLE PODNE
Dakle to sam sve ubacio pratio sam onaj readme i sto mi je tamo pisalo to sam i napravio ali svjdno mi nije htjelo
errori , warninzi ?
linije gde se pojavljuju problemi ?
Naslov: Odg: Pomoc oko weapon-config
Poruka od: Sonicc poslato April 16, 2020, 12:51:46 POSLE PODNE
Evo
[pawn]C:\Users\M\Desktop\Fix-HP\pawno\include\YSI\y_hooks/impl.inc(2337) : error 021: symbol already defined: "OnPlayerTakeDamage"
C:\Users\M\Desktop\Fix-HP\pawno\include\YSI\y_hooks/impl.inc(2384) : error 021: symbol already defined: "OnPlayerGiveDamage"
C:\Users\M\Desktop\Fix-HP\pawno\include\newsamp.inc(1033) : error 025: function heading differs from prototype
C:\Users\M\Desktop\Fix-HP\pawno\include\GetVehicleColor.inc(127) : warning 201: redefinition of constant/macro (symbol "AddStaticVehicle")
C:\Users\M\Desktop\Fix-HP\pawno\include\GetVehicleColor.inc(128) : warning 201: redefinition of constant/macro (symbol "AddStaticVehicleEx")
C:\Users\M\Desktop\Fix-HP\pawno\include\GetVehicleColor.inc(129) : warning 201: redefinition of constant/macro (symbol "CreateVehicle")
C:\Users\M\Desktop\Fix-HP\pawno\include\GetVehicleColor.inc(130) : warning 201: redefinition of constant/macro (symbol "DestroyVehicle")
C:\Users\M\Desktop\Fix-HP\gamemodes\crown.pwn(20560) : error 025: function heading differs from prototype
C:\Users\M\Desktop\Fix-HP\gamemodes\crown.pwn(20561) : error 021: symbol already defined: "IsMeleeWeapon"
C:\Users\M\Desktop\Fix-HP\gamemodes\crown.pwn(28968) : error 001: expected token: ";", but found "{"
Pawn compiler 3.10.4           Copyright (c) 1997-2006, ITB CompuPhase


6 Errors.[/pawn]
Naslov: Odg: Pomoc oko weapon-config
Poruka od: trifun poslato April 16, 2020, 13:00:17 POSLE PODNE
Citat: Sonicc poslato April 16, 2020, 12:51:46 POSLE PODNE
Evo
[pawn]C:\Users\M\Desktop\Fix-HP\pawno\include\YSI\y_hooks/impl.inc(2337) : error 021: symbol already defined: "OnPlayerTakeDamage"
C:\Users\M\Desktop\Fix-HP\pawno\include\YSI\y_hooks/impl.inc(2384) : error 021: symbol already defined: "OnPlayerGiveDamage"
C:\Users\M\Desktop\Fix-HP\pawno\include\newsamp.inc(1033) : error 025: function heading differs from prototype
C:\Users\M\Desktop\Fix-HP\pawno\include\GetVehicleColor.inc(127) : warning 201: redefinition of constant/macro (symbol "AddStaticVehicle")
C:\Users\M\Desktop\Fix-HP\pawno\include\GetVehicleColor.inc(128) : warning 201: redefinition of constant/macro (symbol "AddStaticVehicleEx")
C:\Users\M\Desktop\Fix-HP\pawno\include\GetVehicleColor.inc(129) : warning 201: redefinition of constant/macro (symbol "CreateVehicle")
C:\Users\M\Desktop\Fix-HP\pawno\include\GetVehicleColor.inc(130) : warning 201: redefinition of constant/macro (symbol "DestroyVehicle")
C:\Users\M\Desktop\Fix-HP\gamemodes\crown.pwn(20560) : error 025: function heading differs from prototype
C:\Users\M\Desktop\Fix-HP\gamemodes\crown.pwn(20561) : error 021: symbol already defined: "IsMeleeWeapon"
C:\Users\M\Desktop\Fix-HP\gamemodes\crown.pwn(28968) : error 001: expected token: ";", but found "{"
Pawn compiler 3.10.4           Copyright (c) 1997-2006, ITB CompuPhase


6 Errors.[/pawn]
Linijeeee ?
