Error?(BUG)
Kod ce biti dolje..
Ne treba slika
Ne treba srw log
[pawn] copcar1 = AddStaticVehicle(596,-2176.5295,-2369.8828,30.3461,142.8881,1,1); // copcar
copcar2 = AddStaticVehicle(596,-2178.8704,-2368.1467,30.3463,140.8017,1,1); // copcar
copcar3 = AddStaticVehicle(596,-2170.5442,-2359.1199,30.3578,49.0319,1,1); // copcar
copcar4 = AddStaticVehicle(596,-2140.3013,-2383.3933,30.3476,230.1130,1,1); // copcar
copcar5 = AddStaticVehicle(596,-2147.7207,-2377.1926,30.3449,230.1128,1,1); // copcar
gangcar1 = AddStaticVehicle(412,-2051.6411,-2465.8118,30.3457,141.1588,6,6); // gangcar
gangcar2 = AddStaticVehicle(412,-2049.1655,-2467.7727,30.3465,140.1435,6,6); // gangcar
gangcar3 = AddStaticVehicle(419,-2054.0801,-2474.6079,30.2652,51.0212,6,6); // gangcar
gangcar4 = AddStaticVehicle(413,-2065.7703,-2457.3672,30.3460,141.3405,6,6); // gangwan
gangcar5 = AddStaticVehicle(413,-2062.2971,-2459.8716,30.3451,142.9717,6,6); // gangwan
gangcar6 = AddStaticVehicle(419,-2069.3088,-2462.5579,30.3488,52.0249,6,6); // gangcar[/pawn]
[pawn]new copcar1;
new copcar2;
new copcar3;
new copcar4;
new copcar5;
new gangcar1;
new gangcar2;
new gangcar3;
new gangcar4;
new gangcar5;
new gangcar6;[/pawn]
[pawn]public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == PLAYER_STATE_DRIVER)
{
new carid = GetPlayerVehicleID(playerid);
if(carid == copcar1 || copcar2 || copcar3 || copcar4 || copcar5)
{
if(gTeam[playerid] == TEAM_COPS)
{
}
else
{
SendClientMessage(playerid,COLOR_WHITE,"[SERVER]{33CCFF}Auto je namenjeno samo policajcima!");
RemovePlayerFromVehicle(playerid);
}
}
if(carid == gangcar1 || gangcar2 || gangcar3 || gangcar4 || gangcar5 || gangcar6)
{
if(gTeam[playerid] == TEAM_GANGSTER)
{
}
else
{
SendClientMessage(playerid,COLOR_WHITE,"[SERVER]{33CCFF}Auto je namenjeno samo gangsterima!");
RemovePlayerFromVehicle(playerid);
}
}
}
return 1;
}[/pawn]
Znaci.. Kad sam pd i udjem u copcar mi kaze da moram biti gangster, a isto tako samo obrnuto mi kaze kad sam gangster... Kako da to sredim? i kako da dodam jos klasa u owaj onplayerstatechange?