Pozdrav svima
Dobrodosli u Moj prvi Tutorial
Ovaj tutorial je vise namenjen pocetnicima koji ne znaju da ubace TextDraw u svoj SAMP Server
Pa da pocnemo
1.Korak:
- Skidamo neki dobar TextDrawEditor(TDE), ja koristim ovaj KLIK (https://www.sendspace.com/file/fdqwm0).
- Kad ste instalirali I ubacili PLEO.txd u Models, treba sad da napravite neki vas TextDraw.
- Kada ste napravili vas TextDraw, treba te da udjete u PAWNO I da otvorite vasu skriptu sa vasim napravljenim TextDrawo-vima(Ona se obicno nalazi u FOLDERU iPleomax TextDraw Editor With Preview Model\SAMP 0.3.7 Server\scriptfiles).
- Otvorite novi PAWNO I u njemu otvorite vasu skriptu.
2.Korak:
- U vasoj skripti prekopirate New-ove iz skripte sa vasim TextDraw-ovima
NPR( Vama mozda nece biti 7 New-ova, sve zavisi klk ste napravili TD-ova):
[pawn]
new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4;
new Text:Textdraw5;
new Text:Textdraw6;
[/pawn]
- Kucate u Search(CTRL + F) OnGameModeInit
- Pod OnGameModeInit stavljamo jedan com.(nisam siguran dal se tako zove) // Text Draw-ovi
- Ispod toga kopiramo sve TextDraw-ove koje smo napravili
NPR:
[pawn]
Textdraw0 = TextDrawCreate(558.222412, 11.448852, "test");
TextDrawLetterSize(Textdraw0, 0.449999, 1.600000);
TextDrawTextSize(Textdraw0, -178.666687, 261.831115);
TextDrawAlignment(Textdraw0, 1);
TextDrawColor(Textdraw0, -5963521);
TextDrawUseBox(Textdraw0, true);
TextDrawBoxColor(Textdraw0, 0);
TextDrawSetShadow(Textdraw0, 0);
TextDrawSetOutline(Textdraw0, 1);
TextDrawBackgroundColor(Textdraw0, 51);
TextDrawFont(Textdraw0, 1);
TextDrawSetProportional(Textdraw0, 1);
Textdraw1 = TextDrawCreate(597.333251, 44.302227, "test");
TextDrawLetterSize(Textdraw1, 0.449999, 1.600000);
TextDrawAlignment(Textdraw1, 1);
TextDrawColor(Textdraw1, 41215);
TextDrawSetShadow(Textdraw1, 0);
TextDrawSetOutline(Textdraw1, 1);
TextDrawBackgroundColor(Textdraw1, 51);
TextDrawFont(Textdraw1, 1);
TextDrawSetProportional(Textdraw1, 1);
Textdraw2 = TextDrawCreate(557.333251, 29.368909, "test");
TextDrawLetterSize(Textdraw2, 0.449999, 1.600000);
TextDrawAlignment(Textdraw2, 1);
TextDrawColor(Textdraw2, 16777215);
TextDrawUseBox(Textdraw2, true);
TextDrawBoxColor(Textdraw2, 0);
TextDrawSetShadow(Textdraw2, 0);
TextDrawSetOutline(Textdraw2, 1);
TextDrawBackgroundColor(Textdraw2, 51);
TextDrawFont(Textdraw2, 1);
TextDrawSetProportional(Textdraw2, 1);
Textdraw3 = TextDrawCreate(247.555572, 416.142181, "test.");
TextDrawLetterSize(Textdraw3, 0.449999, 1.600000);
TextDrawAlignment(Textdraw3, 1);
TextDrawColor(Textdraw3, 41215);
TextDrawSetShadow(Textdraw3, 0);
TextDrawSetOutline(Textdraw3, 1);
TextDrawBackgroundColor(Textdraw3, 51);
TextDrawFont(Textdraw3, 1);
TextDrawSetProportional(Textdraw3, 1);
Textdraw4 = TextDrawCreate(291.111053, 416.142242, "test");
TextDrawLetterSize(Textdraw4, 0.449999, 1.600000);
TextDrawAlignment(Textdraw4, 1);
TextDrawColor(Textdraw4, -5963521);
TextDrawSetShadow(Textdraw4, 0);
TextDrawSetOutline(Textdraw4, 1);
TextDrawBackgroundColor(Textdraw4, 51);
TextDrawFont(Textdraw4, 1);
TextDrawSetProportional(Textdraw4, 1);
Textdraw5 = TextDrawCreate(321.777679, 416.142303, "test");
TextDrawTextSize(Textdraw5, 5.333333, -61.724449);
TextDrawAlignment(Textdraw5, 1);
TextDrawColor(Textdraw5, 16777215);
TextDrawSetShadow(Textdraw5, 0);
TextDrawSetOutline(Textdraw5, 1);
TextDrawBackgroundColor(Textdraw5, 51);
TextDrawFont(Textdraw5, 1);
TextDrawSetProportional(Textdraw5, 1);
Textdraw6 = TextDrawCreate(368.888732, 416.142364, ".test");
TextDrawLetterSize(Textdraw6, 0.449999, 1.600000);
TextDrawAlignment(Textdraw6, 1);
TextDrawColor(Textdraw6, 65535);
TextDrawSetShadow(Textdraw6, 0);
TextDrawSetOutline(Textdraw6, 1);
TextDrawBackgroundColor(Textdraw6, 51);
TextDrawFont(Textdraw6, 1);
TextDrawSetProportional(Textdraw6, 1);
[/pawn]
3.Korak:
- Kucate sad u Search(CTRL + F) OnPlayerSpawn
- I na dnu kucate TextDrawShowForPlayer(playerid,Textdraw0); // Umesto Textdraw0 stavljate kako ste stavili gore I na pocetku skripte u New-ovima
- I tako 7 puta( ili klk vec imate TextDraw-ova)
NRP:
[pawn]
TextDrawShowForPlayer(playerid,Textdraw0);
TextDrawShowForPlayer(playerid,Textdraw1);
TextDrawShowForPlayer(playerid,Textdraw2);
TextDrawShowForPlayer(playerid,Textdraw3);
TextDrawShowForPlayer(playerid,Textdraw4);
TextDrawShowForPlayer(playerid,Textdraw5);
TextDrawShowForPlayer(playerid,Textdraw6);
[/pawn]
- Ako imate 9 TD-ova stavljate onda ovako
[pawn]
TextDrawShowForPlayer(playerid,Textdraw0);
TextDrawShowForPlayer(playerid,Textdraw1);
TextDrawShowForPlayer(playerid,Textdraw2);
TextDrawShowForPlayer(playerid,Textdraw3);
TextDrawShowForPlayer(playerid,Textdraw4);
TextDrawShowForPlayer(playerid,Textdraw5);
TextDrawShowForPlayer(playerid,Textdraw6);
TextDrawShowForPlayer(playerid,Textdraw7);
TextDrawShowForPlayer(playerid,Textdraw8);
[/pawn]
To bi bilo to od mog prvo tutorial
Nadam se da ste nesto skapirali, ako niste pisite slobodno u komentarima ili u PM, pa cu pokusati malo bolje da vam objasnim
Jos jednom samo da napomenem da mi je ovo prvi Tutorial
* Ovo je za Global TextDraw, a ne za Player TextDraw *
Pa onako, po meni nije dovoljno detaljno, pritim si ih mogao u array staviti, mnogo je jednostavnije.. Takodje si mogao koristiti for, ali ono, okej je. Pohvale za trud