Naslov: Odg: Pomoc oko weapon-config
Poruka od: Sonicc poslato April 16, 2020, 13:07:33 POSLE PODNE
[pawn]C:\Users\M\Desktop\Fix-HP\pawno\include\YSI\y_hooks/impl.inc(2337) : error 021: symbol already defined: "OnPlayerTakeDamage"
C:\Users\M\Desktop\Fix-HP\pawno\include\YSI\y_hooks/impl.inc(2384) : error 021: symbol already defined: "OnPlayerGiveDamage"
C:\Users\M\Desktop\Fix-HP\pawno\include\newsamp.inc(1033) : error 025: function heading differs from prototype
C:\Users\M\Desktop\Fix-HP\pawno\include\GetVehicleColor.inc(127) : warning 201: redefinition of constant/macro (symbol "AddStaticVehicle")
C:\Users\M\Desktop\Fix-HP\pawno\include\GetVehicleColor.inc(128) : warning 201: redefinition of constant/macro (symbol "AddStaticVehicleEx")
C:\Users\M\Desktop\Fix-HP\pawno\include\GetVehicleColor.inc(129) : warning 201: redefinition of constant/macro (symbol "CreateVehicle")
C:\Users\M\Desktop\Fix-HP\pawno\include\GetVehicleColor.inc(130) : warning 201: redefinition of constant/macro (symbol "DestroyVehicle")
C:\Users\M\Desktop\Fix-HP\gamemodes\crown.pwn(20560) : error 025: function heading differs from prototype
C:\Users\M\Desktop\Fix-HP\gamemodes\crown.pwn(20561) : error 021: symbol already defined: "IsMeleeWeapon"[/pawn]
[pawn]public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart)
[2337]{
   P:2("Hooks_OnPlayerTakeDamage called: %d, %d, %f, %d, %d", playerid, issuerid, Float:amount, weaponid, bodypart);
   new
      end   = _:YSI_g_sCallbackEnd[ALS_OnPlayerTakeDamage],
      start = _:YSI_g_sCallbackStart[ALS_OnPlayerTakeDamage],
      ret = ALS_R_PlayerTakeDamage;
   while (start++ != end)
   {
      #emit PUSH.S bodypart
      #emit PUSH.S weaponid
      #emit PUSH.S amount
      #emit PUSH.S issuerid
      #emit PUSH.S playerid
      #emit PUSH.C     16
      #emit CONST.alt  YSI_g_sCallbackAddresses
      #emit LOAD.S.pri start
      //#emit INC.pri
      //#emit STOR.S.pri start
      #emit LIDX
      #emit MOVE.alt
      #emit LCTRL      6
      #emit ADD.C      24
      #emit PUSH.pri
      #emit MOVE.pri
      #emit SCTRL      6
      #emit MOVE.alt
      #emit CONST.pri  0xFFFFFFFE
      #emit AND
      #emit PUSH.pri
      #emit LOAD.S.pri ret
      #emit AND
      #emit POP.alt
      #emit OR
      #emit STOR.S.pri ret
      if (ret < 0) return ret + 1;
   }
   return ret;
}
#if defined _ALS_OnPlayerTakeDamage
   #undef OnPlayerTakeDamage
#else
   #define _ALS_OnPlayerTakeDamage
#endif
#define OnPlayerTakeDamage S@@_OnPlayerTakeDamage
HOOK_FORWARD<PlayerTakeDamage>

public OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid, bodypart)
[2384]{
   P:2("Hooks_OnPlayerGiveDamage called: %d, %d, %f, %d, %d", playerid, damagedid, Float:amount, weaponid, bodypart);
   new
      end   = _:YSI_g_sCallbackEnd[ALS_OnPlayerGiveDamage],
      start = _:YSI_g_sCallbackStart[ALS_OnPlayerGiveDamage],
      ret = ALS_R_PlayerGiveDamage;
   while (start++ != end)
   {
      #emit PUSH.S bodypart
      #emit PUSH.S weaponid
      #emit PUSH.S amount
      #emit PUSH.S damagedid
      #emit PUSH.S playerid
      #emit PUSH.C     16
      #emit CONST.alt  YSI_g_sCallbackAddresses
      #emit LOAD.S.pri start
      //#emit INC.pri
      //#emit STOR.S.pri start
      #emit LIDX
      #emit MOVE.alt
      #emit LCTRL      6
      #emit ADD.C      24
      #emit PUSH.pri
      #emit MOVE.pri
      #emit SCTRL      6
      #emit MOVE.alt
      #emit CONST.pri  0xFFFFFFFE
      #emit AND
      #emit PUSH.pri
      #emit LOAD.S.pri ret
      #emit AND
      #emit POP.alt
      #emit OR
      #emit STOR.S.pri ret
      if (ret < 0) return ret + 1;
   }
   return ret;
}
#if defined _ALS_OnPlayerGiveDamage
   #undef OnPlayerGiveDamage
#else
   #define _ALS_OnPlayerGiveDamage
#endif
#define OnPlayerGiveDamage S@@_OnPlayerGiveDamage
HOOK_FORWARD<PlayerGiveDamage>
[/pawn]
[pawn]#if defined CB_OnPlayerWeaponShot
[1033]        forward CB_OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ);
#endif[/pawn]
[pawn][127]#define AddStaticVehicle n_AddStaticVehicle
    [128]#define AddStaticVehicleEx n_AddStaticVehicleEx
    [129]#define CreateVehicle n_CreateVehicle
    [130]#define DestroyVehicle n_DestroyVehicle[/pawn]
[pawn]}
[20560]IsMeleeWeapon(weapon)
{[/pawn]
Naslov: Odg: Pomoc oko weapon-config
Poruka od: V01D poslato April 16, 2020, 13:54:40 POSLE PODNE
klikni mene i nauci da koristis google ili search na forumu (https://balkan-samp.com/forum/index.php?topic=134569.msg969035#msg969035)
Naslov: Odg: Pomoc oko weapon-config
Poruka od: Sonicc poslato April 16, 2020, 13:55:47 POSLE PODNE
Rekoh ti pratio sam to sve i sve naštimo što nije valjalo radi toga.....
