Problem(error/warning):Izbrisao autosalone sa SAN MARINA MOD i ubacujem Mercedes Benz salon iz ATHLONE I kada kucam kupivozilo iskoci i kada hocu da saltam na textdrawu prebacuje veh model na tdu dok na kameri nema nikakvog modela da se mjenja , izbacuje dialog za kupiti al kad pritisnes kupi nista se ne pojavi
Dio skripte: [ pawn ]//////////////////////////////////////////////////////////////////////////////////
[pawn]CMD:kupivozilo( playerid, params[] )
{
if( ServerInfo[ KupovinaVozila ] == false ) return GRESKA( playerid, "Trenutno nije moguce kupovanje auta po salonima." );
if( PlayerInfo[ playerid ][ xWanted ] > 0 ) return GRESKA( playerid, "Ne mozes kupovati kad imas Wanted Level." );
if( PlayerInfo[ playerid ][ xVoziloID ][ 0 ] == -1 ) { }
else if( PlayerInfo[ playerid ][ xVoziloID ][ 1 ] == -1 ) { }
else if( PlayerInfo[ playerid ][ xVoziloID ][ 2 ] == -1 ) { }
else if( PlayerInfo[ playerid ][ xVoziloID ][ 3 ] == -1 )
{
if( PlayerInfo[ playerid ][ xDonatorSlot ] == true ) { }
else return GRESKA( playerid, "Svi slotovi vozila su vam zauzeti." );
}
else return GRESKA( playerid, "Svi slotovi vozila su vam zauzeti." );
new as = GetNearestSalon( playerid );
AutoSalonBojaVozila[ playerid ] = 15;
new bojica = AutoSalonBojaVozila[ playerid ];
if( GetNearestSalon( playerid ) == -1 ) return GRESKA( playerid, "Nisi na pickupu auto salona." );
if( AutoSalon[ as ][ AlreadyBuying ] == true ) return GRESKA( playerid, "Neko vec kupuje vozilo!" );
if( PlayerInfo[ playerid ][ xLevel ] < 3 ) return GRESKA( playerid, "Morate biti level 3+." );
new slotid = AutoSalon[ as ][ aIzlogVeh ];
AutoSalon[ as ][ AlreadyBuying ] = true;
PlayerBuyingAS[ playerid ] = as;
ModelCar[ playerid ] = 0;
ClearChat( playerid, 25 );
TogPlayerHud( playerid );
BuyCarTDControl( playerid, true );
BojaVozilaTDControl( playerid, true );
new string[ 128 ];
format( string, sizeof( string ), "%s", ImeVozila[ AutoSalon[ as ][ aVehModel ][ 0 ]-400 ] );
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 3 ], string );
format( string, sizeof( string ), "~w~%d$", VehPrice[ AutoSalon[ as ][ aVehModel ][ 0 ]-400 ][ 1 ] );
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 7 ], string );
format( string, sizeof( string ), "~w~%dg", VehPrice[ AutoSalon[ as ][ aVehModel ][ ModelCar[ playerid ] ]-400 ][ 2 ] );
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 11 ], string );
PlayerTextDrawSetPreviewModel( playerid, BuyCar[ playerid ][ 5 ],AutoSalon[ as ][ aVehModel ][ ModelCar[ playerid ] ] );
PlayerTextDrawSetPreviewModel( playerid, BuyCar[ playerid ][ 12 ],AutoSalon[ as ][ aVehModel ][ ModelCar[ playerid ] ] );
PlayerTextDrawSetPreviewModel( playerid, BuyCar[ playerid ][ 9 ],AutoSalon[ as ][ aVehModel ][ ModelCar[ playerid ] ] );
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 5 ],bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 12 ],bojica, bojica);
PlayerTextDrawSetPreviewVehCol(playerid, BuyCar[ playerid ][ 9 ],bojica, bojica);
PlayerTextDrawShow( playerid, BuyCar[ playerid ][ 5 ] );
