Problem(error/warning): Tokom startanja servera iskoci ovo
Dio skripte: [pawn]//[/pawn]
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log):
[16:48:38] Testiranje compile moda! [Loading 25%]
[16:48:41] [debug] Run time error 4: "Array index out of bounds"
[16:48:41] [debug] Accessing element at index 39 past array upper bound 38
[16:48:41] [debug] AMX backtrace:
[16:48:41] [debug] #0 004ab0dc in ?? () from lkrpg.amx
[16:48:41] [debug] #1 004d126c in public L_SAM_OnGM () from lkrpg.amx
[16:48:41] [debug] #2 native CallLocalFunction () [080dfac0] from samp03svr
[16:48:41] [debug] #3 00092f10 in public SSCANF_OnGameModeInit () from lkrpg.amx
[16:48:41] [debug] #4 00080244 in public Itter_OnGameModeInit () from lkrpg.amx
[16:48:41] [debug] #5 native CallLocalFunction () [080dfac0] from samp03svr
[16:48:41] [debug] #6 00072f28 in ?? () from lkrpg.amx
[16:48:41] [debug] #7 00058244 in public ScriptInit_OnGameModeInit () from lkrpg.amx
[16:48:41] [debug] #8 00051b30 in public ac_OnGameModeInit () from lkrpg.amx
[16:48:41] [debug] #9 00017670 in public FIXES_OnGameModeInit () from lkrpg.amx
[16:48:41] [debug] #10 0000464c in public OnGameModeInit () from lkrpg.amx
[16:48:41] |- - - - - - - - - - - - - - - - - - - - - - -|
Slika/video ingame problema(obavezno ako je ingame problem): //
MOLIM VAS POMOZITE POCETNIK SAM RADIO SAM DODAVANJE TEXT LABELA KOD VOZILA RENTA ako treba skripta toga dodacu vam u narednim odgovorima
OnGameModeInit neki problem
[pawn][16:48:38] Testiranje compile moda! [Loading 25%]
[16:48:41] [debug] Run time error 4: "Array index out of bounds"
[16:48:41] [debug] Accessing element at index 39 past array upper bound 38[/pawn]
Citat: .agency poslato Februar 16, 2020, 18:06:57 POSLE PODNE
OnGameModeInit neki problem
[pawn][16:48:38] Testiranje compile moda! [Loading 25%]
[16:48:41] [debug] Run time error 4: "Array index out of bounds"
[16:48:41] [debug] Accessing element at index 39 past array upper bound 38[/pawn]
oces ti dodam sve sta sam radio na gamemode posto imam odvojeno jedno je lkrpg.pwn drugo je lkmape.pwn trece lkvozila.pwn a od svega imam xml fajl i od lkrpg imam i xml i amx fajl pa ako os deo skripte da ti dam pa vidi do cega jer nije prikazivan na compilu ni jedan error ni warning
Citat: Transportercina poslato Februar 16, 2020, 18:34:16 POSLE PODNE
oces ti dodam sve sta sam radio na gamemode posto imam odvojeno jedno je lkrpg.pwn drugo je lkmape.pwn trece lkvozila.pwn a od svega imam xml fajl i od lkrpg imam i xml i amx fajl pa ako os deo skripte da ti dam pa vidi do cega jer nije prikazivan na compilu ni jedan error ni warning
Stavio si negde 39 a max je 38, proveri to
Verovatno kada si definisao vozila ili tako nesto koristio si vozila[38] umesto [39]
[pawn]new bes[39];
/////////////////besplatna by skokic
bes[1] = CreateVehicle(560, 1407.2253, -2261.8689, 13.0934, 0.0000, -1, -1, 100);
bes[2] = CreateVehicle(560, 1410.3125, -2261.9473, 13.0934, 0.0000, -1, -1, 100);
bes[3] = CreateVehicle(560, 1403.8121, -2262.0330, 13.0934, 0.0000, -1, -1, 100);
bes[4] = CreateVehicle(560, 1400.3662, -2262.0298, 13.0934, 0.0000, -1, -1, 100);
bes[5] = CreateVehicle(560, 1397.1636, -2262.0256, 13.0934, 0.0000, -1, -1, 100);