Naslov: Odg: Pomoc oko weapon-config
Poruka od: Sonicc poslato April 16, 2020, 17:12:23 POSLE PODNE
Citat: Sonicc poslato April 16, 2020, 13:07:33 POSLE PODNE
[pawn]C:\Users\M\Desktop\Fix-HP\pawno\include\YSI\y_hooks/impl.inc(2337) : error 021: symbol already defined: "OnPlayerTakeDamage"
C:\Users\M\Desktop\Fix-HP\pawno\include\YSI\y_hooks/impl.inc(2384) : error 021: symbol already defined: "OnPlayerGiveDamage"
C:\Users\M\Desktop\Fix-HP\pawno\include\newsamp.inc(1033) : error 025: function heading differs from prototype
C:\Users\M\Desktop\Fix-HP\pawno\include\GetVehicleColor.inc(127) : warning 201: redefinition of constant/macro (symbol "AddStaticVehicle")
C:\Users\M\Desktop\Fix-HP\pawno\include\GetVehicleColor.inc(128) : warning 201: redefinition of constant/macro (symbol "AddStaticVehicleEx")
C:\Users\M\Desktop\Fix-HP\pawno\include\GetVehicleColor.inc(129) : warning 201: redefinition of constant/macro (symbol "CreateVehicle")
C:\Users\M\Desktop\Fix-HP\pawno\include\GetVehicleColor.inc(130) : warning 201: redefinition of constant/macro (symbol "DestroyVehicle")
C:\Users\M\Desktop\Fix-HP\gamemodes\crown.pwn(20560) : error 025: function heading differs from prototype
C:\Users\M\Desktop\Fix-HP\gamemodes\crown.pwn(20561) : error 021: symbol already defined: "IsMeleeWeapon"[/pawn]
[pawn]public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart)
[2337]{
   P:2("Hooks_OnPlayerTakeDamage called: %d, %d, %f, %d, %d", playerid, issuerid, Float:amount, weaponid, bodypart);
   new
      end   = _:YSI_g_sCallbackEnd[ALS_OnPlayerTakeDamage],
      start = _:YSI_g_sCallbackStart[ALS_OnPlayerTakeDamage],
      ret = ALS_R_PlayerTakeDamage;
   while (start++ != end)
   {
      #emit PUSH.S bodypart
      #emit PUSH.S weaponid
      #emit PUSH.S amount
      #emit PUSH.S issuerid
      #emit PUSH.S playerid
      #emit PUSH.C     16
      #emit CONST.alt  YSI_g_sCallbackAddresses
      #emit LOAD.S.pri start
      //#emit INC.pri
      //#emit STOR.S.pri start
      #emit LIDX
      #emit MOVE.alt
      #emit LCTRL      6
      #emit ADD.C      24
      #emit PUSH.pri
      #emit MOVE.pri
      #emit SCTRL      6
      #emit MOVE.alt
      #emit CONST.pri  0xFFFFFFFE
      #emit AND
      #emit PUSH.pri
      #emit LOAD.S.pri ret
      #emit AND
      #emit POP.alt
      #emit OR
      #emit STOR.S.pri ret
      if (ret < 0) return ret + 1;
   }
   return ret;
}
#if defined _ALS_OnPlayerTakeDamage
   #undef OnPlayerTakeDamage
#else
   #define _ALS_OnPlayerTakeDamage
#endif
#define OnPlayerTakeDamage S@@_OnPlayerTakeDamage
HOOK_FORWARD<PlayerTakeDamage>

public OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid, bodypart)
[2384]{
   P:2("Hooks_OnPlayerGiveDamage called: %d, %d, %f, %d, %d", playerid, damagedid, Float:amount, weaponid, bodypart);
   new
      end   = _:YSI_g_sCallbackEnd[ALS_OnPlayerGiveDamage],
      start = _:YSI_g_sCallbackStart[ALS_OnPlayerGiveDamage],
      ret = ALS_R_PlayerGiveDamage;
   while (start++ != end)
   {
      #emit PUSH.S bodypart
      #emit PUSH.S weaponid
      #emit PUSH.S amount
      #emit PUSH.S damagedid
      #emit PUSH.S playerid
      #emit PUSH.C     16