PlayerTextDrawShow( playerid, BuyCar[ playerid ][ 12 ] );
PlayerTextDrawShow( playerid, BuyCar[ playerid ][ 9 ] );
SetPlayerCameraPos( playerid, AutoSalon[ as ][ aCameraPos ][ 0 ], AutoSalon[ as ][ aCameraPos ][ 1 ], AutoSalon[ as ][ aCameraPos ][ 2 ] );
SetPlayerCameraLookAt( playerid, AutoSalon[ as ][ aCameraLookAt ][ 0 ], AutoSalon[ as ][ aCameraLookAt ][ 1 ], AutoSalon[ as ][ aCameraLookAt ][ 2 ] );
TogglePlayerControllable( playerid, false);
Casso_DestroyVehicle( VehicleInfo[ slotid ][ vID ] );
VehicleInfo[ slotid ][ vID ] = Casso_CreateVehicle( slotid, VehicleInfo[ slotid ][ vUsage ], VehicleInfo[ slotid ][ vOrganization ], VehicleInfo[ slotid ][ vJob ], AutoSalon[ as ][ aVehModel ][ 0 ], VehicleInfo[ slotid ][ vLokacijaX ], VehicleInfo[ slotid ][ vLokacijaY ], VehicleInfo[ slotid ][ vLokacijaZ ]+1.0, VehicleInfo[ slotid ][ vLokacijaA ], bojica, bojica, -1 );
SetVehicleVirtualWorld( VehicleInfo[ slotid ][ vID ], AutoSalon[ as ][ aVW ] );
LinkVehicleToInterior( VehicleInfo[ slotid ][ vID ], AutoSalon[ as ][ aInt ] );
SelectTextDraw( playerid, UNITEDELITE );
///////////////////////////////////////////////////////////////////////////////////////////////////
if( VoziloJeDizel( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 17 ], "Gorivo: ~w~Dizel" );
}
else if( VoziloJeBenzin( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 17 ], "Gorivo: ~w~Benzin" );
}
else if( VoziloJeKerozin( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 17 ], "Gorivo: ~w~Kerozin" );
}
else if( VoziloNemaGorivo( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 17 ], "Gorivo: ~w~N/A" );
}
///////////////////////////////////////////////////////////////////////////////////////////////////
if( VoziloJe2Vrata( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 18 ], "Broj vrata: ~w~2" );
}
else if( VoziloJe4Vrata( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 18 ], "Broj vrata: ~w~4" );
}
else if( VoziloNemaVrata( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 18 ], "Broj vrata: ~w~0" );
}
///////////////////////////////////////////////////////////////////////////////////////////////////
if( SportVozilo( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 19 ], "Vrsta: ~w~sportsko" );
}
else if( PutnickoVozilo( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 19 ], "Vrsta: ~w~putnicko" );
}
else if( IsVehicleMotor( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 19 ], "Vrsta: ~w~motocikl" );
}
else if( IsVehicleBajs( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 19 ], "Vrsta: ~w~bicikl" );
}
else if( IsVehicleLetelica( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 19 ], "Vrsta: ~w~letilica" );
}
else if( IsVehicleBrod( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 19 ], "Vrsta: ~w~plovilo" );
}
else if( TeretnoVozilo( VehicleInfo[ slotid ][ vID ] ) )
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 19 ], "Vrsta: ~w~teretno" );
}
else
{
PlayerTextDrawSetString( playerid, BuyCar[ playerid ][ 19 ], "Vrsta: ~w~N/A" );
}
