Problem(error/warning): ovde je sistem droge kada posadis pojavi se objekt, zanima me kako da droge uvijek stoji tu i kada je krenes brati da ona nestane i da se ponovo pojavi za nekih minut
Dio skripte: [ pawn ] CMD:berikoku( playerid, params[] ) {
// new rand = random( sizeof( RandomBranje ) );
if( PlayerInfo[ playerid ][ xClan ] < 1) return GRESKA( playerid, "Nisi clan nijedne organizacije.");
if( BranjeVreme[ playerid ] != 0 ) return GRESKA( playerid, "U toku je branje sacekajte 15 sekundi do sljedeceg branja!");
// if( askqInfo[ playerid ][ askqSended ] == true ) return GRESKA( playerid, "Vec si poslao pitanje, nije vam odgovoreno ili nisi pogledao." );
if( GetFactionType( playerid ) == ORG_TIP_PD || GetFactionType( playerid ) == ORG_TIP_HITM ) {
GRESKA( playerid, "Ti si u MUP organizaciji ne mozes ovo da radis!");
return 1;
}
if( !IsPlayerInRangeOfPoint( playerid, 3.0, -321.8930,-946.1202,51.5898 ) &&
!IsPlayerInRangeOfPoint( playerid, 3.0, -318.3658,-949.6980,50.9631) &&
!IsPlayerInRangeOfPoint( playerid, 3.0, -315.4784,-953.1597,50.4697 ) &&
!IsPlayerInRangeOfPoint( playerid, 3.0, -311.3819,-947.7017,49.3886 ) &&
!IsPlayerInRangeOfPoint( playerid, 3.0, -314.1003,-944.4392,49.8530 ) &&
!IsPlayerInRangeOfPoint( playerid, 3.0, -316.8496,-940.8508,50.3122 ) &&
!IsPlayerInRangeOfPoint( playerid, 3.0, -312.6357,-936.7476,49.2956 ) &&
!IsPlayerInRangeOfPoint( playerid, 3.0, -310.2657,-939.4006,48.8421 ) &&
!IsPlayerInRangeOfPoint( playerid, 3.0, -306.7840,-943.2985,48.0470 ) ) return GRESKA( playerid, "Morate biti kod lista da bi ga ubrali!");
// if( !IsPlayerInRangeOfPoint( playerid, 3.0, -1141.5752,-1095.6613,129.2188 ) ) return GRESKA( playerid, "Morate biti kod lista da bi ga ubrali!" );
GameTextForPlayer( playerid, "~w~Berete list, sacekajte te malo...", 5000, 1);
//TogglePlayerControllable( playerid, false );
ApplyAnimation( playerid, "CHAINSAW", "CSAW_1", 4.1, 1, 1, 1, 0, 0 );
SetTimerEx( "BranjeListova", 15000, false, "d", playerid );
// PlayerInfo[ playerid ][ xBranjeVreme ] = 15;
// BranjeVreme[ playerid ] = 15;
BranjeVreme[ playerid ] = SetTimerEx( "sekundibranje", 15000, false, "d", playerid );
// SetTimerEx( "SlobodnoSada", 15000, false, "i", playerid );
//Marley_SetPlayerPos( playerid, RandomGrudvanje[ rand ][ 0 ], RandomGrudvanje[ rand ][ 1 ], RandomGrudvanje[ rand ][ 2 ] );
return true;
} [ /pawn ]
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): [ code ]vaš odgovor[ /code ]
Slika/video ingame problema(obavezno ako je ingame problem):
Uzmes objekat droge, kreiras pod OnGameModeInit, zatim stavis ga nesto kao Stabljika, ako imas vise koristi array.
Zatim samo u komandi unistis objekat preko DestroyObject.
Postavis neki timer i samo ga opet kreiras na kraju tog timera
brt nisi lepo popunio neznam sta tacno nije uredu :)