      #emit CONST.alt  YSI_g_sCallbackAddresses
      #emit LOAD.S.pri start
      //#emit INC.pri
      //#emit STOR.S.pri start
      #emit LIDX
      #emit MOVE.alt
      #emit LCTRL      6
      #emit ADD.C      24
      #emit PUSH.pri
      #emit MOVE.pri
      #emit SCTRL      6
      #emit MOVE.alt
      #emit CONST.pri  0xFFFFFFFE
      #emit AND
      #emit PUSH.pri
      #emit LOAD.S.pri ret
      #emit AND
      #emit POP.alt
      #emit OR
      #emit STOR.S.pri ret
      if (ret < 0) return ret + 1;
   }
   return ret;
}
#if defined _ALS_OnPlayerGiveDamage
   #undef OnPlayerGiveDamage
#else
   #define _ALS_OnPlayerGiveDamage
#endif
#define OnPlayerGiveDamage S@@_OnPlayerGiveDamage
HOOK_FORWARD<PlayerGiveDamage>
[/pawn]
[pawn]#if defined CB_OnPlayerWeaponShot
[1033]        forward CB_OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ);
#endif[/pawn]
[pawn][127]#define AddStaticVehicle n_AddStaticVehicle
    [128]#define AddStaticVehicleEx n_AddStaticVehicleEx
    [129]#define CreateVehicle n_CreateVehicle
    [130]#define DestroyVehicle n_DestroyVehicle[/pawn]
[pawn]}
[20560]IsMeleeWeapon(weapon)
{[/pawn]
Moze li mi netko reci kako da fix ovo ili da se spoji preko anydeska da mi fixa?
Naslov: Odg: Pomoc oko weapon-config
Poruka od: boky. poslato April 16, 2020, 20:35:44 POSLE PODNE
Posalji linije na koje ti izbacuje errore/warninge.
Naslov: Odg: Pomoc oko weapon-config
Poruka od: Sonicc poslato April 16, 2020, 20:38:20 POSLE PODNE
Pa pisu ti gore
Naslov: Odg: Pomoc oko weapon-config
Poruka od: // lestra poslato April 16, 2020, 21:18:51 POSLE PODNE
Zasto to radite ne kontam ako je lik postavio damage informer tutorial zasto ne pogledate tutorial bez patnje uradite sami a ne vi hocete svoje ubacujete zadnju verziju weapon configa i kad zapnete spamate po forumu tesko vam je odvojiti 3min googlanja o tutorialima nego pravite se pametni vama ovi sto pomazu ne mogu vam pomoci kad vi sebe ne mozete pronaci u skripti pogubljeni ste...https://balkan-samp.com/forum/index.php?topic=123379.0
Naslov: Odg: Pomoc oko weapon-config
Poruka od: Sonicc poslato April 16, 2020, 21:34:02 POSLE PODNE
Pa mogli ste mi odmah tako reci
Naslov: Odg: Pomoc oko weapon-config
Poruka od: Sonicc poslato April 16, 2020, 22:00:37 POSLE PODNE
Citat: // lestra poslato April 16, 2020, 21:18:51 POSLE PODNE
Zasto to radite ne kontam ako je lik postavio damage informer tutorial zasto ne pogledate tutorial bez patnje uradite sami a ne vi hocete svoje ubacujete zadnju verziju weapon configa i kad zapnete spamate po forumu tesko vam je odvojiti 3min googlanja o tutorialima nego pravite se pametni vama ovi sto pomazu ne mogu vam pomoci kad vi sebe ne mozete pronaci u skripti pogubljeni ste...https://balkan-samp.com/forum/index.php?topic=123379.0
Dakle napravio sam to i sada imam ovaj 1 error ovae warrninge sa definicijom znam srediti
[pawn]C:\Users\M\Desktop\[CF-RP]GameMode\Uređivanje GameModa!\pawno\include\newsamp.inc(253) : warning 202: number of arguments does not match definition
C:\Users\M\Desktop\[CF-RP]GameMode\Uređivanje GameModa!\pawno\include\GetVehicleColor.inc(127) : warning 201: redefinition of constant/macro (symbol "AddStaticVehicle")