///////////////////////////////////////////////////////////////////////////////////////////////////
return 1;
}
//////////////////////////////////////////////////////////////////////////////////[ /pawn ]
TO JE KOMANDA
EVO I DIALOG [/pawn]
[pawn] else if( dialogid == dialog_VEHMONEYBUY )
{
if( response )
{
new as = GetNearestSalon( playerid ), slotid = AutoSalon[ as ][ aIzlogVeh ];
if( as != -1 )
{
if( ServerInfo[ BrojKreiranihVozila ] > MaxBrojKreiranih ) return SCM( playerid, SVETLOCRVENA, "{FF0000}|| UG:AC ||"col_white" Nemoguce je trenutno kupiti vozilo, limit vozila na serveru je dosegnut.");
if( PlayerInfo[ playerid ][ xNovac ] < VehPrice[ AutoSalon[ as ][ aVehModel ][ ModelCar[ playerid ] ]- 400 ][ 1 ] ) return GRESKA( playerid, "Nemas dovoljno novca." );
if( PlayerInfo[ playerid ][ xVoziloID ][ 0 ] == -1 ) { }
else if( PlayerInfo[ playerid ][ xVoziloID ][ 1 ] == -1 ) { }
else if( PlayerInfo[ playerid ][ xVoziloID ][ 2 ] == -1 ) { }
else if( PlayerInfo[ playerid ][ xVoziloID ][ 3 ] == -1 ) {
if( PlayerInfo[ playerid ][ xDonatorSlot ] == true ) { }
else return GRESKA( playerid, "Svi slotovi vozila su vam zauzeti." );
}
else return GRESKA( playerid, "Svi slotovi vozila su vam zauzeti." );
if( PlayerInfo[ playerid ][ xLevel ] < 3 ) return GRESKA( playerid, "Morate biti level 3+ da bi ste kupili vozilo." );
if( AutoSalon[ as ][ aVehAmmount ][ ModelCar[ playerid ] ] == 0 ) return GRESKA( playerid, "Nemamo vise ovih modela u prodaji." );
for( new i = 1; i < MAX_CARS; i++ )
{
new fileauta[ 40 ];
format(fileauta, sizeof( fileauta ), V_FILE, i);
if( !fexist( fileauta ) )
{
VehicleInfo[ i ][ vOwned ] = 1;
VehicleInfo[ i ][ vNeaktivnost ] = 0;
VehicleInfo[ i ][ vPrice ] = VehPrice[ AutoSalon[ as ][ aVehModel ][ ModelCar[ playerid ] ]- 400 ][ 1 ];
strmid( VehicleInfo[ i ][ vOwner ], ImeIgraca( playerid ), 0, strlen( ImeIgraca( playerid ) ), 32);
VehicleInfo[ i ][ vLocked ] = 0;
VehicleInfo[ i ][ vLokacijaX ] = AutoSalon[ as ][ aVehBuyedPos ][ 0 ];
VehicleInfo[ i ][ vLokacijaY ] = AutoSalon[ as ][ aVehBuyedPos ][ 1 ];
VehicleInfo[ i ][ vLokacijaZ ] = AutoSalon[ as ][ aVehBuyedPos ][ 2 ];
VehicleInfo[ i ][ vLokacijaA ] = AutoSalon[ as ][ aVehBuyedPos ][ 3 ];
VehicleInfo[ i ][ vVirtualWorld ] = 0;
VehicleInfo[ i ][ vInterior ] = 0;
VehicleInfo[ i ][ vUsage ] = PRIVATNO_VOZILO;
VehicleInfo[ i ][ vJob ] = -1;
VehicleInfo[ i ][ vOrganization ] = -1;
VehicleInfo[ i ][ vColor1 ] = AutoSalonBojaVozila[ playerid ];
VehicleInfo[ i ][ vColor2 ] = AutoSalonBojaVozila[ playerid ];
VehicleInfo[ i ][ vModel ] = AutoSalon[ as ][ aVehModel ][ ModelCar[ playerid ] ];
VehicleInfo[ i ][ vReg ] = 0;
VehicleInfo[ i ][ vTeh ] = 0;
VehicleInfo[ i ][ vGPS ] = 0;
VehicleInfo[ i ][ vOsiguranje ] = 5;
VehicleInfo[ i ][ vLock ] = 0;
VehicleInfo[ i ][ vAlarm ] = 0;
VehicleInfo[ i ][ vTuned ] = 0;
VehicleInfo[ i ][ vNeon ] = 0;
VehicleInfo[ i ][ vImobilizator ] = 0;
VehicleInfo[ i ][ vSpoiler ] = 0;
VehicleInfo[ i ][ vHood ] = 0;
VehicleInfo[ i ][ vRoof ] = 0;
VehicleInfo[ i ][ vSkirt ] = 0;
VehicleInfo[ i ][ vLamps ] = 0;