bes[6] = CreateVehicle(560, 1394.0496, -2262.0981, 13.0934, 0.0000, -1, -1, 100);
bes[7] = CreateVehicle(560, 1390.7056, -2262.0916, 13.0934, 0.0000, -1, -1, 100);
bes[8] = CreateVehicle(560, 1387.5259, -2262.0715, 13.0934, 0.0000, -1, -1, 100);
bes[9] = CreateVehicle(560, 1384.3462, -2262.1733, 13.0934, 0.0000, -1, -1, 100);
bes[10] = CreateVehicle(522, 1405.1868, -2242.8589, 13.0207, 0.0000, -1, -1, 100);
bes[11] = CreateVehicle(522, 1408.0685, -2242.7034, 13.0207, 0.0000, -1, -1, 100);
bes[12] = CreateVehicle(522, 1411.3695, -2242.9539, 13.0207, 0.0000, -1, -1, 100);
bes[13] = CreateVehicle(522, 1401.6912, -2242.3816, 13.0207, 0.0000, -1, -1, 100);
bes[14] = CreateVehicle(522, 1392.1141, -2242.1021, 13.0207, 0.0000, -1, -1, 100);
bes[15] = CreateVehicle(522, 1395.3732, -2242.1555, 13.0207, 0.0000, -1, -1, 100);
bes[16] = CreateVehicle(522, 1398.5116, -2242.3687, 13.0207, 0.0000, -1, -1, 100);
bes[17] = CreateVehicle(522, 1388.7321, -2242.3071, 13.0207, 0.0000, -1, -1, 100);
bes[18] = CreateVehicle(522, 1385.2532, -2242.1909, 13.0207, 0.0000, -1, -1, 100);
bes[19] = CreateVehicle(560, 1414.6442, -2313.9709, 13.0693, 0.0000, -1, -1, 100);
bes[20] = CreateVehicle(560, 1410.9813, -2313.7292, 13.0693, 0.0000, -1, -1, 100);
bes[21] = CreateVehicle(560, 1407.7535, -2313.7366, 13.0693, 0.0000, -1, -1, 100);
bes[22] = CreateVehicle(560, 1404.5729, -2313.7354, 13.0693, 0.0000, -1, -1, 100);
bes[23] = CreateVehicle(560, 1388.1663, -2313.8645, 13.0693, 0.0000, -1, -1, 100);
bes[24] = CreateVehicle(560, 1401.1350, -2313.6960, 13.0693, 0.0000, -1, -1, 100);
bes[25] = CreateVehicle(560, 1397.8958, -2313.7620, 13.0693, 0.0000, -1, -1, 100);
bes[26] = CreateVehicle(560, 1394.7787, -2313.8447, 13.0693, 0.0000, -1, -1, 100);
bes[27] = CreateVehicle(560, 1391.2494, -2313.8469, 13.0693, 0.0000, -1, -1, 100);
bes[28] = CreateVehicle(560, 1384.9703, -2313.7939, 13.0693, 0.0000, -1, -1, 100);
bes[29] = CreateVehicle(522, 1414.6610, -2330.5193, 13.0115, 0.0000, -1, -1, 100);
bes[30] = CreateVehicle(522, 1385.0676, -2331.3762, 13.0115, 0.0000, -1, -1, 100);
bes[31] = CreateVehicle(522, 1394.7402, -2331.5771, 13.0115, 0.0000, -1, -1, 100);
bes[32] = CreateVehicle(522, 1391.7072, -2330.3960, 13.0115, 0.0000, -1, -1, 100);
bes[33] = CreateVehicle(522, 1388.4863, -2331.4070, 13.0115, 0.0000, -1, -1, 100);
bes[34] = CreateVehicle(522, 1397.9701, -2330.3008, 13.0115, 0.0000, -1, -1, 100);
bes[35] = CreateVehicle(522, 1400.9102, -2330.2314, 13.0115, 0.0000, -1, -1, 100);
bes[36] = CreateVehicle(522, 1403.9723, -2330.1929, 13.0115, 0.0000, -1, -1, 100);
bes[37] = CreateVehicle(522, 1407.2274, -2330.3831, 13.0115, 0.0000, -1, -1, 100);
bes[38] = CreateVehicle(522, 1410.4230, -2330.2239, 13.0115, 0.0000, -1, -1, 100);
for(new be; be < 46; be++) {
CreateDynamic3DTextLabel(""SZELENA"[ FREE ]",-1,0.0,0.0,0.0,15,INVALID_PLAYER_ID, bes[be], 0);
}[/pawn]
to sam radio.
for(new be; be < 46; be++)
for(new be; be < 39; be++)
Ovo ti je najjednostavniji nacin
[pawn]
new Text3D:3DText;
new besplatno;
besplatno = AddStaticVehicleEx(411,0,0,0,0,1,1,600);
3DText = Create3DTextLabel( "[FREE]", 0xFFFFFFAA, 0.0, 0.0, 0.0, 15.0, 0, 1 );
Attach3DTextLabelToVehicle( 3DText , besplatno, 0.0, 0.0, 0.0);[/pawn]