C:\Users\M\Desktop\[CF-RP]GameMode\Uređivanje GameModa!\pawno\include\GetVehicleColor.inc(128) : warning 201: redefinition of constant/macro (symbol "AddStaticVehicleEx")
C:\Users\M\Desktop\[CF-RP]GameMode\Uređivanje GameModa!\pawno\include\GetVehicleColor.inc(129) : warning 201: redefinition of constant/macro (symbol "CreateVehicle")
C:\Users\M\Desktop\[CF-RP]GameMode\Uređivanje GameModa!\pawno\include\GetVehicleColor.inc(130) : warning 201: redefinition of constant/macro (symbol "DestroyVehicle")
C:\Users\M\Desktop\[CF-RP]GameMode\Uređivanje GameModa!\gamemodes\crown.pwn(20579) : error 021: symbol already defined: "IsMeleeWeapon"[/pawn]
[pawn]stock CB_ApplyAnimation(playerid, animlib[], animname[], Float:fDelta, loop, lockx, locky, freeze, time, forcesync = 0)
{
        new
[253]               ret = ApplyAnimation(playerid, animlib, animname, fDelta, loop, lockx, locky, freeze, time, forcesync);[/pawn]
[pawn]}
IsMeleeWeapon(weaponid)
[20579]{[/pawn]
Naslov: Odg: Pomoc oko weapon-config
Poruka od: // lestra poslato April 16, 2020, 22:15:18 POSLE PODNE
To nije do weapon configa nego include ti vidis da ti pise GetVehicleColor tkd
Naslov: Odg: Pomoc oko weapon-config
Poruka od: Sonicc poslato April 16, 2020, 22:16:36 POSLE PODNE
To sam rijesio te def sam samo obrisao jer je vec definirano muci me samo ovo
[pawn]C:\Users\M\Desktop\[CF-RP]GameMode\Uređivanje GameModa!\gamemodes\crown.pwn(20579) : error 021: symbol already defined: "IsMeleeWeapon"
C:\Users\M\Desktop\[CF-RP]GameMode\Uređivanje GameModa!\pawno\include\newsamp.inc(253) : warning 202: number of arguments does not match definition[/pawn]
[pawn]}
IsMeleeWeapon(weaponid)
[20579]{[/pawn]
[pawn]stock CB_ApplyAnimation(playerid, animlib[], animname[], Float:fDelta, loop, lockx, locky, freeze, time, forcesync = 0)
{
        new
[253]               ret = ApplyAnimation(playerid, animlib, animname, fDelta, loop, lockx, locky, freeze, time, forcesync);

[/pawn]
Naslov: Odg: Pomoc oko weapon-config
Poruka od: // lestra poslato April 16, 2020, 22:30:14 POSLE PODNE
pa pogledaj da nemas dva IsMeleeWeapon poziva ili da nemas varijablu sa istim imenom.
Naslov: Odg: Pomoc oko weapon-config
Poruka od: Sonicc poslato April 16, 2020, 22:39:11 POSLE PODNE
Naci nema samo mi to tako stoji ostalo sve gdje se spominje IsMeleeWeapon je getweapon i na knockout !IsMeleeWeapon
Naslov: Odg: Pomoc oko weapon-config
Poruka od: Sonicc poslato April 16, 2020, 22:51:57 POSLE PODNE
Ja sam to obrisao i sd mi nema errora hoce li mo to stvarat neki problem ako nema u gamemodu? Jer je to vjv definirano u weapon-config
Naslov: Odg: Pomoc oko weapon-config
Poruka od: // lestra poslato April 16, 2020, 22:58:54 POSLE PODNE
Ne znam vidi
Naslov: Odg: Pomoc oko weapon-config
Poruka od: Sonicc poslato April 16, 2020, 23:01:04 POSLE PODNE
Okej Hvala ti punooo a jel znas sto nije uredu s ovim warningom u newsamp.inc sto mi izbacuje?
Naslov: Odg: Pomoc oko weapon-config
Poruka od: // lestra poslato April 16, 2020, 23:11:02 POSLE PODNE
To je problem u includi nmp
Naslov: Odg: Pomoc oko weapon-config
Poruka od: Sonicc poslato April 17, 2020, 00:48:11 PRE PODNE
Eto ga sve valja hvala vam puno!!!! LOCK!