VehicleInfo[ i ][ vNitro ] = 0;
VehicleInfo[ i ][ vExhaust ] = 0;
VehicleInfo[ i ][ vWheels ] = 0;
VehicleInfo[ i ][ vStereo ] = 0;
VehicleInfo[ i ][ vHydraulics ] = 0;
VehicleInfo[ i ][ vFrontBumper ] = 0;
VehicleInfo[ i ][ vRearBumper ] = 0;
VehicleInfo[ i ][ vVents ] = 0;
VehicleInfo[ i ][ vPaintJob ] = 255;
VehicleInfo[ i ][ vProvera ] = i;
VehicleInfo[ i ][ vDrug ][ 0 ] = 0; VehicleInfo[ i ][ vDrug ][ 1 ] = 0; VehicleInfo[ i ][ vDrug ][ 2 ] = 0; VehicleInfo[ i ][ vDrug ][ 3 ] = 0; VehicleInfo[ i ][ vDrug ][ 4 ] = 0; VehicleInfo[ i ][ vDrug ][ 5 ] = 0;
VehicleInfo[ i ][ vDrugCode ][ 0 ] = 0; VehicleInfo[ i ][ vDrugCode ][ 1 ] = 0; VehicleInfo[ i ][ vDrugCode ][ 2 ] = 0; VehicleInfo[ i ][ vDrugCode ][ 3 ] = 0; VehicleInfo[ i ][ vDrugCode ][ 4 ] = 0; VehicleInfo[ i ][ vDrugCode ][ 5 ] = 0;
VehicleInfo[ i ][ vMelee ] = 0; VehicleInfo[ i ][ vWeap1 ] = 0; VehicleInfo[ i ][ vAmmo1 ] = 0; VehicleInfo[ i ][ vWeap2 ] = 0; VehicleInfo[ i ][ vAmmo2 ] = 0;
VehicleInfo[ i ][ vGajbica ][ 0 ] = -1; VehicleInfo[ i ][ vGajbica ][ 1 ] = -1; VehicleInfo[ i ][ vGajbica ][ 2 ] = -1; VehicleInfo[ i ][ vGajbica ][ 3 ] = -1; VehicleInfo[ i ][ vGajbica ][ 4 ] = -1;
VehicleInfo[ i ][ vGajbicaAmmount ][ 0 ] = 0; VehicleInfo[ i ][ vGajbicaAmmount ][ 1 ] = 0; VehicleInfo[ i ][ vGajbicaAmmount ][ 2 ] = 0; VehicleInfo[ i ][ vGajbicaAmmount ][ 3 ] = 0; VehicleInfo[ i ][ vGajbicaAmmount ][ 4 ] = 0;
VehicleInfo[ i ][ vID ] = Casso_CreateVehicle( i, PRIVATNO_VOZILO, -1, -1, -1, VehicleInfo[ i ][ vModel ], VehicleInfo[ i ][ vLokacijaX ], VehicleInfo[ i ][ vLokacijaY ], VehicleInfo[ i ][ vLokacijaZ ]+1.0, VehicleInfo[ i ][ vLokacijaA ], VehicleInfo[ i ][ vColor1 ], VehicleInfo[ i ][ vColor2 ], 300000 );
LinkVehicleToInterior( VehicleInfo[ i ][ vID ], VehicleInfo[ i ][ vInterior ] );
SetVehicleVirtualWorld( VehicleInfo[ i ][ vID ], VehicleInfo[ i ][ vVirtualWorld ] );
VehicleInfo[ i ][ vFuel ] = getAmountFuel( VehicleInfo[ i ][ vID ] ); vCanDrive[ VehicleInfo[ i ][ vID ] ] = 1; Fuel[ VehicleInfo[ i ][ vID ] ] = getAmountFuel( VehicleInfo[ i ][ vID ] );
SetVehicleNumberPlate( VehicleInfo[ i ][ vID ], "NEMA" ); UnLockCar( VehicleInfo[ i ][ vID ] );
SaveVehicle( i );
carspawntimer = 1; ResetVehicleStatistics( VehicleInfo[ i ][ vID ] );
SetTimer("AntiSpawnCrash", 3000, 0);
if( VoziloJeDizel( VehicleInfo[ i ][ vID ] ) ) VehicleInfo[ i ][ vFuelType ] = 1;
else if( VoziloJeBenzin( VehicleInfo[ i ][ vID ] ) ) VehicleInfo[ i ][ vFuelType ] = 2;
else if( VoziloJeKerozin( VehicleInfo[ i ][ vID ] ) ) VehicleInfo[ i ][ vFuelType ] = 3;
else if( VoziloNemaGorivo( VehicleInfo[ i ][ vID ] ) ) VehicleInfo[ i ][ vFuelType ] = 4;
SetVehicleParamsEx( VehicleInfo[ i ][ vID ], 0, 0, 0, VehicleInfo[ i ][ vLocked ], 0, 0, 0 );
if( IsVehicleBajs( VehicleInfo[ i ][ vID ] ) ) {
SetVehicleParamsEx( VehicleInfo[ i ][ vID ], 1, 0, 0, VehicleInfo[ i ][ vLocked ], 0, 0, 0 );
}
DajIgracuNovac( playerid, -VehPrice[ AutoSalon[ as ][ aVehModel ][ ModelCar[ playerid ] ]- 400 ][ 1 ] );
if( PlayerInfo[ playerid ][ xVoziloID ][ 0 ] == -1 ){ PlayerInfo[ playerid ][ xVoziloID ][ 0 ] = i; }
else if( PlayerInfo[ playerid ][ xVoziloID ][ 1 ] == -1 ) { PlayerInfo[ playerid ][ xVoziloID ][ 1 ] = i; }
else if( PlayerInfo[ playerid ][ xVoziloID ][ 2 ] == -1 ) { PlayerInfo[ playerid ][ xVoziloID ][ 2 ] = i; }
else if( PlayerInfo[ playerid ][ xVoziloID ][ 3 ] == -1 ) { PlayerInfo[ playerid ][ xVoziloID ][ 3 ] = i; }
SavePlayer( playerid );
new string[ 128 ];
format( string, sizeof( string ), "Igrac %s je kupio vozilo %s u salonu ID %d", ImeIgraca( playerid ), ImeVozila[ AutoSalon[ as ][ aVehModel ][ ModelCar[ playerid ] ]-400 ], as );
LogSave( "Ostalo/LogKupiVozilo.log", string );
AutoSalon[ as ][ aVehAmmount ][ ModelCar[ playerid ] ]--;
AutoSalon[ as ][ AlreadyBuying ] = false;
SaveSalon( as );
PlayerBuyingAS[ playerid ] = -1;
AutoSalonBojaVozila[ playerid ] = -1;
ModelCar[ playerid ] = 0;
Casso_DestroyVehicle( VehicleInfo[ slotid ][ vID ] );
VehicleInfo[ slotid ][ vID ] = Casso_CreateVehicle( i, VehicleInfo[ slotid ][ vUsage ], VehicleInfo[ slotid ][ vOrganization ], VehicleInfo[ slotid ][ vJob ], AutoSalon[ as ][ aVehModel ][ 0 ], VehicleInfo[ slotid ][ vLokacijaX ], VehicleInfo[ slotid ][ vLokacijaY ], VehicleInfo[ slotid ][ vLokacijaZ ]+1.0, VehicleInfo[ slotid ][ vLokacijaA ], -1, -1, -1 );
SetVehicleVirtualWorld( VehicleInfo[ slotid ][ vID ], AutoSalon[ as ][ aVW ] );
LinkVehicleToInterior( VehicleInfo[ slotid ][ vID ], AutoSalon[ as ][ aInt ] );
BuyCarTDControl( playerid, false );
BojaVozilaTDControl( playerid, false );
TogPlayerHud( playerid );
TogglePlayerControllable( playerid, true );
SetCameraBehindPlayer( playerid );
CancelSelectTextDraw( playerid );
SendInfoMessage( playerid, "Kupili ste novo vozilo koje vam je prikazano markerom na mapi!" );
Casso_SetPlayerCheckpoint( playerid, VehicleInfo[ i ][ vLokacijaX ], VehicleInfo[ i ][ vLokacijaY ], VehicleInfo[ i ][ vLokacijaZ ], 5.0 );
CheckpointStatus[ playerid ] = 15;
break;
}
}
}
}
else if( !response ) {
new as = GetNearestSalon( playerid ), slotid = AutoSalon[ as ][ aIzlogVeh ];
if( as != -1 ) {
AutoSalon[ as ][ AlreadyBuying ] = false;
PlayerBuyingAS[ playerid ] = -1;
AutoSalonBojaVozila[ playerid ] = -1;
ModelCar[ playerid ] = 0;
Casso_DestroyVehicle( VehicleInfo[ slotid ][ vID ] );
VehicleInfo[ slotid ][ vID ] = Casso_CreateVehicle( slotid, VehicleInfo[ slotid ][ vUsage ], VehicleInfo[ slotid ][ vOrganization ], VehicleInfo[ slotid ][ vJob ], AutoSalon[ as ][ aVehModel ][ 0 ], VehicleInfo[ slotid ][ vLokacijaX ], VehicleInfo[ slotid ][ vLokacijaY ], VehicleInfo[ slotid ][ vLokacijaZ ]+1.0, VehicleInfo[ slotid ][ vLokacijaA ], -1, -1, -1 );
SetVehicleVirtualWorld( VehicleInfo[ slotid ][ vID ], AutoSalon[ as ][ aVW ] );
LinkVehicleToInterior( VehicleInfo[ slotid ][ vID ], AutoSalon[ as ][ aInt ] );
BuyCarTDControl( playerid, false );
BojaVozilaTDControl( playerid, false );
TogPlayerHud( playerid );
TogglePlayerControllable( playerid, true );
SetCameraBehindPlayer( playerid );
CancelSelectTextDraw( playerid );
}
}
}[/pawn]